Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.16 @ 17:09:26 Player: Toasty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1978) 1978 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 4256 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 240/240 System Corruption 0% Temperature Cool (18) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (4) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Heat Sink Large Matter Pod (0) Compact Matter Pod (11) Visual Processing Unit Terrain Scanner Improved Terrain Scanner Terrain Scan Processor ECM Suite ECM Suite ECM Suite Light Armor Plating Faulty Advanced Beam Cannon High-powered Shotgun Mining Laser Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Sensor Drone Bay > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Advanced Treads Large Matter Pod Compact Matter Pod Structural Scanner Visual Processing Unit Terrain Scanner Improved Terrain Scanner Terrain Scan Processor ECM Suite ECM Suite ECM Suite Light Armor Plating Beam Cannon Advanced Beam Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Proton Bomb Trap Proton Bomb Trap [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Signal Interpreter Device Sensor Drone Bay Storage Huge Storage Unit Processor Signal Interpreter Weapon High-powered Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 59 | 6 9 5 13 26 Power 9 | 1 2 3 1 2 Engine 5 | 1 1 1 1 1 Core 4 | . 1 2 . 1 Reactor . | . . . . . Propulsion 16 | 2 2 . 5 7 Treads 8 | . . . 2 6 Leg . | . . . . . Wheel 8 | 2 2 . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 2 4 Device 5 | . 1 . 2 2 Storage 4 | 1 1 . . 2 Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 1 2 5 13 Energy Gun 1 | . . . 1 . Energy Cannon 3 | . . . . 3 Ballistic Gun 12 | 2 . 2 3 5 Ballistic Cannon . | . . . . . Launcher 5 | . 1 . . 4 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 1 | . 1 . . . System Corruption 5 | . 5 . . . Parts Lost 20 | . 2 2 1 15 Power 3 | . 2 . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 12 | . . 2 1 9 Highest Loss Streak 6 | . 1 2 1 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 89 96 99 79 Engine 4 | . 7 6 . 5 Core 4 | . . 7 10 . Treads 5 | . . . 1 14 Wheel 17 | . 25 28 20 3 Device 6 | . . . 11 8 Storage 10 | . 9 14 11 9 Processor 11 | . 16 14 11 9 Energy Cannon 2 | . . . . 8 Ballistic Gun 20 | . 15 22 30 14 Launcher 4 | . 12 2 . 6 Peak Build Rating 35 | 6 11 16 29 35 Average Rating 19 | 3 7 13 27 25 On Entrance 12 | . 6 11 16 29 Naked Turns . | . . . . . Heaviest Build 115 | 9 88 91 111 115 Greatest Support 62 | 20 24 24 40 62 Greatest Overweight (x) 33 | . 29 3 8 33 Average Overweight (x) 2 | . 1 3 3 3 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 23 | 5 16 25 25 25 Most Carried 25 | 1 21 25 25 25 Average Carried 20 | . 10 23 24 21 Final Capacity 25 | 5 25 25 25 25 Final Carried 25 | . 21 25 24 17 Class Distribution -------------------- 45% | Gunner 42% | Mutant 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2357 | 306 488 426 519 618 Remotely . | . . . . . Salvage Created 2052 | 13 426 223 723 667 Parts 134 | 3 33 11 43 44 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 7 5 14 21 Guns 33 | . 1 5 14 13 Cannons 1 | . . . . 1 AOE 13 | . 6 . . 7 Classes Destroyed 9 | 1 6 1 1 . Worker 10 | 1 6 . 1 2 Builder 9 | . 5 . 1 3 Tunneler 1 | . . 1 . . Hauler 2 | . 1 . 1 . Recycler 3 | . 1 . 1 1 Watcher 9 | . 3 . 4 2 Swarmer 13 | . 3 . 3 7 Grunt 25 | . 4 5 6 10 Sentry 9 | . . . 5 4 Best Kill Streak 10 | 1 8 2 6 10 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 5 | 1 5 1 1 3 Gunslinging . | . . . . . Exploded 3 | . 3 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 395 | . 15 23 62 295 Missed 115 | . 7 10 18 80 Damage Taken 3544 | . 254 189 445 2656 Core 689 | . 24 42 66 557 Absorbed by Shields . | . . . . . Ignored by Resistances 1007 | . 71 55 132 749 Regen/Repaired (Parts) 33 | . . . . 33 Core Remaining (%) 85 | 100 . 