Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.05 @ 17:30:29 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (284) 1420 Value Destroyed (9723) 9723 Prototype IDs (140) 2800 Alien Tech Used (17) 3400 Bonus (41770) 41770 TOTAL SCORE: 70013 Bonus ------- High Alert Combat Kills 1520 Follower Combat Kills 85 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1076 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A3 800 Destroyed A2 1000 Win 3000 Friendly Fire -1611 Cogmind --------- Core Integrity 915/1600 Matter 315/425 Energy 695/700 System Corruption 13% Temperature Cool (2) Movement Walking (110) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Enhanced Flexi-carbon Leg Enhanced Biometal Leg Q-thruster Improved Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Experimental Energy Well Experimental Armor Integrity Analyzer Experimental Weapon Cycler Spacefold Activator > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (15) --- Improved Particle Accelerator Core Regenerator Shock Maul Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Dimensional Manipulator Spectral Analyzer Experimental Armor Integrity Analyzer Advanced Reaction Control System Experimental Propulsion Shielding Antimissile System System Mapper Ghost Barrier Matter Drive > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Mini Fusion Reactor 2N-1CE's Frost Array Quantum Capacitor Experimental Utility Shielding Experimental Utility Shielding Experimental Weapon Shielding Centrium Light Armor Plating Centrium Light Armor Plating Advanced Shield Generator High-powered Transdimensional Reconstructor Core Regenerator Core Reset Matrix Spacefold Activator Plasma Lance [Rating: 261] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Electron Diverter Treads Light Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Matter Drive Weapon Plasma Lance Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Utility 10 | . . . 2 . 1 2 . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 470 | . 13 5 21 24 9 11 1 4 8 3 6 . . . 21 3 1 9 . 25 1 . 5 7 27 22 20 24 22 18 62 98 Power 32 | . . 1 1 2 . 1 1 . . . . . . . 2 . 1 . . 2 . . 2 . 1 1 1 . . 3 6 7 Engine 7 | . . 1 1 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Core 15 | . . . . . . 1 . . . . . . . . 2 . 1 . . 2 . . . . 1 1 1 . . 1 2 3 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 4 Propulsion 77 | . 5 1 6 11 2 4 . 1 2 . . . . . 7 . . 1 . 5 . . . 1 4 5 6 1 . 1 . 14 Treads 24 | . 5 1 6 9 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47 | . . . . 2 . 4 . 1 1 . . . . . 7 . . 1 . 5 . . . 1 4 5 6 1 . 1 . 8 Utility 246 | . 2 . 8 1 5 4 . 3 5 3 5 . . . 6 3 . 6 . 13 1 . 2 6 13 9 10 20 20 13 39 49 Device 123 | . 1 . 4 . 2 1 . 3 4 2 1 . . . 4 1 . 5 . 6 . . 1 3 7 5 4 13 9 3 22 22 Storage 14 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . . 6 2 Processor 12 | . . . 1 . 1 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . 2 2 Hackware 13 | . . . . . . 2 . . . . 2 . . . 1 . . . . 1 1 . . . 1 2 1 2 . . . . Protection 60 | . . . 3 1 2 . . . 1 1 1 . . . 1 2 . . . 4 . . 1 2 4 1 1 1 1 8 8 17 Artifact 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 10 2 1 6 Weapon 115 | . 6 3 6 10 2 2 . . 1 . 1 . . . 6 . . 2 . 5 . . 1 . 