Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 12:41:57 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (103) 515 Value Destroyed (2301) 2301 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (4751) 4751 TOTAL SCORE: 17287 Bonus ------- Follower Combat Kills 151 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 994/1600 Matter 268/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Micro Fission Core Advanced Reaction Control System Transdimensional Reconstructor Vortex Driver (30) Vortex Driver (4) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Fusion Reactor Light Antimatter Reactor Light Quantum Reactor Cooled Nuclear Pulse Thruster Q-thruster Advanced Reaction Control System Transdimensional Reconstructor Vortex Driver Vortex Driver [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Concussive RPG Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . 4 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 1 1 Utility 10 | . . 1 1 2 . . . . . 3 . . . . 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 6 6 19 30 16 1 2 1 . . 5 1 . 1 . 8 . 1 4 . 1 8 14 Power 14 | 1 . 3 2 1 . . . . . 1 1 . . . 1 . . 1 . . 1 2 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . 3 2 1 . . . . . 1 1 . . . 1 . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 41 | 2 2 8 13 5 . 1 . . . 1 . . . . 1 . 1 1 . . 1 5 Treads 19 | 2 . 8 9 . . . . . . . . . . . . . . . . . . . Leg 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 1 5 . 1 . . . 1 . . . . 1 . 1 1 . . 1 5 Utility 38 | 1 1 6 5 6 . 1 . . . 3 . . . . 6 . . 1 . 1 3 4 Device 9 | . . . . 1 . 1 . . . . . . . . 2 . . 1 . . 1 3 Storage 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Hackware 12 | . . 1 1 3 . . . . . 2 . . . . 2 . . . . 1 1 1 Protection 11 | . 1 3 4 . . . . . . 1 . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 2 10 4 1 . 1 . . . . . 1 . . . . 1 . . 3 3 Energy Gun 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . Ballistic Gun 13 | 2 1 2 8 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 1 1 1 . . . . . . 1 . . . . 4 . . . 1 Parts Lost 52 | . 3 4 8 . . . . . . . . . 2 1 5 . 1 . . 2 6 20 Power 5 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 2 Propulsion 20 | . 1 1 4 . . . . . . . . . . . 1 . 1 . . . 1 11 Utility 21 | . . 1 4 . . . . . . . . . 1 1 3 . . . . 1 3 7 Weapon 6 | . 2 1 . . . . . . . . . . 1 . . . . . . 1 1 . Highest Loss Streak 10 | . 3 2 6 . . . . . . . . . 2 1 2 . 1 . . 2 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 7 13 14 10 10 10 10 10 10 8 9 9 9 10 6 6 6 7 10 9 8 9 Power 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 Propulsion 3 | 1 4 5 5 2 3 3 3 3 3 2 3 3 2 2 1 1 1 1 2 2 1 1 Utility 3 | . . 3 4 3 4 5 6 6 6 4 4 4 5 5 2 1 1 1 2 1 . . Weapon 1 | . 1 2 2 2 1 . . . . . . . 1 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 1 6 5 . 3 4 . . . . . 1 1 . . . . . . . . 3 Power 4 | . . 2 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . 1 3 2 . 1 2 . . . . . . 1 . . . . . . . . . Utility 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Weapon 5 | . . 1 2 . 1 1 . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 92 | . 86 97 94 84 100 100 100 100 100 93 100 100 99 88 82 89 89 93 100 93 81 64 Engine 1 | . 14 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 10 8 7 7 7 7 7 7 5 5 5 5 5 5 5 5 4 5 4 4 . Treads 10 | . 15 22 26 1 . . . . . . . . . . . . . . . . . . Leg 3 | . 11 10 4 . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 28 30 30 30 30 30 27 29 29 29 29 26 26 26 28 31 28 28 21 Device 3 | . . . . 4 7 7 7 7 7 5 5 5 5 5 4 10 10 10 10 9 5 8 Storage 7 | . 