Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 16:56:16 Player: MO-55 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (318) 1590 Value Destroyed (15671) 15671 Prototype IDs (47) 940 Alien Tech Used (5) 1000 Bonus (9422) 9422 TOTAL SCORE: 37123 Bonus ------- High Alert Combat Kills 753 Follower Combat Kills 369 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Win 3000 Cogmind --------- Core Integrity 1016/1600 Matter 205/300 Energy 265/280 System Corruption 30% Temperature Cool (10) Movement Walking (114) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Power Amplifier Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Actuator Array Remote Shield > --- WEAPON (4) ------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (20) --- Light Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor Medium Treads Medium Treads Enhanced Armored Heavy Treads Biometal Leg Biometal Leg Terrabomb Micro-nuke Launcher Fusion Bomb Launcher Point Singularity Launcher Molecular Deconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Improved Actuator Array Advanced Phase Shifter Improved Thermal Shield Energy Mantle > --- WEAPON ----------- Enhanced Quantum Rifle Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor Light Quantum Reactor Enhanced Armored Heavy Treads Biometal Leg Biometal Leg Advanced Heat Sink Remote Shield Remote Shield Terrabomb Terrabomb Micro-nuke Launcher Fusion Bomb Launcher Point Singularity Launcher Molecular Deconstructor [Rating: 189] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Enhanced Optical Array Device Microactuators Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Spear Energy Gun Enhanced Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . 4 2 . . 2 . . 2 . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 2 . . . Utility 10 | . . . 2 2 . . 1 . . 1 . 1 . . . . . 1 . 2 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 462 | 7 20 18 33 21 18 . 42 7 . 10 23 22 10 12 5 14 41 54 49 56 Power 69 | 1 1 4 6 1 1 . 6 1 . 1 6 6 . 1 2 2 4 7 8 11 Engine 25 | 1 1 3 6 1 1 . 4 1 . 1 5 1 . . . . . . . . Core 9 | . . 1 . . . . 2 . . . 1 3 . . 1 1 . . . . Reactor 35 | . . . . . . . . . . . . 2 . 1 1 1 4 7 8 11 Propulsion 106 | 2 8 5 7 5 . . 18 . . . 1 4 . . . 3 14 9 22 8 Treads 17 | . . . . . . . 9 . . . . . . . . . 6 2 . . Leg 69 | 2 8 2 4 5 . . 5 . . . . 1 . . . 1 4 7 22 8 Wheel 18 | . . 3 3 . . . 2 . . . 1 3 . . . 2 4 . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 170 | 2 5 4 9 9 5 . 14 6 . 9 5 11 4 7 3 6 20 16 10 25 Device 90 | 1 1 2 . 1 . . 8 5 . 4 3 7 3 1 2 3 16 7 6 20 Storage 7 | 1 3 . 1 . . . . . . 1 . . . . . . . 1 . . Processor 22 | . . . 2 2 . . 1 . . 1 1 1 . 1 . 2 2 3 2 4 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 50 | . 1 2 6 6 5 . 5 1 . 3 1 3 1 5 1 1 1 5 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 6 5 11 6 12 . 4 . . . 11 1 6 4 . 3 3 22 9 12 Energy Gun 5 | . . . . . . . . . . . . . . . . . . 4 . 1 Energy Cannon 11 | . 2 . 2 . 1 . . . . . 1 . . . . . . 4 1 . Ballistic Gun 9 | 2 3 2 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . . . . . . 1 . . . 3 . . Launcher 16 | . . . 1 1 4 . . . . . . . 3 1 . 1 . 1 2 2 Special Weapon 7 | . . . . . . . . . . . 4 . . . . . . 3 . . Impact Weapon 24 | . 1 2 4 2 2 . 1 . . . 3 . . 1 . . 3 4 1 . Slashing Weapon 17 | . . . . 2 . . 3 . . . 3 1 2 1 . 2 . 1 2 . Piercing Weapon 23 | . . 1 2 1 4 . . . . . . . 1 . . . . 2 3 9 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . 2 . . . 2 1 . . 4 . 1 4 5 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . System Corruption 9 | . . . . . . . . . . . . . . . . . 9 . . . Parts Lost 115 | . . 5 6 6 11 . 5 1 1 2 2 2 1 8 . 3 17 16 2 27 Power 21 | . . 2 1 1 2 . . 1 1 . 1 1 . . . . 3 4 . 4 Propulsion 32 | . . 3 2 4 3 . 2 . . . . . . . . 1 3 6 1 7 Utility 50 | . . . 3 1 6 . 2 . . 2 . 1 1 6 . 2 7 4 1 14 Weapon 12 | . . . . . . . 1 . . . 1 . . 2 . . 4 2 . 2 Highest Loss Streak 16 | . . 3 2 5 6 . 3 1 1 1 1 1 1 4 . 2 9 4 2 16 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Average Slot Usage (%) 90 | . 99 99 91 98 85 53 86 82 81 82 84 88 88 86 86 88 89 92 94 90 Engine 5 | . 14 9 8 7 6 . 8 15 10 11 8 1 . . . . . . . . Core 2 | . . 4 . . . . 