Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 11:51:54 Player: Darsidian Result: Destroyed by BB-MKA(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1105) 1105 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 3555 Bonus ------- Follower Combat Kills 90 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 180/280 System Corruption 0% Temperature Cool (23) Movement Rolling (145) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] System Shield Relay Coupler [Programmer] (83) Relay Coupler [Programmer] (84) Relay Coupler [Programmer] (74) Advanced Beam Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Mining Laser Plasma Cutter Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector System Shield > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Hardened Light Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Advanced Beam Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Mining Laser Plasma Cutter [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 87 | 7 22 6 43 1 3 5 Power 10 | 1 3 2 3 . . 1 Engine 6 | 1 1 . 3 . . 1 Core 4 | . 2 2 . . . . Reactor . | . . . . . . . Propulsion 18 | 2 5 . 9 . 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 18 | 2 5 . 9 . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 3 2 10 1 1 . Device 8 | 1 2 1 3 1 . . Storage 3 | 1 1 . 1 . . . Processor 4 | . . 1 3 . . . Hackware 1 | . . . 1 . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 40 | 2 11 2 21 . 1 3 Energy Gun 17 | 2 7 1 7 . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 8 | . . 1 6 . . 1 Ballistic Cannon 4 | . 3 . 1 . . . Launcher 1 | . . . . . . 1 Special Weapon 7 | . 1 . 4 . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 4 | . 1 . 2 . . 1 Power 2 | . 1 . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 1 | . 1 . 1 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 100 Engine 6 | . 4 . 4 11 11 11 Core 5 | . 9 14 6 . . . Wheel 24 | . 28 28 22 22 22 22 Device 15 | . 14 13 8 22 22 22 Storage 12 | . 14 14 11 11 11 11 Processor 3 | . . . 10 . . . Hackware 5 | . . . 10 11 6 . Protection 2 | . . . 2 . 4 11 Energy Gun 10 | . 27 13 7 . . . Energy Cannon 4 | . . . 3 11 11 11 Ballistic Gun 7 | . . 11 9 11 9 10 Peak Build Rating 25 | 9 15 17 23 21 25 24 Average Rating 18 | 5 12 16 20 21 23 23 On Entrance 15 | . 9 14 17 21 21 24 Naked Turns . | . . . . . . . Heaviest Build 102 | 14 32 32 100 97 102 102 Greatest Support 32 | 26 32 32 32 32 32 32 Greatest Overweight (x) 4 | 4 3 . 3 3 3 3 Average Overweight (x) 1 | . . . 2 3 3 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 7 14 15 24 25 25 25 Most Carried 25 | 8 15 15 25 21 25 24 Average Carried 17 | 3 12 14 17 20 23 23 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 24 | 8 15 14 21 21 24 23 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1512 | 270 223 132 756 75 21 35 Remotely . | . . . . . . . Salvage Created 2054 | 146 425 285 1152 11 . 35 Parts 130 | 10 23 22 73 2 . . Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 31 | . 8 5 15 . . 3 Guns 21 | . 8 5 8 . . . Cannons 9 | . . . 7 . . 2 AOE 1 | . . . . . . 1 Classes Destroyed 10 | 2 4 1 2 . . 1 Worker 2 | . . . 2 . . . Builder 2 | . . 2 . . . . Tunneler 7 | 3 . 3 . 1 . . Hauler 5 | . 2 . 3 . . . Recycler 5 | 1 . . 4 . . . Watcher 7 | . 2 . 5 . . . Swarmer 8 | . 3 1 4 . . . Grunt 16 | . 5 4 7 . . . Sentry 4 | . . . 4 . . . Assembled 3 | . . . . . . 3 Best Kill Streak 6 | 4 4 3 6 1 . 3 Combat Bots Only 4 | . 4 2 2 . . 3 Max Kills in Single Turn 2 | 2 1 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 152 | . 31 18 66 . . 37 Missed 36 | . 3 7 14 . . 12 Damage Taken 1809 | . 304 119 680 . . 706 Core 455 | . 51 . 158 . . 246 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 157 | 8 41 21 77 4 . 6 Largest 2 | 2 2 2 2 2 . 2 Hottest 136 | 90 112 91 136 91 . 98 Shots Fired 292 | 16 81 39 138 8 . 