Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 13:51:36 Player: TryingToLearn Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (144) 720 Value Destroyed (5365) 5365 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (5013) 5013 TOTAL SCORE: 21778 Bonus ------- Follower Combat Kills 254 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 926 Met Warlord at Research 2000 Friendly Fire -67 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 699/700 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Experimental Energy Well Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Gravity Neutralizer Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Advanced Phase Shifter Cloaking Device Graphene Brace Advanced Point Defense System Advanced Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Impulse Thruster Array Advanced Cooling System Experimental Energy Well Advanced Gravity Neutralizer Improved Particle Charger Layered Medium Armor Plating [Rating: 178] Favorites ----------- Power Fusion Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Thunder Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 2 2 . . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . Utility 11 | . . 2 . . . . 2 . . . 1 1 . . . . 1 . . . 1 . 1 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 193 | 6 5 19 . 2 2 10 3 1 . 3 4 20 4 1 4 1 6 1 16 4 9 26 21 25 Power 22 | 1 . 4 . . . 1 1 . . . 2 1 . . 1 . 1 . 2 . 1 2 4 1 Engine 8 | 1 . 4 . . . . 1 . . . 2 . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . . . 2 . 1 2 4 1 Propulsion 40 | 2 2 3 . . 1 3 . . . . . 6 . . . . 2 . 4 2 2 5 3 5 Treads 11 | . 2 3 . . 1 3 . . . . . 2 . . . . . . . . . . . . Leg 7 | 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 3 . . . . 2 . 3 . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . 1 2 2 5 2 2 Utility 89 | 1 2 7 . 2 . 3 1 1 . 2 1 9 4 1 3 1 3 . 9 2 4 10 11 12 Device 50 | . . . . 2 . . 1 1 . . . 6 3 1 . . 1 . 5 1 3 8 10 8 Storage 10 | 1 1 . . . . 1 . . . 2 . 1 . . 2 . . . 1 . 1 . . . Processor 9 | . . 1 . . . 1 . . . . 1 . . . . . 1 . 1 . . 1 1 2 Hackware 5 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . 1 Protection 15 | . 1 6 . . . 1 . . . . . 2 . . 1 1 . . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 5 . . 1 3 1 . . 1 1 4 . . . . . 1 1 . 2 9 3 7 Energy Gun 15 | 1 . . . . . . . . . . . 3 . . . . . . . . 2 5 2 2 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . Ballistic Gun 16 | 1 1 5 . . . 2 . . . 1 1 . . . . . . . . . . . . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 6 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 2 . 1 . . 1 . . . . 1 . . 5 . . . 7 . 1 1 4 1 Parts Lost 67 | . . 1 . . . 3 1 . . 2 . 6 1 . . 1 . . 1 2 . 14 3 32 Power 6 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . 3 Propulsion 18 | . . . . . . . . . . 1 . 3 . . . . . . . 1 . 2 3 8 Utility 31 | . . 1 . . . . 1 . . 1 . 3 1 . . . . . 1 . . 9 . 14 Weapon 12 | . . . . . . 2 . . . . . . . . . 1 . . . 1 . 1 . 7 Highest Loss Streak 19 | . . 1 . . . 2 1 . . 2 . 3 1 . . 1 . . 1 1 . 6 2 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 11 | 3 11 14 15 15 15 14 14 14 14 14 14 13 8 7 7 8 6 6 6 5 7 7 7 5 Power 1 | . 1 1 3 3 3 3 2 2 2 2 2 1 1 1 1 1 . . . . . . 1 . Propulsion 3 | 2 6 5 3 3 2 1 2 4 4 3 3 5 2 2 2 2 2 1 2 3 1 3 1 . Utility 4 | . 1 4 5 4 4 6 7 6 6 6 6 4 2 3 3 3 2 3 2 . 4 2 4 4 Weapon 1 | . 1 3 4 4 4 2 1 1 1 1 1 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . 15 . . . 2 3 . . 1 1 6 . . 1 . 1 . 2 . 1 . . . Power 4 | . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 12 | . . 7 . . . . 1 . . 1 1 1 . . . . 1 . . . . . . . Utility 10 | . . 3 . . . . 2 . . . . 3 . . 1 . . . . . 1 . . . Weapon 6 | . . 2 . . . 2 . . . . . . . . . . . . 2 . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 87 88 94 100 90 95 94 100 92 85 88 86 88 87 82 84 90 94 86 76 73 89 75 Engine 4 | . 14 11 11 11 11 6 . 7 7 7 6 4 . . . . . . . . . . . . Core 1 | . . . . . . 2 6 . . . . . 5 5 2 . 5 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 5 5 8 9 4 4 7 6 Treads 13 | . 25 22 22 22 22 27 30 30 30 24 20 19 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 17 17 17 17 15 21 21 20 . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . 1 14 15 20 15 Device 12 | . . . . 5 11 5 5 9 15 8 6 12 27 29 26 23 21 15 14 14 16 17 23 22 Storage 8 | . 