Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 06:31:54 Player: CheifClapdad Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (6305) 6305 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2394) 2394 TOTAL SCORE: 15744 Bonus ------- High Alert Combat Kills 500 Follower Combat Kills 394 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Improved Transmission Jammer Layered Light Armor Plating Long-range Tractor Beam Grenade Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Improved Phase Shifter Improved Core Shielding Improved Focal Shield Improved Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Compact Particle Reactor Heavy Siege Treads Wheel Compact Wheel Matter Compressor Advanced Gravity Neutralizer Improved Transmission Jammer Layered Light Armor Plating Improved Thermal Shield Long-range Tractor Beam Coil Gun Heavy Machine Gun Hardcell Cannon Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Grenade Launcher Improved Remote Datajack CPS Tube [Rating: 159] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Slots Evolved 16 | . . . . 10 . . 2 . 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 6 | . . . . 4 . . . . . . 2 Utility 8 | . . . . 4 . . 2 . 2 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 103 | 5 5 . . 16 10 1 . 8 32 11 15 Power 13 | 1 . . . 2 2 . . . 5 2 1 Engine 3 | 1 . . . . 1 . . . 1 . . Core 3 | . . . . 2 1 . . . . . . Reactor 7 | . . . . . . . . . 4 2 1 Propulsion 32 | 2 1 . . 5 4 . . 3 7 2 8 Treads 12 | 1 . . . 1 3 . . . 3 2 2 Leg . | . . . . . . . . . . . . Wheel 20 | 1 1 . . 4 1 . . 3 4 . 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | . 4 . . 5 2 . . 2 12 6 3 Device 17 | . . . . 2 1 . . 1 10 1 2 Storage 5 | . 3 . . . . . . . 1 1 . Processor 9 | . . . . 3 . . . 1 1 3 1 Hackware . | . . . . . . . . . . . . Protection 3 | . 1 . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . . . 4 2 1 . 3 8 1 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . 2 . . . . 1 . 1 Ballistic Cannon 16 | . . . . 2 2 1 . 3 6 1 1 Launcher 2 | . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . 6 Parts Lost 65 | . . . . 7 4 . . 6 17 4 27 Power 6 | . . . . . 1 . . 1 1 . 3 Propulsion 24 | . . . . 3 1 . . 3 6 1 10 Utility 22 | . . . . 1 2 . . 2 5 1 11 Weapon 13 | . . . . 3 . . . . 5 2 3 Highest Loss Streak 14 | . . . . 4 2 . . 6 5 2 14 To Critical Strikes 3 | . . . . . . . . 1 1 . 1 Average Backups 17 | 2 12 19 19 15 18 18 19 19 18 18 16 Power 1 | . 1 1 1 1 1 1 1 1 1 2 1 Propulsion 4 | 1 3 6 7 4 4 5 5 5 3 3 2 Utility 4 | . 3 6 5 2 4 4 5 3 4 6 6 Weapon 5 | . 4 6 5 4 5 5 5 7 7 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . . . 5 . 4 . . 3 1 5 10 Power 1 | . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 . . . 1 1 2 Utility 6 | . . . 3 . . . . . . . 3 Weapon 12 | . . . 2 . 2 . . 3 . 3 2 Tool/Special 3 | . . . . . . . . . . 1 2 Average Slot Usage (%) 94 | . 99 100 100 87 99 100 89 93 92 92 78 Engine 6 | . 14 14 14 3 2 . . . 1 . . Core 2 | . . . . 6 7 11 10 8 1 . . Reactor 2 | . . . . . . . . . 5 9 7 Treads 12 | . 14 14 14 10 16 17 15 13 7 8 10 Wheel 14 | . 14 14 14 16 16 17 15 16 17 13 7 Device 13 | . . . . 9 10 11 10 14 30 31 23 Storage 8 | . 14 14 14 5 5 5 5 5 6 4 4 Processor 6 | . . . . 13 16 11 10 13 6 8 7 Protection 6 | . 13 14 14 1 . 5 5 3 . 1 3 Ballistic Gun 12 | . 28 28 28 11 5 2 . . 1 . . Ballistic Cannon 6 | . . . . 4 11 14 15 15 11 13 9 Peak Build Rating 159 | 5 9 9 10 51 64 69 69 84 130 142 159 Average Rating 65 | 3 8 9 9 40 61 66 69 77 109 133 140 On Entrance 51 | . 5 9 9 10 51 63 69 69 80 116 135 Naked Turns 24 | . . . . . . . . . . . 