Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 11:02:27 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (947) 947 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 3639 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 135 Friendly Fire -29 Cogmind --------- Core Integrity 47/700 Matter 299/300 Energy 34/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Small Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cryofiber Web Improved Weapon Shielding Improved Weapon Shielding Heavy Laser Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag Array > --- UTILITY ---------- Cryofiber Web Small Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun > --- INVENTORY -------- Cryofiber Web Improved Weapon Shielding Improved Weapon Shielding Heavy Laser Heavy Laser Heavy Laser Heavy Laser [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 47 | . 5 18 9 15 Power 6 | . 1 2 1 2 Engine 3 | . 1 2 . . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 11 | . . 4 2 5 Treads . | . . . . . Leg . | . . . . . Wheel 5 | . . 4 . 1 Hover 6 | . . . 2 4 Flight . | . . . . . Utility 13 | . 2 4 3 4 Device 3 | . 1 1 1 . Storage 1 | . 1 . . . Processor 3 | . . . 2 1 Hackware 1 | . . 1 . . Protection 5 | . . 2 . 3 Artifact . | . . . . . Weapon 17 | . 2 8 3 4 Energy Gun 12 | . 2 5 1 4 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 3 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 11 | . . . . 11 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 93 98 92 70 Engine 7 | . 14 11 6 . Core 1 | . . . 2 5 Leg 9 | . 28 12 . . Wheel 6 | . . 9 14 . Hover 3 | . . . 2 12 Device 9 | . 6 11 15 6 Storage 10 | . 15 11 9 7 Processor 6 | . . . 7 20 Hackware 3 | . . 1 9 7 Protection 9 | . . 19 7 1 Energy Gun 14 | . 28 15 11 6 Ballistic Gun 2 | . . 6 2 . Naked Turns . | . . . . . Heaviest Build 23 | 11 18 23 23 18 Greatest Support 32 | 20 20 32 24 28 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 Class Distribution -------------------- 90% | Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 798 | 158 92 303 142 103 Remotely . | . . . . . Salvage Created 1321 | . 109 726 375 111 Parts 73 | . 5 38 23 7 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 2 14 6 3 Guns 19 | . 2 12 2 3 Cannons 2 | . . . 2 . AOE 2 | . . 1 1 . Classes Destroyed 10 | . 1 7 1 1 Worker 1 | . . . . 1 Builder 2 | . . 1 1 . Hauler 2 | . . 1 1 . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . . 2 1 . Swarmer 9 | . . 6 . 3 Grunt 10 | . 2 5 3 . Sentry 4 | . . 3 1 . Hunter 2 | . . . 2 . Best Kill Streak 7 | . 2 7 4 3 Combat Bots Only 6 | . 2 6 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 230 | . 4 66 36 124 Missed 62 | . 1 20 10 31 Damage Taken 2682 | . 51 510 401 1720 Core 883 | . . 148 82 653 Absorbed by Shields . | . . . . . Redirected to Shielding 191 | . . 120 57 14 Regen/Repaired (Parts) 57 | . . . . 57 Core Remaining (%) 87 | 100 100 63 85 . Volleys Fired 86 | . 5 32 19 30 Largest 2 | . 2 2 2 2 Hottest 138 | . 115 90 90 138 Shots Fired 149 | . 10 65 38 36 Gun 140 | . 10 65 29 36 Cannon 9 | . . . 9 . Launcher . | . . . . . Special . | . . . . . Kinetic 48 | . . 30 18 . Thermal 25 | . 10 . . 15 Explosive . | . . . . . Electromagnetic 76 | . . 35 20 21 Robot Hit Streak 13 | . 8 12 7 13 Robot Miss Streak 7 | . 1 7 6 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 111 | . 9 48 26 28 Core Hits 64 | . 6 29 15 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2329 | . 116 893 622 698 Guns 1769 | . 112 816 289 552 Cannons 153 | . . . 153 . Explosions 329 | . . 70 180 79 Melee . | . . . . . Ramming 78 | . 4 7 . 67 Kinetic 530 | . . 290 240 . Thermal 649 | . 112 70 180 287 Explosive . | . . . . . Electromagnetic 1072 | . . 526 202 344 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . 2 Average Corruption 4 | . . 4 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 1 6 Projectiles 1 | . . . 1 . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact 1 | . . . . 1 Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 99 | . . 38 . 61 Shots 2 | . . 1 . 1 Rammed 18 | . . . . 18 Targets Rammed 21 | . 2 1 . 18 Kicked 3 | . 2 1 . . Crushed . | . . . . . Highest Temperature 348 | . 147 32 . 348 Average Temperature 113 | . 63 13 . 175 Received Heat Transfer 291 | . 45 114 117 15 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 5 | . . 3 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 942 | . 285 50 100 507 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 2 2 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 462 | . 64 462 335 398 Initial 151 | . . 26 139 151 Average 197 | . 23 205 257 256 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 42 | . 100 42 19 19 Level 1 51 | . . 