14 11 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 3 | . . . . 4 7 7 7 7 7 5 5 5 5 5 5 10 10 10 10 9 6 4 Hackware 14 | . . 8 6 12 23 23 23 23 23 25 29 29 29 23 25 21 21 21 21 22 25 19 Protection 7 | . 3 11 17 . . . . . . 3 5 5 5 5 5 5 5 3 5 4 2 1 Energy Gun 1 | . 7 4 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 20 17 16 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 3 . . Special Melee Weapon 1 | . . . . 6 7 7 7 7 7 5 5 5 4 . . . . . . . . . Peak Build Rating 127 | 6 8 16 31 40 44 43 44 44 44 58 59 59 65 53 65 65 67 88 84 87 101 127 Average Rating 38 | 4 6 14 25 31 39 40 43 44 44 53 58 58 58 52 56 65 64 75 84 85 87 95 On Entrance 48 | . 6 8 14 25 40 40 43 44 44 44 58 59 59 53 50 65 65 67 84 84 80 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 13 35 43 34 19 19 20 20 20 23 24 24 24 23 24 24 24 29 28 28 25 48 Greatest Support 82 | 40 40 60 82 82 20 20 20 20 20 25 25 25 25 27 26 26 28 34 34 34 48 55 Greatest Overweight (x) 3 | . . 2 3 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 14 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 6 6 10 10 10 10 10 Average Carried 10 | 3 7 13 14 9 9 9 10 10 10 8 10 9 9 10 6 6 5 7 10 9 8 9 Final Capacity 15 | 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 15 15 10 10 10 10 10 10 10 10 10 10 10 6 6 5 10 10 9 10 5 Class Distribution -------------------- 45% | Hacker-Sprinter 26% | Mutant 22% | Scavenger-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2895 | 221 294 553 1057 187 40 20 . 10 . 27 33 . 2 8 . . 108 94 . . . 241 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4300 | . 634 1559 1457 187 . 96 . . . 27 . . . . . . . 340 . . . . Parts 241 | . 37 104 71 12 . 10 . . . 4 . . . . . . . 3 . . . . Haulers Intercepted 13 | . 2 5 4 1 . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 6 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 61 | . 10 30 21 . . . . . . . . . . . . . . . . . . . Guns 61 | . 10 30 21 . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 6 3 2 . . . . . . . . . . . . . . . . . . . Worker 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 5 4 1 . 1 . . . . . . . . . . . . . . . . Recycler 8 | . 1 2 4 1 . . . . . . . . . . . . . . . . . . Operator 11 | . 2 3 . 3 . 2 . . . 1 . . . . . . . . . . . . Watcher 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Swarmer 21 | . 3 11 7 . . . . . . . . . . . . . . . . . . . Grunt 23 | . 7 11 5 . . . . . . . . . . . . . . . . . . . Brawler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 6 8 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 5 6 2 . 1 . . . . . . . . . . . . . . . . Combat Bots Only 6 | . 4 5 6 . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . 1 . . . 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 803 | . 76 149 209 14 . 1 . . 2 . 1 . 8 26 22 . 4 . 5 4 66 216 Missed 310 | . 21 33 53 11 . 1 . . 2 . 1 . 3 15 15 . 2 . 4 2 29 118 Hits 493 | . 55 116 156 3 . . . . . . . . 5 11 7 . 2 . 1 2 37 98 Projectile 493 | . 55 116 156 3 . . . . . . . . 5 11 7 . 2 . 1 2 37 98 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 15 | . . 3 6 . . . . . . . . . . . . . . . . . 3 3 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7866 | . 648 1335 2192 29 . . . . . . . . 98 91 411 . 42 . 24 50 843 2103 Core 1807 | . 117 223 292 11 . . . . . . . . . . 213 . . . . . 345 606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 404 | . . 51 141 . . . . . . . . . 11 35 13 . 27 . . . 84 42 Regen/Repaired (Parts) 29 | . . . . . . . . . . . . . 7 . . . . . . . . 22 Core Remaining (%) 76 | 100 53 44 46 . . . . . 98 . . . . 100 . . . . 81 100 76 62 Volleys Fired 382 | . 