24 Heaviest Build 128 | 9 52 52 52 80 96 104 104 108 128 110 108 Greatest Support 210 | 16 16 10 10 50 79 36 36 58 68 140 210 Greatest Overweight (x) 8 | . 5 5 5 3 4 2 2 2 2 6 8 Average Overweight (x) 2 | . 3 5 5 1 2 2 2 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 19 20 20 19 20 19 19 20 20 20 20 Average Carried 18 | 2 12 19 19 15 19 18 19 19 18 19 17 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 19 20 20 17 18 19 19 20 18 19 5 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Gunner 24% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -2/Research Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Matter Collected 7635 | 185 607 . 47 212 1492 11 . 276 2364 820 1621 Remotely 4338 | . . . . . . . . . 1908 820 1610 Salvage Created 5952 | . 313 . . 207 1129 . . 208 1371 391 2333 Parts 248 | . 21 . . 13 42 . . 3 55 13 101 Haulers Intercepted 2 | . . . . . . . . . 2 . . Recyclers Shooed 8 | . . . . . . . . . 2 . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Combat Hostiles Destroyed 92 | . 7 . . 3 17 . . 3 24 7 31 Guns 20 | . 7 . . 2 4 . . . 2 . 5 Cannons 70 | . . . . 1 13 . . 3 22 7 24 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 19 | . 3 . . 3 4 . . . 6 1 2 Worker 12 | . 1 . . 1 . . . . 4 . 6 Builder 12 | . . . . . . . . . 4 . 8 Tunneler 4 | . 1 . . . . . . . 2 . 1 Hauler 2 | . . . . . . . . . 2 . . Recycler 6 | . . . . . . . . . . . 6 Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . . . . 1 . . . . 1 . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 10 | . . . . . . . . . . . 10 Grunt 42 | . 7 . . 1 11 . . . 13 1 9 Brawler 3 | . . . . . 1 . . . 1 . 1 Duelist 3 | . . . . . 1 . . . . . 2 Sentry 4 | . . . . . . . . . 1 1 2 Demolisher 1 | . . . . . . . . . . 1 . Specialist 5 | . . . . . 1 . . 2 . . 2 Hunter 4 | . . . . . 1 . . 1 2 . . Programmer 18 | . . . . 2 2 . . . 5 4 5 Heavy 2 | . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 23 | . 2 . . 1 5 . . 2 16 3 23 Combat Bots Only 8 | . 2 . . 1 5 . . 2 6 3 8 Max Kills in Single Turn 4 | . 1 . . 1 2 . . 1 2 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Hostile Shots Fired 923 | . 40 . . 38 53 . . 105 318 50 319 Missed 312 | . 12 . . 11 18 . . 49 97 17 108 Hits 611 | . 28 . . 27 35 . . 56 221 33 211 Melee 20 | . . . . . . . . . 2 . 18 Projectile 591 | . 28 . . 27 35 . . 56 219 33 193 AOE 6 | . . . . 3 . . . . . 2 1 Critical Strikes 38 | . . . . 3 3 . . 2 16 . 14 Part Disruptions 3 | . . . . . . . . . 1 2 . Damage Taken 12153 | . 304 . . 739 640 . . 1300 2910 1020 5240 Core 2128 | . 55 . . 72 65 . . 135 216 125 1460 Absorbed by Shields 954 | . . . . . . . . . 954 . . Reduced by Siege Mode 610 | . . . . . . . . . . 47 563 Redirected to Shielding 97 | . . . . . . . . . . 18 79 Ignored by Resistances 1642 | . . . . . . . . . 888 134 620 Core Remaining (%) 85 | 100 . . 78 . . 86 . 88 . 73 . Volleys Fired 345 | . 32 . . 17 71 2 . 13 108 13 89 Largest 3 | . 2 . . 3 3 3 . 3 3 3 3 Hottest 168 | . 40 . . 114 114 141 . 165 166 166 168 Shots Fired 915 | . 64 . . 48 212 6 . 39 292 35 219 Gun 248 | . 64 . . 39 71 . . . 35 . 39 Cannon 661 | . . . . 9 141 6 . 39 256 35 175 Launcher 6 | . . . . . . . . . 1 . 5 Special . | . . . . . . . . . . . . Kinetic 909 | . 64 . . 48 212 6 . 39 291 35 214 Thermal . | . . . . . . . . . . . . Explosive 1 | . . . . . . . . . 1 . . Electromagnetic 5 | . . . . . . . . . . . 5 Robot Hit Streak 44 | . 6 . . 9 44 1 . 9 11 8 37 Robot Miss Streak 5 | . 4 . . 4 4 2 . 3 5 4 3 Penetration Max 1 | . . . . . 1 . . . 1 . 1 Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 563 | . 37 . . 35 147 2 . 23 151 19 149 Core Hits 263 | . 