Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 06:53:53 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (214) 214 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 1730 Bonus ------- Follower Combat Kills 139 Friendly Fire -3 Cogmind --------- Core Integrity 307/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- EM Shotgun Katana > --- INVENTORY (8) ---- Cooled Ion Engine EM Shotgun Particle Gun Spread Laser Assault Rifle Assault Rifle Battle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Katana > --- INVENTORY -------- EM Shotgun EM Shotgun Spread Laser Spread Laser Assault Rifle Assault Rifle Battle Cannon [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 22 | 7 5 2 1 7 Power 6 | 2 . 1 . 3 Engine 5 | 2 . . . 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 4 1 1 3 Energy Gun 7 | . 4 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 88 100 77 88 Engine 5 | . 14 . . 10 Core 7 | . . 13 11 . Leg 27 | . 28 28 22 33 Device 10 | . 3 14 11 11 Storage 13 | . 14 14 11 11 Energy Gun 21 | . 18 28 17 15 Ballistic Gun 2 | . 9 . . . Slashing Weapon 1 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 20 | 14 17 17 17 20 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 5 6 8 8 Average Carried 5 | . 2 5 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 4 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 420 | 150 72 41 87 70 Remotely . | . . . . . Salvage Created 285 | . 72 23 146 44 Parts 19 | . 6 1 11 1 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 5 | . 1 1 3 . Guns 5 | . 1 1 3 . Classes Destroyed 5 | . 2 . 2 1 Builder 1 | . . . 1 . Hauler 1 | . . . . 1 Watcher 1 | . 1 . . . Grunt 4 | . 1 1 2 . Sentry 1 | . . . 1 . Best Kill Streak 3 | . 2 1 3 1 Combat Bots Only 3 | . 1 1 3 . Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 386 | . 23 94 159 110 Core 105 | . 12 . 43 50 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 95 . . Volleys Fired 20 | . 5 3 9 3 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 90 Shots Fired 37 | . 10 6 15 6 Gun 37 | . 10 6 15 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 25 | . 4 6 15 . Explosive . | . . . . . Electromagnetic 12 | . 6 . . 6 Robot Hit Streak 8 | . 4 6 8 4 Robot Miss Streak 5 | . 5 4 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 33 | . 9 6 11 7 Core Hits 22 | . 6 4 8 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 6 | . . . 1 5 Impact . | . . . . . Slashing 6 | . . . 1 5 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 607 | . 113 70 238 186 Guns 421 | . 113 70 180 58 Cannons . | . . . . . Explosions . | . . . . . Melee 186 | . . . 58 128 Ramming . | . . . . . Kinetic . | . . . . . Thermal 287 | . 37 70 180 . Explosive . | . . . . . Electromagnetic 134 | . 76 . . 58 Impact . | . . . . . Slashing 186 | . . . 58 128 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . . 18 4 Projectiles . | . . . . . Explosions . | . . . . . Melee 22 | . . . 18 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 102 96 239 . Average Temperature 71 | . 42 44 101 . Received Heat Transfer 189 | . 12 51 99 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 457 | . 45 80 332 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 219 | . 69 61 198 219 Initial 83 | . . 26 23 83 Average 73 | . 26 60 136 150 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 88 Level 1 1 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 5 3 9 9 Peak Tracking Total 6 | . 2 3 6 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 14 | . 8 . 3 3 Successful 7 | . 5 . 2 . Failed 7 | . 3 . 1 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 8 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 20 | . . . 12 8 Total Damage 323 | . . . 196 127 Kills 8 | . . . 4 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 756 | 65 173 285 108 125 Spaces Moved 519 | 43 120 221 61 74 Core 19 | 19 . . . . Treads . | . . . . . Legs 500 | 24 120 221 61 74 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 113 120 120 120 120 Slowest Speed 200 | 200 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 25 62 7 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 604 | 59 137 234 79 95 Wait 14 | . 3 5 6 . Move 515 | 42 119 220 60 74 Hop . | . . . . . Pick Up 21 | 8 5 3 2 3 Fast Attach . | . . . . . Attach 8 | 6 1 . . 1 Detach . | . . . . . Swap 14 | 1 4 2 1 6 Drop 6 | 2 . 1 . 3 Fire 20 | . 5 3 9 3 Melee 6 | . . . 1 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Entered Mines 252 | -10/Mines | Escorted by a lone wolf Derelict 272 | -10/Mines | Learned location of Storage (-9) 303 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 304 | -10/Mines | Build established: Mutant 407 | -10/Mines | Learned Materials trap positions 508 | -10/Mines | Discovered new exit (range 10) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Accompanied by 1 ally 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Loaded intel: 13 trap records 546 | -9/Materials | Discovered new exit (range 10) 632 | -9/Materials | Entered Storage 632 | -9/Storage | Accompanied by 1 ally 757 | -9/Storage | Self-destructed Last Messages --------------- 00675_ S-10 Pest destroyed. 00678_ S-10 Pest suffers critical hit (Burn). 00678_ S-10 Pest destroyed. 00682_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. 00686_ Y-45 Defender destroyed. 00688_ Acquired 59 matter. 00701_ Connecting with Door Terminal... 00701_ ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. 00713_ K-01 Serf collects debris. 00724_ Sneak attack on A-02 Transporter. 00724_ Destroyed Ion Engine. 00737_ W-16 Scout sends out distress signal. 00740_ Transfer Shaft disabled. 00744_ 6N-998(g): "Mission, incomplete...*fzzt*" 00744_ 6N-998(g) destroyed. 00750_ A-02 Transporter destroyed. 00752_ Acquired 11 matter. 00754_ R-06 Scavenger collects Imp. Light Cannon. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ?????????????????????#????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? #####+#?????????? | | ????????????????????? ?! #?????? | | ????????????????????? ? """ #?????? | | ????????????????????# #? """ ##????? | | ????????????????????# #? "" "#????? | | ????????????????????# #?? 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