9 7 3 3 2 1 17 28 Energy Gun 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Energy Cannon 41 | . 1 1 4 6 2 . . . . . . . . . 1 . . 1 . . . . . . 1 2 . 2 1 1 3 15 Ballistic Gun 9 | . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Launcher 14 | . 2 1 . 3 . 1 . . . . 1 . . . 2 . . . . 2 . . . . 1 1 . . . . . . Special Weapon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Impact Weapon 11 | . . . . . . . . . . . . . . . 3 . . 1 . 1 . . . . 4 . . . . . . 2 Slashing Weapon 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 1 Piercing Weapon 12 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 3 1 . 1 . 2 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . 2 2 . . . 1 1 . . . . . 3 . . 4 . . . . 2 . 1 4 3 6 4 . 5 31 Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 17 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 62 | . 1 . . 1 2 . . . . . . . . . 3 . . . . 2 . . . 1 1 1 . . . 1 . 49 Power 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Propulsion 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 10 Utility 33 | . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 27 Weapon 12 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 8 Highest Loss Streak 11 | . 1 . . 1 2 . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . . 1 . 11 Average Slot Usage (%) 95 | . 98 96 99 99 98 100 99 100 100 100 99 100 100 100 98 100 100 100 100 98 100 100 99 98 98 94 90 90 91 89 92 87 Engine 3 | . 14 14 11 11 9 . 6 7 7 7 6 6 6 6 3 . . . . . . . 1 5 2 . . . . . . . Core 1 | . . . . . . 7 . . . . . . . . 1 5 5 5 5 4 5 5 3 . 1 3 4 4 4 2 1 1 Treads 5 | . 20 28 22 21 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 23 23 26 28 28 25 25 25 25 26 27 27 27 27 29 30 30 30 28 30 30 32 33 33 30 30 27 Device 10 | . 12 14 12 11 13 15 15 14 14 13 12 12 12 12 12 12 11 7 5 5 10 10 9 9 9 4 4 3 3 5 15 15 Storage 5 | . 14 14 11 11 9 . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 3 6 7 Processor 10 | . . . 11 11 7 14 15 14 14 14 12 12 12 12 11 11 11 14 16 15 15 15 15 15 13 13 12 12 12 8 7 11 Hackware 9 | . . . . . . 14 15 14 14 14 18 18 18 18 20 16 16 16 16 19 20 20 20 20 19 21 20 20 16 15 1 . Protection 8 | . . . 8 10 14 7 7 7 7 7 12 12 12 12 10 14 16 16 16 11 5 5 5 5 6 3 . . 3 9 13 6 Energy Cannon 4 | . 2 13 19 21 18 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 1 | . 22 10 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Launcher 2 | . 2 . . . . 6 7 7 7 7 5 6 6 6 4 5 5 5 5 4 5 5 5 5 2 . . . . . . . Slashing Weapon 1 | . . . . . . 6 7 7 3 . . . . . . . . . . . . . . . . . 4 3 4 3 4 1 Piercing Weapon 1 | . . . . . . . . . 4 7 6 6 6 6 3 . . . . . . . 3 5 . 3 4 4 3 1 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 10 28 32 40 43 48 12 12 11 16 13 14 14 14 14 25 30 30 27 26 34 28 28 39 40 46 47 51 49 50 83 86 85 Greatest Support 136 | 20 40 40 40 46 69 15 15 20 20 20 20 20 20 22 33 33 33 36 36 45 38 32 45 45 51 51 58 51 58 85 97 136 Greatest Overweight (x) 2 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 15 15 15 15 15 15 15 15 Most Carried 15 | . 14 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 13 15 15 15 15 15 15 15 15 Average Carried 11 | . 