14 11 11 11 11 9 7 7 7 12 13 9 5 5 7 6 5 5 5 9 4 4 4 4 Processor 9 | . . 7 11 11 11 17 15 15 15 15 19 12 . . . . . 5 5 5 4 4 12 13 Hackware 4 | . . . . . . . . . . . . . 4 5 5 5 9 10 13 16 19 14 5 4 Protection 6 | . 7 13 11 11 11 4 12 7 7 7 6 5 6 5 4 9 10 10 5 . . . . . Energy Gun 5 | . 10 . . . . . . . . . . 11 14 13 11 11 10 10 10 6 12 8 8 6 Ballistic Gun 7 | . 17 22 22 22 16 12 12 7 7 7 8 2 . . . . . . . . . . . 1 Launcher 1 | . . . . . 5 5 2 7 7 7 3 . . 2 5 . . . . . . . . . Peak Build Rating 178 | 6 8 24 24 30 26 29 34 35 35 38 45 75 86 86 93 93 99 104 123 127 133 141 174 178 Average Rating 66 | 4 7 17 24 25 25 26 31 33 35 34 43 62 83 84 87 85 95 100 109 111 126 120 163 141 On Entrance 63 | . 6 8 24 24 26 25 28 32 35 35 38 45 71 84 83 93 84 98 104 119 100 133 114 169 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . 11 . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 32 47 37 39 38 38 55 49 49 55 60 68 44 46 46 45 54 54 61 54 42 52 73 74 Greatest Support 115 | 20 40 40 40 40 40 80 80 80 80 80 60 115 48 48 48 48 58 58 72 63 52 52 73 72 Greatest Overweight (x) 2 | . . 1 . . . . . . . . . 2 . . . . . . 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 14 15 15 15 15 15 15 15 15 15 15 14 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | 6 15 15 15 15 15 15 15 15 14 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 11 | 4 12 14 15 15 14 14 14 14 14 14 14 14 7 7 7 7 7 7 7 7 7 7 7 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 6 15 15 15 15 15 15 15 14 14 15 15 8 8 7 8 8 8 8 8 5 8 8 8 2 Class Distribution -------------------- 40% | Mutant 11% | Skirmisher 8% | Scavenger-Mutant 7% | Tank 7% | Hacker-Tank 5% | Hacker-Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Tank | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Armory Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Matter Collected 4255 | 231 104 805 . . 198 232 107 . . 366 105 398 152 122 . 136 14 42 274 . 30 170 488 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5424 | . 191 1148 . . 237 392 404 . . 198 105 760 219 191 . 52 14 . 386 . 69 185 386 487 Parts 297 | . 10 56 . . 24 24 20 . . 10 1 30 16 15 . 9 5 . 10 . 4 11 13 39 Haulers Intercepted 7 | . 1 2 . . . . . . . . 1 2 . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 8 . . 21 14 . 6 . . . 1 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 115 | . 4 23 . . 14 9 6 . . 11 . 9 8 8 . 7 . . 6 . . 1 5 4 Guns 72 | . 4 23 . . 9 5 2 . . 1 . 9 5 3 . 2 . . 4 . . . 1 4 Cannons 7 | . . . . . . . . . . . . . . . . . . . 2 . . 1 4 . AOE 36 | . . . . . 5 4 4 . . 10 . . 3 5 . 5 . . . . . . . . Classes Destroyed 18 | . 2 5 . . 1 . 4 . . 1 . 1 . . . 1 . . 2 . . 1 . . Worker 4 | . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . Builder 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 1 2 . . . . . . . . 1 2 . . . . . . . . . . 1 . Recycler 4 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 8 | . . 2 . . . . . . . . . . . . . . . . . . 1 2 1 2 Swarmer 38 | . . 6 . . 11 . . . . 5 . . 5 4 . 5 . . . . . . 2 . Grunt 38 | . 4 7 . . 3 7 3 . . 3 . 5 . 4 . . . . 2 . . . . . Brawler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Duelist 5 | . . 2 . . . 1 . . . 1 . . . . . . . . 1 . . . . . Sentry 15 | . . 8 . . . 1 2 . . 1 . 2 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 11 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . 3 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 1 8 . . 4 8 6 . . 4 1 4 5 8 . 5 1 . 2 . 2 1 3 3 Combat Bots Only 8 | . 1 5 . . 4 8 5 . . 4 . 4 5 8 . 5 . . 2 . . 1 3 3 Max Kills in Single Turn 4 | . 1 2 . . 2 3 1 . . 4 1 1 4 3 . 2 1 . 1 . 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 1 . . 4 . . 3 2 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Hostile Shots Fired 1622 | . 21 126 . . 60 56 62 . . 43 . 120 43 35 . 19 . . 71 34 4 349 25 554 Missed 760 | . 5 30 . . 15 12 29 . . 14 . 39 27 15 . 7 . . 37 21 3 234 11 261 Hits 862 | . 16 96 . . 45 44 33 . . 29 . 81 16 20 . 12 . . 34 13 1 115 14 293 Melee 8 | . . 4 . . . . . . . . . . . . . . . . . . . 3 1 . Projectile 854 | . 16 92 . . 45 44 33 . . 29 . 81 16 20 . 12 . . 34 13 1 112 13 293 AOE 15 | . . . . . . . . . . . . 1 . . . . . . 8 . . 6 . . Critical Strikes 27 | . . 3 . . . 1 . . . 2 . 3 1 . . 1 . . . . 