Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 21:24:29 Player: StaticNoob Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (4533) 4533 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4580) 4580 TOTAL SCORE: 14458 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1132 Follower Combat Kills 2237 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -89 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit High-capacity Matter Pod (200) Spectral Analyzer Transmission Jammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Hypervelocity Railgun Magnetic Acceleration Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Armored Treads Armored Wheel Scrap Suit High-capacity Matter Pod Spectral Analyzer Advanced Sensor Array Advanced Targeting Computer Recoil Stabilizer Transmission Jammer Improved Utility Shielding Heavy Armor Plating Graphene Brace Thermal Shield Plasma Rifle Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . 4 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 3 . . . 3 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 93 | 5 13 2 1 1 26 19 2 2 7 4 11 Power 18 | 1 2 . . . 5 2 1 1 2 1 3 Engine 4 | 1 1 . . . . 1 . 1 . . . Core 9 | . 1 . . . 5 1 1 . 1 . . Reactor 5 | . . . . . . . . . 1 1 3 Propulsion 24 | 2 2 1 . . 7 8 1 . 1 1 1 Treads 9 | 1 1 1 . . 1 3 . . . 1 1 Leg . | . . . . . . . . . . . . Wheel 15 | 1 1 . . . 6 5 1 . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 5 . . . 8 3 . 1 2 . 6 Device 5 | . . . . . 1 1 . . 1 . 2 Storage 5 | 1 3 . . . 1 . . . . . . Processor 7 | . 1 . . . 2 1 . 1 1 . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 8 | . 1 . . . 3 1 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 25 | 1 4 1 1 1 6 6 . . 2 2 1 Energy Gun 5 | . 2 . . . . 1 . . 1 1 . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 9 | 1 2 . 1 . 2 1 . . 1 1 . Ballistic Cannon 5 | . . 1 . . 2 1 . . . . 1 Launcher 5 | . . . . 1 2 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . . . . Parts Lost 33 | . 7 2 . . 6 3 1 . . . 14 Power 6 | . 2 . . . 2 . 1 . . . 1 Propulsion 9 | . 2 1 . . 2 2 . . . . 2 Utility 8 | . 1 . . . 1 . . . . . 6 Weapon 10 | . 2 1 . . 1 1 . . . . 5 Highest Loss Streak 10 | . 4 1 . . 5 2 1 . . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 3 7 13 14 15 16 17 17 17 16 18 17 Power . | . . 1 2 2 . 1 . . . 1 1 Propulsion 2 | 1 2 2 2 2 1 2 3 3 1 2 1 Utility 8 | . 2 4 5 6 7 8 9 10 11 12 11 Weapon 3 | 1 2 4 5 5 6 5 4 3 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 1 . . . 7 1 2 3 2 . 10 Power 2 | . . . . . 2 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 16 | . 1 . . . 1 . 2 1 2 . 9 Weapon 6 | . . . . . 3 . . 2 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 100 100 99 99 99 100 92 89 84 Engine 2 | . 9 . . . . 5 . 1 3 . . Core 6 | . 4 14 14 14 8 3 8 7 2 . . Reactor 1 | . . . . . . . . . . 6 5 Treads 9 | . 14 14 14 14 9 8 9 9 6 6 5 Wheel 14 | . 12 14 14 14 17 18 18 18 12 9 6 Device 2 | . . . . . . . . . 6 6 9 Storage 9 | . 15 14 14 14 9 9 9 9 6 6 5 Processor 16 | . 5 14 14 14 17 18 18 18 19 20 20 Hackware 5 | . . . . . 8 9 9 9 6 6 3 Protection 6 | . 6 . . . 8 9 9 9 6 6 5 Energy Gun 1 | . 2 . . . . . . . . 4 6 Energy Cannon 3 | . . . . . . 5 9 9 6 1 . Ballistic Gun 11 | . 23 20 14 14 8 5 9 9 11 13 6 Ballistic Cannon 3 | . . 7 14 11 9 6 . . . . 3 Peak Build Rating 77 | 5 10 11 14 15 31 35 36 37 59 73 77 Average Rating 36 | 3 7 10 12 14 27 30 35 36 54 66 72 On Entrance 27 | . 