Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.18 @ 01:24:14 Player: Randall Flagg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (4413) 4413 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1285) 1285 TOTAL SCORE: 9598 Bonus ------- High Alert Combat Kills 406 Follower Combat Kills 997 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Improved Heat Sink Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Damper Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Force Lance > --- INVENTORY -------- Antimatter Reactor Aluminum Leg Advanced Signal Interpreter Kinecellerator Improved Weapon Cycler Hacking Suite Autogun Heavy Battle Rifle Heavy Battle Rifle Remote Datajack [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Slots Evolved 6 | . . . 2 . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . 1 . . 2 . . Weapon 1 | . . . . . . 1 . . Parts Attached 120 | 4 11 11 20 22 . 12 18 22 Power 8 | 1 . 2 3 . . 2 . . Engine 6 | 1 . 1 3 . . 1 . . Core 2 | . . 1 . . . 1 . . Reactor . | . . . . . . . . . Propulsion 26 | . 2 2 6 7 . 3 . 6 Treads . | . . . . . . . . . Leg 26 | . 2 2 6 7 . 3 . 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 5 . 5 3 . 4 9 8 Device 16 | . 3 . 1 1 . 2 4 5 Storage 4 | 1 2 . 1 . . . . . Processor 3 | . . . . . . 2 . 1 Hackware 1 | . . . . . . . . 1 Protection 11 | . . . 3 2 . . 5 1 Artifact . | . . . . . . . . . Weapon 51 | 2 4 7 6 12 . 3 9 8 Energy Gun 11 | 2 3 4 1 . . . 1 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 23 | . . . 5 5 . 3 6 4 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 3 . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 7 | . . . . 7 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 4 | . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . 1 1 4 5 . 6 . 20 Power 4 | . . . 1 . . 2 . 1 Propulsion 10 | . . . . 4 . . . 6 Utility 12 | . . . 1 1 . 2 . 8 Weapon 11 | . 1 1 2 . . 2 . 5 Highest Loss Streak 8 | . 1 1 2 3 . 2 . 8 Average Slot Usage (%) 95 | . 99 99 99 99 100 99 85 80 Engine 8 | . 14 4 9 11 11 5 7 6 Core 1 | . . 9 1 . . 1 . . Leg 30 | . 28 28 33 32 33 29 30 26 Device 9 | . 11 14 11 9 11 8 1 6 Storage 10 | . 16 14 11 11 11 7 7 6 Processor 3 | . . . . . . 15 8 6 Protection 6 | . . . 10 11 11 5 5 4 Energy Gun 6 | . 28 18 6 . . . . . Ballistic Gun 15 | . . . 15 20 22 22 22 19 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 12 24 20 33 35 33 45 88 88 Greatest Support 63 | 3 20 20 38 38 30 48 48 63 Greatest Overweight (x) 6 | 3 1 1 1 1 1 1 1 6 Average Overweight (x) . | 2 . . . . 1 . . . Largest Inventory Capacity 10 | 6 10 8 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 10 10 10 10 9 Most Carried 10 | 6 6 7 10 10 9 10 10 10 Average Carried 7 | 3 4 5 7 9 8 6 9 8 Final Capacity 10 | 6 8 8 10 10 10 10 10 4 Final Carried 10 | 4 5 7 9 8 9 8 10 3 Class Distribution -------------------- 42% | Scavenger-Mutant 24% | Mutant 17% | Scavenger-Tank 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Matter Collected 3609 | 240 95 115 523 720 381 457 349 729 Remotely . | . . . . . . . . . Salvage Created 4440 | . 301 163 1059 1052 267 457 . 1141 Parts 310 | . 27 14 79 71 51 21 . 47 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 135 | . 13 10 29 21 28 11 . 23 Guns 129 | . 11 9 29 21 28 11 . 20 Cannons 3 | . . . . . . . . 3 AOE 3 | . 2 1 . . . . . . Classes Destroyed 13 | . 4 . 4 1 1 3 . . Worker 3 | . 2 . . . . . . 1 Builder 1 | . . . . . . 1 . . Recycler 1 | . . . 1 . . . . . Operator 5 | . . . 1 3 . 1 . . Drone 28 | . . . . . 28 . . . Watcher 10 | . 3 . 4 2 . . . 1 Swarmer 28 | . 9 5 10 . . 4 . . Grunt 54 | . 4 5 13 13 . 5 . 14 Brawler 3 | . . . . . . 1 . 2 Duelist 1 | . . . 1 . . . . . Protector 1 | . . . . 1 . . . . Sentry 17 | . . . 5 8 . . . 4 Programmer 4 | . . . . . . 1 . 3 Best Kill Streak 5 | . 4 3 4 5 3 5 . 3 Combat Bots Only 5 | . 3 3 4 5 3 4 . 3 Max Kills in Single Turn 2 | . 