1 5 5 2 1 6 5 5 5 5 3 . . . Reactor 3 | . . . . . . . . . . . . 2 5 5 5 5 4 12 11 11 Leg 10 | . 27 8 7 30 18 7 10 . . . . . . . . . . 9 25 23 Wheel 7 | . . 19 24 . . . . 11 11 11 11 9 10 10 10 9 19 6 . . Device 11 | . 4 8 1 . . . 13 22 23 26 19 21 21 15 15 10 11 9 13 17 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 10 | . . . 6 10 15 15 11 5 5 5 8 10 10 11 15 20 19 19 13 15 Protection 9 | . 9 5 15 25 21 7 7 5 5 5 11 9 10 11 7 9 2 2 3 1 Energy Cannon 1 | . 12 2 . . . . . . . . . . . . . . . 2 . . Ballistic Gun 1 | . 14 13 1 . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 11 7 6 6 7 5 5 5 5 4 5 5 7 10 10 8 3 . . Slashing Weapon 3 | . . . . . . . 5 5 5 5 6 14 9 5 5 4 3 2 3 1 Piercing Weapon 4 | . . . 7 6 5 7 5 . . . . . 4 5 5 5 3 3 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 15 51 52 75 61 63 29 67 72 71 140 132 149 154 165 147 151 152 146 134 149 Greatest Support 174 | 20 26 32 60 60 60 15 80 56 56 56 56 56 56 56 56 56 92 161 169 174 Greatest Overweight (x) 11 | 2 1 4 3 1 1 1 11 1 1 2 2 5 2 2 2 5 2 6 1 . Average Overweight (x) 1 | . . 1 . . . 1 . 1 1 1 2 2 2 2 2 2 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 19 | 7 15 20 18 15 15 15 15 15 15 21 25 25 25 25 25 25 25 20 20 20 Most Carried 25 | 6 16 16 20 15 13 13 15 15 15 25 25 25 25 25 25 25 25 20 20 20 Average Carried 18 | 4 12 14 17 13 10 13 14 14 15 18 24 24 24 23 23 24 23 18 19 18 Final Capacity 25 | 8 20 20 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 20 20 20 Final Carried 25 | 6 16 16 15 11 13 13 15 15 15 23 24 24 25 22 25 23 18 19 20 16 Class Distribution -------------------- 38% | Gladiator 32% | Mutant 26% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gladiator | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Gladiator | -5/Extension Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 6623 | 219 491 247 313 254 254 . 528 227 10 65 425 240 194 171 67 231 367 656 753 911 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 16181 | 12 882 280 1562 771 371 . 905 209 22 480 974 1639 266 404 384 789 2198 1735 967 1331 Parts 677 | 2 52 12 50 27 4 . 31 9 2 36 31 56 12 19 1 17 71 86 64 95 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 7 . . 1 . . 7 8 . . . 7 17 1 16 . . . . Prevented 4 | . . . . . . . . 1 . . . . 1 2 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 261 | . 20 6 30 17 10 . 17 1 1 10 16 19 4 14 . 12 29 22 10 23 Melee 166 | . . 4 18 9 1 . 10 1 1 9 11 14 3 7 . 7 21 22 10 18 Guns 7 | . 5 2 . . . . . . . . . . . . . . . . . . Cannons 14 | . 14 . . . . . . . . . . . . . . . . . . . AOE 28 | . . . . 3 9 . . . . 1 . . 1 5 . 4 . . . 5 Classes Destroyed 20 | 1 7 1 6 1 1 . . 1 . . . . . . . . . . 1 1 Worker 10 | . 1 . . 1 . . . . . . . 1 . . . . . . 1 6 Builder 6 | . 1 . . . . . . . . . 1 . . . . . . . . 4 Tunneler 3 | 1 1 . . . . . . . . . . . . . . . 1 . . . Recycler 13 | . 1 . 2 1 . . . . . . 1 4 . . . . 1 1 1 1 Carrier 1 | . . . 1 . . . . . . . . . . . . . . . . . Mechanic 4 | . 1 . . . . . 1 . . . . 1 . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . Watcher 17 | . 1 . 2 3 . . . . . 2 . 2 . . . . 4 1 . 2 Swarmer 53 | . 5 . 7 7 . . 4 . 1 4 4 5 . 11 . . 5 . . . Grunt 82 | . 15 2 12 3 7 . 5 . . . 7 4 . . . 6 12 3 1 5 Brawler 4 | . . . 1 . 1 . . . . . . 1 . . . 1 . . . . Duelist 10 | . . . 1 . 1 . . . . . . 2 . . . 4 1 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . . 7 2 1 . 6 . . 1 4 3 1 . . 1 . 2 . 2 Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . Hunter 21 | . . . 2 2 . . . . . . . . . 3 . . 6 2 3 3 Programmer 54 | . . . . 3 . . 2 . . 5 . 4 3 . . . 5 14 6 12 Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . 4 . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . 3 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 4 2 6 6 8 . 3 1 1 5 6 8 1 5 . 4 4 7 3 8 Combat Bots Only 8 | . 3 2 5 6 8 . 3 1 1 4 5 5 1 5 . 4 4 7 3 4 Max Kills in Single Turn 3 | 1 2 1 1 3 3 . 1 1 1 1 1 1 1 3 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . . 1 . . 1 3 . 1 . . . 2 Melee 1 | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 2535 | . 89 53 166 181 134 . 315 6 43 52 81 81 30 154 . 68 289 292 90 411 Missed 746 | . 19 9 40 56 33 . 109 . 15 15 19 28 11 46 . 