8 14 14 14 14 5 5 4 4 5 4 5 3 5 4 4 4 4 4 6 9 10 9 10 14 14 14 14 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 5 5 4 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 13 14 15 15 15 15 15 14 4 Class Distribution -------------------- 33% | Hacker-Scout 18% | Mutant 13% | Wizard-Scout 11% | Machinist-Sprinter 6% | Alien-Sprinter 5% | Scavenger-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7293 | 200 457 85 248 256 105 120 20 60 70 70 60 10 . 16 799 146 40 784 23 458 21 410 170 152 429 282 268 220 430 75 417 392 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13235 | . 659 170 1267 1902 1056 228 . 85 . 51 272 16 . . 981 28 . 332 . 971 . 238 278 112 614 199 567 127 746 513 1093 730 Parts 568 | . 43 9 71 107 47 18 . 5 . 8 12 . . . 30 5 . 8 . 27 . 11 5 8 5 9 25 5 18 14 45 33 Haulers Intercepted 31 | . 1 . 5 6 2 1 . . . . 1 . . . 3 . . . . 4 . . . . 1 1 2 . 2 2 . . Recyclers Shooed 9 | . . . 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . 10 . . . . . 3 . 35 . . . 9 4 3 . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 161 | . 15 5 17 34 15 . . . . 3 . . . . 7 4 . 9 . 8 . 13 . 9 . . 2 1 . . 5 14 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 4 Guns 16 | . 12 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 63 | . . 1 14 26 15 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 AOE 66 | . 3 2 . 7 . . . . . 3 . . . . 7 4 . 9 . 8 . 12 . 9 . . . . . . 1 1 Classes Destroyed 20 | . 5 2 3 2 . . . 1 . . . . . . 2 . . 2 . . . . . 1 . 1 . . . . 1 . Worker 18 | . 2 1 2 2 1 . . . . . . . . . 6 . . . . . . . . . 1 . 1 . 1 . 1 . Builder 12 | . . . 1 . 2 1 . . . . 2 . . . 3 . . . . 2 . . . . 1 . . . . . . . Tunneler 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 1 . 5 6 2 1 . . . . 1 . . . 3 . . . . 4 . . . . 1 1 2 . 2 2 . . Recycler 26 | . . . 2 3 1 2 . . . . 1 . . . 4 . . . . 1 . . . . 3 . 1 . 4 2 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 7 | . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Watcher 24 | . 1 . 4 2 3 2 . . . . . . . . . . . . . 3 . . . . 2 1 2 1 1 2 . . Swarmer 37 | . . 2 3 3 3 . . . . 3 . . . . . 4 . . . 5 . 4 . 9 . . 1 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 75 | . 15 2 9 21 9 . . . . . . . . . 3 . . 5 . 2 . 7 . . . . 1 1 . . . . Brawler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Duelist 6 | . . . . 1 1 . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 16 | . . 1 5 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . 3 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 2 6 10 7 2 . . . 3 3 . . . 10 4 . 7 . 8 . 4 . 5 5 1 4 1 2 1 2 4 Combat Bots Only 9 | . 3 2 5 9 3 . . . . 3 . . . . 3 4 . 5 . 8 . 4 . 5 . . 1 1 . . 2 4 Max Kills in Single Turn 4 | . 1 1 1 4 1 1 . 1 . 1 1 1 . . 4 2 . 3 . 4 . 4 . 2 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 4 . . . . . 1 . . . . 2 2 . 3 . 4 . 4 . 2 . . . . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 A3 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 16898 | . 499 111 475 756 619 . 15 . . 34 . . 93 20 521 67 22 85 . 360 . 99 . 222 158 228 348 126 741 641 631 10027 Core 2231 | . 51 19 55 99 11 . . . . 6 . . . 20 251 30 . . . 71 . 35 . 83 51 72 38 . 431 46 75 787 Absorbed by Shields 1837 | . . . 6 . 121 . . . . . . . . . . . . . . . . . . . . . . . . 45 160 1505 Core Remaining (%) 79 | 100 . 72 . 61 98 . . . . 99 . . . 97 . . . . 71 . . . . 83 . 66 . . 66 . . 57 Volleys Fired 571 | . 