82 156 124 . . . . . . . . . . . . . . . . . 3 17 Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . . . 1 1 Hottest 100 | . 60 60 88 . . . . . . . . . . . . . . . . . 100 100 Shots Fired 732 | . 156 308 248 . . . . . . . . . . . . . . . . . 3 17 Gun 712 | . 156 308 248 . . . . . . . . . . . . . . . . . . . Cannon 20 | . . . . . . . . . . . . . . . . . . . . . 3 17 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | . 122 247 240 . . . . . . . . . . . . . . . . . . 11 Thermal 94 | . 25 61 8 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . 9 . . . . . . . . . . . . . . . . . . . 1 . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . 2 6 Robot Hit Streak 18 | . 9 16 18 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 9 | . 4 4 9 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 4 5 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | . 90 206 170 14 . 6 . . . 2 . . . . . . . 5 . . . . Core Hits 189 | . 31 90 59 2 . 3 . . . 1 . . . . . . . 3 . . . . Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 2 . . . . . . . . . . . . . . . . . . . 1 Destroy 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 110 | . . . . 33 . 17 . 1 4 10 2 . . 3 16 1 1 5 7 7 . 3 Impact 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . 26 . 15 . 1 4 10 2 . . 3 16 1 1 5 7 7 . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 10 | . . . . 6 . 2 . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7115 | . 929 2171 2512 591 . 192 . . . 190 . . . . . . . 430 . . . 100 Guns 5588 | . 905 2171 2512 . . . . . . . . . . . . . . . . . . . Cannons 100 | . . . . . . . . . . . . . . . . . . . . . . 100 Explosions 24 | . 24 . . . . . . . . . . . . . . . . . . . . . Melee 1403 | . . . . 591 . 192 . . . 190 . . . . . . . 430 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4789 | . 676 1668 2445 . . . . . . . . . . . . . . . . . . . Thermal 741 | . 171 503 67 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 82 | . 82 . . . . . . . . . . . . . . . . . . . . . Impact 93 | . . . . 93 . . . . . . . . . . . . . . . . . . Slashing 1310 | . . . . 498 . 192 . . . 190 . . . . . . . 430 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 100 | . . . . . . . . . . . . . . . . . . . . . . 100 Highest Corruption 9 | . . . 2 . . . . . . . . . . . 8 8 9 9 9 . 5 5 Average Corruption 5 | . . . 2 . . . . . . . . . . . 2 8 8 9 9 . 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . 2 . . . . . . . . . . . 3 12 2 4 5 . 1 7 Message Errors 9 | . . . 2 . . . . . . . . . . . 1 3 . . 2 . 1 . Matter Fused 10 | . . . . . . . . . . . . . . . . 4 1 3 . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 1 1 . . . . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . 1 . 1 3 . . 3 Data Loss (minor) 5 | . . . . . . . . . . . . . . . 1 3 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 235 | . . . . 141 . . . . . 32 . . . . . . . 62 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 235 | . . . . 141 . . . . . 32 . . . . . . . 62 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . 25 . . . . . . . . . . . . . . . . . . . . 32 Shots 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | . 79 87 323 . . . . . . . . . 2 7 270 232 188 1 5 7 80 164 Average Temperature 37 | . 19 19 57 . . . . . . . . . 1 5 135 117 102 1 1 7 22 40 Received Heat Transfer 1548 | . 315 483 558 6 . . . . . . . . 27 12 21 . . . 9 9 63 45 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1648 | . 375 1125 148 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . 1 1 . . 1 . . . . . . . . 2 . . . . . 1 2 Low Security (%) 72 | 100 100 57 75 100 100 95 . . . 100 . . . . 