2 2 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Damage Taken 5409 | . 249 172 885 784 . 585 36 2698 Core 1097 | . 25 56 191 116 . 47 . 662 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . 67 . . 23 . . . Volleys Fired 458 | . 25 16 107 88 81 37 1 103 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 130 | . 130 130 130 46 46 69 69 99 Shots Fired 928 | . 50 31 209 175 161 110 3 189 Gun 909 | . 50 30 209 175 161 110 3 171 Cannon 18 | . . . . . . . . 18 Launcher 1 | . . 1 . . . . . . Special . | . . . . . . . . . Kinetic 740 | . . . 120 175 161 110 3 171 Thermal 176 | . 39 30 89 . . . . 18 Explosive 1 | . . 1 . . . . . . Electromagnetic 11 | . 11 . . . . . . . Robot Hit Streak 35 | . 35 13 23 22 7 14 2 35 Robot Miss Streak 6 | . 5 3 6 3 6 3 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 662 | . 38 29 171 137 62 76 2 147 Core Hits 341 | . 37 38 100 45 28 30 . 63 Critical Hits 7 | . . . 1 4 . . . 2 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 6 | . . . 1 3 . . . 2 Melee Attacks 9 | . . . . 6 . . . 3 Impact 6 | . . . . 6 . . . . Slashing . | . . . . . . . . . Piercing 3 | . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11321 | . 979 440 1862 2132 930 1097 29 3852 Guns 10042 | . 528 373 1857 2132 930 1097 29 3096 Cannons 390 | . . . . . . . . 390 Explosions 759 | . 451 67 . . . . . 241 Melee 80 | . . . . . . . . 80 Ramming 50 | . . . 5 . . . . 45 Kinetic 8410 | . . . 1126 2132 930 1097 29 3096 Thermal 2182 | . 447 373 731 . . . . 631 Explosive 472 | . 405 67 . . . . . . Electromagnetic 127 | . 127 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 80 | . . . . . . . . 80 Highest Corruption 3 | . . . 2 2 2 1 1 3 Average Corruption 1 | . . . 2 2 2 1 1 1 Corruption Purged . | . . . . . . . . . Effects 81 | . . . 18 23 17 7 2 14 Message Errors 27 | . . . 4 9 8 3 . 3 Heat Flow Errors 6 | . . . 3 1 1 . . 1 Energy Discharges 15 | . . . 4 5 2 . . 4 Data Loss (minor) 16 | . . . 3 5 3 1 2 2 Targeting Errors 13 | . . . 4 2 2 2 . 3 Weapon Failures 4 | . . . . 1 1 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 204 | . 42 . . . . . . 162 Projectiles 4 | . . . . . . . . 4 Explosions 200 | . 42 . . . . . . 158 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 154 | . . . 1 . . . . 153 Shots 2 | . . . . . . . . 2 Rammed 17 | . . . 2 . . . . 15 Targets Rammed 21 | . . . 6 . . . . 15 Kicked 4 | . . . 4 . . . . . Crushed . | . . . . . . . . . Highest Temperature 555 | . 456 345 516 272 247 69 50 555 Average Temperature 152 | . 116 128 156 40 130 24 26 190 Received Heat Transfer 2586 | . 72 81 297 417 . 126 . 1593 Effects 37 | . 3 2 13 . . . . 19 Shutdowns 6 | . . . 1 . . . . 5 Energy Bleed 5 | . . . 2 . . . . 3 Interference 15 | . 2 2 8 . . . . 3 Matter Decay 3 | . . . . . . . . 3 Short Circuit 4 | . 1 . 1 . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (core) 2 | . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 1 . . . . 1 Heat Transferred 2774 | . 644 460 945 . . . . 725 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Peak Influence 961 | . 171 163 313 331 183 961 175 731 Initial 946 | . . . 53 40 52 946 175 . Average 217 | . 76 64 159 137 76 738 65 349 Maximum Alert Level 3 | . . . 1 1 . 3 . 3 Low Security (%) 69 | 100 100 100 65 75 100 . 100 39 Level 1 9 | . . . 34 24 . . . 3 Level 2 14 | . . . . . . 45 . 52 Level 3 6 | . . . . . . 54 . 3 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 1 1 2 5 . 2 . 14 Investigation 11 | . 1 1 1 1 . . . 7 Extermination 4 | . . . . . . 1 . 3 Reinforcement 5 | . . . 1 2 . 1 . 1 Assault 3 | . . . . 1 . . . 2 Garrison 2 | . . . . 1 . . . 1 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Distress Signals 4 | . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 226 | . 17 10 46 38 47 14 1 53 Peak Tracking Total 7 | . 3 3 6 4 3 4 1 7 Tactical Retreats 13 | . 2 . 6 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Traps Triggered 8 | . 2 . . 1 . 