20 100 88 22 116 Damage Taken 25201 | . 722 880 1550 1629 1649 . 1938 54 283 478 901 882 221 1312 . 673 2512 3752 884 4881 Core 2727 | . 95 129 184 181 157 . 352 . 26 80 68 50 32 81 . 190 248 327 61 466 Absorbed by Shields 6761 | . . . . . . . . 57 196 331 330 444 229 495 . 571 983 454 691 1980 Redirected to Shielding 277 | . 4 28 . . . . . . . . . . . . . 116 28 101 . . Ignored by Resistances 1008 | . . . 135 197 96 . . . . 80 154 48 . . . . . 298 . . Regen/Repaired (Parts) 563 | . 187 . . . . . . . . . . 243 . . . . . 133 . . Core Remaining (%) 65 | 100 . 10 66 . . 51 . . 55 . 85 . . . . 69 80 . 73 63 Volleys Fired 193 | 4 65 13 2 1 25 . . . . . 28 . 2 6 . 5 . 27 5 10 Largest 2 | 2 2 2 2 1 2 . . . . . 1 . 1 1 . 1 . 1 1 1 Hottest 83 | 40 80 50 83 39 80 . . . . . 7 . 43 61 . 43 . 75 55 65 Shots Fired 282 | 8 131 19 4 1 34 . . . . . 28 . 3 6 . 5 . 27 5 11 Gun 109 | 8 74 19 2 . . . . . . . . . . . . . . 3 . 3 Cannon 76 | . 57 . 2 . 16 . . . . . . . . 1 . . . . . . Launcher 45 | . . . . 1 18 . . . . . . . 3 5 . 5 . . 5 8 Special 52 | . . . . . . . . . . . 28 . . . . . . 24 . . Kinetic 105 | 8 74 19 2 . 1 . . . . . . . . 1 . . . . . . Thermal 77 | . 57 . 2 . 15 . . . . . . . . . . . . . . 3 Explosive 45 | . . . . 1 18 . . . . . . . 3 5 . 5 . . 5 8 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 20 | 6 14 6 2 3 6 . . . . . 18 . 20 1 . 4 . 5 . 7 Robot Miss Streak 5 | 1 5 2 2 . 2 . . . . . . . . 3 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 931 | 6 78 23 92 47 20 . 55 9 1 25 63 73 20 25 12 48 110 113 41 70 Core Hits 364 | 2 31 8 26 13 28 . 14 4 1 11 13 22 8 16 4 27 36 31 19 50 Critical Kills 15 | . . 1 4 . . . 1 . . . 2 2 . 1 . . 3 1 . . Critical Parts Destroyed 70 | . . 2 15 6 . . 5 . . 2 6 9 2 3 . 2 14 4 . . Critical Strikes 172 | . . 3 20 9 . . 10 . . 5 13 17 4 6 1 9 33 24 8 10 Smash 85 | . . 3 19 6 . . 6 . . 2 8 11 2 4 . 2 17 5 . . Sever 43 | . . . . . . . 3 . . 3 5 6 2 2 . 7 13 . 1 1 Impale 44 | . . . 1 3 . . 1 . . . . . . . 1 . 3 19 7 9 Melee Attacks 1271 | . 8 33 124 97 14 . 92 11 4 53 69 123 22 34 14 52 158 160 70 133 Impact 446 | . 8 33 97 73 6 . 40 . . 14 36 31 3 11 4 19 47 24 . . Slashing 439 | . . . . 8 . . 40 11 4 39 33 92 19 17 2 28 88 26 20 12 Piercing 386 | . . . 27 16 8 . 12 . . . . . . 6 8 5 23 110 50 121 Sneak Attacks 47 | . 1 . 4 3 3 . 5 5 . . 3 7 1 . . 1 3 2 3 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 233 | . . 4 18 8 . . 15 . . 7 10 23 5 9 4 17 47 28 15 23 Damage Inflicted 45319 | 75 1303 498 3597 2372 1724 . 2274 828 47 1281 2404 3636 1026 1543 918 2649 5019 5568 2128 6429 Guns 754 | 75 523 110 15 . . . . . . . . . . . . . . 31 . . Cannons 734 | . 716 . 18 . . . . . . . . . . . . . . . . . Explosions 5947 | . . . . 232 1239 . . . . . . . 185 466 . 818 . . . 3007 Melee 37884 | . 64 388 3564 2140 485 . 2274 828 47 1281 2404 3636 841 1077 918 1831 5019 5537 2128 3422 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 723 | 75 523 110 15 . . . . . . . . . . . . . . . . . Thermal 734 | . 716 . 18 . . . . . . . . . . . . . . . . . Explosive 5947 | . . . . 232 1239 . . . . . . . 185 466 . 818 . . . 3007 Electromagnetic 31 | . . . . . . . . . . . . . . . . . . 31 . . Impact 14366 | . 64 388 3160 1867 378 . 1348 . . 315 1281 1490 113 418 326 669 1784 765 . . Slashing 12215 | . . . . 122 . . 802 828 47 966 1123 2146 728 578 76 1015 2749 609 219 207 Piercing 11303 | . . . 404 151 107 . 124 . . . . . . 81 516 147 486 4163 1909 3215 Highest Corruption 43 | . 3 3 . 8 3 3 4 4 1 2 2 . 5 2 2 2 19 36 43 30 Average Corruption 6 | . 2 3 . 5 3 3 2 3 1 1 2 . 2 1 2 2 4 16 25 17 Corruption Purged 15 | . . . . 5 . . . 3 . 2 . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 349 | . 17 11 . 20 35 . 22 15 1 2 7 . 14 4 2 14 39 52 28 66 Message Errors 72 | . 3 4 . 5 10 . 4 1 . 1 1 . 4 2 . 5 5 17 3 7 Matter Fused 98 | . 5 1 . 5 11 . 12 6 . . 3 . 6 . 1 4 9 11 8 16 Heat Flow Errors 48 | . 2 1 . 1 8 . . 1 . . . . . 1 . . 7 6 7 14 Energy Discharges 42 | . 1 2 . 6 2 . 2 3 . 1 1 . . 1 1 1 5 4 7 5 Parts Rejected 11 | . . . . . 1 . . . . . . . 1 . . . 3 2 2 2 Parts Fused 5 | . . . . 1 . . 1 . . . 1 . . . . . 1 . . 1 Data Loss (minor) 39 | . 3 . . 1 3 . 1 1 . . 1 . 2 . . 3 4 8 . 