42 80 80 Level 2 5 | . . 14 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 2 . 6 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 6 | . . 1 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 2 17 9 32 Peak Tracking Total 11 | . 2 8 4 11 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 2 . 2 Terminals 4 | . 2 2 . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 6 7 . 4 Successful 8 | . 1 3 . 4 Failed 9 | . 5 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 3 3 . . Terminals 13 | . 6 7 . . Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 . 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 47 | . . . . 47 Total Part Build Rating 5 | . . . . 5 Parts Repaired 1 | . . . . 1 Time 30 | . . . . 30 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 4 | . . . . 4 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 34 | . . . . 34 Total Orders . | . . . . . Ally Attacks 17 | . . . . 17 Total Damage 525 | . . . . 525 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1071 | . 181 421 201 268 Spaces Moved 723 | 1 129 238 154 201 Core 5 | . . . . 5 Treads . | . . . . . Legs 243 | 1 129 113 . . Wheels 238 | . . 125 112 1 Hover 237 | . . . 42 195 Flight . | . . . . . Fastest Speed 46 | 120 120 90 46 46 Average Speed 92 | 120 120 122 79 49 Slowest Speed 190 | 120 120 190 170 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 2 26 28 19 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . 9 12 4 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . 9 12 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 983 | . 143 311 197 332 Wait 58 | . . . . 58 Move 719 | . 128 237 153 201 Hop . | . . . . . Pick Up 12 | . 1 5 5 1 Fast Attach 25 | . 3 9 6 7 Attach 9 | . . 2 . 7 Detach 6 | . . 2 . 4 Swap 13 | . 2 7 3 1 Drop 32 | . 2 16 11 3 Fire 86 | . 5 32 19 30 Melee . | . . . . . Ram 18 | . . . . 18 Kick 3 | . 2 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 547 | -9/Materials | Discovered new exit (range 15) 603 | -9/Materials | Entered another Materials area 603 | -8/Materials | Evolved 2 slots: Utility x2 784 | -8/Materials | Discovered new exit (range 18) 800 | -8/Materials | Identified exit to Factory 804 | -8/Materials | Entered Factory 804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 853 | -7/Factory | Allied Derelicts emerged from ambush trap array 903 | -7/Factory | Fabricated Gravmag Array (x1) 903 | -7/Factory | Assembled infested ambush trap array 934 | -7/Factory | Lost 3 allies 959 | -7/Factory | Repaired Hvy. EM Shotgun 1048 | -7/Factory | Core integrity fell below 50% 1060 | -7/Factory | Discovered new exit (range 15) 1067 | -7/Factory | Core integrity fell below 20% 1072 | -7/Factory | Self-destructed Last Messages --------------- 01057_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01059_ R-06 Scavenger destroyed. 01060_ Acquired 10 matter. 01060_ EXIT=FOUND 01061_ Acquired Com. Wheel. 01064_ Com. Wheel destroyed. 01065_ Fabricator completes Gravmag Array. 01069_ Slammed into H-61 Shepherd. 01069_ Destabilizing: System interference. 01069_ Visual Processing Unit temporarily disabled. 01070_ Slammed into H-61 Shepherd. 01070_ Destabilizing: System interference. 01070_ Imp. Signal Interpreter temporarily disabled. 01070_ H-61 Shepherd calls for reinforcements. 01070_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01070_ Gravmag Array destroyed. 01070_ Knocked back. 01071_ Acquired 3 matter. 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""" #???????????????????????????? | | "" """ #???# ## #???????????????????????????? | | "" """ #??## ## ! ????????????????????????????? | | #??# ########???????????????????????????? | | """ #??# #??????????????????????????????????? | | """ #??# #??????????????????????????????????? | | """ #??##%##??????????????????????????????????? | | #???#%#???????????????????????????????????? | | #+##########%#???????????????????????????????????? | | %= %%"#???????????????????????????????????? | | !!%##########???????????????????????????????????? | | =# ??????????????????????????????????????????? | | # ????????????????????????????????????????? | | # ??????????????????????????????????????? | | # * ????????????????????????????????????? | | #? #???????????????????????????????????? | | #? #???????????????????????????????????? | | #? #???????????????????????????????????? | | #?###?####???????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapPointPerforator Manual? 0 Play Time 00:15:03 Cumulative 794.1 hours Start 2024.07.11 @ 18:27:04 End 2024.07.12 @ 11:02:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 921 Rogue 643 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1724287-3521-4662-8edb-38add41bd8ab