Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 15:26:57 Player: Fedop Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (792) 792 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 9207 Bonus ------- Follower Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 83/100 System Corruption 19% Temperature Cool (4) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer ECM Suite Cloak of Protection Improved Focal Shield Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Spear Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Improved Q-thruster Advanced Gravity Neutralizer Advanced Melee Analysis Suite Focal Shield Improved Thermal Shield Improved Hardlight Generator [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 1 1 . 1 1 2 . Utility 11 | . . 2 . . . 2 1 1 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 100 | 7 9 5 . 1 1 9 7 8 7 4 14 13 15 Power 14 | 1 1 1 . . . . . 1 . 1 4 2 3 Engine 6 | 1 1 1 . . . . . . . 1 2 . . Core 1 | . . . . . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . 2 2 3 Propulsion 23 | 2 2 . . . . 4 2 2 3 2 2 2 2 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 19 | . 2 . . . . 4 2 2 3 2 2 2 . Utility 49 | 2 3 2 . 1 1 3 4 5 3 1 7 8 9 Device 23 | 1 . 1 . . . 1 2 1 . 1 4 6 6 Storage 4 | 1 1 . . 1 . . . . 1 . . . . Processor 11 | . 1 1 . . . 1 2 1 . . 1 2 2 Hackware 7 | . . . . . 1 1 . 1 2 . 1 . 1 Protection 4 | . 1 . . . . . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 3 2 . . . 2 1 . 1 . 1 1 1 Energy Gun 4 | 1 1 1 . . . 1 . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . 1 . 1 . . . 1 3 Parts Lost 41 | . 1 . . . . . . . . . 5 9 26 Power 6 | . . . . . . . . . . . 2 1 3 Propulsion 8 | . . . . . . . . . . . . 2 6 Utility 23 | . . . . . . . . . . . 3 6 14 Weapon 4 | . 1 . . . . . . . . . . . 3 Highest Loss Streak 21 | . 1 . . . . . . . . . 3 3 21 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | . 6 6 8 8 8 7 7 7 7 9 9 7 8 Power . | . 1 1 . . . . . . . . . 1 2 Propulsion 2 | . 1 3 3 3 3 3 2 1 1 2 2 1 . Utility 4 | . 2 1 3 3 3 2 4 5 5 6 6 4 4 Weapon . | . 1 1 2 2 2 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 3 . . . 1 2 3 1 2 1 2 . 2 Power 1 | . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . Utility 8 | . 1 . . . . 1 1 1 1 1 1 . 1 Weapon 4 | . 1 . . . 1 1 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 85 | . 81 60 77 74 70 73 90 97 97 92 89 84 77 Engine 4 | . 9 1 11 11 11 8 7 2 . 3 3 3 2 Core 1 | . . . . . . . . 3 5 5 1 . . Reactor 1 | . . . . . . . . . . . 2 4 4 Leg 1 | . 17 . . . . . . . . . . . . Flight 19 | . 4 21 22 22 22 18 22 25 23 21 18 20 13 Device 10 | . 1 11 11 11 11 9 11 11 7 8 11 18 17 Storage 6 | . 14 11 11 11 11 9 7 6 5 5 4 4 3 Processor 5 | . . 1 11 8 . 4 12 8 5 1 2 4 12 Hackware 15 | . . . . . 4 16 15 16 24 26 24 15 14 Protection 4 | . 10 6 . . . . . 6 11 10 6 1 . Special Weapon 1 | . . 4 11 11 11 8 . . . . . . . Impact Weapon 1 | . . . . . . . 6 6 . . . . . Slashing Weapon 2 | . . . . . . . 4 6 5 5 4 . . Piercing Weapon 2 | . . . . . . . . . 4 5 4 7 6 Peak Build Rating 137 | 7 7 9 8 9 10 18 36 45 60 75 111 133 137 Average Rating 56 | 4 5 6 8 7 8 14 30 41 56 72 92 122 120 On Entrance 36 | . 7 3 8 8 7 10 18 36 44 59 75 104 125 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 1 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 15 22 10 10 10 10 10 15 21 26 36 44 57 58 Greatest Support 63 | 20 20 10 10 10 10 10 16 21 28 36 49 63 55 Greatest Overweight (x) 8 | . 3 . . . . . . . 1 . 8 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 9 8 8 8 8 8 8 8 8 10 10 10 9 Most Carried 10 | 1 9 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 7 | . 