5 10 11 14 14 31 35 36 37 59 73 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 12 51 50 50 51 61 67 58 58 73 79 89 Greatest Support 70 | 16 20 20 16 16 32 36 24 24 24 20 70 Greatest Overweight (x) 22 | . 2 3 3 3 3 3 2 2 5 9 22 Average Overweight (x) 2 | . 1 2 3 3 1 2 2 2 2 5 8 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 15 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 11 16 17 17 20 20 20 20 20 20 20 Average Carried 17 | 3 7 14 15 16 18 19 19 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 11 15 16 17 19 20 19 20 20 20 5 Class Distribution -------------------- 39% | Mutant 32% | Commander-Mutant 9% | Scavenger-Tank 6% | Gunner 4% | Commander-Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Gunner | -6/Factory Derelict-Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Matter Collected 4239 | 198 490 143 231 28 985 808 67 30 268 99 892 Remotely . | . . . . . . . . . . . . Salvage Created 4828 | . 719 81 . 18 1074 1091 129 . 363 . 1353 Parts 265 | . 55 12 . 6 59 64 4 . 20 . 45 Haulers Intercepted 5 | . 1 . . . . 4 . . . . . Recyclers Shooed 4 | . . . . . 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 100 | . 20 6 . 3 23 16 1 . 6 . 25 Melee 1 | . . . . . . . . . . . 1 Guns 56 | . 20 4 . . 11 3 . . 5 . 13 Cannons 31 | . . 2 . . 9 13 1 . 1 . 5 AOE 12 | . . . . 3 3 . . . . . 6 Classes Destroyed 17 | . 4 . . 1 6 1 . . 1 . 4 Worker 3 | . . . . . . 3 . . . . . Builder 6 | . . . . 1 2 1 . . . . 2 Hauler 5 | . 1 . . . . 4 . . . . . Recycler 5 | . . . . . 3 1 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . 2 . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . Swarmer 18 | . 6 6 . 3 3 . . . . . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 47 | . 14 . . . 9 7 . . 2 . 15 Brawler 2 | . . . . . 1 . . . . . 1 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 19 | . . . . . 7 8 1 . 2 . 1 Specialist 4 | . . . . . . . . . . . 4 Hunter 4 | . . . . . 2 1 . . 1 . . Programmer 2 | . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | . 5 3 . 4 5 3 1 . 2 . 5 Combat Bots Only 5 | . 5 3 . 3 3 2 1 . 2 . 4 Max Kills in Single Turn 4 | . 1 1 . 4 3 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 694 | . 142 16 . 1 111 84 10 . 84 . 246 Missed 238 | . 44 6 . 1 40 23 2 . 37 . 85 Hits 456 | . 98 10 . . 71 61 8 . 47 . 161 Melee 23 | . . . . . . . . . . . 23 Projectile 433 | . 98 10 . . 71 61 8 . 47 . 138 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 17 | . 1 . . . 2 1 . . . . 13 Damage Taken 7130 | . 1058 78 . . 1286 1026 111 . 400 . 3171 Core 1191 | . 144 12 . . 93 80 12 . 22 . 828 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . 10 Redirected to Shielding 114 | . . . . . . . . . . . 114 Ignored by Resistances 32 | . . . . . . . . . . . 32 Regen/Repaired (Parts) 552 | . 85 . . . . 161 . . 92 164 50 Core Remaining (%) 67 | 100 . . . 37 . . . 66 . . . Volleys Fired 342 | . 86 10 . 2 70 71 7 . 24 4 68 Largest 3 | . 2 2 . 1 2 2 2 . 3 3 3 Hottest 196 | . 60 50 . 33 78 112 103 . 178 137 196 Shots Fired 712 | . 161 20 . 2 137 128 14 . 72 12 166 Gun 459 | . 161 14 . . 56 44 8 . 48 10 118 Cannon 236 | . . 6 . . 79 84 6 . 24 2 35 Launcher 17 | . . . . 2 2 . . . . . 13 Special . | . . . . . . . . . . . . Kinetic 522 | . 131 20 . . 135 87 8 . 43 8 90 Thermal 163 | . 20 . . . . 41 6 . 29 4 63 Explosive 17 | . . . . 2 2 . . . . . 13 Electromagnetic 10 | . 10 . . . . . . . . . . Robot Hit Streak 13 | . 12 3 . 2 13 9 12 . 11 10 13 Robot Miss Streak 5 | . 3 2 . . 4 4 . . 2 3 5 Penetration Max 2 | . . . . . . . . . 1 . 2 Secondary Targets 3 | . 