1 6 1 8 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 1 5 1 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 15759 | . 174 1326 . . 416 806 503 . . 534 . 1535 361 350 . 192 . . 544 190 114 2406 760 5548 Core 3134 | . 21 85 . . 80 110 97 . . 71 . 210 48 49 . 15 . . 18 13 . 559 143 1615 Absorbed by Shields 193 | . . . . . . . . . . . . . . . . . . . 89 70 . 34 . . Redirected to Shielding 190 | . . . . . . . . . . . . . . . . 80 . . . . . 110 . . Ignored by Resistances 176 | . . . . . . . . . . . . . . . . . . . . . . 176 . . Regen/Repaired (Parts) 209 | . . . . . . . . . . . . . . . . . . . 17 . . . 192 . Core Remaining (%) 81 | 100 91 . . . 58 80 . . . 76 100 . . . . 61 . . . 97 . 57 90 . Volleys Fired 355 | . 20 79 . . 18 16 25 . . 16 13 33 10 11 1 8 1 . 21 2 4 14 27 36 Largest 3 | . 2 2 . . 2 2 2 . . 2 2 3 3 3 3 3 2 . 3 2 3 3 3 3 Hottest 279 | . 70 50 . . 53 59 64 . . 69 60 195 195 195 169 169 130 . 211 130 240 240 279 199 Shots Fired 782 | . 40 158 . . 36 31 42 . . 26 23 92 28 30 3 18 2 . 57 4 12 30 77 73 Gun 680 | . 40 158 . . 30 28 34 . . 16 23 90 25 24 2 15 2 . 36 4 12 18 50 73 Cannon 59 | . . . . . . . . . . . . . . . . . . . 21 . . 11 27 . Launcher 43 | . . . . . 6 3 8 . . 10 . 2 3 6 1 3 . . . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 340 | . 23 158 . . 30 28 34 . . 16 23 8 . . . . . . . . . . . 20 Thermal 378 | . 17 . . . . . . . . . . 82 25 24 2 15 2 . 36 4 12 29 77 53 Explosive 42 | . . . . . 6 3 8 . . 10 . 2 3 6 1 3 . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . 21 . . 1 . . Robot Hit Streak 21 | . 9 21 . . 8 19 13 . . 10 10 10 3 6 . 5 4 . 12 3 4 7 11 10 Robot Miss Streak 5 | . 3 4 . . 2 1 2 . . 3 3 4 2 5 . 3 . . 3 1 5 1 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . 1 . . 3 . . . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 511 | . 30 111 . . 22 26 30 . . 17 17 64 12 15 . 8 2 . 39 3 6 23 47 39 Core Hits 266 | . 10 41 . . 20 19 27 . . 23 3 28 11 14 . 6 1 . 18 2 3 11 11 18 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Critical Parts Destroyed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 12 | . 2 1 . . . . . . . . 1 4 . . . . . . . . . 1 . 3 Burn 6 | . 2 . . . . . . . . . . 4 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15775 | . 361 1831 . . 752 716 1241 . . 1230 401 1967 719 995 . 622 49 . 910 76 183 839 1692 1191 Guns 9938 | . 361 1831 . . 268 379 432 . . 139 401 1727 345 330 . 155 49 . 703 76 183 380 988 1191 Cannons 1277 | . . . . . . . . . . . . . . . . . . . 207 . . 366 704 . Explosions 4505 | . . . . . 465 337 809 . . 1091 . 204 374 665 . 467 . . . . . 93 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 55 | . . . . . 19 . . . . . . 36 . . . . . . . . . . . . Kinetic 3890 | . 202 1831 . . 268 379 432 . . 139 401 138 . . . . . . . . . . . 100 Thermal 7118 | . 159 . . . . . . . . . . 1589 345 330 . 155 49 . 703 76 183 746 1692 1091 Explosive 4412 | . . . . . 465 337 809 . . 1091 . 204 374 665 . 467 . . . . . . . . Electromagnetic 300 | . . . . . . . . . . . . . . . . . . . 207 . . 93 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 . . . . . 1 1 1 . . 2 3 3 3 3 . . . . . 8 . . Average Corruption 2 | . 2 . . . . . 1 1 1 . . 1 2 3 3 3 . . . . . 7 . . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 Effects 38 | . . . . . . . 1 . 2 . . . 11 6 5 5 . . . . . 8 . . Message Errors 7 | . . . . . . . . . . . . . 2 1 2 1 . . . . . 1 . . Matter Fused 13 | . . . . . . . 1 . . . . . 4 1 1 1 . . . . . 5 . . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 2 1 . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 291 | . . . . . 9 4 58 . . 47 . . . 19 . 15 . . . . . 30 109 . Projectiles 139 | . . . . . . . . . . . . . . . . . . . . . . 30 109 . Explosions 152 | . . . . . 9 4 58 . . 47 . . . 19 . 15 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Impact 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . . . . . 32 14 219 . . 61 . . . . . . . . . . . 11 . . Shots 10 | . . . . . 1 1 4 . . 3 . . . . . . . . . . . 1 . . Rammed 6 | . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Targets Rammed 6 | . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | . 120 167 . . 6 14 39 . . 72 24 479 203 186 211 96 54 42 366 32 139 333 402 310 Average Temperature 91 | . 46 43 . . 3 4 11 . . 22 10 124 52 61 84 28 29 21 155 24 57 92 128 92 Received Heat Transfer 2184 | . 