73 83 . Volleys Fired 129 | 1 31 22 39 36 Largest 4 | 2 2 2 3 4 Hottest 158 | 40 50 53 75 158 Shots Fired 294 | 2 43 40 106 103 Gun 247 | 2 35 36 106 68 Cannon 3 | . . . . 3 Launcher 44 | . 8 4 . 32 Special . | . . . . . Kinetic 236 | 2 35 36 95 68 Thermal 3 | . . . . 3 Explosive 44 | . 8 4 . 32 Electromagnetic 11 | . . . 11 . Robot Hit Streak 17 | 1 14 8 17 17 Robot Miss Streak 8 | . 3 2 7 8 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 169 | 1 27 22 65 54 Core Hits 136 | 1 28 11 37 59 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5380 | 13 1532 451 1267 2117 Guns 2813 | 13 298 335 1267 900 Cannons 17 | . . . . 17 Explosions 2534 | . 1234 116 . 1184 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 2656 | 13 298 335 1110 900 Thermal 17 | . . . . 17 Explosive 2506 | . 1206 116 . 1184 Electromagnetic 185 | . 28 . 157 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 6 6 . . Average Corruption 5 | . 5 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 11 33 . . Message Errors 15 | . 2 13 . . Matter Fused 11 | . 3 8 . . Heat Flow Errors 6 | . 1 5 . . Energy Discharges 4 | . . 4 . . Data Loss (minor) 4 | . 2 2 . . Data Loss (major) 1 | . 1 . . . Misfires 2 | . 1 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 212 | . 182 3 . 27 Projectiles . | . . . . . Explosions 212 | . 182 3 . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 317 | . 165 45 . 107 Shots 11 | . 3 2 . 6 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | . 141 258 99 188 Average Temperature 45 | . 65 64 24 51 Received Heat Transfer 1923 | . 75 102 270 1476 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 360 | 5 360 115 291 310 Initial 6 | . 2 6 . . Average 98 | 2 175 38 100 101 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 83 | 100 63 100 92 75 Level 1 16 | . 36 . 7 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 1 . 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 11 6 18 32 Peak Tracking Total 6 | . 5 2 3 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered 1 | . . 1 . . Most Traps Carried 3 | . . 3 2 2 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . 5 1 1 4 Max in Single Turn 3 | . 3 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 4 1 5 3 Terminals 7 | . 3 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 38 | . 15 1 13 9 Successful 31 | . 9 1 12 9 Failed 7 | . 6 . 1 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 12 . 8 2 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units 5 | . 3 . 2 . Scanalyzers 4 | . . . 3 1 Garrison Access . | . . . . . Terminal Hacks 18 | . 8 1 7 2 Record 8 | . 5 . 3 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 3 | . 2 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks 3 | . 1 . 2 . Process 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer 4 | . . . 3 1 Insert Component 3 | . . . 2 1 Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 . 5 3 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 114 | . . . . 114 Parts Recycled . | . . . . . Recycled Matter 195 | . . . 195 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 20 | . . . 20 . Drone Recoveries 19 | . . . 19 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5205 | 82 874 1095 1443 1711 Spaces Moved 2698 | 99 629 631 816 523 Core 62 | 34 5 . . 23 Treads 393 | . . . 38 355 Legs . | . . . . . Wheels 2243 | 65 624 631 778 145 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 135 135 120 Average Speed 165 | 69 118 135 155 293 Slowest Speed 1700 | 80 1500 135 320 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 6 67 92 48 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . 3 . . Spaces Dug 42 | . . . . 42 Terrain Destroyed 302 | . 71 32 . 199 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 301 | . 71 32 . 198 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3185 | 107 713 843 908 614 Wait 224 | . 