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 442 | . 96 11 . 1 87 78 11 . 53 11 94 Core Hits 256 | . 42 7 . 4 64 34 2 . 34 7 62 Critical Kills 7 | . . . . . . . . . . . 7 Critical Parts Destroyed 10 | . . . . . . . 1 . . . 9 Critical Strikes 22 | . . . . . 1 1 1 . . . 19 Burn 1 | . . . . . . . . . . . 1 Destroy 17 | . . . . . . . 1 . . . 16 Blast 4 | . . . . . 1 1 . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10277 | . 1187 141 . 274 2065 1969 268 . 1170 265 2938 Guns 5182 | . 1187 87 . . 953 570 108 . 758 215 1304 Cannons 3512 | . . 54 . . 937 1399 160 . 412 50 500 Explosions 1573 | . . . . 274 175 . . . . . 1124 Melee . | . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . 10 Kinetic 6216 | . 999 141 . . 1890 1264 108 . 712 168 934 Thermal 2405 | . 115 . . . . 705 160 . 458 97 870 Explosive 1573 | . . . . 274 175 . . . . . 1124 Electromagnetic 73 | . 73 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 8 10 10 . . . 2 Average Corruption 5 | . 2 2 2 2 8 9 10 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 130 | . 2 8 9 . 24 49 28 . . . 10 Message Errors 34 | . 1 2 1 . 6 9 9 . . . 6 Matter Fused 35 | . . 2 4 . 5 20 3 . . . 1 Heat Flow Errors 16 | . 1 1 . . 6 4 4 . . . . Energy Discharges 13 | . . . 2 . 1 4 6 . . . . Parts Rejected 2 | . . . . . . 2 . . . . . Data Loss (minor) 15 | . . 2 2 . 4 2 2 . . . 3 Data Loss (major) 5 | . . . . . 1 2 2 . . . . Misfires 4 | . . 1 . . . 2 1 . . . . Misdirections 1 | . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . 1 3 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 60 | . . . . . 40 2 . . . . 18 Projectiles 29 | . . . . . 27 2 . . . . . Explosions 31 | . . . . . 13 . . . . . 18 Melee . | . . . . . . . . . . . . Knockbacks 8 | . . 1 . . 6 . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 8 | . . 1 . . 6 . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . . . . 77 Shots 2 | . . . . . . . . . . . 2 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 553 | . 214 113 . . 274 510 245 . 349 102 553 Average Temperature 95 | . 42 26 . . 51 101 72 . 77 50 179 Received Heat Transfer 1980 | . 480 . . . 300 396 36 . 87 . 681 Effects 20 | . . . . . . 5 3 . 2 . 10 Energy Bleed 2 | . . . . . . 1 . . 1 . . Interference 10 | . . . . . . 2 3 . . . 5 Matter Decay 5 | . . . . . . 1 . . . . 4 Short Circuit 3 | . . . . . . 1 . . 1 . 1 Siege Activations 3 | . . . . . . . . . . . 3 Total Turns 31 | . . . . . . . . . . . 31 Longest Duration 24 | . . . . . . . . . . . 24 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . 3 . . . . 2 Heat Transferred 3819 | . 250 . . . . 999 222 . 692 148 1508 Parts Sabotaged 5 | . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 5 | . . . . . 1 2 1 . 1 . 5 Low Security (%) 68 | 100 100 100 . 100 92 74 24 . 69 100 14 Level 1 14 | . . . . . 7 17 75 . 30 . 2 Level 2 1 | . . . . . . 8 . . . . 1 Level 3 1 | . . . . . . . . . . . 6 Level 4 7 | . . . . . . . . . . . 39 Level 5 3 | . . . . . . . . . . . 17 High Security 3 | . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . Peak Influence 2406 | . 147 82 . 130 284 432 318 . 243 78 2406 Initial 157 | . . 17 . . 46 36 157 . . 78 . Average 331 | . 70 21 . 62 111 136 234 . 118 11 1340 Influence Increases 6856 | . 541 170 . 130 845 903 373 . 728 . 3166 Destroy 0b10 Robot/C 3200 | . 400 120 . 80 500 400 60 . 320 . 1320 Destroy 0b10 Robot/NC 190 | . 10 . . 5 45 50 5 . 15 . 60 Destroy Leader 776 | . 84 20 . 10 164 150 . . 114 . 234 Allied During Kill 1423 | . . . . 20 23 148 42 . 194 . 996 Successful Hack 160 | . 