96 429 . . 36 387 57 . . 195 . 639 36 99 . . . . 15 33 9 90 18 45 Effects 12 | . . . . . . . . . . . . 7 . . . . . . 5 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 9 | . . . . . . . . . . . . 5 . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 3 . . . . . . . . . . 2 . . . . . . 2 . . 3 7 . Heat Transferred 9451 | . 629 . . . . . . . . . . 2516 444 481 . 222 74 . 961 111 259 814 1741 1199 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Maximum Alert Level 2 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 1 . Low Security (%) 91 | 100 100 91 100 . 100 86 100 . . . 100 100 . . . . . . . . 100 71 82 100 Level 1 7 | . . 8 . . . 13 . . . . . . . . . . 100 . . . . 23 17 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . 5 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 461 | . 40 243 90 . 166 229 199 . . . 25 137 . . . . 331 . . . 15 461 239 118 Initial 331 | . . . 90 . . 39 78 . . . 25 . . . . . 331 . . . . 2 237 81 Average 68 | . 7 102 87 . 65 70 54 . . . 1 31 . . . . 289 . . . 2 107 148 37 Influence Increases 5108 | . 98 671 . . 406 311 303 . . 250 7 304 270 195 . 210 305 . 391 90 82 702 280 233 Destroy 0b10 Robot/C 2360 | . 80 460 . . 280 180 120 . . 220 . 180 160 160 . 100 . . 220 . . 20 100 80 Destroy 0b10 Robot/NC 155 | . 5 25 . . 5 . 30 . . . 5 15 . . . 10 5 . . . 10 15 15 15 Destroy Leader 480 | . 12 138 . . 40 40 30 . . 30 2 64 20 20 . 10 . . . . 2 14 34 24 Allied During Kill 81 | . . . . . . . . . . . . . . . . . . . 81 . . . . . Successful Hack 79 | . . . . . . 14 . . . . . . . . . . . . . . 40 2 17 6 Disable Machine 120 | . . . . . 15 15 60 . . . . 15 . . . . . . . . . . 15 . Destroy Structure 183 | . 1 3 . . 36 17 63 . . . . 30 . . . . . . . . . 6 24 3 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . 15 . . 45 Lose Combat Pursuer 1290 | . . 45 . . 30 45 . . . . . . 90 15 . 90 . . 90 90 15 645 75 60 Influence Decreases 5108 | . 98 440 151 80 304 240 293 78 105 208 49 225 263 127 154 160 109 102 338 287 78 253 596 370 Entered New Map 1496 | . . . 141 80 . 63 95 68 105 . 17 . 30 17 154 . 19 92 144 197 . 2 216 56 Time Decay 3073 | . 98 430 10 . 304 147 188 10 . 188 32 165 223 110 . 150 90 10 84 80 78 131 350 195 Lost Part 439 | . . 10 . . . 30 10 . . 20 . 60 10 . . 10 . . 10 10 . 120 30 119 Lost Ally 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . Squads Dispatched 28 | . 2 1 . . 1 4 2 . . . 1 4 . . . . . . . . 2 5 2 4 Investigation 6 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 2 1 . Extermination 7 | . . . . . . . 1 . . . 1 1 . . . . . . . . 1 1 . 2 Reinforcement 13 | . 2 1 . . 1 1 1 . . . . 2 . . . . . . . . . 2 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Distress Signals 11 | . . 2 . . . 2 . . . . . 1 . . . . . . 1 . . 2 3 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 295 | . 9 33 . . 13 17 8 . . 11 1 13 16 8 . 12 . . 48 6 4 60 15 21 Peak Tracking Total 22 | . 2 5 . . 4 10 5 . . 4 1 4 7 4 . 5 . . 16 3 2 22 7 7 Tactical Retreats 33 | . . 2 . . 1 1 1 . . . . 2 2 1 . 4 . . 2 2 1 9 2 3 ECM-based Alert Blocks 8 | . . . . . . . 4 . . . . 2 . . . 1 . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Traps Triggered 11 | . 1 2 . . . 2 . . . . . 1 1 . . . . . . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Machines Disabled 8 | . . . . . 1 1 4 . . . . 1 . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Machines Accessed 51 | . 2 3 . 1 . 2 . . 4 . 1 1 1 . 9 1 1 . 2 . 7 4 5 7 Terminals 19 | . 2 2 . . . 1 . . . . 1 1 . . . 1 . . . . 3 4 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Recycling Units 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Total Hacks 180 | . 4 6 . 1 . 4 . . 27 . 2 2 1 . 48 1 2 . 3 . 40 12 14 13 Successful 126 | . 1 4 . 1 . 2 . . 27 . . . 1 . 48 1 1 . 3 . 25 4 5 3 Failed 53 | . 3 2 . . . 2 . . . . 2 2 . . . . 1 . . . 14 8 9 10 Catastrophic 10 | . . . . . . . . . . . . 1 . . . . . . . . 4 2 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 26 | . 2 1 . 1 . . . . . . . 2 . . . . . . 1 . 12 6 . 1 Terminals 57 | . 4 4 . . . 3 . . . . 2 2 . . . 1 . . . . 19 12 6 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 1 Recycling Units 10 | . . 2 . . . . . . . . . . . . . . . . . . 5 . . 3 Scanalyzers 13 | . . . . . . 1 . . . . . . . . . . . . . . 