32 . . . . 100 93 31 Level 1 22 | . . 42 24 . . 4 . . . . . . . . . . . . . . 6 43 Level 2 5 | . . . . . . . . . . . . . . . 67 . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 643 | . 98 348 312 135 12 271 . . . 28 . . . . 561 . . . . 86 258 643 Initial 466 | . . . 137 135 12 . . . . . . . . . 466 . . . . 74 36 154 Average 131 | . 31 151 111 105 1 76 . . . 12 . . . . 345 . . . . 80 76 322 Influence Increases 5104 | . 322 878 689 177 16 566 . . . 44 60 . . 90 741 15 . 15 150 41 378 922 Destroy 0b10 Robot/C 1500 | . 200 600 420 . . 280 . . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 220 | . 35 65 65 25 . 15 . . . . . . . . . . . 15 . . . . Destroy Leader 402 | . 54 164 140 2 . 42 . . . . . . . . . . . . . . . . Allied During Kill 136 | . . . . . . 136 . . . . . . . . . . . . . . . . Successful Hack 145 | . . 32 . 18 . 29 . . . 8 . . . . 40 . . . . 12 . 6 Disable Machine 180 | . . . 15 30 . 15 . . . 30 . . . . 30 . . . . . 30 30 Destroy Structure 226 | . 3 2 4 12 16 19 . . . 6 . . . . 26 . . . . 14 48 76 Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 270 | . . . . 15 . 15 . . . . . . . . 90 . . . . 15 45 90 Lose Combat Pursuer 1575 | . 30 15 45 75 . 15 . . . . 60 . . 90 105 15 . . 150 . 255 720 Influence Decreases 4474 | . 322 551 719 439 51 566 . . . 44 60 . . 63 763 20 . 15 40 86 185 550 Entered New Map 558 | . . . 190 162 23 . . . . . . . . . 11 3 . . . 36 29 104 Time Decay 2343 | . 292 511 488 190 14 118 . . . 44 60 . . 53 135 17 . 15 40 30 90 246 Lost Part 439 | . 30 40 41 . . . . . . . . . . 10 38 . . . . 20 60 200 Lost Ally 138 | . . . . . 14 124 . . . . . . . . . . . . . . . . Purge Threat 996 | . . . . 87 . 324 . . . . . . . . 579 . . . . . 6 . Squads Dispatched 19 | . 2 4 1 1 . 1 . . . . . . . 1 3 . . . . . . 6 Investigation 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 Reinforcement 10 | . 2 3 . 1 . 1 . . . . . . . . 2 . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 22 | . 2 3 2 . . 2 . . . . . . . 3 3 . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 21 59 31 12 . 7 . . 1 1 2 . 12 20 15 3 1 . 10 2 32 81 Peak Tracking Total 27 | . 5 6 7 6 . 3 . . 1 1 5 . 11 21 9 2 2 . 5 2 15 27 Tactical Retreats 36 | . 2 1 3 2 . 1 . . . . 1 . . 4 5 1 . . 2 . 4 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . 1 4 1 . 1 . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . . . 1 2 . 1 . . . 2 . . . . 2 . 1 . . . 2 2 Max in Single Turn 2 | . . . 1 1 . 1 . . . 1 . . . . 1 . 1 . . . 2 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 55 | . 1 2 2 4 . 11 1 1 . 2 1 . 3 1 10 . . 4 . 1 5 6 Terminals 34 | . 1 2 2 3 . 7 . . . 2 . . . 1 8 . . . . 1 3 4 Fabricators 6 | . . . . 1 . 3 . . . . . . . . 1 . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Total Hacks 136 | . 1 3 2 9 . 22 1 6 . 5 1 . 7 1 26 . . 17 . 1 21 13 Successful 95 | . 1 2 1 4 . 15 1 6 . 4 1 . 7 1 18 . . 17 . 1 10 6 Failed 41 | . . 1 1 5 . 7 . . . 1 . . . . 8 . . . . . 11 7 Catastrophic 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 1 3 2 7 . 15 . . . 4 . . . . 19 . . . . . 19 9 Terminals 83 | . 1 3 2 6 . 15 . . . 5 . . . 1 24 . . . . 1 16 9 Fabricators 14 | . . . . 3 . 6 . . . . . . . . 1 . . . . . 4 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Terminal Hacks 66 | . . . . 2 . 6 1 6 . 2 1 . 7 1 16 . . 17 . 1 6 . Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Part Schematic 10 | . . . . . . . . 6 . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . 5 . . . . 4 . . . . Open Door 5 | . . . . . . . 1 . . . 1 . 2 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . . . . 1 . 3 . . . . . . . . 5 . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Registered Prototypes 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Zone Layout 7 | . . . . . . . . . . . . . . . 6 . . . . . 1 . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . Network Status 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Seal Access 4 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Unauthorized Hacks 20 | . 1 2 1 2 . 6 . . . 2 . . . . 1 . . . . . 2 3 Terminals 14 | . 1 2 1 1 . 3 . . . 2 . . . . . . . . . . 1 3 Assimilate 5 | . . 1 . . . 2 . . . 1 . . . . . . . . . . 1 . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Operators 6 | . 1 1 1 1 . 1 . . . 1 . . . . . . . . . . . . Fabricators 6 | . . . . 1 . 3 . . . . . . . . 1 . . . . . 1 . Fabnet 6 | . . . . 1 . 3 . . . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . Used 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . 2 . 4 . 7 . . . 2 . . . 1 7 . . . . 1 3 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . 20 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 3 . 1 . . . . 1 . 1 . . . . . . . . . Non-combat 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . no_distress 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . 9 3 3 3 3 3 . . . . . 3 3 1 3 Autooverrided 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 24 | . . . . . 20 . . . . 1 1 . 1 . . . . . . . 1 . Largest Group 20 | . . . . . 20 15 1 . . 1 1 . . . . . . . . . 1 . Highest-Rated Group 500 | . . . . . 500 369 14 . . 26 12 . . . . . . . . . 26 . Highest-Rated Ally 35 | . . . . . 35 35 14 . . 26 12 . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . 35 81 6 . . . 2 . 1 . . . . . . . . . Total Damage 2211 | . . . . . 1117 1004 58 . . . 14 . 18 . . . . . . . . . Kills 20 | . . . . . 4 16 . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 4388 | . . . . 254 149 361 120 222 195 103 397 94 342 700 3 323 151 83 162 64 223 442 Sensors 4388 | . . . . 254 149 361 120 222 195 103 397 94 342 700 3 323 151 83 162 64 223 442 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . . . . . . . 2 2 . 2 1 . 3 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9539 | 109 778 1933 1814 380 149 361 120 222 195 103 397 94 342 701 307 323 151 83 162 64 223 528 Spaces Moved 13537 | 62 373 834 858 765 271 972 372 771 625 276 567 367 942 696 974 574 378 202 343 167 859 1289 Core 23 | 8 . . . . . . . . . . . . . . . . . . . . . 15 Treads 1158 | 54 171 413 517 3 . . . . . . . . . . . . . . . . . . Legs 630 | . 202 421 7 . . . . . . . . . . . . . . . . . . . Wheels 334 | . . . 334 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11392 | . . . . 762 271 972 372 771 625 276 567 367 942 696 974 574 378 202 343 167 859 1274 Fastest Speed 7 | 50 120 120 115 29 29 28 28 28 28 25 25 25 25 21 25 25 25 23 23 23 7 19 Average Speed 45 | 145 138 158 148 29 29 28 28 28 28 25 25 25 25 24 25 25 25 24 23 23 20 23 Slowest Speed 330 | 160 160 260 330 158 29 29 28 28 28 28 25 25 25 25 27 25 27 27 23 23 23 50 Overloaded Moves 40 | . . . . . . . . . . . . . . 8 . . . . . . 6 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . 11 . 9 . . 2 3 2 . . . 20 . 1 . . 1 24 24 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 51 | 4 51 75 65 19 96 32 44 84 82 5 68 63 87 59 34 69 58 60 48 7 35 38 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . 1 . . 1 1 . 1 . . . 3 . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . . 2 4 5 . 3 3 . 2 . . 3 . . . . . Spaces Dug 98 | . . . . 13 . 7 . . 4 3 2 . . 3 14 1 . . 4 7 22 18 Terrain Destroyed 110 | . 2 . . 13 . 7 . . 4 3 2 . . 3 14 1 . . 4 7 22 28 Melee 61 | . . . . 13 . 7 . . 4 3 2 . . 