32 . . . 13 38 10 . 49 . 18 Select Force Hacks 270 | . . . . . . . 240 . 30 . . Disable Machine 360 | . . 15 . . 60 60 15 . . . 210 Destroy Structure 327 | . . . . 15 40 12 1 . 6 . 253 Lose Combat Pursuer 150 | . 15 15 . . . 45 . . . . 75 Influence Decreases 4520 | . 496 215 . 10 878 586 625 152 504 224 830 Entered New Map 698 | . . 28 . . 74 51 247 152 . 146 . Time Decay 2813 | . 437 167 . 10 514 485 368 . 324 78 430 Lost Part 319 | . 59 20 . . 60 30 10 . . . 140 Lost Ally 540 | . . . . . 80 20 . . 180 . 260 Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 49 | . 5 . . . 5 1 . . 11 . 27 Investigation 7 | . 2 . . . . 1 . . 3 . 1 Extermination 5 | . . . . . . . . . 2 . 3 Reinforcement 21 | . 3 . . . 4 . . . 5 . 9 Assault 14 | . . . . . . . . . . . 14 Garrison 2 | . . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Distress Signals 15 | . 4 . . . 6 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 216 | . 29 7 . 4 39 25 3 . 16 2 91 Peak Tracking Total 18 | . 5 3 . 4 8 4 1 . 2 2 18 Tactical Retreats 9 | . 1 1 . . . 3 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 12 | . 6 . . . . 3 . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 25 | . 1 1 . . 4 4 1 . . . 14 Max in Single Turn 1 | . 1 1 . . 1 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 63 | . 8 . 1 . 12 12 14 3 11 . 2 Terminals 31 | . 5 . . . 7 10 6 . 3 . . Fabricators 4 | . . . . . . . . . 3 . 1 Repair Stations 5 | . 1 . . . 1 1 . . 2 . . Recycling Units 15 | . 2 . . . 1 . 8 . 3 . 1 Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 240 | . 26 . 1 . 54 51 59 12 34 . 3 Successful 142 | . 16 . 1 . 28 31 33 12 20 . 1 Failed 97 | . 10 . . . 25 20 26 . 14 . 2 Catastrophic 7 | . . . . . 2 2 . . 1 . 2 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 141 | . 16 . . . 30 37 34 . 21 . 3 Terminals 149 | . 20 . . . 33 48 32 . 16 . . Fabricators 7 | . . . . . . . . . 6 . 1 Repair Stations 11 | . 3 . . . 2 2 . . 4 . . Recycling Units 45 | . 3 . . . 5 . 27 . 8 . 2 Scanalyzers 13 | . . . . . 13 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Terminal Hacks 47 | . 3 . 1 . 6 13 11 12 1 . . Record 14 | . . . 1 . . . 1 12 . . . Part Schematic 2 | . . . . . . . 1 . 1 . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 5 | . 2 . . . 2 . 1 . . . . Prototype ID Bank 11 | . . . . . 1 4 6 . . . . Open Door 2 | . . . . . . 2 . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 7 | . 1 . . . 2 3 1 . . . . Investigation Status 1 | . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 6 | . 2 . . . . 2 . . 2 . . Scan Component 3 | . 1 . . . . 1 . . 1 . . Repair 3 | . 1 . . . . 1 . . 1 . . Recycling Unit Hacks 16 | . 2 . . . 2 . 9 . 3 . . Report Inventory 7 | . . . . . . . 6 . 1 . . Retrieve Components 9 | . 2 . . . 2 . 3 . 2 . . Scanalyzer 13 | . . . . . 13 . . . . . . Insert Component 7 | . . . . . 7 . . . . . . Analyze 6 | . . . . . 6 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 56 | . 9 . . . 6 15 13 . 12 . 1 Terminals 40 | . 9 . . . 5 15 5 . 6 . . Botnet 18 | . 4 . . . 4 6 1 . 3 . . Operators 3 | . . . . . . 2 . . 1 . . Skim 19 | . 5 . . . 1 7 4 . 2 . . Fabricators 4 | . . . . . . . . . 3 . 1 Fabnet 4 | . . . . . . . . . 3 . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . . . . 1 . 8 . 3 . . Recyclers 1 | . . . . . 1 . . . . . . Tunnel 9 | . . . . . . . 8 . 1 . . Fedlink 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 7 . . . 11 9 7 . 4 . 2 Full Trace Events 9 | . 2 . . . 1 1 4 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . Total Robot Build Rating 10 | . . . . . . . . . 