12 . . . Garrison Access 11 | . . . . . . . . . . . . . . . . . 2 . . . . . 5 4 Terminal Hacks 103 | . . 2 . 1 . 1 . . 27 . . . 1 . 48 1 . . 3 . 11 4 3 1 Record 61 | . . . . 1 . . . . 11 . . . . . 36 1 . . 2 . 7 . 2 1 Part Schematic 13 | . . . . . . . . . 9 . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . 1 . . . . . . 3 . . . . . 4 . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . . 2 . . . . . . . . . . . . . . . . . . 5 . . 1 Recycle Component 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Process 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 9 | . . . . . . 1 . . . . . . . . . . . . . . 8 . . . Insert Component 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 3 . . . 2 . . . . 1 1 . . . . . . . . 6 3 4 7 Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 9 . . . . . 4 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Recycled Matter 208 | . . 156 . . . . . . . . . . . . . . . . . . 52 . . . Retrieved Matter 52 | . . . . . . . . . . . . . . . . . . . . . 52 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Total Allies 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Largest Group 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Highest-Rated Group 287 | . . . . . . . . . . . . . . . . . . . 287 . . . . . Highest-Rated Ally 68 | . . . . . . . . . . . . . . . . . . . 68 . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . . Total Damage 1896 | . . . . . . . . . . . . . . . . . . . 1896 . . . . . Kills 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Active Infowar (turns) 8734 | . . 896 24 507 872 549 703 33 156 1166 518 789 559 170 . 20 . . . . 396 177 737 462 Optics 6006 | . . 896 24 507 872 549 703 33 156 1166 518 582 . . . . . . . . . . . . A.S.S. 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Terrain 2504 | . . . . 255 872 343 . . . . . . 559 170 . . . . . . . . 305 . Cloaking 1501 | . . . . . . . . . . . . . . . . . . . . . 396 175 602 328 Jamming 392 | . . . . . . . . . . . . . . . . . . . . . . . . 392 ECM 3290 | . . . . . . . 597 33 156 1166 518 789 . . . 20 . . . . . . . 11 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . . 1 1 . 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Turns Passed 12417 | 115 466 1289 24 507 872 549 703 33 156 1166 518 854 595 233 177 304 195 36 906 293 540 483 783 620 Spaces Moved 13147 | 73 242 522 15 297 436 260 301 19 95 668 277 463 1092 380 231 544 341 72 1299 448 1250 782 1624 1416 Core 35 | 4 . . . . . . . . . . . . . . . . . . . . . . . 31 Treads 3397 | . 215 522 15 297 436 260 301 19 95 668 277 292 . . . . . . . . . . . . Legs 205 | 69 27 . . . . . . . . . . 52 . . . . . . . . . . . 57 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4456 | . . . . . . . . . . . . 119 1092 380 231 544 341 72 1299 378 . . . . Flight 5054 | . . . . . . . . . . . . . . . . . . . . 70 1250 782 1624 1328 Fastest Speed 26 | 50 120 160 170 170 170 165 165 165 165 165 166 48 48 48 48 48 40 40 40 32 32 33 26 26 Average Speed 73 | 116 155 182 170 170 170 169 165 165 165 165 166 148 48 48 48 48 46 40 42 50 33 34 29 30 Slowest Speed 250 | 120 160 240 170 170 170 170 165 165 165 166 166 250 48 48 48 48 48 40 102 124 35 36 113 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . . . . . 1 . 1 5 15 7 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 41 | 5 40 50 5 68 83 25 8 7 76 80 7 8 87 54 62 70 5 11 79 73 15 50 38 27 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . . 1 . . . . 1 . . . 1 1 3 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 17 | . . . . . 1 . . . . 4 . . 4 3 . 2 . 1 . 2 . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . Terrain Destroyed 495 | . . . . . 63 37 66 . . 118 . 24 36 67 17 52 . . 1 . . 3 11 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . . 4 1 . . 2 . . 1 . . 3 11 . AOE 473 | . . . . . 63 37 66 . . 118 . 20 35 67 17 50 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Res Acc Total 15171 | 100 291 737 14 298 530 339 473 21 94 704 316 559 1138 405 295 569 376 79 1623 513 1362 960 1849 1526 Wait 1087 | 16 14 59 . . 68 38 129 2 . 11 17 12 22 3 49 13 17 3 196 50 75 103 156 34 Move 13073 | 72 241 521 14 296 435 259 300 18 94 667 276 462 1091 379 230 543 340 71 1296 447 1247 771 1600 1403 Hop 21 | . . . . . . . . . . . . . . . . . . . 1 . 1 5 8 6 Pick Up 113 | 6 8 21 . . 