3 14 1 . . 4 7 . 3 Projectile 21 | . . . . . . . . . . . . . . . . . . . . . 3 18 AOE 28 | . 2 . . . . . . . . . . . . . . . . . . . 19 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 16093 | 81 495 1180 1191 866 342 1024 387 775 638 294 818 368 1048 1219 1000 751 431 230 418 183 884 1470 Wait 1794 | 2 22 134 125 38 60 13 14 4 12 2 248 . 94 521 19 177 53 . 69 10 27 150 Move 13328 | 61 372 833 857 743 270 953 371 770 620 269 562 366 941 695 935 573 375 201 342 164 813 1242 Hop 90 | . . . . 11 . 9 . . 2 3 2 . . . 18 . 1 . . 1 21 22 Pick Up 108 | 12 9 20 15 9 4 5 . . . 4 1 1 1 . 4 . . 11 . . 6 6 Fast Attach 42 | . 1 3 19 3 2 1 1 . . . . . 2 . . . . 2 . . 1 7 Attach 67 | 6 3 4 6 10 . . . . . 4 . . . . 8 . 1 6 . 1 8 10 Detach 9 | . . . . 1 . . . . . . . . 1 . . . . . . . 3 4 Swap 36 | . 2 12 14 3 . 1 . . . 1 1 . . . . . . . . . . 2 Drop 102 | . 4 18 31 15 6 7 1 . . 1 2 1 2 . . . . 5 . . 2 7 Fire 382 | . 82 156 124 . . . . . . . . . . . . . . . . . 3 17 Melee 110 | . . . . 33 . 17 . 1 4 10 2 . . 3 16 1 1 5 7 7 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 11) 525 | -10/Materials | Lost 3 parts (1n2w) 621 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Discovered new exit (range 11) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -9/Materials | Discovered new exit (range 10) 1851 | -9/Materials | Discovered new exit (range 16) 2086 | -9/Materials | Build established: Scavenger-Mutant 2105 | -9/Materials | Core integrity fell below 50% 2362 | -9/Materials | Discovered new exit (range 8) 2758 | -9/Materials | Discovered new exit (range 16) 2821 | -9/Materials | Entered another Materials area 2821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3267 | -8/Materials | Lost 6 parts (4n2u) 4255 | -8/Materials | Build established: Mutant 4383 | -8/Materials | Discovered new exit (range 16) 4398 | -8/Materials | Discovered new exit (range 13) 4476 | -8/Materials | Core integrity fell below 50% 4635 | -8/Materials | Entered Factory 4635 | -7/Factory | Evolved 2 slots: Utility x2 4734 | -7/Factory | Discovered new exit (range 5) 5005 | -7/Factory | Identified exit to Factory 5015 | -7/Factory | Manually triggered Chute Trap 5015 | -7/Factory | Sucked down chute 5015 | -7/Factory | Entered Waste 5016 | -7/Waste | Joined by Warlord forces that had cleared the area 5090 | -7/Waste | Discovered new exit (range 11) 5098 | -7/Waste | Identified exit to Factory 5125 | -7/Waste | A Compactor rumbled back to life 5132 | -7/Waste | Spotted C-40 Crusher 5134 | -7/Waste | Allies destroyed C-40 Crusher 5164 | -7/Waste | Entered Factory 5164 | -7/Factory | Accompanied by 15 allies 5165 | -7/Factory | Lost 5 allies 5192 | -7/Factory | Build established: Hacker-Sprinter 5314 | -7/Factory | Identified exit to Lower Caves 5314 | -7/Factory | Discovered exit to Factory (range 15) 5525 | -7/Factory | Entered Lower Caves 5525 | -7/Lower Caves | Accompanied by 1 ally 5643 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5645 | -7/Lower Caves | Identified exit to Zion 5645 | -7/Lower Caves | Entered Zion 5676 | -6/Zion | Discovered new exit (range 14) 5702 | -6/Zion | Given A8's code to call for help 5721 | -6/Zion | Given the Hacking Drone Bay 5738 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5743 | -6/Zion | Learned 4 Factory zone layouts 5751 | -6/Zion | Learned location of Warlord (-5) 5762 | -6/Zion | Learned Factory stockpile data 5816 | -6/Zion | Met Imprinter 5867 | -6/Zion | Identified exit to Proximity Caves 5867 | -6/Zion | Entered Proximity Caves 5899 | -5/Proximity Caves | Identified exit to Factory 5917 | -5/Proximity