12 Data Loss (major) 16 | . 2 1 . . . . 2 2 1 . . . . . . 1 4 1 1 1 Misfires 5 | . 1 1 . . . . . . . . . . 1 . . . . . . 2 Alerts 6 | . . 1 . 1 . . . 1 . . . . . . . . 1 . . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . 3 . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7859 | . 32 50 996 647 333 . 466 237 . 133 421 813 237 216 200 152 1099 982 160 685 Projectiles 8 | . 8 . . . . . . . . . . . . . . . . . . . Explosions 279 | . . . . . 21 . . . . . . . . . . 45 . . . 213 Melee 7572 | . 24 50 996 647 312 . 466 237 . 133 421 813 237 216 200 107 1099 982 160 472 Knockbacks 66 | . . 4 16 13 . . 5 . . 3 3 6 1 . . . 9 6 . . Impact 61 | . . 4 15 12 . . 5 . . 2 3 6 1 . . . 8 5 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . 1 1 . . . . . 1 . . . . . . 1 1 . . Self-Inflicted Damage 513 | . . . . . 70 . . . . . . . 37 . . . . . 30 376 Shots 10 | . . . . . 2 . . . . . . . 1 . . . . . 3 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 198 246 24 148 344 . 20 139 10 . 292 . 12 135 2 92 271 307 237 259 Average Temperature 89 | . 56 112 11 19 124 . 10 74 10 . 145 . 6 38 2 43 112 110 106 89 Received Heat Transfer 3338 | . 297 186 612 159 573 . 432 12 64 16 217 47 12 . . 125 166 227 4 189 Effects 7 | . . . . . 7 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . 6 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 65 | . 4 . 16 5 3 . 6 . . 2 7 6 . 1 . . 14 1 . . Impact Corruptions 172 | . 1 2 35 25 15 . 14 . . 4 15 19 3 4 3 4 21 7 . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 1 . . . . . . . . 1 . . . . . . . . . Heat Transferred 1554 | . 1517 . 37 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 788 | 5 200 . 582 394 . . 276 . . 231 412 724 . . . . 415 432 333 788 Initial 243 | . 3 . . 100 . . 6 . . 16 36 147 . . . . 54 204 243 192 Average 224 | 1 107 . 243 167 . . 106 . . 94 202 545 . . . . 174 177 258 431 Maximum Alert Level 3 | . 1 . 2 1 . . 1 . . 1 2 3 . . . . 2 2 1 3 Low Security (%) 53 | 100 91 . 38 57 . . 87 . . 94 60 4 . . . . 62 49 11 5 Level 1 29 | . 8 . 41 42 . . 12 . . 5 30 3 . . . . 33 46 88 38 Level 2 16 | . . . 19 . . . . . . . 9 85 . . . . 3 4 . 55 Level 3 . | . . . . . . . . . . . . 7 . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 5 . 4 4 . . 3 . 1 3 1 8 . . . 1 3 4 3 6 Investigation 9 | . 3 . 1 . . . . . . 1 . 3 . . . . . . . 1 Extermination 22 | . . . . 2 . . 2 . . 2 . 3 . . . . 3 4 3 3 Reinforcement 8 | . 2 . 2 2 . . 1 . . . 1 . . . . . . . . . Assault 7 | . . . 1 . . . . . 1 . . 2 . . . 1 . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 13 | . 1 . 4 2 . . . . . . 3 1 . . . . . . 1 1 Communications Jammed 177 | . . . . . . . . . . . . 36 . . . . 1 71 2 67 Distress Signals 175 | . . . . . . . . . . . . 36 . . . . 1 71 2 65 Times Spotted 464 | . 35 6 47 41 13 . 19 1 10 19 41 39 5 14 . 16 43 50 12 53 Peak Tracking Total 10 | . 3 2 5 8 6 . 4 1 10 6 8 7 2 4 . 6 5 6 4 8 Tactical Retreats 40 | . 1 . 4 2 3 . 1 . . 5 11 4 . . . 1 3 4 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 21 | . 5 . 1 2 . . 1 . . 1 5 . . . . . 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 . . 1 . . . 2 2 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 20 | . . 1 1 . 1 . . 1 . . . 2 . . . . . . 9 5 Max in Single Turn 4 | . . 1 1 . 1 . . 1 . . . . . . . . . . 4 1 Garrison Access 4 | . . . 1 1 . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 92 | . 7 1 11 8 1 . 5 1 . 6 9 12 1 . 5 . 6 4 9 6 Terminals 64 | . 6 . 8 7 . . 3 . . 4 9 6 . . . . 5 3 8 5 Fabricators 4 | . . . . . . . . . . 2 . 1 . . . . 1 . . . Repair Stations 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . . . 3 . . . . . . 1 . Garrison Access 5 | . . . 1 1 . . 1 . . . . 1 . . . . . . . 1 Total Hacks 195 | . 21 1 32 13 1 . 12 1 . 9 20 29 1 . 18 . 7 9 12 9 Successful 94 | . 10 1 16 6 1 . 4 1 . 2 10 10 1 . 18 . 1 5 6 2 Failed 101 | . 11 . 16 7 . . 8 . . 7 10 19 . . . . 6 4 6 7 Catastrophic 31 | . . . 3 4 . . 2 . . 3 4 4 . . . . 4 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 8 . 17 9 . . 7 1 . 4 6 7 . . . . 5 5 5 2 Terminals 130 | . 14 . 26 12 . . 8 . . 7 20 13 . . . . 6 7 11 6 Fabricators 4 | . . . . . . . . . . 2 . 1 . . . . 1 . . . Repair Stations 13 | . 7 . . . . . . . . . . 