6 6 8 7 8 7 7 7 7 9 9 7 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 1 7 8 8 8 8 8 8 8 8 10 10 6 1 Class Distribution -------------------- 36% | Hacker-Sprinter 15% | Mutant 13% | Hacker-Mutant 10% | Hacker-Ninja 8% | Hacker-Scout 7% | Wizard-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1607 | 113 366 59 . . 60 53 172 60 . 17 311 225 171 Remotely . | . . . . . . . . . . . . . . Salvage Created 1620 | 78 426 59 . . . 53 180 . . 17 314 267 226 Parts 99 | 5 28 3 . . . 8 3 . . 3 15 14 20 Haulers Intercepted 4 | . 1 1 . . . . 1 . . . . 1 . Recyclers Shooed 3 | 1 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 17 | . 9 . . . . 3 . . . . 2 1 2 Melee 5 | . . . . . . . . . . . 2 1 2 Guns 7 | . 4 . . . . 3 . . . . . . . Cannons 5 | . 5 . . . . . . . . . . . . Classes Destroyed 9 | 2 5 . . . . . . . . . 1 1 . Worker 3 | . 1 . . . . . . . . . 2 . . Builder 3 | . . . . . . . . . . . . 1 2 Tunneler 2 | 1 . . . . . . . . . 1 . . . Hauler 4 | . 1 1 . . . . 1 . . . . 1 . Recycler 5 | 1 1 . . . . . 1 . . . 1 1 . Watcher 5 | . 2 . . . . . 2 . . . . . 1 Swarmer 10 | . 6 . . . . 3 . . . . . 1 . Grunt 3 | . 3 . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 2 . 2 Best Kill Streak 5 | 2 5 1 . . . 3 1 . . 1 2 2 3 Combat Bots Only 5 | . 5 . . . . 3 . . . . 1 1 2 Max Kills in Single Turn 1 | 1 1 1 . . . 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 540 | . 72 . . . . 23 4 12 15 2 43 101 268 Missed 216 | . 14 . . . . 9 2 8 8 1 19 52 103 Hits 324 | . 58 . . . . 14 2 4 7 1 24 49 165 Melee 1 | . . . . . . . . . . . . 1 . Projectile 323 | . 58 . . . . 14 2 4 7 1 24 48 165 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 15 | . 1 . . . . . . . . . 2 2 10 Actively Blocked 1 | . 1 . . . . . . . . . . . . Damage Taken 5751 | . 608 . . . . 81 16 41 134 26 775 1001 3069 Core 2187 | . 172 . . . . 24 . 5 21 . 92 270 1603 Absorbed by Shields 210 | . . . . . . . . . . . . 84 126 Redirected to Shielding 177 | . 38 . . . . . . . 15 . 98 26 . Ignored by Resistances 650 | . . . . . . . . . . . 132 233 285 Core Remaining (%) 89 | 100 31 . . . 100 95 100 99 97 100 92 81 . Volleys Fired 81 | 4 36 9 . . . 30 2 . . . . . . Largest 2 | 2 2 1 . . . 1 1 . . . . . . Hottest 120 | 70 120 100 . . . 100 100 . . . . . . Shots Fired 108 | 8 59 9 . . . 30 2 . . . . . . Gun 49 | 8 30 5 . . . 6 . . . . . . . Cannon 29 | . 29 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 30 | . . 4 . . . 24 2 . . . . . . Kinetic 31 | 4 27 . . . . . . . . . . . . Thermal 71 | 4 32 9 . . . 24 2 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . 6 . . . . . . . Robot Hit Streak 7 | 4 7 6 . . . 3 . . . . . . . Robot Miss Streak 4 | 1 4 . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 90 | 6 31 5 . . . 6 6 . . 1 19 8 8 Core Hits 43 | 3 17 2 . . . 3 2 . . 1 7 3 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . 2 . 2 Sever 1 | . . . . . . . . . . . 1 . . Impale 3 | . . . . . . . . . . . 1 . 2 Melee Attacks 183 | . . . . . . . 25 9 9 13 53 28 46 Impact 7 | . . . . . . . 7 . . . . . . Slashing 39 | . . . . . . . 18 9 . 7 5 . . Piercing 137 | . . . . . . . . . 9 6 48 28 46 Sneak Attacks 12 | . . . . . . . 2 . . 1 3 3 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 1 . Damage Inflicted 2976 | 74 477 62 . . . 66 315 . . 58 704 594 626 Guns 402 | 74 200 62 . . . 66 . . . . . . . Cannons 277 | . 277 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2297 | . . . . . . . 315 . . 58 704 594 626 Ramming . | . . . . . . . . . . . . . . Kinetic 223 | 35 188 . . . . . . . . . . . . Thermal 390 | 39 289 62 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 66 | . . . . . . 66 . . . . . . . Impact 175 | . . . . . . . 175 . . . . . . Slashing 287 | . . . . . . . 140 . . . 147 . . Piercing 1835 | . . . . . . . . . . 58 557 594 626 Highest Corruption 19 | . . . . . . . . . . . . 