Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 17:17:19 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (619) 619 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2089 Bonus ------- None Cogmind --------- Core Integrity 278/400 Matter 293/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads (fused) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Improved Heat Sink Small Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Improved Heat Sink Small Storage Unit High-capacity Battery High-capacity Matter Pod Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 26 | 9 2 5 10 . Power 5 | 2 . 2 1 . Engine 5 | 2 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 . 3 . Treads 6 | 2 1 . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 3 . Device 4 | 1 . . 3 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 . 3 3 . Energy Gun 5 | 2 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 9 | . 4 10 13 15 Power 2 | . 1 3 2 2 Propulsion . | . . 1 . 1 Utility 4 | . 2 5 7 8 Weapon 1 | . . 1 2 4 Tool/Special . | . . . . . Unused Backups 14 | . 1 . 2 11 Power 3 | . . . 1 2 Propulsion . | . . . . . Utility 8 | . 1 . 1 6 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 100 96 91 Engine 12 | . 13 14 11 11 Treads 29 | . 27 28 32 28 Device 12 | . 14 14 11 8 Storage 12 | . 14 14 11 11 Energy Gun 14 | . 13 14 16 . Ballistic Gun 14 | . 13 14 13 30 Peak Build Rating 16 | 7 7 9 16 16 Average Rating 9 | 5 6 8 13 15 On Entrance 7 | . 7 7 9 16 Naked Turns . | . . . . . Heaviest Build 38 | 13 28 30 38 38 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 1 6 13 15 15 Average Carried 9 | . 4 10 13 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 6 13 15 15 Class Distribution -------------------- 41% | Scavenger-Mutant 31% | Mutant 15% | Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1095 | 305 222 93 475 . Remotely . | . . . . . Salvage Created 1270 | 149 205 244 662 10 Parts 67 | 11 14 15 27 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 18 | . 2 7 8 1 Guns 18 | . 2 7 8 1 Classes Destroyed 9 | 2 2 1 3 1 Worker 1 | . . . 1 . Tunneler 4 | 3 1 . . . Hauler 4 | . 1 . 3 . Recycler 4 | 1 1 . 2 . Swarmer 3 | . . 3 . . Grunt 12 | . 2 4 6 . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 4 | 2 2 3 4 1 Combat Bots Only 3 | . 2 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 122 | . 11 42 26 43 Missed 36 | . 3 11 5 17 Hits 86 | . 8 31 21 26 Melee 8 | . . . 1 7 Projectile 78 | . 8 31 20 19 AOE 1 | . . . . 1 Critical Strikes 3 | . . 2 1 . Part Disruptions 1 | . . . . 1 Damage Taken 1207 | . 115 336 278 478 Core 180 | . 38 20 89 33 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 107 | 18 26 27 33 3 Largest 3 | 2 2 2 3 3 Hottest 145 | 60 60 85 145 69 Shots Fired 244 | 36 51 54 94 9 Gun 244 | 36 51 54 94 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 125 | 18 26 27 45 9 Thermal 119 | 18 25 27 49 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 9 11 10 5 Robot Miss Streak 4 | 2 4 3 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 164 | 24 32 37 65 6 Core Hits 64 | 9 13 17 22 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2003 | 233 303 390 946 131 Guns 1939 | 229 291 384 904 131 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 64 | 4 12 6 42 . Kinetic 945 | 87 138 136 453 131 Thermal 994 | 142 153 248 451 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 11 | 1 2 1 7 . Targets Rammed 13 | 1 3 1 8 . Kicked . | . . . . . Crushed 2 | . 1 . 1 . Highest Temperature 283 | 60 129 156 283 18 Average Temperature 58 | 27 38 61 106 14 Received Heat Transfer 362 | . 69 159 114 20 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 2429 | 325 350 562 1192 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | 10 50 75 65 7 Initial 7 | . . 1 . 7 Average 14 | . 7 15 22 4 Influence Increases 558 | 20 110 185 243 . Destroy 0b10 Robot/C 340 | . 40 140 160 . Destroy 0b10 Robot/NC 65 | 20 15 . 30 . Destroy Leader 78 | . 12 30 36 . Successful Hack 28 | . 28 . . . Destroy Structure 2 | . . . 2 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 558 | 20 106 189 222 21 Entered New Map 17 | . . 3 . 14 Time Decay 541 | 20 106 186 222 7 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 9 8 17 22 Peak Tracking Total 22 | . 