10 Gun 230 | 16 78 37 92 4 . 3 Cannon 50 | . 2 2 36 4 . 6 Launcher 1 | . . . . . . 1 Special 11 | . 1 . 10 . . . Kinetic 92 | . 2 18 65 4 . 3 Thermal 194 | 16 79 21 68 4 . 6 Explosive 1 | . . . . . . 1 Electromagnetic 5 | . . . 5 . . . Robot Hit Streak 14 | 6 8 4 14 3 . 4 Robot Miss Streak 7 | 2 4 4 7 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 164 | 11 44 26 72 5 . 6 Core Hits 77 | 5 18 12 38 1 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . 4 . . . Burn 4 | . 1 . 3 . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2691 | 132 631 396 1291 87 . 154 Guns 2086 | 132 592 379 903 46 . 34 Cannons 567 | . 39 17 388 41 . 82 Explosions 38 | . . . . . . 38 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 950 | . 39 180 651 46 . 34 Thermal 1630 | 132 592 216 567 41 . 82 Explosive 38 | . . . . . . 38 Electromagnetic 73 | . . . 73 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . 12 . . . Projectiles 12 | . . . 12 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . 1 1 . . . Impact . | . . . . . . . Kinetic 2 | . . 1 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 528 | 120 381 303 528 . . 23 Average Temperature 91 | 58 102 91 88 . . 18 Received Heat Transfer 609 | . 120 51 276 . . 162 Effects 12 | . 1 . 11 . . . Shutdowns 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Matter Decay 3 | . . . 3 . . . Short Circuit 3 | . 1 . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 2 2 6 . . . Heat Transferred 3958 | 335 1579 481 1369 74 . 120 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 294 | 20 270 138 294 119 . . Initial 114 | . 13 10 37 114 . . Average 105 | 8 92 82 133 115 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 84 | 100 90 100 70 100 . . Level 1 15 | . 9 . 29 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 2 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 16 11 25 . . 6 Peak Tracking Total 5 | . 5 4 4 . . 3 Tactical Retreats 3 | . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 6 | . 1 . 1 . 4 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 17 | . 9 1 6 . 1 . Terminals 12 | . 7 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 22 1 24 . 2 . Successful 26 | . 11 1 12 . 2 . Failed 23 | . 11 . 12 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 35 | . 15 . 16 . 4 . Terminals 40 | . 19 . 21 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 3 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 1 3 . 2 . Part Schematic 2 | . . . . . 2 . Robot Analysis 2 | . . . 2 . . . Open Door 1 | . . 1 . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 8 . 7 . . . Terminals 14 | . 8 . 6 . . . Track 2 | . . . 2 . . . Assimilate 1 | . 1 . . . . . Botnet 9 | . 6 . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 8 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 1 . . . Highest-Rated Group 71 | . . 71 16 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders . | . . . . . . . Ally Attacks 26 | . . 17 9 . . . Total Damage 320 | . . 212 108 . . . Kills 4 | . . 3 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5022 | 114 1142 598 1466 91 1408 203 Spaces Moved 3067 | 53 768 442 754 50 875 125 Core 20 | 20 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3047 | 33 768 442 754 50 875 125 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 100 145 145 130 Average Speed 123 | 112 98 100 131 145 145 144 Slowest Speed 250 | 250 125 100 145 145 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 92 61 46 19 82 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 11 | . 1 . 10 . . . Terrain Destroyed 18 | . 1 . 10 . . 7 Melee . | . . . . . . . Projectile 11 | . 1 . 10 . . . AOE 7 | . . . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3933 | 87 1067 564 1077 60 942 136 Wait 446 | 12 203 76 138 5 12 . Move 3061 | 52 767 441 753 49 874 125 Hop . | . . . . . . . Pick Up 62 | 8 15 6 22 1 10 . Fast Attach 27 | 7 3 5 12 . . . Attach 13 | . 