3 19 Average Corruption 7 | . . . . . . . . . . . . 2 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . 5 5 . Effects 15 | . . . . . . . . . . . . 2 13 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 6 | . . . . . . . . . . . . 1 5 Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 460 | . . . . . . . 47 . . . 60 75 278 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 460 | . . . . . . . 47 . . . 60 75 278 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 300 | 27 300 16 . . . 12 . . . . 39 114 210 Average Temperature 46 | 12 92 10 . . . 4 . . . . 12 58 83 Received Heat Transfer 515 | . 240 . . . . . . 6 . . . 40 229 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . 2 . . . . . . Heat Transferred 925 | 111 629 185 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 153 | 10 153 49 . . 35 136 31 26 19 30 32 67 85 Initial 49 | . . 49 . . . . . . . 4 . . 40 Average 15 | 1 72 17 . . 4 43 3 4 . 4 4 3 27 Influence Increases 1770 | 10 293 26 . . 45 258 131 116 40 72 169 213 397 Destroy 0b10 Robot/C 360 | . 180 . . . . 60 . 20 . . 40 20 40 Destroy 0b10 Robot/NC 115 | 10 25 5 . . . . 25 . . 5 15 15 15 Destroy Leader 78 | . 36 2 . . . 10 6 . . . 10 2 12 Allied During Kill 4 | . . . . . . . 2 2 . . . . . Successful Hack 228 | . 6 2 . . . 29 19 12 11 . 30 32 87 Disable Machine 30 | . . 15 . . . 15 . . . . . . . Destroy Structure 280 | . 1 2 . . . 24 19 7 14 22 44 54 93 Partial Spotted 150 | . 15 . . . . 30 30 15 15 15 . 15 15 Lose Combat Pursuer 525 | . 30 . . . 45 90 30 60 . 30 30 75 135 Influence Decreases 1770 | 10 175 143 1 . 45 258 129 118 31 81 169 146 464 Entered New Map 104 | . . 69 1 . . . . 2 . 5 . . 27 Time Decay 1316 | 10 165 74 . . 45 155 129 93 31 76 159 98 281 Lost Part 207 | . 10 . . . . . . . . . 10 34 153 Lost Ally 37 | . . . . . . . . 23 . . . 14 . Purge Threat 106 | . . . . . . 103 . . . . . . 3 Squads Dispatched 36 | . 3 . . . . . 4 2 7 1 3 8 8 Investigation 10 | . 1 . . . . . 2 1 2 . . 1 3 Extermination 13 | . . . . . . . 1 1 2 1 2 3 3 Reinforcement 10 | . 2 . . . . . 1 . . . 1 4 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 . . . . . 1 . 1 1 1 2 3 Communications Jammed 7 | . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . 7 Times Spotted 141 | . 23 1 . . 3 9 7 6 5 1 5 41 40 Peak Tracking Total 13 | . 5 1 . . 3 4 4 3 3 4 3 13 13 Tactical Retreats 33 | . 2 . . . 2 3 1 3 . 1 2 10 9 ECM-based Alert Blocks 33 | . . . . . . . . . . . 1 22 10 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . 2 . . . . . . 1 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . 1 . . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 66 | . 3 1 . 1 . 10 11 5 8 1 9 6 11 Terminals 45 | . 3 . . . . 9 7 3 5 . 4 5 9 Fabricators 7 | . . . . . . . 3 1 2 . 1 . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 Recycling Units 2 | . . . . . . . . . . . 1 1 . Scanalyzers 5 | . . 1 . . . 1 . . 1 . 1 . 1 Garrison Access 4 | . . . . . . . 1 1 . 1 1 . . Total Hacks 196 | . 7 3 . 1 . 40 24 15 32 1 30 17 26 Successful 109 | . 2 2 . 1 . 27 14 6 27 . 15 6 9 Failed 87 | . 5 1 . . . 13 10 9 5 1 15 11 17 Catastrophic 13 | . 1 . . . . 1 1 1 . . 2 4 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 73 | . 5 . . 1 . 21 8 3 11 . 11 12 1 Terminals 137 | . 7 . . . . 37 16 7 19 . 16 14 21 Fabricators 15 | . . . . . . . 6 3 4 . 2 . . Repair Stations 5 | . . . . . . . . . . . 2 . 3 Recycling Units 9 | . . . . . . . . . . . 6 3 . Scanalyzers 19 | . . 3 . . . 3 . . 9 . 2 . 2 Garrison Access 10 | . . . . . . . 2 5 . 1 2 . . Terminal Hacks 56 | . . . . 1 . 20 7 2 12 . 4 3 7 Record 1 | . . . . . . . . . . . 1 . . Part Schematic 2 | . . . . . . 1 . . 1 . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 8 | . . . . . . 5 . . 1 . . 1 1 Prototype ID Bank 3 | . . . . . . 