16 . . 15 62 . . 9 58 9 94 Critical Kills 14 | . . . . . 2 . . . 6 2 4 Critical Parts Destroyed 29 | . . . . 2 3 . . . 16 1 7 Critical Strikes 103 | . . . . 2 18 . . 8 44 6 25 Destroy 49 | . . . . 2 6 . . . 25 4 12 Blast 54 | . . . . . 12 . . 8 19 2 13 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21127 | . 461 . . 665 3641 65 . 921 6561 735 8078 Guns 3042 | . 461 . . 461 384 . . . 784 . 952 Cannons 16210 | . . . . 193 3257 65 . 921 5749 735 5290 Explosions 1806 | . . . . . . . . . 28 . 1778 Melee . | . . . . . . . . . . . . Ramming 69 | . . . . 11 . . . . . . 58 Kinetic 19252 | . 461 . . 654 3641 65 . 921 6533 735 6242 Thermal . | . . . . . . . . . . . . Explosive 761 | . . . . . . . . . 28 . 733 Electromagnetic 1045 | . . . . . . . . . . . 1045 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . 3 4 4 . . 12 19 21 Average Corruption 7 | . . . . 2 3 4 . . 7 14 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 123 | . . . . 7 27 4 . . 26 42 17 Message Errors 17 | . . . . 2 3 . . . 4 6 2 Matter Fused 31 | . . . . 2 8 1 . . 6 12 2 Heat Flow Errors 23 | . . . . . 8 2 . . 4 7 2 Energy Discharges 13 | . . . . 1 4 . . . 3 4 1 Parts Rejected 3 | . . . . 1 1 . . . . . 1 Data Loss (minor) 9 | . . . . . 2 . . . 2 4 1 Data Loss (major) 7 | . . . . . . 1 . . 2 3 1 Misfires 6 | . . . . 1 . . . . 1 2 2 Alerts 4 | . . . . . . . . . 1 2 1 Misdirections 4 | . . . . . . . . . 1 2 1 Weapon Failures 6 | . . . . . 1 . . . 2 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 668 | . . . . . 37 . . 18 273 16 324 Projectiles 474 | . . . . . 37 . . 18 273 16 130 Explosions 194 | . . . . . . . . . . . 194 Melee . | . . . . . . . . . . . . Knockbacks 109 | . . . . 1 12 1 . 7 47 2 39 Impact . | . . . . . . . . . . . . Kinetic 97 | . . . . 1 11 1 . 7 43 2 32 Secondary 12 | . . . . . 1 . . . 4 . 7 Self-Inflicted Damage 125 | . . . . 5 . . . . . . 120 Shots 5 | . . . . . . . . . . . 5 Rammed 7 | . . . . 1 . . . . . . 6 Targets Rammed 8 | . . . . 1 . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 373 | . 12 . . 11 257 178 . 108 373 198 229 Average Temperature 76 | . 4 . . 11 61 69 . 39 96 65 72 Received Heat Transfer 1484 | . 174 . . 108 225 . . 42 536 9 390 Effects 3 | . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . Siege Activations 7 | . . . . . . . . . . 1 6 Total Turns 140 | . . . . . . . . . . 13 127 Longest Duration 38 | . . . . . . . . . . 13 38 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . 2 . 2 Impact Corruptions 4 | . . . . . . . . . 2 . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Maximum Alert Level 3 | . . . . . 2 1 . 1 1 1 3 Low Security (%) 59 | 100 100 . . 100 20 . 100 81 69 97 3 Level 1 22 | . . . . . 46 100 . 18 30 2 24 Level 2 16 | . . . . . 33 . . . . . 59 Level 3 2 | . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 776 | . 60 . . 45 660 346 140 233 398 208 776 Initial 346 | . . . . . . 346 140 98 98 208 1 Average 196 | . 12 . . 7 328 318 140 155 128 99 473 Influence Increases 3741 | . 190 . . 137 720 10 . 157 938 280 1309 Destroy 0b10 Robot/C 2000 | . 140 . . 60 440 . . 100 480 160 620 Destroy 0b10 Robot/NC 230 | . 10 . . 15 30 . . . 70 . 105 Destroy Leader 336 | . 40 . . 22 30 . . 20 94 40 90 Allied During Kill 85 | . . . . . 51 . . 12 . 16 6 Successful Hack 7 | . . . . . 7 . . . . . . Disable Machine 165 | . . . . . . . . 15 45 30 75 Anti-Garrison Action 300 | . . . . . 100 . . . . . 200 Destroy Structure 408 | . . . . 10 47 10 . 10 174 34 123 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 195 | . . . . 30 15 . . . 75 . 75 Influence Decreases 3120 | . 190 . . 