4 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 5 . . . 3 . . . . 8 . . . . . . 1 . Garrison Access 9 | . . . 1 1 . . 1 . . . . 3 . . . . . . . 3 Terminal Hacks 62 | . 3 1 11 3 1 . 2 1 . 2 8 2 1 . 18 . . 2 5 2 Record 11 | . . . . . . . . . . . 1 . . . 6 . . . 3 1 Part Schematic 6 | . . . 1 . . . 1 . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . 4 . . . . . Open Door 9 | . . . . . 1 . . 1 . 1 4 . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . 1 . . 1 . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 3 . . . . . . . 1 2 . . . . . 1 . . Locate Traps 6 | . . . 2 1 . . . . . . 2 . . . . . . . 1 . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 6 . . . . . . . . . . 2 . . . . . 2 . . Scan Component 5 | . 3 . . . . . . . . . . 1 . . . . . 1 . . Repair 5 | . 3 . . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . 1 . . . . 2 . . . . . . . . Insert Component 5 | . . . 2 . . . 1 . . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 1 2 . . 1 . . . 2 4 . . . . 1 1 1 . Terminals 13 | . 1 . 1 2 . . 1 . . . 2 3 . . . . 1 1 1 . Botnet 13 | . 1 . 1 2 . . 1 . . . 2 3 . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 . 11 6 . . 5 . . 5 9 11 . . . . 6 4 7 6 Full Trace Events 4 | . . . . . . . . . . 1 . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 1 . . . . . . . 4 . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 3 . . . . . . . . . . 1 . . . . . 1 . . Time 156 | . 90 . . . . . . . . . . 44 . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . 1 3 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . 10 . . . . 1 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 20 | . . . . . . . . . . . 18 . . . . 1 1 . . . Largest Group 7 | . . . . . . . . . . . 7 6 . . . 1 . . . . Highest-Rated Group 328 | . . . . . . . . . . . 328 297 . . . 47 . . . . Highest-Rated Ally 159 | . . . . . . . . . . . 159 159 . . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . . . . . . . 91 20 . . . 11 . . . . Total Damage 2223 | . . . . . . . . . . . 1547 308 . . . 368 . . . . Kills 15 | . . . . . . . . . . . 8 6 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . 3 . . . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 26472 | 76 2397 1021 1693 1904 2024 35 2117 902 200 936 1268 1780 1358 972 265 1134 1832 1833 1055 1670 Spaces Moved 15546 | 39 852 663 998 1102 1098 19 1193 715 167 581 700 979 983 676 182 732 1140 954 667 1106 Core 12 | 11 . . . . . . 1 . . . . . . . . . . . . . Treads 186 | . . . . . . . 182 . . . . . . . . . . 4 . . Legs 6236 | 28 852 132 272 1102 1098 19 657 . . . . . . . . . . 303 667 1106 Wheels 8883 | . . 531 726 . . . 124 715 167 581 700 979 983 676 182 732 1140 647 . . Hover 229 | . . . . . . . 229 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 112 105 120 120 190 96 115 115 115 130 130 130 130 130 130 110 116 111 110 Average Speed 130 | 123 156 131 113 136 162 190 139 115 115 125 130 130 130 130 130 137 113 130 116 112 Slowest Speed 600 | 190 190 190 192 192 190 190 600 115 115 130 130 175 130 130 130 175 130 225 190 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 98 26 90 24 94 6 26 81 22 15 70 27 90 72 63 81 22 23 50 24 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 6 | . . . . 1 . . 1 . 1 1 . . . . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 . 1 . . 1 1 1 1 1 . 1 . 1 . Scrap Searched 15 | . . 2 . . 3 . . 2 1 . . . 2 4 . 1 . . . . Spaces Dug 135 | . 1 . . 20 6 . 11 . . 12 1 20 . . . 1 14 23 9 17 Terrain Destroyed 492 | . 1 . . 34 107 . 11 . . 12 1 20 50 47 . 50 14 23 12 110 Melee 132 | . 1 . . 20 3 . 11 . . 12 1 20 . . . 1 14 23 9 17 Projectile 5 | . . . . . 3 . . . . . . . . 2 . . . . . . AOE 355 | . . . . 14 101 . . . . . . . 50 45 . 49 . . 3 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Res Res Qua Acc Total 20098 | 55 1769 739 1418 1381 1277 18 1586 781 171 755 971 1390 1042 736 203 819 1510 1274 867 1336 Wait 2350 | . 789 13 198 155 117 . 178 41 1 111 68 265 22 12 . 17 181 74 52 56 Move 15525 | 38 851 662 997 1101 1097 18 1192 714 166 580 699 978 982 675 181 731 1139 953 666 1105 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 244 | 6 18 4 45 8 7 . 31 1 . 11 17 18 6 6 4 5 24 14 13 6 Fast Attach 173 | 7 3 2 4 3 2 . 