2 6 8 . . 3 2 7 2 2 2 1 7 2 12 . 9 4 7 2 Fast Attach 123 | 6 3 12 . 1 . 5 1 . . 1 . 13 2 . 5 . . 1 15 1 8 19 16 14 Attach 67 | . . 1 . . 2 3 3 1 . . 2 4 1 2 . 1 5 . 6 4 6 8 7 11 Detach 43 | . 2 2 . . . 2 . . . . . 4 . . 2 . 1 . 5 4 4 5 4 8 Swap 51 | . 2 7 . 1 . 4 . . . 2 3 5 5 1 . 1 1 . 5 . . 3 6 5 Drop 170 | . 1 35 . . 2 6 7 . . 4 3 16 3 3 5 1 4 2 30 5 8 10 18 7 Fire 355 | . 20 79 . . 18 16 25 . . 16 13 33 10 11 1 8 1 . 21 2 4 14 27 36 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . Rewire 44 | . . . . . . . . . . . . . 2 4 1 1 . . 36 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 11) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x2 1091 | -9/Materials | Discovered new exit (range 14) 1176 | -9/Materials | Discovered new exit (range 6) 1840 | -9/Materials | Discovered new exit (range 17) 1871 | -9/Materials | Entered Mines 1888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1888 | -9/Mines | Discovered new exit (range 5) 1895 | -9/Mines | Entered Exiles 1936 | -9/Exiles | Met 8R-AWN 1965 | -9/Exiles | Met EX-HEX 2016 | -9/Exiles | Met EX-BIN 2040 | -9/Exiles | Aligned with FarCom system 2042 | -9/Exiles | Given EX-Vault access code 2113 | -9/Exiles | Opened EX-Vault 2135 | -9/Exiles | Found Prototype Device 2135 | -9/Exiles | Identified Skeleton Box 2176 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2220 | -9/Exiles | Met EX-DEC 2257 | -9/Exiles | Learned location of Zion (-6) 2380 | -9/Exiles | Discovered new exit (range 14) 2402 | -9/Exiles | Left Exiles lab with Skeleton Box 2402 | -9/Exiles | Entered Mines 2700 | -8/Mines | Build established: Skirmisher 3249 | -8/Mines | Discovered new exit (range 17) 3274 | -8/Mines | Entered Materials 3274 | -8/Materials | Evolved 2 slots: Propulsion x2 3643 | -8/Materials | Garrison activated, responded to threat 3673 | -8/Materials | Discovered new exit (range 12) 3709 | -8/Materials | Destroyed 8 combat bots 3823 | -8/Materials | Entered Factory 3823 | -7/Factory | Evolved 2 slots: Utility x2 4044 | -7/Factory | Build established: Scavenger-Mutant 4286 | -7/Factory | Discovered new exit (range 18) 4526 | -7/Factory | Entered Lower Caves 4546 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4559 | -7/Lower Caves | Entered Data Miner 4559 | -7/Data Miner | Discovered new exit (range 6) 4588 | -7/Data Miner | Met Data Miner 4627 | -7/Data Miner | Learned location of Section 7 (-2) 4627 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4654 | -7/Data Miner | Received God Mode back door access code from Data Miner 4715 | -7/Data Miner | Entered Proximity Caves 4739 | -6/Proximity Caves | Build established: Mutant 4892 | -6/Proximity Caves | Learned location of 1 exit from Factory 5691 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5852 | -6/Proximity Caves | Discovered new exit (range 18) 5881 | -6/Proximity Caves | Entered Factory 5881 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5882 | -6/Factory | Identified exit to Lower Caves 6121 | -6/Factory | Discovered new exit (range 17) 6399 | -6/Factory | Entered another Factory area 6399 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6727 | -5/Factory | Incoming investigation squad redirected 6836 | -5/Factory | Spotted B-75 Beast 7038 | -5/Factory | Destroyed B-75 Beast 7048 | -5/Factory | Lost 3 parts (1n2u) 7107 | -5/Factory | Lost 3 parts (2n1u) 7222 | -5/Factory | Discovered new exit (range 12) 7253 | -5/Factory | Entered Upper Caves 7255 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7261 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7265 | -5/Upper Caves | Encountered a Warlord checkpoint 7313 | -5/Upper Caves | Learned location of Armory (-3) 7319 | -5/Upper Caves | Spotted B-75 Beast 7685 | -5/Upper Caves | Build established: Tank 7837 | -5/Upper Caves | Discovered new exit (range 7) 7848 | -5/Upper Caves | Entered another Upper Caves area 7849 | -5/Upper Caves | Encountered a Warlord checkpoint 7922 | -5/Upper Caves | Destroyed 8 combat bots 8050 | -5/Upper Caves | Discovered new exit (range 5) 8081 | -5/Upper Caves | Entered Zhirov 8081 | -5/Zhirov | Discovered new exit (range 3) 8105 | -5/Zhirov | Met Zhirov 8116 | -5/Zhirov | Learned location of Quarantine (-2) 8116 | -5/Zhirov | Learned location of Testing (-3) 8116 | -5/Zhirov | Learned