Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 22:02:46 Player: Ice_Kraken505 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2293) 2293 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 4996 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 37/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Reinforced Ion Engine Light Nuclear Core Medium Storage Unit Improved Sensor Array Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Heavy Assault Rifle Autogun Grenade Launcher Grenade Launcher Heavy Explosive Trap [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 51 | 9 7 2 14 10 9 Power 6 | 2 1 . . 1 2 Engine 4 | 2 . . . 1 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 1 . 5 4 2 Treads 9 | . . . 5 4 . Leg 5 | 2 1 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 3 2 5 . 1 Device 7 | 2 2 2 1 . . Storage 2 | . . . 2 . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 18 | 3 2 . 4 5 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 2 . 2 4 2 Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . . . 1 1 2 Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 22 | . 2 . 2 4 14 Power 3 | . . . 1 . 2 Propulsion 6 | . 1 . . 2 3 Utility 3 | . 1 . 1 . 1 Weapon 10 | . . . . 2 8 Highest Loss Streak 7 | . 2 . 1 2 7 To Critical Strikes . | . . . . . . Average Backups 4 | 3 4 4 5 5 5 Power 1 | . 1 1 . 1 2 Propulsion . | 2 . . 1 1 . Utility . | . . . . . 1 Weapon 2 | . 2 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 11 | 3 1 . 4 1 2 Power 2 | . . . . 1 1 Propulsion 7 | 3 1 . 3 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 88 100 96 89 58 Engine 3 | . 11 . . 8 3 Core 7 | . 2 14 10 . 4 Treads 10 | . . . 15 21 8 Leg 12 | . 24 28 6 . 4 Device 18 | . 13 28 15 17 5 Storage 6 | . . . 10 11 9 Processor 1 | . . . 4 . . Ballistic Gun 26 | . 27 28 23 28 18 Ballistic Cannon 2 | . . . 8 1 . Peak Build Rating 22 | 9 9 17 22 22 20 Average Rating 15 | 6 6 15 18 18 15 On Entrance 11 | . 9 9 17 17 19 Naked Turns . | . . . . . . Heaviest Build 31 | 10 13 11 25 31 28 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 9 10 10 Most Carried 9 | 5 5 5 8 8 9 Average Carried 5 | 3 4 4 6 5 6 Final Capacity 10 | 5 5 5 10 10 10 Final Carried 7 | 3 4 5 7 6 5 Class Distribution -------------------- 48% | Mutant 35% | Scavenger-Skirmisher 6% | Skirmisher 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2248 | 326 265 58 635 837 127 Remotely 762 | . . . 201 561 . Salvage Created 3244 | 133 327 11 998 1416 359 Parts 203 | 14 21 . 60 92 16 Haulers Intercepted 3 | . 1 . 1 1 . Recyclers Shooed 5 | . 2 . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 65 | 1 7 . 16 32 9 Guns 57 | 1 7 . 9 31 9 Cannons 7 | . . . 7 . . AOE 1 | . . . . 1 . Classes Destroyed 12 | 3 3 . 5 1 . Worker 4 | 1 1 . 1 1 . Builder 3 | . 1 1 . 1 . Tunneler 3 | 3 . . . . . Hauler 3 | . 1 . 1 1 . Recycler 5 | . . . 3 2 . Mechanic 1 | . . . 1 . . Watcher 4 | . . . 2 2 . Swarmer 16 | . 3 . 3 8 2 Grunt 33 | 1 4 . 5 16 7 Brawler 4 | . . . 2 2 . Duelist 2 | . . . . 2 . Sentry 10 | . . . 6 4 . Best Kill Streak 8 | 2 4 1 8 6 3 Combat Bots Only 5 | 1 3 . 5 4 3 Max Kills in Single Turn 2 | 1 2 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 408 | 4 44 . 90 124 146 Missed 123 | 1 12 . 25 42 43 Hits 285 | 3 32 . 65 82 103 Melee 16 | . . . 1 7 8 Projectile 269 | 3 32 . 64 75 95 Critical Strikes 6 | . 1 . 1 2 2 Damage Taken 3978 | 32 349 . 705 1142 1750 Core 822 | . 36 . 80 152 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 214 | . . . 25 189 . Core Remaining (%) 75 | 100 . 85 . 42 . Volleys Fired 242 | 17 33 2 47 92 51 Largest 3 | 2 2 2 3 3 3 Hottest 100 | 100 40 40 73 80 96 Shots Fired 587 | 27 66 4 141 242 107 Gun 523 | 20 66 4 97 237 99 Cannon 45 | . . . 44 1 . Launcher 12 | . . . . 4 8 Special 7 | 7 . . . . . Kinetic 568 | 20 66 4 141 238 99 Thermal 7 | 7 . . . . . Explosive 6 | . . . . 4 2 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 12 | 10 5 5 10 12 8 Robot Miss Streak 8 | 3 6 . 4 5 8 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 336 | 11 37 3 82 135 68 Core Hits 155 | 6 16 2 36 63 32 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . . . 1 3 . Destroy 3 | . . . . 3 . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4797 | 122 461 59 1274 1909 972 Guns 3939 | 122 456 40 861 1655 805 Cannons 410 | . . . 410 . . Explosions 387 | . . . . 222 165 Melee . | . . . . . . Ramming 61 | . 5 19 3 32 2 Kinetic 4349 | 122 456 40 1271 1655 805 Thermal . | . . . . . . Explosive 263 | . . . . 