2 . 10 . . 1 Detach 23 | . 2 3 18 . . . Swap 47 | . 17 1 21 1 3 4 Drop 58 | . 15 11 26 . 6 . Fire 157 | 8 41 21 77 4 . 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . 2 . . . . . Trap . | . . . . . . . Miscellaneous 37 | . . . . . 37 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 3) 636 | -10/Materials | Build established: Mutant 827 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Entered Mines 1287 | -10/Mines | Met a Derelict bent on vengeance 1291 | -10/Mines | Discovered new exit (range 8) 1322 | -10/Mines | Learned Materials terminal intel 1327 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1428 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1432 | -10/Mines | Discovered new exit (range 7) 1595 | -10/Mines | Met a Derelict testing a Signal Generator 1602 | -10/Mines | Found Signal Generator 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Accompanied by 1 ally 1855 | -9/Materials | Evolved 2 slots: Utility x2 1856 | -9/Materials | Loaded intel: 12 terminal locations 2609 | -9/Materials | Discovered new exit (range 12) 2917 | -9/Materials | Identified exit to Materials 3015 | -9/Materials | Discovered new exit (range 15) 3100 | -9/Materials | Identified exit to Mines 3321 | -9/Materials | Entered Mines 3406 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3412 | -9/Mines | Entered Zion 3418 | -7/Zion | Given A8's code to call for help 3598 | -7/Zion | Learned location of Quarantine (-2) 3918 | -7/Zion | Found Relay Coupler [Programmer] 3925 | -7/Zion | Found Relay Coupler [Programmer] 3927 | -7/Zion | Found Relay Coupler [Programmer] 3997 | -7/Zion | Met Imprinter 4047 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4742 | -7/Zion | Discovered new exit (range 5) 4745 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4820 | -7/Zion | Entered Deep Caves 4996 | -7/Deep Caves | Attacked by Z-Imprinter 4997 | -7/Deep Caves | Core integrity fell below 50% 5003 | -7/Deep Caves | Z-Facility disabled 5020 | -7/Deep Caves | Core integrity fell below 20% 5023 | -7/Deep Caves | Destroyed by BB-MKA(z) with Zionite Laser-S Last Messages --------------- 04745_ The room is plastered with warning signs of various forms. 04763_ Dismantling Sealed Blast Doors with Plasma Cutter. 04787_ Sealed Blast Doors dismantled. 04791_ Dismantling Deep Containment System with Plasma Cutter. 04794_ Connecting with Deep Containment System... [Achievement: Signs Are For Wimps] LOCATION=UNKNOWN GOAL=ESCAPE 04824_ as-52368 destroyed. 04827_ as-21376 destroyed. 04832_ as-54282 destroyed. 04841_ Acquired 3 matter. 04849_ Acquired 12 matter. 04851_ Acquired 20 matter. 04985_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05003_ Z-Facility disabled. 05006_ Cld. Ion Engine destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###############?????????? | | ??????????????????????#### ##????????? | | ?????????????????????## #????###?? | | ?????????????????#??## ###### ##? | | ????????????z#???# ## ## # #? | | ??????????? ## ## | | ??????????? | | ?????????? z | | ?????????? z | | ?????????? @ I | | ?????????? """"" " """ | | ?????????? """"""""""""" | | ????????????? """""""""""""" | | ???????????????? """""""""""""" | | ??????????????????? """"""""""" | | ???????????????????????""""""""""""" | | ??????????????????????????"""""??""" | | ??????????????????????????????????"" | | ???????????????????????????????????" | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Signs Are For Wimps Challenges ------------ None Game ------ Seed LobotomyIonicCoupler Manual? 0 Play Time 01:54:12 Cumulative 165.9 hours Start 2024.11.23 @ 09:36:55 End 2024.11.23 @ 11:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fce72505-6b7a-460d-b7ac-dc1352a46a16