Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.16 @ 09:24:11 Player: Jefffff Result: Destroyed by as-90793 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (434) 434 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 2014 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -110 Cogmind --------- Core Integrity 0/250 Matter 181/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1450) Ox28 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (25) --- Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Medium Battery (150) Medium Battery (150) Sensor Array ECM Suite Cloak of Protection Core Shielding Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Beam Cannon Assault Rifle Shotgun Light Cannon Light Cannon Light Cannon Rocket Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Shotgun Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Sensor Array Sensor Array ECM Suite Cloak of Protection Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Shotgun Shotgun Shotgun Light Cannon Light Cannon Light Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Modified TNC Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 8 11 . 4 7 Power 4 | 1 1 . . 2 Engine 3 | 1 1 . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 . 2 . Device 2 | 1 . . 1 . Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 14 | 3 5 . 2 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 3 4 . 1 3 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 11 | . 1 . . 10 Power 3 | . . . . 3 Propulsion 4 | . 1 . . 3 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 99 86 Engine 13 | . 13 14 14 10 Treads 5 | . 11 . . 2 Wheel 21 | . 15 28 28 19 Device 3 | . 6 . . . Storage 14 | . 14 14 14 14 Processor 1 | . . . 2 8 Protection 8 | . 7 14 10 . Ballistic Gun 26 | . 24 28 27 25 Ballistic Cannon 1 | . 2 . . . Naked Turns . | . . . . . Heaviest Build 97 | 13 90 90 97 91 Greatest Support 40 | 40 40 24 24 24 Greatest Overweight (x) 7 | 2 3 3 4 7 Average Overweight (x) 2 | . 1 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 17 25 25 25 Most Carried 25 | 3 24 25 25 25 Average Carried 18 | . 13 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | . 24 25 25 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 687 | 124 324 78 . 161 Remotely . | . . . . . Salvage Created 600 | 25 256 43 . 276 Parts 37 | 5 23 1 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 26 | . 10 1 . 15 Guns 18 | . 2 1 . 15 Cannons 5 | . 5 . . . AOE 3 | . 3 . . . Classes Destroyed 8 | 1 5 . . 2 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 6 | . 6 . . . Grunt 6 | . 4 1 . 1 Demolisher 2 | . . . . 2 Assembled 13 | . . . . 13 Best Kill Streak 12 | 1 6 1 . 12 Combat Bots Only 12 | . 5 1 . 12 Max Kills in Single Turn 4 | 1 4 1 . 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 120 | . 38 1 . 81 Missed 26 | . 11 . . 15 Damage Taken 1946 | . 364 13 . 1569 Core 255 | . 80 . . 175 Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . 7 . . . Ignored by Resistances 410 | . 108 4 . 298 Regen/Repaired (Parts) 36 | . 36 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | 1 23 3 . 32 Largest 2 | 2 2 2 . 2 Hottest 68 | 40 58 46 . 68 Shots Fired 114 | 2 46 6 . 60 Gun 98 | 2 30 6 . 60 Cannon 16 | . 16 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 107 | 2 46 6 . 53 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 14 | 1 6 5 . 14 Robot Miss Streak 4 | . 4 1 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 85 | 1 29 4 . 51 Core Hits 52 | 1 13 3 . 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1656 | 12 826 79 . 739 Guns 1025 | 12 195 79 . 739 Cannons 257 | . 257 . . . Explosions 373 | . 373 . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 1207 | 12 452 79 . 664 Thermal 373 | . 373 . . . Explosive . | . . . . . Electromagnetic 75 | . . . . 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 170 | . 170 . . . Projectiles . | . . . . . Explosions 170 | . 170 . . . Melee . | . . . . . Knockbacks 5 | . 5 . . . Impact . | . . . . . Kinetic 5 | . 5 . . . Secondary . | . . . . . Self-Inflicted Damage 122 | . 122 . . . Shots 2 | . 2 . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 17 4 . 108 Average Temperature 44 | . 10 4 . 53 Received Heat Transfer 559 | . 90 9 . 460 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 188 | 5 188 62 . 50 Initial 9 | . 2 9 . . Average 33 | 2 43 18 . 8 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 16 2 . 19 Peak Tracking Total 6 | . 3 1 . 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 4 | . 4 . . . Max in Single Turn 3 | . 3 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 13 | . 10 . 3 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 37 . 27 . Successful 46 | . 19 . 27 . Failed 17 | . 17 . . . Catastrophic 3 | . 3 . . . Database Lockouts 1 | . 1 . . . Manual 27 | . 26 . 1 . Terminals 29 | . 29 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 37 | . 10 . 27 . Record 26 | . . . 26 . Robot Analysis 5 | . 5 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 3 | . 3 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 16 | . . 8 . 8 Total Damage 128 | . . 96 . 32 Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3495 | 79 1655 465 1064 232 Spaces Moved 2136 | 46 916 321 767 86 Core 15 | 15 . . . . Treads 308 | 31 274 . . 3 Legs . | . . . . . Wheels 1813 | . 642 321 767 83 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 135 135 Average Speed 137 | 130 140 135 135 148 Slowest Speed 480 | 160 160 135 150 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 63 | 4 98 93 93 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 37 . . . Melee . | . . . . . Projectile . | . . . . . AOE 37 | . 