222 41 Electromagnetic 124 | . . . . . 124 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 3 15 . Message Errors 6 | . . . . 6 . Matter Fused 5 | . . . 1 4 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 27 | . . . . 27 . Projectiles . | . . . . . . Explosions 27 | . . . . 27 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . 49 . Shots 1 | . . . . 1 . Rammed 7 | . . . . 6 1 Targets Rammed 15 | . 2 4 1 6 2 Kicked 8 | . 2 4 1 . 1 Crushed . | . . . . . . Highest Temperature 192 | 102 36 . 192 117 63 Average Temperature 29 | 40 15 . 31 31 17 Received Heat Transfer 1389 | 18 168 . 174 291 738 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 73 | 100 100 100 84 42 2 Level 1 18 | . . . 15 26 97 Level 2 8 | . . . . 31 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 606 | 20 94 9 296 606 298 Initial 248 | . . 9 . 110 248 Average 120 | 1 45 . 95 279 250 Influence Increases 2114 | 40 215 5 629 964 261 Destroy 0b10 Robot/C 1360 | 20 140 . 380 640 180 Destroy 0b10 Robot/NC 115 | 20 15 5 40 35 . Destroy Leader 324 | . 32 . 106 156 30 Allied During Kill 3 | . . . 3 . . Successful Hack 58 | . 11 . 7 35 5 Disable Machine 75 | . . . 30 15 30 Destroy Structure 59 | . 2 . 3 38 16 Lose Combat Pursuer 120 | . 15 . 60 45 . Influence Decreases 1915 | 40 190 30 367 638 650 Entered New Map 508 | . . 16 . 152 340 Time Decay 1167 | 40 170 14 327 446 170 Lost Part 220 | . 20 . 20 40 140 Lost Ally 20 | . . . 20 . . Squads Dispatched 17 | . 2 . 1 9 5 Investigation 7 | . 1 . 1 4 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault 2 | . . . . . 2 Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . 1 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | 1 10 . 28 40 23 Peak Tracking Total 10 | 1 3 . 6 5 10 Tactical Retreats 5 | . 1 . 1 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 7 | . 2 . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 5 | . . . 2 1 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 20 | . 4 1 2 11 2 Terminals 12 | . 3 . 1 7 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 10 1 5 30 7 Successful 33 | . 6 1 4 16 6 Failed 20 | . 4 . 1 14 1 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 2 | . 1 . . 1 . Terminals 33 | . 7 . 3 19 4 Fabricators . | . . . . . . Repair Stations 13 | . 3 . 2 8 . Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . . . . 3 Garrison Access 2 | . . . . 2 . Terminal Hacks 21 | . 5 1 2 9 4 Record 5 | . . . 1 3 1 Part Schematic 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . . 1 . Scanalyzer Index 1 | . . . . 1 . Alert Level 4 | . 2 . . 1 1 Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . . . . . 1 Hauler Manifests 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 1 . 2 5 . Scan Component 5 | . 1 . 1 3 . Repair 3 | . . . 1 2 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 . 2 7 1 Full Trace Events 7 | . 1 . 1 4 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 2 . Time 166 | . . . 108 58 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 42 | . . 42 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 21 | . . . 21 . . Total Damage 292 | . . . 292 . . Kills 3 | . . . 3 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 3733 | 152 327 1064 868 1104 218 Sensors 3267 | . 17 1060 868 1104 218 Terrain 183 | 152 31 . . . . Structural 1493 | . 19 1064 410 . . Seismic 385 | 78 307 . . . . T.N.C. 197 | . . . 197 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 4222 | 337 381 1064 978 1104 358 Spaces Moved 2166 | 228 196 798 392 432 120 Core 29 | 25 . . . . 4 Treads 772 | . . . 272 432 68 Legs 1365 | 203 196 798 120 . 48 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 125 Average Speed 134 | 112 120 120 147 160 165 Slowest Speed 250 | 120 120 120 160 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 8 40 101 35 60 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | 2 . . . 33 15 Melee . | . . . . . . Projectile 2 | 2 . . . . . AOE 48 | . . . . 33 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 3008 | 270 277 900 690 669 202 Wait 405 | . 21 87 193 99 5 Move 2161 | 227 195 797 391 431 120 Hop . | . . . . . . Pick Up 79 | 13 12 4 24 16 10 Fast Attach . | . . . . . . Attach 50 | 7 6 2 10 13 12 Detach 2 | . . . . 1 1 Swap 20 | 3 3 1 7 5 1 Drop 34 | 3 5 3 17 6 . Fire 242 | 17 33 2 47 92 51 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 8 | . 2 4 1 . 1 Crush 6 | . . . . 