2 . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . 1 1 . . . . . Level Access Points 5 | . . . . . . 1 . . 1 . 1 1 1 Branch Access Points 3 | . . . . . . 1 1 . 1 . . . . Emergency Access Points 2 | . . . . . . 2 . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . 2 . . . . 1 . 1 Unreport Threat 2 | . . . . . . 1 . . . . . . 1 Locate Traps 2 | . . . . . . 1 1 . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . Recall Investigation 3 | . . . . . . . 1 . 1 . . . 1 Recall Extermination 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Registered Components 4 | . . . . . . 1 . . 2 . . 1 . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . 1 . . 1 . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 5 2 4 . . . . Load Schematic 5 | . . . . . . . 2 1 2 . . . . Build 6 | . . . . . . . 3 1 2 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . . . . . 6 2 . Recycle Component 2 | . . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . 1 . . Report Inventory 2 | . . . . . . . . . . . 1 1 . Retrieve Matter 2 | . . . . . . . . . . . 2 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 16 | . . 2 . . . 3 . . 9 . 1 . 1 Insert Component 3 | . . . . . . . . . 2 . . . 1 Analyze 2 | . . . . . . . . . 2 . . . . Retrieve Study 11 | . . 2 . . . 3 . . 5 . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 16 | . 2 . . . . 4 2 2 2 . 3 1 . Terminals 16 | . 2 . . . . 4 2 2 2 . 3 1 . Assimilate 6 | . 2 . . . . 1 2 . . . 1 . . Botnet 10 | . . . . . . 3 . 2 2 . 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . . . . 10 6 4 6 1 8 6 11 Full Trace Events 9 | . 1 . . . . . 2 1 2 . . . 3 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . 2 . . . . Parts Built 5 | . . . . . . . 2 1 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 258 | . . . . . . . 146 36 76 . . . . Total Part Build Rating 11 | . . . . . . . 6 3 2 . . . . Part Studies Acquired 11 | . . 2 . . . 3 . . 5 . 1 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . 2 . . Recycled Matter 57 | . . . . . . . . . . . 57 . . Retrieved Matter 57 | . . . . . . . . . . . 57 . . Retrieved Components 6 | . . . . . . . . . . . . 6 . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . 3 . . . 1 . . Largest Group 3 | . . . . . . . 3 3 . . 1 . . Highest-Rated Group 48 | . . . . . . . 48 48 . . 45 . . Highest-Rated Ally 45 | . . . . . . . 16 16 . . 45 . . Total Orders 10 | . . . . . . . . 1 4 . 1 4 . STAY 1 | . . . . . . . . . . . 1 . . EXPLORE 9 | . . . . . . . . 1 4 . . 4 . Ally Attacks 10 | . . . . . . . 3 7 . . . . . Total Damage 107 | . . . . . . . 27 80 . . . . . Kills 2 | . . . . . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6234 | 11 37 204 29 188 361 605 1000 419 873 382 814 573 738 Optics 941 | . 6 . . . . . . . . . . 197 738 Sensors 216 | . . 40 29 147 . . . . . . . . . Structural 4734 | . . . . . . 517 1000 419 873 382 669 315 559 Seismic 699 | 11 31 167 . 41 361 88 . . . . . . . Machine Analysis 661 | . . . . . . 277 384 . . . . . . Cloaking 1135 | . . . . . . . . . . 254 514 124 243 Jamming 390 | . . . . . . . . . . . . 59 331 ECM 734 | . . . . . . . 2 . . . 38 287 407 Robot Analysis Total 8 | . . . . . . 5 . . 1 . . 1 1 Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches 9 | . . . . . . . . 1 4 . . 4 . Drone Recoveries 3 | . . . . . . . . 1 2 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6917 | 96 505 206 29 189 361 605 1000 419 873 382 925 589 738 Spaces Moved 9553 | 66 292 183 75 497 367 760 1505 822 1008 600 1267 1026 1085 Core 53 | 9 40 . . . . . . . . . 2 . 2 Treads . | . . . . . . . . . . . . . . Legs 185 | 57 128 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 136 | . . . . . . . . . . . . . 136 Flight 9179 | . 