37 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2575 | 63 1241 347 794 130 Wait 285 | . 251 23 7 4 Move 2132 | 45 915 320 766 86 Hop . | . . . . . Pick Up 49 | 8 31 1 8 1 Fast Attach 5 | . 3 . 1 1 Attach 15 | 7 2 . 1 5 Detach . | . . . . . Swap 10 | 1 6 . 2 1 Drop 19 | 1 9 . 9 . Fire 59 | 1 23 3 . 32 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 13) 852 | -10/Materials | Discovered new exit (range 3) 964 | -10/Materials | Repaired Lgt. Cannon 991 | -10/Materials | Repaired Lgt. Ion Engine 1144 | -10/Materials | Central database locked down 1257 | -10/Materials | Discovered new exit (range 4) 1387 | -10/Materials | Discovered new exit (range 15) 1679 | -10/Materials | Discovered new exit (range 9) 1735 | -10/Materials | Entered Mines 1799 | -10/Mines | Discovered new exit (range 13) 1844 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1987 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2031 | -10/Mines | Discovered new exit (range 11) 2111 | -10/Mines | Learned 2 Materials zone layouts 2195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2195 | -10/Mines | Discovered new exit (range 5) 2200 | -10/Mines | Entered Exiles 2200 | -10/Exiles | Accompanied by 3 allies 2234 | -10/Exiles | Met 8R-AWN 2266 | -10/Exiles | Met EX-HEX 2337 | -10/Exiles | Met EX-DEC 2378 | -10/Exiles | Visited The Gauntlet 2624 | -10/Exiles | Learned location of Zion (-7) 2670 | -10/Exiles | Discovered new exit (range 12) 2776 | -10/Exiles | Met EX-BIN 2914 | -10/Exiles | Aligned with FarCom system 2915 | -10/Exiles | Given EX-Vault access code 2946 | -10/Exiles | Opened EX-Vault 2958 | -10/Exiles | Found Prototype Device 2960 | -10/Exiles | Found Prototype Special Weapon 2993 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2993 | -10/Exiles | Identified Field Lobotomy Kit 3004 | -10/Exiles | Identified Cloak of Protection 3052 | -10/Exiles | Found Prototype Processor 3052 | -10/Exiles | Identified Modified TNC 3264 | -10/Exiles | Stole three prototypes: Modified TNC, Cloak of Protection, Field Lobotomy Kit 3264 | -10/Exiles | Entered Mines 3264 | -9/Mines | Accompanied by 3 allies 3320 | -9/Mines | Met a Derelict bent on vengeance 3325 | -9/Mines | Assembled infested the area 3396 | -9/Mines | Core integrity fell below 50% 3400 | -9/Mines | Lost 4 allies 3408 | -9/Mines | Crushed by falling debris 3440 | -9/Mines | Crushed by falling debris 3470 | -9/Mines | Core integrity fell below 20% 3482 | -9/Mines | Lost 7 parts (2p2n1u2w) 3496 | -9/Mines | Destroyed by as-90793 with Assembled Heavy Rifle Last Messages --------------- 03480_ The unstable cave ceiling collapses. 03482_ U-05 Engineer lays Concrete. 03482_ K-01 Serf collects debris. 03483_ U-05 Engineer builds a Wall. 03483_ Lgt. Treads destroyed. 03484_ The unstable cave ceiling collapses. 03485_ K-01 Serf collects debris. 03485_ Hvy. EM Pulse Gun destroyed. 03488_ U-05 Engineer builds a Wall. 03488_ K-01 Serf collects debris. 03488_ K-01 Serf destroyed. 03488_ Destroyed Asb. F-torch. 03488_ Lgt. Ion Engine destroyed. 03489_ 2 B6FWTL6K&MXV0>4%3QXQMQEWGE|I&Q,# 03491_ as-51512 destroyed. 03491_ Switching to secondary target: as-44864. 03491_ as-44864 destroyed. 03491_ U-05 Engineer lays Concrete. 03492_ U-05 Engineer builds a Wall. 03494_ as-42253 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# """ """ " | | ???????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????####??????# | | ?????????????????????????????????????### ##?????# | | ????????????????????????????????????## #?????# | | ??????????????????????????????????### ####### | | ?????????????????????????????????## | | ???????????????? ????????????????# | | ?????????????? ???????????????# ###### | | ?????????????? ??????????????## ##????? | | ?????????????? #??????????????## #?????? | | ??????????????? ###????????????# # #????? | | ???????????????? #???????????# ## #???? | | ????????????????? ???????????# ### #???? | | ??????????????????? #######?##?# #?#### #???? | | ????????????????????# ## ## ### #????? #???? | | ?????????????????????# ## #????? #???? | | ????????????????????## # ##### # #??????#???? | | ????????????????????#!= #%###### # #??????????? | | ????????????????????#[%##@! u !# # #??????????? | | ????????????????????#!= #=%####=# # #??????????? | | ????????????????????# #%# # ## #??????????? | | ????????????????????# %%%## ## #??????????? | | ????????????????????# %%%## #### #??????????? | | ????????????????????# #### #??# #??????????? | | ????????????????????# a #??# #### #??????????? | | ???????????????????# ??# #??????????? | | ?????????????????? ?###### #??????????? | | ???????????????? % #?????# ????????? | | ??????????????? ?????# ####???????? | | ??????????????# " % =%???? #??????????? | | ??????????????# !*%??? #??????????? | | ??????????????## *%##???####??????????? | | ???????????????# %*% !#??????????????????? | | ???????????????# ! ##??????????????????? | | ????????????????? ###???????????????????? | | ???????????????????? ##?????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 294 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepSmartbombWeb Manual? 0 Play Time 00:29:47 Cumulative 32.7 hours Start 2024.07.16 @ 08:49:56 End 2024.07.16 @ 09:24:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 53 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 69% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba43523-08c2-4d79-8e00-6fede1c0edae