6 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 338 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 13) 645 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Entered Mines 752 | -10/Mines | Found the Drone Emporium 759 | -10/Mines | Found Prototype Device 765 | -10/Mines | Identified Thief Drone Bay 777 | -10/Mines | Discovered new exit (range 9) 831 | -10/Mines | Met a Derelict bent on vengeance 880 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 882 | -10/Mines | Found Prototype Device 883 | -10/Mines | Identified Exp. Sensor Array 1199 | -10/Mines | Discovered new exit (range 8) 1386 | -10/Mines | Discovered new exit (range 5) 1543 | -10/Mines | Found a hidden stash of uninstalled traps 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Accompanied by 1 ally 1783 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1784 | -9/Materials | Identified exit to Mines 1788 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2289 | -9/Materials | Discovered new exit (range 13) 2354 | -9/Materials | Discovered new exit (range 10) 2388 | -9/Materials | Build established: Scavenger-Skirmisher 2553 | -9/Materials | Repaired Exp. Sensor Array 2761 | -9/Materials | Entered Storage 2821 | -9/Storage | Repaired Assault Rifle 2902 | -9/Storage | Identified exit to Recycling 2932 | -9/Storage | Garrison activated, responded to threat 3460 | -9/Storage | Repaired Hvy. Assault Rifle 3601 | -9/Storage | Discovered new exit (range 15) 3668 | -9/Storage | Core integrity fell below 50% 3865 | -9/Storage | Entered Materials 3865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3925 | -8/Materials | Garrison activated, responded to threat 4124 | -8/Materials | Lost 7 parts (1p1n1u4w) 4208 | -8/Materials | Core integrity fell below 50% 4220 | -8/Materials | Core integrity fell below 20% 4223 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Acquired 39 matter. Imp. Ion Engine destroyed. K-01 Serf collects debris. EMP Blaster destroyed. Grenade Launcher destroyed. Acquired 41 matter. K-01 Serf collects debris. Knocked back. Terminal disabled. EMP Blaster destroyed. Kicked B-36 Bruiser. Titanium Leg severed. Slammed into B-36 Bruiser. Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ??????????? ???????????????????????? | | ??????????? = ???????????????????????? | | ??????????? ???????????????????????? | | ??????????## ###+##??????????????????? | | ????####### #??????????????????? | | ????# """ ! #??????????????????? | | ????# "Y" #??????????????????? | | ????# #??????????????????? | | ????# # #??????????????????? | | ????# """ /# #??????????????????? | | ????# """ # #??????????????????? | | ????# """ + #??????????????????? | | ????# # #??????????????????? | | ????########### ##?????????????????? | | ?????????????# ##????????????????? | | ?????????????# #????????????????? | | ?????????????# Y #????????????????? | | ?????????????# [ #????????????????? | | ?????????#+#?# #????????????????? | | ?????????# #### ##????????????????? | | ?????????# #" ###?????????????????? | | ???# ##### #" #???????????????????? | | ???# % ###?????????????????? | | ????#### ! g "#?????????????????? | | ????# ^""ggi "#?????????????????? | | ????# % "Gb@l ""#?????????????????? | | ????# %^"""lr ###?????????????????? | | ????# ## ^^ #???????????????????? | | ????# ##! k gg#?? ????????????????? | | ????# ## ! !#? ?????????????????? | | ????# ## # ??????????????????? | | ?####+## * %+???????????????????? | | # # ## ??????????????????? | | # # #?##?????????????????? | | # + #????????????????????? | | # # #????????????????????? | | # ## t #????????????????????? | | # ## #????????????????????? | | ######### #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????#[= #????????????????????? | | ????????# ###+###?##?????????????????? | | ????????#=#?????? #?????????????????? | | ????????#%#???? #?????????????????? | | ????????#=#??? #?????????????????? | | ????????# ###! #?????????????????? | | ????????# !+% ?????????????????????? | | ????????# =#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Sensor Array | -9/Storage | Hacked Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 13% | -9/Materials Assault Rifle | 12% | -9/Storage Hvy. Assault Rifle | 12% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Use The Force Challenges ------------ None Game ------ Seed ContainmentEncryptedTether Manual? 0 Play Time 01:07:44 Cumulative 3.3 hours Start 2025.09.04 @ 20:55:12 End 2025.09.04 @ 22:02:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35dfdbea-5594-4ed4-bbee-de283d4018bc