21 171 16 16 Move 2694 | 98 628 630 815 523 Hop . | . . . . . Pick Up 50 | 1 22 10 11 6 Fast Attach 22 | 6 5 . 5 6 Attach 16 | . . 2 2 12 Detach . | . . . . . Swap 21 | . 4 3 6 8 Drop 25 | 1 2 4 14 4 Fire 129 | 1 31 22 39 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Discovered new exit (range 7) 561 | -10/Materials | Identified exit to Mines 650 | -10/Materials | Discovered exit to Materials (range 16) 957 | -10/Materials | Entered Mines 962 | -10/Mines | Learned location of Zion (-7) 973 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1015 | -10/Mines | Met a Derelict bent on vengeance 1347 | -10/Mines | Discovered exit to Materials (range 11) 1377 | -10/Mines | Found a hidden stash of uninstalled traps 1619 | -10/Mines | Discovered exit to Materials (range 15) 1785 | -10/Mines | Found the Drone Emporium 1910 | -10/Mines | Found Prototype Device 2052 | -10/Mines | Entered Materials 2052 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2295 | -9/Materials | Identified Sensor Drone Bay 2451 | -9/Materials | Discovered new exit (range 5) 2460 | -9/Materials | Identified exit to Materials 2592 | -9/Materials | Build established: Gunner 3480 | -9/Materials | Discovered exit to Materials (range 9) 3495 | -9/Materials | Entered another Materials area 3495 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3592 | -8/Materials | Repaired Hpw. Shotgun 3592 | -8/Materials | Repaired Hpw. Shotgun 3630 | -8/Materials | Repaired Hpw. Shotgun 4598 | -8/Materials | Lost 6 parts (1p3n2w) 4818 | -8/Materials | Core integrity fell below 50% 4902 | -8/Materials | Lost 4 parts (1u3w) 4902 | -8/Materials | Core integrity fell below 20% 5199 | -8/Materials | Build established: Scavenger-Mutant 5206 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Terrain Scan Processor. Acquired 52 matter. Acquired Lgt. Treads. Acquired Heat Sink. Acquired Hvy. Assault Rifle. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician distress signal alerts nearby ally. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Hpw. Shotgun destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###### ### ???????? | | ???????????????????????##########+####### ???????? | | ???????????????????????## ???????? | | ???????????????????????## ##????????????? | | ???????????????????????## ##????????????? | | ???????????????????????## Y###########??????????? | | ???????????????????????## ###########??????????? | | ??????? ???????????? ## ## #?????????? | | ????? ???#### ## ## """ #?????????? | | ????? ##?#######+### @ # """"" #?????????? | | ????? g # """"" #?????????? | | ?????? *k= + """"" #?????????? | | ?????? g # """ ##????????? | | ?????? #########+### # ##????????? | | ??????# ##### ### ## ##????????? | | ??????# #??## ???### #############????????? | | ??????# #??## ?????## ########## ????????? | | ??????# #??## ??????## ##???????????????????? | | ??????# #??## ??????## ##???????????????????? | | ?????## #??## ??????##^^ ##???????????????????? | | ?????# #???????????##^^ ########?????????????? | | ##???# ##############k # !#?????????????? | | #???# # #?????????????? | | ###?# # """#?????????????? | | ### + """#?????????????? | | # # # """#?????????????? | | # =# #?????????????? | | + """" % ########?????????????? | | * # """" ######+#####?????????????????? | | # # """ #?# #?????????????????? | | #?# #?????????????????? | | # #?# #?????????????????? | | ## #### """" ### "" #?????????????????? | | ?###??# " # # """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 340 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Loot Pinata Maybe Next Time I'll Detach My Launcher Novice Programmer Oops Release The Drones! Remodeling Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed RainbowSystemFalx Manual? 0 Play Time 01:15:49 Cumulative 1.8 hours Start 2025.02.13 @ 20:24:54 End 2025.02.16 @ 17:09:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03eee516-c3ec-48d2-bb23-56d975612502