2 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Machines Disabled 22 | . 3 1 2 5 2 . . 9 Max in Single Turn 3 | . 2 . 1 1 1 . . 3 Garrison Access 2 | . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Machines Accessed 41 | . 8 1 9 6 10 . . 7 Terminals 31 | . 6 1 7 6 5 . . 6 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 6 | . 1 . . . 5 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 72 | . 12 4 17 9 13 . . 17 Successful 44 | . 9 . 11 7 10 . . 7 Failed 28 | . 3 4 6 2 3 . . 10 Catastrophic 3 | . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 71 | . 12 4 14 9 13 . . 19 Terminals 59 | . 10 4 14 9 7 . . 15 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 7 | . 1 . . . 6 . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 8 | . 1 . 2 3 . . . 2 Robot Analysis 2 | . . . . 1 . . . 1 Open Door 1 | . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 34 | . 8 . 7 4 10 . . 5 Terminals 25 | . 6 . 6 4 5 . . 4 Track 1 | . 1 . . . . . . . Botnet 23 | . 4 . 6 4 5 . . 4 Detonate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Mechanics 2 | . 1 . 1 . . . . . Recycling Units 6 | . 1 . . . 5 . . . Reject 5 | . . . . . 5 . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Eject 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 4 1 4 4 3 . . 6 Full Trace Events 8 | . 1 1 1 . . . . 5 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . 2 . . . 4 Ejected 4 | . . . . . . . . 4 Machine Destruction 2 | . . . . 2 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Total Allies 35 | . . 5 . 10 . . 20 . Largest Group 20 | . . 5 5 10 . . 20 20 Highest-Rated Group 535 | . . 86 86 88 . . 535 535 Highest-Rated Ally 35 | . . 31 31 16 . . 35 35 Total Orders 3 | . . . 2 1 . . . . STAY 2 | . . . 1 1 . . . . FOLLOW 1 | . . . 1 . . . . . Ally Attacks 292 | . . 17 1 77 . . 14 183 Total Damage 4623 | . . 224 21 788 . . 529 3061 Kills 41 | . . 3 1 8 . . 2 27 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Robot Analysis Total 2 | . . . . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Turns Passed 13933 | 60 1853 1112 2354 1945 1507 1488 1078 2536 Spaces Moved 8356 | 31 1133 788 1438 1138 823 892 645 1468 Core 122 | 31 . . . . . . . 91 Treads . | . . . . . . . . . Legs 8234 | . 1133 788 1438 1138 823 892 645 1377 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 120 120 50 Average Speed 132 | 161 131 124 120 128 150 120 144 143 Slowest Speed 350 | 200 150 150 150 150 150 150 150 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 98 98 71 87 99 14 96 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 99 | . 49 11 . . . . . 39 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 98 | . 49 11 . . . . . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Total 10361 | 42 1445 882 1859 1429 934 1236 797 1737 Wait 1228 | . 260 61 261 151 30 279 93 93 Move 8349 | 30 1132 787 1437 1137 822 892 644 1468 Hop . | . . . . . . . . . Pick Up 91 | 8 11 5 14 12 1 12 16 12 Fast Attach 14 | . . . 4 2 . . 6 2 Attach 54 | 4 8 1 6 7 . 10 4 14 Detach 4 | . . . . 1 . . 3 . Swap 52 | . 3 10 10 13 . 2 8 6 Drop 71 | . 6 2 14 12 . 4 22 11 Fire 458 | . 25 16 107 88 81 37 1 103 Melee 9 | . . . . 6 . . . 3 Ram 15 | . . . . . . . . 15 Kick 6 | . . . 6 . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Discovered new exit (range 4) 1089 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Discovered new exit (range 16) 1848 | -10/Materials | Identified exit to Mines 1914 | -10/Materials | Entered Mines 1992 | -10/Mines | Discovered new exit (range 5) 2134 | -10/Mines | Discovered new exit (range 6) 2495 | -10/Mines | Learned location of Zion (-6) 2791 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3026 | -10/Mines | Entered Materials 3026 | -9/Materials | Accompanied by 5 allies 3026 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3031 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3433 | -9/Materials | Build established: Scavenger-Mutant 3492 | -9/Materials | Discovered new exit (range 5) 4121 | -9/Materials | Discovered new exit (range 11) 4775 | -9/Materials | Discovered new exit (range 14) 4902 | -9/Materials | Discovered new exit (range 15) 4915 | -9/Materials | Identified exit to Mines 4915 | -9/Materials | Identified exit to Storage 5380 | -9/Materials | Entered Storage 5380 | -9/Storage | Accompanied by 3 allies 5614 | -9/Storage | Core integrity fell below 50% 6092 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6130 | -9/Storage | Discovered new exit (range 15) 6281 | -9/Storage | Garrison activated, responded to threat 6938 | -9/Storage | Lost 3 parts (2n1u) 7168 | -9/Storage | Identified exit to Recycling 7319 | -9/Storage | Used back door to open Recycling access 7325 | -9/Storage | Entered Recycling 7428 | -9/Recycling | Spotter reported a threat 7429 | -9/Recycling | Spotter reported a threat 7485 | -9/Recycling | Spotter reported a threat 7498 | -9/Recycling | Spotter reported a threat 7551 | -9/Recycling | Spotter reported a threat 7556 | -9/Recycling | Spotter reported a threat 7582 | -9/Recycling | Spotter reported a threat 7582 | -9/Recycling | Spotter reported a threat 7617 | -9/Recycling | Spotter reported a threat 7618 | -9/Recycling | Spotter reported a threat 7618 | -9/Recycling | Spotter reported a threat 7671 | -9/Recycling | Spotter reported a threat 7737 | -9/Recycling | Spotter reported a threat 7757 | -9/Recycling | Spotter reported a threat 7785 | -9/Recycling | Discovered new exit (range 7) 7888 | -9/Recycling | Spotter reported a threat 7935 | -9/Recycling | Spotter reported a threat 7940 | -9/Recycling | Spotter reported a threat 7993 | -9/Recycling | Spotter reported a threat 8014 | -9/Recycling | Spotter reported a threat 8070 | -9/Recycling | Spotter reported a threat 8099 | -9/Recycling | Spotter reported a threat 8126 | -9/Recycling | Spotter reported a threat 8177 | -9/Recycling | Spotter reported a threat 8187 | -9/Recycling | Spotter reported a threat 8187 | -9/Recycling | Spotter reported a threat 8276 | -9/Recycling | Spotter reported a threat 8279 | -9/Recycling | Spotter reported a threat 8294 | -9/Recycling | Spotter reported a threat 8341 | -9/Recycling | Spotter reported a threat 8461 | -9/Recycling | Spotter reported a threat 8475 | -9/Recycling | Spotter reported a threat 8554 | -9/Recycling | Spotter reported a threat 8612 | -9/Recycling | Spotter reported a threat 8653 | -9/Recycling | Spotter reported a threat 8653 | -9/Recycling | Spotter reported a threat 8668 | -9/Recycling | Spotter reported a threat 8706 | -9/Recycling | Spotter reported a threat 8748 | -9/Recycling | Spotter reported a threat 8755 | -9/Recycling | Spotter reported a threat 8764 | -9/Recycling | Spotter reported a threat 8785 | -9/Recycling | Spotter reported a threat 8795 | -9/Recycling | Spotter reported a threat 8824 | -9/Recycling | Spotter reported a threat 8832 | -9/Recycling | Entered Factory 8832 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9097 | -7/Factory | Discovered new exit (range 12) 9133 | -7/Factory | Build established: Scavenger-Skirmisher 10134 | -7/Factory | Discovered new exit (range 7) 10243 | -7/Factory | Identified exit to Factory 10320 | -7/Factory | Sucked down chute 10320 | -7/Factory | Entered Waste 10321 | -7/Waste | Joined by Warlord forces that had cleared the area 10474 | -7/Waste | Found Damper Plating 10550 | -7/Waste | A Compactor rumbled back to life 10551 | -7/Waste | Allies destroyed C-40 Crusher 10593 | -7/Waste | Found Damper Plating 10766 | -7/Waste | Build established: Scavenger-Tank 10896 | -7/Waste | Discovered new exit (range 13) 11040 | -7/Waste | A Compactor rumbled back to life 11040 | -7/Waste | Spotted C-40 Crusher 11042 | -7/Waste | Allies destroyed C-40 Crusher 11398 | -7/Waste | Entered Factory 11398 | -7/Factory | Accompanied by 20 allies 12389 | -7/Factory | Garrison activated, responded to threat 12704 | -7/Factory | Discovered new exit (range 16) 12805 | -7/Factory | P-60 Hacker assimilated allied VV-3O9(m) 13261 | -7/Factory | Build established: Scavenger-Skirmisher 13398 | -7/Factory | First assault squad dispatched 13599 | -7/Factory | Build established: Scavenger-Mutant 13671 | -7/Factory | Lost 8 parts (4n3u1w) 13830 | -7/Factory | Core integrity fell below 50% 13858 | -7/Factory | Lost 4 parts (1p1n1u1w) 13906 | -7/Factory | Core integrity fell below 20% 13934 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Feedback: System corruption (+1%). 13873_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 13880_ System corrupted: Heat flow error (+239). 13894_ K-01 Serf cleans the Fusion Modulator. 13899_ Connecting with Terminal... 13899_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 13919_ Imp. Heat Sink destroyed. 13920_ Slammed into G-47 Trooper. 13923_ Lrn. Sensor Array permanently disabled. 13923_ Destabilizing: Short circuit. 13924_ Slammed into G-47 Trooper. 13926_ Broken Lrn. Sensor Array destroyed. 13926_ Slammed into G-47 Trooper. 13927_ Destabilizing: System corrupted (+1). 13928_ Slammed into G-47 Trooper. 13932_ Adv. Signal Interpreter permanently disabled. 13932_ Destabilizing: Short circuit. 13933_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????? ????????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ?#+#???????????? #???????????????????????????? | | ? ???????????+ +???????????????????????????? | | ? ???????????# #???????????????????????????? | | ? ???????????# #???????????????????????????? | | ?#*#???????????# #???????????????????????????? | | ?#%#???????????# #???????????????????????????? | | ?#[#???#+#?????# ##+#????????????????????????? | | ?# #???# #?????# ?????????????????????????? | | ?# #???# #?????# ??????????????????????????? | | ?# #???# #?????# #???????????????????????????? | | ?# #???# #?????# #?#?????????????????????????? | | ?#%#???# #????## ## ? ???????????????????????? | | ## ###?# #????# # "????????????????????????? | | ### ###### # "??????######????????????? | | "" # ""?????# #????????????? | | T / ???# #????????????? | | # """ ???# #????????????? | | ########## # """????# #????????????? | | ## ###????????# # ""?????# #????????????? | | ############## ### ??????# #????????????? | | # # ###+##?????# #????????????? | | % # = # %#######% #????????????? | | # """ """ + %g@%%%%%g%% #????????????? | | # """ """ # %############????????????? | | # """ """ ###### # """T""" #?????????????? | | # #????# # """ """ #?????????????? | | + """ #????# + ^ #?????????????? | | % #% """ #????# # #?????????????? | | + "" """ #????# # """ """ #?????????????? | | ## ""T""" #????# # """ """ #?????????????? | | ## """"" #????# # """ """ #?????????????? | | ## % % #????# # #?????????????? | | ######+########????# ###########?????????????? | | #????# #?????????### ###?????????????????????? | | %#??### ########### #?????????????????????? | | % #??#^ #?????????????????????? | | # #??# !% % #?????????????????????? | | #/#### """""!^ %< ##????????????????????? | | # """"" #?????????????????????? | | " ""# """ % #?????????????????????? | | " ""# #?????????????????????? | | " T"# ########?????????????????????? | | " ""# % ! #??????????????????????????? | | " ""# #??????????????????????????? | | " + ### #??????????????????????????? | | " %# #?#######%##??????????????????????????? | | # #########/######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 50 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SubatomicThermalScrap Manual? 0 Play Time 03:46:57 Cumulative 129.5 hours Start 2021.01.17 @ 04:23:10 End 2021.01.18 @ 01:24:14 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 4 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 60 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8757c1c5-ce11-4aed-9769-ed2ee1a92f5d