Caves | Learned Factory trap positions 6029 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6062 | -5/Proximity Caves | Entered Factory 6062 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6064 | -5/Factory | Loaded intel: 97 trap records 6089 | -5/Factory | Discovered new exit (range 15) 6090 | -5/Factory | Identified exit to Upper Caves 6090 | -5/Factory | Identified exit to Extension 6165 | -5/Factory | Entered Upper Caves 6478 | -5/Upper Caves | Found DCF Scrap (14 items) 6540 | -5/Upper Caves | Learned Factory stockpile data 6557 | -5/Upper Caves | Discovered new exit (range 12) 6559 | -5/Upper Caves | Identified exit to Upper Caves 6562 | -5/Upper Caves | Entered another Upper Caves area 6573 | -5/Upper Caves | Discovered new exit (range 8) 6603 | -5/Upper Caves | Learned location of Armory (-4) 6655 | -5/Upper Caves | Discovered new exit (range 5) 6655 | -5/Upper Caves | Identified exit to Warlord 6656 | -5/Upper Caves | Entered Warlord 6803 | -5/Warlord | Visited the Vortex Lab 6805 | -5/Warlord | Found Prototype Energy Cannon 6805 | -5/Warlord | Identified Vortex Driver 6808 | -5/Warlord | Found Vortex Driver 6816 | -5/Warlord | Warlord's base attacked by MAIN.C 6848 | -5/Warlord | Met Warlord 6891 | -5/Warlord | Opened side exit 6997 | -5/Warlord | Discovered new exit (range 8) 6998 | -5/Warlord | Identified exit to Proximity Caves 6998 | -5/Warlord | Entered Proximity Caves 7015 | -4/Proximity Caves | Learned location of Quarantine (-2) 7016 | -4/Proximity Caves | Learned location of 1 exit from Research 7078 | -4/Proximity Caves | Identified exit to Factory 7084 | -4/Proximity Caves | Spotted B-86 Titan 7162 | -4/Proximity Caves | Spotter reported a threat 7166 | -4/Proximity Caves | Spotted B-86 Titan 7167 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 7226 | -4/Proximity Caves | Spotter reported a threat 7667 | -4/Proximity Caves | Spotter reported a threat 7689 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7699 | -4/Proximity Caves | Entered Factory 7699 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7768 | -4/Factory | Discovered new exit (range 13) 7776 | -4/Factory | Identified exit to Research 7861 | -4/Factory | Identified exit to Upper Caves 7861 | -4/Factory | Identified exit to Armory 7891 | -4/Factory | Spotted B-86 Titan 7995 | -4/Factory | Crushed by falling debris 8006 | -4/Factory | Entered Upper Caves 8009 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8328 | -4/Upper Caves | Discovered new exit (range 6) 8329 | -4/Upper Caves | Identified exit to Upper Caves 8329 | -4/Upper Caves | Entered another Upper Caves area 8332 | -4/Upper Caves | Learned Research trap positions 8414 | -4/Upper Caves | Discovered new exit (range 9) 8480 | -4/Upper Caves | Identified exit to Zhirov 8480 | -4/Upper Caves | Entered Zhirov 8480 | -4/Zhirov | Discovered new exit (range 3) 8485 | -4/Zhirov | Met Zhirov 8490 | -4/Zhirov | Learned location of Testing (-3) 8490 | -4/Zhirov | Learned location of Command (-1) 8493 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8497 | -4/Zhirov | Found Alien Artifact 8498 | -4/Zhirov | Identified Integrated Reactor 8498 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8504 | -4/Zhirov | Found Alien Artifact 8563 | -4/Zhirov | Identified exit to Proximity Caves 8563 | -4/Zhirov | Entered Proximity Caves 8712 | -3/Proximity Caves | Encountered a Derelict sapper outpost 8722 | -3/Proximity Caves | Discovered exit to Research (range 13) 8725 | -3/Proximity Caves | Entered Research 8725 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8726 | -3/Research | Identified exit to Testing 8727 | -3/Research | Loaded intel: 83 trap records 8729 | -3/Research | Identified exit to Research 8753 | -3/Research | Spotted B-86 Titan 8789 | -3/Research | Entered another Research area 8789 | -2/Research | Warlord forces began assault on 0b10 8789 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8796 | -2/Research | Identified exit to Access 8813 | -2/Research | Spotted B-90 Cyclops 8861 | -2/Research | Spotted B-90 Cyclops 8899 | -2/Research | Research machine network offline 8985 | -2/Research | Spotted B-90 Cyclops 9012 | -2/Research | Entered Access 9012 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9027 | -1/Access | Lost 4 parts (1p1n2u) 9060 | -1/Access | Repaired Adv. Sensor Array 9060 | -1/Access | Garrison activated, responded to threat 9176 | -1/Access | Lost 3 allies 9198 | -1/Access | Energy Cycler disabled 9420 | -1/Access | Lost 10 parts (2p5n3u) 9504 | -1/Access | Spotted B-99 Colossus 9507 | -1/Access | Spotted B-99 Colossus 9537 | -1/Access | Discovered new exit (range 4) 9539 | -1/Access | Identified exit to Surface 9540 | *** | Escaped! Last Messages --------------- System corrupted: Heat flow error (+207). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Field Propulsion Array destroyed. Dropped Fusion Reactor. Dropped Lgt. Quantum Reactor. Dropped Lance. Dropped Med. Storage Unit. K-01 Serf cleans the Wave Collapse Detector. Slug penetrates H-88 Terminator. Penetrated by Slug. Vortex penetrates Earth. Vortex penetrates Sealed Heavy Doors. Sealed Heavy Doors breached. Cld. Nuclear Pulse Thruster destroyed. Hacking Suite destroyed. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# " | | ???????????????????##????????????????????# | | ???????????? ####### ##########??????????# = | | ??????????# """T""" "??????????# | | ??????????# """ """ "????? ????# %% | | ??????????#k "??? ###+##### | | ??????????# "??? | | ??????????# "" "??? | | ??????????# @" "??? | | ??????????# "??? | | ??????????# "?"" ### ## | | ??????????# s "" " ??# # | | ??????????# ss" "" ???# # | | ??????????# ####### #########;#?######????# # | | ??????????#????????##??????## ##???????????# # | | ??????????????????????######"##????????????# #? | | ??????????????????????# #?????????????# #? | | ??????????????????????# #?????????????# ## | | ??????????????????????# #?????????????# # | | ??????????????????????# ############### # | | ??????????????????????# !! # + | | ??????????????????????# ! + # | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# #########+#+### # | | ??????????????????????# * #?????????????# # | | ??????????????????????# #?????????????# ## | | ??????????????????????# = #?????????????# #? | | ??????????????????????# #?????????????# #? | | ??????????????????????# ??????????????# ## | | ??????????????????????#######??????????###?# # | | ???????????????????????????????????????? ?# # | | ????????????????????????????????????????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 78 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 61 Defensive Hacking 14 Item Schematics ----------------- Proton Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Focal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Sensor Array | 8% | -1/Access Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSapperArchive Manual? 0 Play Time 02:17:57 Cumulative 225.4 hours Start 2025.09.17 @ 10:16:24 End 2025.09.17 @ 12:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 7/0/2/2/1/0/0/0/0/1 Lore% 93 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28c70f39-f084-4b8c-915c-638302217b73