10 . . Part Schematics Acquired 8 | . . . . . 6 . 1 . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 . . 1 . . Time 96 | . 26 . . . . 38 . . 32 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . 19 . . . . . 3 . 1 . . Parts Scanalyzed 6 | . . . . . 6 . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total Allies 37 | . . . 4 . . 10 . 1 2 20 . Largest Group 21 | . . . 4 4 4 10 9 10 12 21 21 Highest-Rated Group 855 | . . . 58 58 58 173 157 209 237 855 855 Highest-Rated Ally 61 | . . . 21 21 21 29 29 52 52 61 61 Total Orders . | . . . . . . . . . . . . Ally Attacks 397 | . . . . 2 33 40 17 . 93 13 199 Total Damage 11148 | . . . . 17 376 507 202 . 1750 251 8045 Kills 80 | . . . . 1 2 5 2 . 13 2 55 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 21 | . . . . . 21 . . . . . . Terrain 21 | . . . . . 21 . . . . . . Robot Analysis Total 5 | . 2 . . . 2 . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Turns Passed 11250 | 56 1243 698 672 54 1401 1266 849 1891 952 586 1582 Spaces Moved 7228 | 46 649 468 427 27 942 746 688 1510 565 408 752 Core 9 | 3 . . . . . . . . . . 6 Treads 113 | . 103 1 . . 1 5 . . . . 3 Legs . | . . . . . . . . . . . . Wheels 7106 | 43 546 467 427 27 941 741 688 1510 565 408 743 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 145 145 110 101 115 120 116 116 50 Average Speed 129 | 96 140 138 145 145 117 120 116 120 116 131 166 Slowest Speed 1150 | 100 320 320 145 145 305 400 120 120 165 160 1150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 64 | 3 96 79 89 12 78 91 97 91 17 97 18 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 12 | . . 1 1 . . . 8 . 2 . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . Scrap Searched 8 | . . 1 . . . . . 7 . . . Spaces Dug 54 | . . . . . 1 . . . . . 53 Terrain Destroyed 196 | . . . . 17 35 10 . . . . 134 Melee . | . . . . . . . . . . . . Projectile 39 | . . . . . 17 10 . . . . 12 AOE 157 | . . . . 17 18 . . . . . 122 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total 8511 | 55 824 499 480 39 1105 992 720 1595 808 450 944 Wait 621 | . 51 14 4 8 27 127 17 56 194 25 98 Move 7218 | 45 648 467 426 26 941 745 687 1509 565 407 752 Hop . | . . . . . . . . . . . . Pick Up 76 | 5 14 5 2 1 18 6 3 12 7 2 1 Fast Attach 39 | 5 10 . . . 4 9 . 2 4 4 1 Attach 45 | . 9 2 1 . 10 8 1 . 4 . 10 Detach 4 | . . . . . 1 2 . . 1 . . Swap 38 | . 3 1 . 2 14 8 1 1 2 . 6 Drop 77 | . 3 . 1 . 20 14 4 15 7 8 5 Fire 342 | . 86 10 . 2 70 71 7 . 24 4 68 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 48 | . . . 46 . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 473 | -10/Materials | Lost 4 parts (1p2n1w) 583 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Repaired Assault Rifle 1037 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Discovered new exit (range 15) 1300 | -10/Materials | Entered Mines 1379 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1382 | -10/Mines | Found Scrap Suit 1432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1561 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1646 | -10/Mines | Learned location of Zion (-6) 1992 | -10/Mines | Discovered new exit (range 5) 1998 | -10/Mines | Entered Exiles 1998 | -10/Exiles | Found Exiles lab destroyed 2647 | -10/Exiles | Discovered new exit (range 14) 2659 | -10/Exiles | Build established: Commander-Mutant 2670 | -10/Exiles | Entered Mines 2670 | -9/Mines | Accompanied by 4 allies 2695 | -9/Mines | Discovered new exit (range 11) 2724 | -9/Mines | Entered Materials 2724 | -8/Materials | Accompanied by 4 allies 2724 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2725 | -8/Materials | Identified exit to Storage 2870 | -8/Materials | Garrison activated, responded to threat 2905 | -8/Materials | Lost 3 allies 3175 | -8/Materials | Build established: Mutant 3281 | -8/Materials | Discovered new exit (range 6) 3527 | -8/Materials | Crushed by falling debris 3565 | -8/Materials | Lost 5 parts (1p2n1u1w) 3672 | -8/Materials | Discovered new exit (range 8) 3708 | -8/Materials | Central database locked down 4125 | -8/Materials | Entered Storage 4139 | -8/Storage | System corruption reached 10% 4219 | -8/Storage | Repaired Adv. Treads 4672 | -8/Storage | Discovered new exit (range 16) 4960 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5047 | -8/Storage | Used back door to open Recycling access 5047 | -8/Storage | Discovered new exit (range 5) 5233 | -8/Storage | Build established: Commander-Mutant 5362 | -8/Storage | Identified exit to Recycling 5386 | -8/Storage | Learned 4 Lower Caves zone layouts 5391 | -8/Storage | Entered Recycling 5391 | -8/Recycling | Accompanied by 9 allies 5642 | -8/Recycling | Scanned before Scraplab entrance 5886 | -8/Recycling | Discovered new exit (range 5) 6216 | -8/Recycling | Entered Scraplab 6226 | -8/Recycling | Discovered new exit (range 3) 6240 | -8/Recycling | Entered Scraptown 6240 | -8/Scraptown | Accompanied by 9 allies 6240 | -8/Scraptown | System corruption cleaned by C-Scrubber 6510 | -8/Scraptown | Received an X-ray algorithm 6541 | -8/Scraptown | Discovered new exit (range 5) 6621 | -8/Scraptown | Visited Red Mages 6688 | -8/Scraptown | Visited Bundlers 6780 | -8/Scraptown | Visited Spacefarers 6967 | -8/Scraptown | Visited IN-MT5's Study 6997 | -8/Scraptown | Visited Artisan Demo Area 7055 | -8/Scraptown | Visited UFD Registry 7055 | -8/Scraptown | Registered with UFD as "Thermobank" 7071 | -8/Scraptown | Visited Cyclists 7081 | -8/Scraptown | Entered Cyclist Reading Room 7105 | -8/Scraptown | Visited Awakened 7289 | -8/Scraptown | Visited Scrap Suit Storage 7302 | -8/Scraptown | Found Scrap Suit 7339 | -8/Scraptown | Visited Botcube Research 7430 | -8/Scraptown | Found Scrap Suit 7457 | -8/Scraptown | Lrg. Botcube activated 7467 | -8/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 7537 | -8/Scraptown | Visited Junk Repository 7770 | -8/Scraptown | Visited Sword Containment 7790 | -8/Scraptown | Visited Derelict Rescue Squad 7842 | -8/Scraptown | Visited Infowarlord's Domain 7851 | -8/Scraptown | Found Spectral Analyzer 7874 | -8/Scraptown | Visited Curators Association 7909 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7914 | -8/Scraptown | Found DCF Scrap (31 items) 8003 | -8/Scraptown | Met Optimus 8003 | -8/Scraptown | Accepted into 0bPrime 8058 | -8/Scraptown | Visited Chapter 10 8104 | -8/Scraptown | Discovered new exit (range 5) 8107 | -8/Scraptown | Identified exit to Factory 8131 | -8/Scraptown | Entered Factory 8131 | -6/Factory | Accompanied by 10 allies 8131 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 8229 | -6/Factory | Repaired Arm. Wheel 8432 | -6/Factory | Build established: Commander-Gunner 8501 | -6/Factory | Fabricated E-15 Imp (x2) 8574 | -6/Factory | Discovered new exit (range 8) 8583 | -6/Factory | Identified exit to Factory 8595 | -6/Factory | Spotted B-75 Beast 8619 | -6/Factory | Allies destroyed B-75 Beast 8637 | -6/Factory | Loaded intel: 8 recycling unit