137 60 384 146 122 715 674 692 Entered New Map 772 | . . . . . . 314 146 42 77 190 3 Time Decay 1694 | . 190 . . 137 . 70 . . 474 404 419 Lost Part 574 | . . . . . 40 . . 60 164 40 270 Lost Ally 80 | . . . . . 20 . . 20 . 40 . Squads Dispatched 23 | . 4 . . 4 . . . 2 3 3 7 Investigation 3 | . 1 . . 1 . . . . . . 1 Extermination 8 | . . . . 2 . . . . 3 1 2 Reinforcement 11 | . 3 . . 1 . . . 2 . 2 3 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Distress Signals 4 | . 1 . . . . . . . 1 . 2 Communications Jammed 128 | . . . . 15 . . . . 73 . 40 Distress Signals 124 | . . . . 15 . . . . 71 . 38 Times Spotted 180 | . 22 . . 13 21 2 . 8 41 13 60 Peak Tracking Total 15 | . 5 . . 4 3 1 . 3 6 3 15 Tactical Retreats 12 | . . . . 2 1 . . . 5 . 4 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Traps Triggered 13 | . . . . . 6 . . . 2 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Machines Disabled 11 | . . . . . . . . 1 3 2 5 Max in Single Turn 2 | . . . . . . . . 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Machines Accessed 9 | . . . 1 2 1 . 1 . 2 1 1 Terminals 3 | . . . . . 1 . 1 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 Total Hacks 15 | . . . 1 5 1 . 1 . 3 1 3 Successful 5 | . . . 1 1 1 . 1 . . . 1 Failed 10 | . . . . 4 . . . . 3 1 2 Catastrophic 2 | . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . 2 . . . . 3 1 1 Terminals 3 | . . . . . 1 . 1 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . 5 . . . . . . 3 Terminal Hacks 3 | . . . 1 . 1 . 1 . . . . Record 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . . 2 . . . . 2 . 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . . . 3 . Allies Hacked 3 | . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Total Allies 5 | . . . . . 2 . . . . 3 . Largest Group 2 | . . . . . 2 1 1 1 . 2 1 Highest-Rated Group 97 | . . . . . 97 46 46 46 . 96 48 Highest-Rated Ally 51 | . . . . . 51 46 46 46 . 48 48 Total Orders . | . . . . . . . . . . . . Ally Attacks 61 | . . . . . 31 . . 8 . 22 . Total Damage 1551 | . . . . . 668 . . 287 . 596 . Kills 8 | . . . . . 5 . . 2 . 1 . Allies Corrupted 3 | . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Active Infowar (turns) 5005 | . . . . 386 1244 142 10 128 1149 966 980 Jamming 5005 | . . . . 386 1244 142 10 128 1149 966 980 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Turns Passed 8759 | 85 897 270 2090 544 1244 142 10 128 1334 966 1049 Spaces Moved 5120 | 75 559 174 1346 324 744 115 9 68 805 478 423 Core 50 | 2 . . . . . . . . . . 48 Treads 508 | . . . . 97 35 . . . 4 174 198 Legs . | . . . . . . . . . . . . Wheels 4562 | 73 559 174 1346 227 709 115 9 68 801 304 177 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 155 155 100 110 116 116 102 104 102 50 Average Speed 141 | 98 139 155 155 143 122 116 116 112 120 171 149 Slowest Speed 400 | 100 155 155 155 400 240 116 116 116 325 270 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 62 14 64 9 57 2 . 47 23 23 14 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 3 | . . . 3 . . . . . . . . Spaces Dug 21 | . . . . . . . . . 15 . 6 Terrain Destroyed 195 | . . . . 9 26 5 . 5 83 17 50 Melee . | . . . . . . . . . . . . Projectile 175 | . . . . 9 26 5 . 5 78 10 42 AOE 20 | . . . . . . . . . 5 7 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac DSF Res Arm Res Total 5991 | 83 613 174 1355 365 938 119 8 101 987 606 642 Wait 124 | . . . . . 3 . . . 19 7 95 Move 5106 | 74 558 173 1345 323 740 114 8 67 804 477 423 Hop . | . . . . . . . . . . . . Pick Up 74 | 4 16 1 5 7 10 1 . 6 11 9 4 Fast Attach 48 | 5 1 . . 5 1 1 . 2 12 11 10 Attach 47 | . 1 . . 