3 3 5 22 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 3 . 4 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 9 . 9 . Successful 7 | . 5 . 2 . Failed 11 | . 4 . 7 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 8 | . 3 . 5 . Terminals 16 | . 9 . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 40 | . . 40 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1841 | 94 493 776 449 29 Seismic 1841 | 94 493 776 449 29 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2219 | 196 493 776 721 33 Spaces Moved 1091 | 83 240 428 326 14 Core 4 | 4 . . . . Treads 1087 | 79 240 428 326 14 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 154 161 160 160 160 Slowest Speed 240 | 160 240 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 42 86 32 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1342 | 113 296 468 448 17 Wait 71 | 3 15 5 48 . Move 1087 | 82 239 427 325 14 Hop . | . . . . . Pick Up 18 | . 4 3 11 . Fast Attach 13 | 7 6 . . . Attach 2 | . . . 2 . Detach . | . . . . . Swap 20 | 2 2 5 11 . Drop 11 | . 1 . 10 . Fire 107 | 18 26 27 33 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 13 | 1 3 1 8 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Discovered new exit (range 20) 690 | -10/Materials | Entered Mines 1007 | -10/Mines | Build established: Scavenger-Mutant 1086 | -10/Mines | Learned location of Storage (-8) 1255 | -10/Mines | Learned Materials emergency access door positions 1263 | -10/Mines | Learned 8 Materials zone layouts 1263 | -10/Mines | Discovered new exit (range 6) 1348 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1466 | -10/Mines | Entered Materials 1466 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1467 | -9/Materials | Identified exit to Mines 1467 | -9/Materials | Identified exit to Materials 2187 | -9/Materials | Entered Mines 2188 | -9/Mines | Assembled infested the area 2190 | -9/Mines | Build established: Gunner 2193 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2220 | -9/Mines | Self-destructed Last Messages --------------- 02197_ HV Slug penetrates D-53 Grenadier. 02197_ D-53 Grenadier suffers critical hit (Destroy). 02201_ HV Slug penetrates D-53 Grenadier. 02201_ D-53 Grenadier suffers critical hit (Destroy). 02201_ D-53 Grenadier destroyed. 02201_ HV Slug penetrates Wall. 02210_ Lgt. Treads destroyed. 02212_ T-07 Excavator destroyed. 02215_ Lgt. Treads destroyed. 02216_ as-42848 destroyed. 02216_ as-17475 destroyed. 02216_ Seismic Detector destroyed. 02216_ System corrupted by crushing effect (+3). 02216_ as-70525 destroyed. 02218_ Hvy. Assault Rifle destroyed. 02218_ System corrupted by crushing effect (+2). 02218_ Knocked back. 02219_ System corrupted: Lgt. Treads fused. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????#????!!?????????????????? | | ??????????????? ???? ????????????????? | | ???????????????# ??? ?##?????????????? | | ???????????????"!###//## ##????????????? | | ???????????????"%# #????????????? | | ???????????????#%# #????????????? | | ???????????????#!= #?????????????? | | ??????????????## #??????????????? | | ???????????????" ##??????????????? | | ??????????????## ##??????????????? | | ??????????????# ???????????????? | | ??????????????? ##??????????????? | | ???????????????# #??????????????? | | ???????????????# #???????????????? | | ???????????????# ?#####??????????? | | ???????????????# #?## ##?????????? | | ????????????# # a#### ##????????? | | ???????????# aa a a @ #????????? | | ?????????# aa a a aaa #????????? | | ??????# aa a%## % !%= ???? | | ??????" ?# *=| #?? | | ?????? ## ??# """ #########?? | | ???????????## ???## """ #?????????? | | ????????????##?????# """ #?????????? | | ???????????????????# #?????????? | | ??????????????????? ##?????????? | | ?????????????????? ###??????????? | | ????????????????? #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# ?????????????? | | ?????????????????## ?????????????? | | ??????????????????## ??????????????? | | ???????????????????? ???????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedCouplerParser Manual? 0 Play Time 00:11:33 Cumulative 125.4 hours Start 2025.10.02 @ 17:06:20 End 2025.10.02 @ 17:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 237 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9af1b9a4-0c24-491f-848e-a31b2df30440