124 183 75 497 367 760 1505 822 1008 600 1265 1026 947 Fastest Speed 24 | 50 37 37 37 37 37 34 32 28 28 28 24 30 32 Average Speed 36 | 110 115 37 37 37 37 36 32 28 32 30 33 32 39 Slowest Speed 450 | 120 280 37 37 37 37 37 34 32 111 31 450 115 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . 3 . . 2 3 9 2 3 3 . 6 8 Potential Cave-ins 3 | . . . . . . . . 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 4 43 13 17 91 88 48 33 16 29 13 28 47 34 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . 1 . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 . 1 1 . 1 . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 144 | . . 2 . . . 24 19 9 7 11 23 18 31 Terrain Destroyed 144 | . . 2 . . . 24 19 9 7 11 23 18 31 Melee 118 | . . . . . . . 19 9 7 11 23 18 31 Projectile 26 | . . 2 . . . 24 . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12443 | 77 406 303 76 502 589 1006 1966 992 1542 776 1694 1214 1300 Wait 2350 | . 37 91 . . 222 194 423 148 506 155 318 125 131 Move 9463 | 65 292 176 74 496 362 753 1486 817 1001 593 1266 1013 1069 Hop 38 | . . 3 . . 2 3 9 2 3 3 . 5 8 Pick Up 59 | 1 5 2 1 1 1 4 5 3 4 3 14 8 7 Fast Attach 64 | 7 10 5 . 1 1 5 6 2 3 2 9 4 9 Attach 54 | . 2 7 . 1 . 2 1 2 3 2 9 11 14 Detach 48 | . 11 8 . 1 . 2 2 2 2 3 5 3 9 Swap 36 | . 3 . . . . 4 1 4 3 1 7 9 4 Drop 70 | . 10 2 1 2 1 9 6 3 8 1 16 6 5 Fire 81 | 4 36 9 . . . 30 2 . . . . . . Melee 177 | . . . . . . . 25 9 9 13 50 27 44 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low x2) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 17) 476 | -10/Materials | Discovered new exit (range 3) 597 | -10/Materials | Core integrity fell below 50% 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Utility x2 704 | -9/Materials | Discovered new exit (range 7) 808 | -9/Materials | Identified exit to Mines 808 | -9/Materials | Entered Mines 809 | -9/Mines | Assembled infested the area 813 | -9/Mines | Learned location of Zion (-7) 828 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 828 | -9/Mines | Discovered new exit (range 5) 837 | -9/Mines | Identified exit to Exiles 837 | -9/Mines | Entered Exiles 847 | -9/Exiles | Met 8R-AWN 853 | -9/Exiles | Met EX-HEX 868 | -9/Exiles | Met EX-DEC 892 | -9/Exiles | Visited The Gauntlet 965 | -9/Exiles | Met EX-BIN 970 | -9/Exiles | Aligned with FarCom system 970 | -9/Exiles | Given EX-Vault access code 981 | -9/Exiles | Opened EX-Vault 986 | -9/Exiles | Found Cloak of Protection 995 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1023 | -9/Exiles | Discovered new exit (range 10) 1026 | -9/Exiles | Left Exiles lab with Cloak of Protection 1026 | -9/Exiles | Entered Mines 1264 | -8/Mines | Discovered new exit (range 9) 1288 | -8/Mines | Build established: Scavenger-Mutant 1387 | -8/Mines | Entered Materials 1387 | -8/Materials | Evolved 2 slots: Utility x2 1621 | -8/Materials | Identified exit to Factory 1992 | -8/Materials | Entered Factory 1992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -7/Factory | Identified exit to DSF 2029 | -7/Factory | Build established: Hacker-Scout 2508 | -7/Factory | Discovered new exit (range 3) 2562 | -7/Factory | Fabricated Hacking Suite? 2587 | -7/Factory | Discovered new exit (range 10) 2672 | -7/Factory | Fabricated Hacking Suite? 