11 6 . . 2 14 3 10 Detach 3 | . . . . . . . . . 1 1 1 Swap 28 | . 3 . . 1 6 . . 4 10 2 2 Drop 47 | . 2 . 5 . 9 1 . 7 8 14 1 Fire 345 | . 32 . . 17 71 2 . 13 108 13 89 Melee . | . . . . . . . . . . . . Ram 2 | . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . 6 Escape Stasis 48 | . . . . . 48 . . . . . . Rewire 113 | . . . . . 44 . . . . 69 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -4/Factory -4/DSF -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 210 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 545 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Entered Subcaves 984 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1242 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1253 | -10/Subcaves | Entered Scraptown 1659 | -7/Scraptown | Visited TADAMA 1833 | -7/Scraptown | Discovered new exit (range 11) 2008 | -7/Scraptown | Visited UFD Registry 2008 | -7/Scraptown | Registered with UFD as "Maceflow" 2059 | -7/Scraptown | Visited Infowarlord's Domain 2103 | -7/Scraptown | Visited Scrapoid Pod Storage 2128 | -7/Scraptown | Visited Curators Association 2233 | -7/Scraptown | Visited Research Penetration Think Tank 2273 | -7/Scraptown | Visited Cartography Club 2887 | -7/Scraptown | Visited Science Guys 2930 | -7/Scraptown | Visited Junk Repository 3234 | -7/Scraptown | Met Optimus 3234 | -7/Scraptown | Accepted into 0bPrime 3332 | -7/Scraptown | Discovered new exit (range 5) 3343 | -7/Scraptown | Entered Factory 3343 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 3633 | -5/Factory | Build established: Gunner 3642 | -5/Factory | Lost 4 parts (2n2w) 3886 | -5/Factory | Identified exit to Garrison 3887 | -5/Factory | Entered Garrison 3931 | -5/Garrison | Triggered checkpoint 4023 | -5/Garrison | Build established: Scavenger-Gunner 4109 | -5/Garrison | Triggered checkpoint 4139 | -5/Garrison | Triggered checkpoint 4218 | -5/Garrison | Spotted B-75 Beast 4218 | -5/Garrison | Spotted B-75 Beast 4483 | -5/Garrison | Triggered checkpoint 4621 | -5/Garrison | Discovered new exit (range 15) 4640 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4844 | -5/Garrison | Discovered new exit (range 10) 4856 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4941 | -5/Garrison | Triggered checkpoint 4979 | -5/Garrison | Triggered checkpoint 5117 | -5/Garrison | Discovered new exit (range 9) 5131 | -5/Garrison | Entered Factory 5131 | -5/Factory | Accompanied by 1 ally 5250 | -5/Factory | Discovered new exit (range 9) 5273 | -5/Factory | Entered another Factory area 5273 | -4/Factory | Accompanied by 1 ally 5273 | -4/Factory | Evolved 2 slots: Utility x2 5282 | -4/Factory | Identified exit to DSF 5283 | -4/Factory | Entered DSF 5283 | -4/DSF | Accompanied by 1 ally 5299 | -4/DSF | Additional patrols routed to DSF 5365 | -4/DSF | Discovered new exit (range 15) 5411 | -4/DSF | Entered Research 5411 | -3/Research | Evolved 2 slots: Utility x2 5435 | -3/Research | Lost 6 parts (1p3n2u) 5795 | -3/Research | Spotted B-86 Titan 6034 | -3/Research | Destroyed B-86 Titan 6061 | -3/Research | Lost 3 parts (1n2u) 6307 | -3/Research | System corruption reached 10% 6348 | -3/Research | Lost 5 parts (2n1u2w) 6629 | -3/Research | Build established: Scavenger-Tank 6718 | -3/Research | Discovered new exit (range 5) 6745 | -3/Research | Entered Armory 6746 | -3/Armory | Met VL-GR5, who suggested a friendly competition 7674 | -3/Armory | Discovered new exit (range 13) 7711 | -3/Armory | Entered Research 7711 | -2/Research | Accompanied by 1 ally 7711 | -2/Research | Evolved 2 slots: Propulsion x2 8042 | -2/Research | Found Prototype Launcher 8044 | -2/Research | Found Prototype Launcher 8045 | -2/Research | Identified Com. Tesla Bomb Launcher (x2) 8461 | -2/Research | First assault squad dispatched 8621 | -2/Research | Destroyed 8 combat bots 8638 | -2/Research | Lost 12 parts (1p5n5u1w) 8680 | -2/Research | System corruption reached 10% 8708 | -2/Research | Spotted Executioner 8708 | -2/Research | Spotted Striker 8709 | -2/Research | Cargo convoy interrupted 8709 | -2/Research | Spotted Executioner 8709 | -2/Research | Spotted Striker 8736 | -2/Research | Released all parts (7) 8745 | -2/Research | Core integrity fell below 50% 8756 | -2/Research | Core integrity fell below 20% 8760 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 08744_ Research Mainframe disabled. 08747_ R-10 Processor inserts Corrupted Field Recycling Unit into recycling unit. 08748_ Recycling unit begins recycling process. 08748_ K-01 Serf collects debris. 08750_ R-10 Processor inserts Welding Torch into recycling unit. 08751_ Penetrated by Slug. 08751_ K-01 Serf collects debris. 08753_ R-10 Processor inserts Terrain Scan Processor into recycling unit. 08754_ Recycling unit begins recycling process. 08755_ Recycling Unit disabled. 08755_ Wheel tumbles out of recycling unit. 08755_ Penetrated by Slug. 08755_ Slug penetrates Wall. 08755_ K-01 Serf collects debris. 08758_ Penetrated by Slug. 08758_ Slug penetrates R-10 Processor. 08758_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????##### | | ???????????????????????????????????????##????# | | ???????????????????????????????????????# ????##### | | ????????????????????????????############"######### | | ??????????????????????????? " | | ??????????????????????????? "% | | ??????????????????????????? %% | | ??????????????????????????????#############/###### | | ???????????????????????????????????????# !%= #? | | ??????????????????????????????????????## !!! #? | | ???????????????????????????#### ?????# %=%== %#? | | ???????????????????????? ####!%=!|! #? | | ???????????????????????? /![*!= #? | | ???????????????????????? ####%%%% ! ## | | ??????????????????????######### %=??## %== # | | ??????????????????????# #?# #??## %%=% //"# | | ??????????????????????#] #?# #???#%/=%%!/ #? | | ??????????????????????# "" #?# ######### /"##? | | ?????????????########## Y" ### # % ##? | | ?????????????#*! # " ## # "#? | | ?????????????#! # =p ### # "#? | | ?????????????# # p#?# # ##? | | ?????????????? # p #?# #* #?? | | ????????????? # K pY #?# # #?? | | ?????????????# """" # RR #?# # #?? | | ?????????????# """ ;;;@/##### #####/ ####### | | ?????????????# """ =; Eh ] | | ?????????????# "" ;% E |[! % | | ?????????????# ; k o i =]=! | | ?????????????# ]=| | | ?????????????# ;;;#+######;;######### ## | | ?????????????#" # ???####???????# #? | | ?????????????#"T # ?????????????# #? | | ?????????????#"" # """ ????????????# #? | | ?????????????#"" # T" #??????????# #? | | ?????????????# ! # """ #??????????# #? | | ?????????????# # #??????????# #? | | ?????????????########## #??????????# ^ ?? | | ??????????????????????# %???????????# ^ ## | | ??????????????????????##########???????????# "# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????+ ??? | | ???????????????????????????????????????????##+#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 11 Target Analysis 12 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldThrowingFalx Manual? 0 Play Time 01:10:30 Cumulative 96.3 hours Start 2025.06.27 @ 04:57:24 End 2025.06.27 @ 06:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 338665d5-25e8-4e76-9501-6becd7aa256e