31 5 . 2 4 8 1 . 4 3 12 26 31 25 Attach 138 | . 1 5 15 9 5 . 5 . . 6 7 5 2 8 1 6 19 22 3 19 Detach 34 | . . 1 1 1 . . 4 . . 1 2 . . 1 1 2 3 14 . 3 Swap 157 | . 16 11 14 9 11 . 6 2 . 2 12 9 7 4 1 5 10 6 17 15 Drop 288 | . 18 2 45 8 . . 55 7 . 3 20 25 4 3 3 5 20 20 36 14 Fire 193 | 4 65 13 2 1 25 . . . . . 28 . 2 6 . 5 . 27 5 10 Melee 909 | . 8 26 97 81 13 . 71 11 4 39 55 82 16 21 8 31 101 118 44 83 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . 5 . . 13 . . . 24 . . . . . . . . . Rewire 45 | . . . . . . . . . . . 35 . . . . 9 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / [*Tes]) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 7) 581 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Discovered new exit (range 14) 1238 | -10/Materials | Repaired Imp. Aluminum Leg 1280 | -10/Materials | Repaired Assault Rifle 1314 | -10/Materials | Repaired Imp. Aluminum Leg 1396 | -10/Materials | Discovered new exit (range 6) 1514 | -10/Materials | Discovered new exit (range 15) 2464 | -10/Materials | Discovered new exit (range 3) 2474 | -10/Materials | Entered Subcaves 2757 | -10/Subcaves | Core integrity fell below 50% 2782 | -10/Subcaves | Core integrity fell below 20% 2822 | -10/Subcaves | Lost 3 parts (1p2n) 2832 | -10/Subcaves | Discovered new exit (range 12) 2870 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3189 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3240 | -10/Subcaves | Visited 4L-MR0's lab 3257 | -10/Subcaves | Found Power Bank 3495 | -10/Subcaves | Entered Materials 3495 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3735 | -8/Materials | Discovered new exit (range 14) 4085 | -8/Materials | Build established: Gladiator 4733 | -8/Materials | Discovered new exit (range 3) 4774 | -8/Materials | Discovered new exit (range 13) 4952 | -8/Materials | Build established: Mutant 5188 | -8/Materials | Entered Factory 5188 | -7/Factory | Evolved 2 slots: Utility x2 6108 | -7/Factory | Discovered new exit (range 17) 6537 | -7/Factory | Lost 5 parts (4n1u) 6963 | -7/Factory | Identified exit to Lower Caves 7092 | -7/Factory | Entered Lower Caves 7644 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7678 | -7/Lower Caves | Destroyed 8 combat bots 7680 | -7/Lower Caves | Lost 6 parts (2n4u) 8261 | -7/Lower Caves | Spotted B-75 Beast 8668 | -7/Lower Caves | Encountered a Warlord checkpoint 8689 | -7/Lower Caves | Learned 8 Factory zone layouts 8701 | -7/Lower Caves | Learned location of Zion (-7) 8970 | -7/Lower Caves | Lost 4 parts (1p1n2u) 9113 | -7/Lower Caves | Discovered new exit (range 2) 9116 | -7/Lower Caves | Entered another Lower Caves area 9116 | -7/Lower Caves | Discovered new exit (range 15) 9151 | -7/Lower Caves | Entered Factory 9151 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9152 | -6/Factory | Identified exit to Factory 9516 | -6/Factory | Build established: Gladiator 9987 | -6/Factory | Attached Power Bank, gained temporary slots: Power x3 10005 | -6/Factory | Lost 3 parts (2n1u) 10270 | -6/Factory | Spotted B-75 Beast 11078 | -6/Factory | Discovered new exit (range 6) 11197 | -6/Factory | Identified exit to Lower Caves 11268 | -6/Factory | Entered Lower Caves 11795 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11804 | -6/Lower Caves | Found Prototype Special Weapon 12082 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12160 | -6/Lower Caves | Discovered new exit (range 5) 12170 | -6/Lower Caves | Entered another Lower Caves area 12264 | -6/Lower Caves | Discovered exit to Factory (range 13) 12317 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12370 | -6/Lower Caves | Entered Factory 12370 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12371 | -5/Factory | Identified exit to Extension 12800 | -5/Factory | Identified exit to Upper Caves 13306 | -5/Factory | Entered Extension 13471 | -5/Extension | Rescued a captive Derelict 13691 | -5/Extension | Rescued a captive Derelict 13693 | -5/Extension | Rescued a captive Derelict 13735 | -5/Extension | Lost 4 allies 13836 | -5/Extension | Rescued a captive Derelict 13836 | -5/Extension | Rescued a captive Derelict 13933 | -5/Extension | Identified