locations 8642 | -6/Factory | Lost 4 allies 8974 | -6/Factory | Build established: Gunner 9056 | -6/Factory | Garrison activated, responded to threat 9075 | -6/Factory | Learned location of Protoforge (-2) 9083 | -6/Factory | Sucked down chute 9083 | -6/Factory | Entered Waste 9084 | -6/Waste | Joined by Warlord forces that had cleared the area 9088 | -6/Waste | 1 allies followed down the chute 9283 | -6/Waste | A Compactor rumbled back to life 9283 | -6/Waste | A Compactor rumbled back to life 9285 | -6/Waste | Allies destroyed C-40 Crusher 9286 | -6/Waste | Spotted C-40 Crusher 9288 | -6/Waste | Allies destroyed C-40 Crusher 9331 | -6/Waste | Discovered new exit (range 11) 9634 | -6/Waste | Identified exit to Factory 9669 | -6/Waste | Entered Factory 9669 | -6/Factory | Accompanied by 21 allies 9721 | -6/Factory | Build established: Derelict-Tank 9862 | -6/Factory | Spotted B-75 Beast 9876 | -6/Factory | Allies destroyed B-75 Beast 9931 | -6/Factory | Lost 3 allies 10019 | -6/Factory | First assault squad dispatched 10065 | -6/Factory | Lost 3 allies 10094 | -6/Factory | Discovered exit to Factory (range 6) 10181 | -6/Factory | Build established: Scavenger-Tank 10879 | -6/Factory | Cargo convoy interrupted 10966 | -6/Factory | High security lockdown imminent 11046 | -6/Factory | High security lockdown engaged 11243 | -6/Factory | Core integrity fell below 50% 11250 | -6/Factory | Core integrity fell below 20% 11251 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 11249_ Destabilizing: Short circuit. 11249_ Slug penetrates Fusion Modulator. 11249_ Fusion Modulator explodes. 11249_ Imp. Utility Shielding destroyed. 11249_ Thermal Shield destroyed. 11249_ I-36 Angel destroyed. 11249_ L-41 Fighter destroyed. 11249_ G-50 Soldier destroyed. 11249_ C-17 Slicer destroyed. 11249_ Y-54 Guardian destroyed. 11249_ C-30 ARC bursts open, deploying its payload. 11249_ G-67 Veteran unfolds itself. 11249_ L-41 Fighter unfolds itself. 11249_ G-50 Soldier unfolds itself. 11249_ L-41 Fighter unfolds itself. 11249_ I-36 Angel unfolds itself. 11250_ The unstable cave ceiling collapses. 11250_ Adv. Targeting Computer destroyed. 11250_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ## "R" #??# #[# # ## | | ## """ #??# #*## ## # | | #" #??# ##!#### ########## | | #######+####### % %## #???????? | | #######?????? | | !% #?????? | | % ##### #?????? | | ###### =# ##????? | | ##?#####+### # #??? | | % ##?# # ??? | | #?# """" ???? | | #?# """" # # ???? | | #?# """" ???? | | #?# """" # !%! ???? | | ####### #?# """" %< #???? | | ??????# #?# """" # #???? | | ???? # #?# # #???? | | ## # #?#########+## #????? | | + !# #?????????# m #????? | | # # #?????????# i #????? | | ###### #?######??# ###??? | | ### #### g%g; ###? | | +#####" "% #####;;;Hll;;;## | | #+#### # ! gY%gg # | | "" ?# * ### Hg =%g # | | "" !# "%"/ # @ %%=# | | "" # !! ## *!! !!=# | | !# !! ] # %%! *! # | | ############ ###;;;;;;;;;;# | | ???????????### ###?# ### | | ?????????????#####???# # ##?? | | ?????????????????????#########??? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Recycling | Hacked Lyr. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 15% | -10/Materials Adv. Treads | 5% | -8/Storage Arm. Wheel | 28% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed AlloyActuatorChronowheel Manual? 0 Play Time 01:38:25 Cumulative 76.0 hours Start 2025.06.29 @ 19:47:01 End 2025.06.29 @ 21:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca44183c-cb37-4f93-ad3d-8ec8c75cd1a5