location of Command (-1) 8127 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8137 | -5/Zhirov | Found Alien Artifact 8137 | -5/Zhirov | Identified Transdimensional Reconstructor 8137 | -5/Zhirov | Warped through subspace 8237 | -5/Zhirov | Found Alien Artifact 8258 | -5/Zhirov | Entered Proximity Caves 8260 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 8260 | -4/Proximity Caves | Spotter reported a threat 8261 | -4/Proximity Caves | Spotter reported a threat 8348 | -4/Proximity Caves | Learned Research garrison access intel 8367 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8547 | -4/Proximity Caves | Discovered new exit (range 8) 8562 | -4/Proximity Caves | Entered Factory 8562 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8666 | -4/Factory | Discovered new exit (range 5) 8757 | -4/Factory | Entered Upper Caves 8758 | -4/Upper Caves | Encountered a Warlord checkpoint 8773 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8793 | -4/Upper Caves | Entered Warlord 8872 | -4/Warlord | Found Prototype Energy Gun 9023 | -4/Warlord | Found Prototype Device 9023 | -4/Warlord | Identified Minesniffer Drone Bay 9043 | -4/Warlord | Opened Warlord's prototype stash 9057 | -4/Warlord | Found Prototype Device 9057 | -4/Warlord | Identified Exp. Focal Shield 9059 | -4/Warlord | Found Prototype Processor 9059 | -4/Warlord | Identified Exp. Target Analyzer 9062 | -4/Warlord | Found Prototype Hackware 9062 | -4/Warlord | Identified Ghost Barrier 9085 | -4/Warlord | Build established: Hacker-Tank 9193 | -4/Warlord | Visited the Vortex Lab 9214 | -4/Warlord | Warlord's base attacked by MAIN.C 9325 | -4/Warlord | Met Warlord 9486 | -4/Warlord | Warlord forces counterattacked 9544 | -4/Warlord | Spotted Striker 9577 | -4/Warlord | Spotted Executioner 9577 | -4/Warlord | Spotted Striker 9586 | -4/Warlord | Destroyed Executioner 9612 | -4/Warlord | Lost 13 allies 9626 | -4/Warlord | Spotted Executioner 9626 | -4/Warlord | Spotted Executioner 9692 | -4/Warlord | Discovered new exit (range 15) 9699 | -4/Warlord | Entered Proximity Caves 9711 | -3/Proximity Caves | Lost 17 allies 9811 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9991 | -3/Proximity Caves | Discovered new exit (range 5) 9992 | -3/Proximity Caves | Entered Research 9992 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9993 | -3/Research | Identified exit to Testing 9994 | -3/Research | Loaded intel: 4 garrison access locations 10027 | -3/Research | Found Quantum Capacitor 10216 | -3/Research | Identified Integrated Reactor 10256 | -3/Research | Central database locked down 10381 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 10511 | -3/Research | Discovered new exit (range 10) 10526 | -3/Research | Build established: Hacker-Skirmisher 10532 | -3/Research | Entered Armory 10672 | -3/Armory | Spotted B-86 Titan 10771 | -3/Armory | Found Gamma Bomb Array 10774 | -3/Armory | Found Gamma Bomb Array 10847 | -3/Armory | Lost 5 parts (1p3u1w) 10866 | -3/Armory | Found Prototype Device 10866 | -3/Armory | Identified Active Sensor Suite 10990 | -3/Armory | Identified exit to Research 10996 | -3/Armory | Lost 6 parts (1p1n4u) 11015 | -3/Armory | Entered Research 11015 | -2/Research | Warlord forces began assault on 0b10 11015 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11036 | -2/Research | Discovered new exit (range 14) 11125 | -2/Research | Research machine network offline 11131 | -2/Research | Discovered new exit (range 21) 11177 | -2/Research | Met up with Warlord 11282 | -2/Research | Found Prototype Device 11282 | -2/Research | Identified Exp. EM Disruption Field 11339 | -2/Research | Spotted Striker 11346 | -2/Research | Build established: Hacker-Scout 11567 | -2/Research | Borebot progress halted 11588 | -2/Research | Spotted B-90 Cyclops 11634 | -2/Research | Spotted Executioner 11634 | -2/Research | Spotted Striker 11702 | -2/Research | Build established: Sprinter 11733 | -2/Research | Borebot progress halted 11735 | -2/Research | Met DD-05H 11735 | -2/Research | Spotted Executioner 11737 | -2/Research | Discovered new exit (range 16) 11759 | -2/Research | Crushed by falling debris 11789 | -2/Research | Lost 3 allies 11798 | -2/Research | Entered Access 11798 | -1/Access | Evolved 2 slots: Utility x2 12047 | -1/Access | Build established: Scavenger-Sprinter 12047 | -1/Access | Spotted B-99 Colossus 12216 | -1/Access | Spotted B-99 Colossus 12217 | -1/Access | Spotted B-99 Colossus 12291 | -1/Access | Lost 11 parts (1p2n6u2w) 12333 | -1/Access | Core integrity fell below 50% 12381 | -1/Access | Core integrity fell below 20% 12399 | -1/Access | Lost 19 parts (2p6n7u4w) 12418 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 12387_ Penetrated by Slug. 12387_ Slug penetrates Terminal. 