Molecular Deconstructor 14064 | -5/Extension | Rescued A7 14198 | -5/Extension | Rescued a captive Derelict 14205 | -5/Extension | Rescued a captive Derelict 14456 | -5/Extension | Discovered new exit (range 10) 14459 | -5/Extension | Discovered new exit (range 6) 14574 | -5/Extension | Entered Factory 14574 | -4/Factory | Accompanied by 6 allies (A7) 14574 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14803 | -4/Factory | Lost 5 allies 15824 | -4/Factory | First assault squad dispatched 16123 | -4/Factory | Repaired Arm. Huge Wheel 16287 | -4/Factory | Discovered new exit (range 5) 16289 | -4/Factory | Spotted B-86 Titan 16354 | -4/Factory | Entered Upper Caves 17380 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17430 | -4/Upper Caves | Discovered new exit (range 4) 17565 | -4/Upper Caves | Encountered a Warlord checkpoint 17573 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 17712 | -4/Upper Caves | Entered another Upper Caves area 17713 | -4/Upper Caves | Identified exit to Research 18269 | -4/Upper Caves | Encountered a Warlord checkpoint 18416 | -4/Upper Caves | Ambushed by research squad 18474 | -4/Upper Caves | Lost 4 parts (4u) 18656 | -4/Upper Caves | Discovered new exit (range 11) 18657 | -4/Upper Caves | Learned 4 Research zone layouts 18684 | -4/Upper Caves | Entered Zhirov 18684 | -4/Zhirov | Discovered new exit (range 3) 18708 | -4/Zhirov | Met Zhirov 18733 | -4/Zhirov | Learned location of Quarantine (-2) 18733 | -4/Zhirov | Learned location of Testing (-3) 18733 | -4/Zhirov | Learned location of Command (-1) 18744 | -4/Zhirov | Build established: Scavenger-Gladiator 18755 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18777 | -4/Zhirov | Found Alien Artifact 18778 | -4/Zhirov | Identified Integrated Reactor 18778 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18793 | -4/Zhirov | Found Alien Artifact 18949 | -4/Zhirov | Entered Proximity Caves 18957 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19999 | -3/Proximity Caves | Discovered exit to Research (range 12) 20083 | -3/Proximity Caves | Entered Research 20083 | -3/Research | Evolved 2 slots: Propulsion x2 20084 | -3/Research | Identified exit to Armory 20204 | -3/Research | Found Fusion Bomb Launcher 20281 | -3/Research | Discovered new exit (range 21) 20282 | -3/Research | Discovered new exit (range 16) 20368 | -3/Research | Found Gamma Bomb Array 21655 | -3/Research | System corruption reached 10% 21694 | -3/Research | Lost 9 parts (2p1n3u3w) 21786 | -3/Research | Lost 3 parts (1p1n1w) 21915 | -3/Research | Entered another Research area 21915 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21916 | -2/Research | Identified exit to Quarantine 22079 | -2/Research | Discovered new exit (range 4) 22266 | -2/Research | Found Prototype Processor 22266 | -2/Research | Identified Exp. Melee Analysis Suite 22273 | -2/Research | Found Enh. Force Lance 22317 | -2/Research | Found Prototype Device 22317 | -2/Research | Identified Thermal Barrier 22331 | -2/Research | Spotted B-90 Cyclops 22593 | -2/Research | Lost 3 parts (2n1w) 22623 | -2/Research | Destroyed 7 combat bots 22629 | -2/Research | Lost 3 parts (1n2u) 23061 | -2/Research | System corruption reached 10% 23173 | -2/Research | Repaired Powered Hammer 23219 | -2/Research | Spotted B-90 Cyclops 23317 | -2/Research | Lost 4 parts (2p1u1w) 23515 | -2/Research | System corruption reached 30% 23604 | -2/Research | Found Prototype Launcher 23612 | -2/Research | Identified Point Singularity Launcher 23748 | -2/Research | Entered Quarantine 23769 | -2/Quarantine | Found Alien Artifact 23769 | -2/Quarantine | Identified Subatomic Replicator 23886 | -2/Quarantine | Found Enh. Force Lance 24215 | -2/Quarantine | Found Alien Artifact 24215 | -2/Quarantine | Identified Core Reset Matrix 24215 | -2/Quarantine | Identified Transdimensional Reconstructor 24215 | -2/Quarantine | Used Core Reset Matrix 24219 | -2/Quarantine | Detected hypermatrix surge 24219 | -2/Quarantine | Sensed 12 artifacts in vicinity 24245 | -2/Quarantine | Met incapacitated Sigix Warrior 24245 | -2/Quarantine | Lockdown squad dispatched 24287 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24295 | -2/Quarantine | Found Dimensional Node Initializer 24681 | -2/Quarantine | Discovered new exit (range 15) 24703 | -2/Quarantine | Found Terrabomb 24712 | -2/Quarantine | Found Terrabomb 24803 | -2/Quarantine | Entered Access 24803 | -1/Access | Evolved 2 slots: Utility x2 25130 | -1/Access | System corruption reached 10% 25225 | -1/Access | Spotted B-99 Colossus 25366 | -1/Access | Identified exit to Surface 25541 | -1/Access | Warped through subspace 25547 | -1/Access | Used Subatomic Replicator to replicate Enh. Force Lance 25571 | -1/Access | Lost 16 parts (2p5n7u2w) 26053 | -1/Access | First assault squad dispatched 26244 | -1/Access | Lost 4 parts (1p1n2u) 26365 | -1/Access | Spotted B-99 Colossus 26388 | -1/Access | Found Enh. Force Lance 26392 | -1/Access | Found Enh. Force Lance 26395 | -1/Access | Found Enh. Force Lance 26398 | -1/Access | Found Enh. Force Lance 26404 | -1/Access | Crushed by falling debris 26404 | -1/Access | System corruption reached 30% 26435 | -1/Access | Lost 3 parts (3u) 26449 | -1/Access | Used Terrabomb 26473 | *** | Heading to fleet! Last Messages --------------- 26404_ The unstable cave ceiling collapses. 26404_ Crushed by falling debris. 26404_ Point Defense Array destroyed. 26404_ System corrupted by crushing effect (+1). 26404_ Adv. Force Field destroyed. 26404_ System corrupted by crushing effect (+2). 26405_ System corrupted: Heat flow error (+228). 26405_ The unstable cave ceiling collapses. 26406_ U-05 Engineer lays Concrete. 26413_ The unstable cave ceiling collapses. 26437_ System corrupted: Heat flow error (+264). 26449_ Terrabomb activated. 26450_ Mic. Antimatter Reactor destroyed. 26450_ Biometal Leg destroyed. 26451_ Acquired 4 matter. 26451_ Acquired 8 matter. 26452_ Terminal disabled. 26463_ System corrupted: Energy discharge (-75). 26466_ Main Access Shell breached. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | # " #####???????????? | | # " "/ ???????????? | | # " " ??? #??????? | | """ """ # " " " ?? #??????? | | ??????" # """ " " """ #??????? | | ######### # """ " " """ #????Y?? | | ## / " " " " ##?? "?? | | ! #" " " " "#? "?? | | [ ## " " " "# ??? | | ! [## """""""""" " "" ???? | | !/[# """"""""""""""""""""""""+"""""""###### | | % [# | | / # ? | | % " """"""" """"""""" """"""#??? | | # #+##""""" " " """ " " #??? | | " " """ " " #??? | | """""" " " T" " " #??? | | " " " " %""" " " #??? | | #######" """" " " """ " ; ##?? | | ?????# " " "" "" ; ; #?? | | ??????# " """" """""""""""""" ; ; #??? | | ?????????" " "" "" ; ;;;;;;##?? | | ?????????" " " ; ; ; | | ?????????" " " """""" ; ; " [ | | ???????????""" ?????" ; " t" | | ??????????? ???????????" @" " " " " | | ???????????????????????" "" " " " " | | ??????????H????????????" " " " " | | ???????????????????????"""""" " " " | | ???????????????????????????? " " " | | ????????????????????????????"""" " + | | ??????????????????????????????"" " " | | ??????????????????????????????"" " + | | ??????????????????????????????"" " " ? | | ?????????????????????????????? " """""+"#########? | | ?????????????????????????????B " " ???????? | | ????????????????????????????BB " " = ??????? | | ?????????????????????????????? " " ?????? | | ?????????????????????????????? " # ????? | | ?????????????????????????????? ### ?????? | | ?????????????????????????????? ??? ??????? | | ??????????????????????????????#???#######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 79 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 675 Resistance: KI 25 Resistance: TH 50 Core Shielding 20 Power Shielding 66 Propulsion Shielding 90 Point Defense Rating 160 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 20 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 20 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Reset Matrix High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Alien Roots Explorer False Reunion Home At Last? Challenges ------------ None Game ------ Seed ChipReflectiveLog Manual? 0 Play Time 04:32:10 Cumulative 84.8 hours Start 2024.04.11 @ 09:48:20 End 2024.04.11 @ 16:56:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d30f2742-d547-409f-8727-0f269fdb8661