2684 | -7/Factory | Build established: Hacker-Sprinter 2798 | -7/Factory | Identified exit to Storage 2798 | -7/Factory | Identified exit to Lower Caves 2939 | -7/Factory | Fabricated G-47 Trooper (x3) 2992 | -7/Factory | Entered another Factory area 2992 | -6/Factory | Accompanied by 3 allies 2992 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3010 | -6/Factory | Found Prototype Processor 3010 | -6/Factory | Identified Exp. Targeting Computer 3136 | -6/Factory | Fabricated Hacking Suite (x1) 3352 | -6/Factory | Discovered new exit (range 13) 3411 | -6/Factory | Entered another Factory area 3411 | -5/Factory | Evolved 2 slots: Utility x2 3560 | -5/Factory | Identified exit to Factory 3714 | -5/Factory | Allied Derelicts emerged from ambush trap array 3847 | -5/Factory | Identified exit to Upper Caves 3924 | -5/Factory | Fabricated Med. Storage Unit? 3938 | -5/Factory | Garrison activated, responded to threat 4140 | -5/Factory | Fabricated Med. Storage Unit? 4284 | -5/Factory | Entered another Factory area 4284 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4375 | -4/Factory | Discovered new exit (range 15) 4666 | -4/Factory | Entered Research 4666 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4688 | -3/Research | Watched by a mysterious "MATRIX" hacker 5020 | -3/Research | Build established: Wizard-Sprinter 5190 | -3/Research | Lost 3 parts (2p1u) 5327 | -3/Research | Crushed by falling debris 5551 | -3/Research | Identified exit to Research 5591 | -3/Research | Entered another Research area 5591 | -2/Research | Evolved 2 slots: Propulsion x2 5619 | -2/Research | Build established: Hacker-Mutant 5844 | -2/Research | Discovered new exit (range 11) 5850 | -2/Research | Identified exit to Quarantine 5852 | -2/Research | Spotted B-90 Cyclops 5938 | -2/Research | Identified exit to Access 5991 | -2/Research | Lost 3 parts (2n1u) 6024 | -2/Research | Build established: Hacker-Sprinter 6180 | -2/Research | Entered Access 6180 | -1/Access | Evolved 2 slots: Utility x2 6189 | -1/Access | Found Prototype Processor 6194 | -1/Access | Identified Spectral Analyzer 6304 | -1/Access | Identified exit to Surface 6555 | -1/Access | Build established: Hacker-Ninja 6671 | -1/Access | System corruption reached 10% 6681 | -1/Access | Lost 4 parts (1p1n1u1w) 6854 | -1/Access | Spotted B-99 Colossus 6867 | -1/Access | Spotted B-99 Colossus 6885 | -1/Access | Energy Cycler disabled 6903 | -1/Access | Core integrity fell below 50% 6910 | -1/Access | Spotted B-99 Colossus 6912 | -1/Access | Core integrity fell below 20% 6918 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 06909_ Penetrated by Slug. 06909_ Hacking Suite destroyed. 06909_ Slug penetrates Sealed Heavy Doors. 06910_ Slug penetrates Wall. 06911_ Focal Shield destroyed. 06911_ Slug penetrates Sealed Heavy Doors. 06911_ Slug penetrates Wall. 06911_ Slug penetrates Sealed Heavy Doors. 06911_ Penetrated by Slug. 06911_ Slug penetrates Sealed Heavy Doors. 06912_ Penetrated by Slug. 06912_ Slug penetrates Wall. 06912_ Slug penetrates Sealed Heavy Doors. 06912_ Slug penetrates Wall. 06915_ Knocked back. 06915_ Slug penetrates Wall. 06916_ Slug penetrates Sealed Heavy Doors. 06916_ Slug penetrates Wall. 06918_ B-99 Colossus activates siege mode. 06918_ Penetrated by Slug. 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" ## | | # #""Y""##############! # """ ## | | + # """ ## | | # # " ## | | # ########+###### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Corruption Block 19 Armor Coverage 150 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 84 Melee Accuracy 22 Offensive Hacking 32 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Med. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory | Preloaded Hacking Suite | x1 | -6/Factory Med. Storage Unit | x1 | -5/Factory Med. Storage Unit | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Scythe | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Spear | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed WeaponsProtonAccelerator Manual? 0 Play Time 03:52:22 Cumulative 98.3 hours Start 2026.08.23 @ 14:38:59 End 2026.08.24 @ 15:26:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2756bc4b-6eba-4805-9926-367db637bf95