12388_ Penetrated by Slug. 12388_ Slug penetrates Terminal. 12390_ Terminal collapses. 12390_ Terminal disabled. 12391_ Slug penetrates Wall. 12391_ Penetrated by Slug. 12394_ Slug penetrates Wall. 12395_ Penetrated by Slug. 12395_ Slug penetrates Wall. 12413_ U-05 Engineer builds a Wall. 12414_ Acquired 4 matter. 12415_ Penetrated by Slug. 12415_ U-05 Engineer destroyed. 12415_ Slug penetrates Wall. 12418_ Penetrated by Slug. 12418_ Slug penetrates Wall. 12418_ Slug penetrates Terminal. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????# """"" """ # | | ????????????????????????????????# """"" """ # | | ????????????????????????????????# """"" " # | | ????????????????????????????????# """"" # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????#######+#+###+#### | | ?????????????????????????############## + | | ?????????????????????????# # # | | ?????????????????????????# # # """ | | ?????????????????????????# # + """ | | ?????????????????????????# # # """ | | ???????????????##????????# " # # "S | | ???????????????# ######### """" ! # # "" | | ???????????????# ## """"" # # "" | | ???????????????# ## """"" # # | | ???????????????#" ## """" *# # | | ???????????????#"" ## " # # | | ???????????????#"" ## # # | | ???????????????#"" ## # ###+### | | ???????????????#"" ##########+#### ### ### | | ???????????????#"T ; | | ???????????????#"" + = | | ???????????????#""% % #| | | ???????????????#"" ; = BB | | ???????????????#" Y %@ BB;;;########### | | ???????????????#" ; RBB;###?????????? | | ???????????????# ; ;;;##; BB####?????????? | | ???????????????# # ### #?????????? | | ???????????????# # #?# #?????????? | | ???????????????# ! # #?# #?????????? | | ???????????????# # #?# % % #?????????? | | ???????????????####+##### #?# #?????????? | | ??????????????????# #???# #?# #?????????? | | ??????????????????# #???# #?# % #?????????? | | ??????????????????# #####h#?#" """"""""#?????????? | | ??????????????????# h #?# "?????????????????? | | ??????????????????#########?#" "?????????????????? | | ????????????????????????????#" """"""""#?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????#%%"""""" #?????????? | | ????????????????????????????# "????" #?????????? | | ????????????????????????????# %"????" #?????????? | | ????????????????????????????#! "????" #?????????? | | ????????????????????????????# %"????" #?????????? | | ????????????????????????????# %"""""" #?????????? | | ????????????????????????????#% #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????""""""""""""?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 59 Energy Capacity 985 Matter Stores 300 Matter Capacity 600 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 Corruption Block 20 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 6 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Diametric Drive | -3/Research | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Impulse Thruster Array | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Quantum Rifle | -3/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- 20k Club A Powerful Ally? Alien Tech All-out Warlord Armchair Analyst Charge!!! DATA ERROR: Steam Global Achievement% Dodgeball, But With Guns Doshington Fancy Inventory For Emergencies Only Heavy Suspicion Hydra I Have A Map? I Laugh At Your Crits Item+ Look Less Dangerous Next Time Ooh, Shiny! Organ Harvest Overwhelming Plot Armor Reappropriation Resistances Are Futile Sixth Sense Some Acronyms Are Better Than Others Spot Them First Subspace Traveler The Science Guy There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed ZipRingAxe Manual? 0 Play Time 04:28:44 Cumulative 59.3 hours Start 2025.10.28 @ 19:58:18 End 2025.12.21 @ 13:51:36 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34f70ebe-3ec4-4012-ac4a-633f37b6853a