64 11 74 70 58 1 1 1 . 3 . 1 . 16 22 9 . 26 . 8 . 22 . 8 10 13 . . 3 . 72 78 Largest 3 | . 2 2 2 2 2 1 1 1 . 1 . 1 . 1 1 1 . 1 . 1 . 1 . 1 1 1 . . 1 . 1 3 Hottest 258 | . 80 80 136 136 136 30 30 30 . 30 . 30 . 30 90 80 . 80 . 80 . 80 . 80 113 113 . . 120 . 200 258 Shots Fired 840 | . 116 18 144 136 115 1 1 1 . 3 . 1 . 16 22 9 . 26 . 8 . 22 . 8 10 13 . . 3 . 72 95 Gun 165 | . 97 7 18 . . . . . . . . . . . . . . . . . . . . . 8 9 . . . . 8 18 Cannon 478 | . 8 8 119 132 115 . . . . . . . . . 3 . . . . . . . . . 2 4 . . 3 . 7 77 Launcher 133 | . 11 3 . 4 . 1 1 1 . 3 . 1 . 16 19 9 . 26 . 8 . 22 . 8 . . . . . . . . Special 64 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . Kinetic 151 | . 97 7 18 . . . . . . . . . . . . . . . . . . . . . 8 9 . . . . . 12 Thermal 527 | . 8 8 126 132 115 . . . . . . . . . 3 . . . . . . . . . 2 4 . . 3 . 72 54 Explosive 133 | . 11 3 . 4 . 1 1 1 . 3 . 1 . 16 19 9 . 26 . 8 . 22 . 8 . . . . . . . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Robot Hit Streak 21 | . 16 3 19 16 17 . . . . 1 . . . . 2 3 . 6 . 7 . 8 . 11 13 . . . . . 19 21 Robot Miss Streak 11 | . 4 2 4 3 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 11 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 740 | . 71 9 97 84 85 10 . 4 . 1 7 1 1 . 20 1 . 3 . 25 . 4 5 4 20 2 17 3 14 12 90 150 Core Hits 527 | . 47 9 34 57 37 6 . 2 . 3 4 1 . . 44 5 . 41 . 27 . 32 4 15 4 4 10 2 8 7 34 90 Critical Kills 10 | . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 2 1 . Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . 1 1 1 4 4 Critical Strikes 35 | . 1 . 2 2 . 1 . . . . . 1 . . 2 . . . . 3 . . . 1 1 3 . 1 4 3 6 4 Meltdown 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 20 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 3 3 5 4 Smash 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Sever 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 5 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . 1 . . . Melee Attacks 769 | . . . . . . 27 3 6 . . 22 2 10 30 53 3 1 8 1 77 . 5 6 8 44 26 76 19 40 36 152 114 Impact 172 | . . . . . . . . . . . . . . . 12 3 1 8 1 77 . 5 . . 44 4 . . . . . 17 Slashing 261 | . . . . . . 27 3 6 . . . . . . . . . . . . . . . . . . 7 6 23 17 146 26 Piercing 336 | . . . . . . . . . . . 22 2 10 30 41 . . . . . . . 6 8 . 22 69 13 17 19 6 71 Sneak Attacks 65 | . . . . . . 5 . 2 . . 5 1 1 . 11 . . . . 7 . . . 1 7 1 7 . 7 5 5 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Follow-up Attacks 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . 2 17 Damage Inflicted 52455 | . 989 271 1952 2579 1850 679 . 386 . 154 668 114 129 21 4116 414 . 3108 . 2744 . 2627 624 1447 1605 271 1652 289 2046 1707 7310 12703 Guns 987 | . 491 46 175 . . . . . . . . . . . . . . . . . . . . . 48 18 . . . . . 209 Cannons 11351 | . 53 93 1636 1767 1843 . . . . . . . . . . . . . . . . . . . . . . . . . 990 4969 Explosions 16159 | . 410 114 . 752 . . . . . 154 . . . 21 2382 414 . 3108 . 1011 . 2462 . 1351 . . . . . . 398 3582 Melee 22848 | . . . . . . 679 . 386 . . 668 114 129 . 1734 . . . . 1733 . 165 624 96 1557 253 1652 289 2046 1707 5073 3943 Ramming 195 | . 35 18 75 60 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1059 | . 491 46 175 . . . . . . . . . . . . . . . . . . . . . 48 18 . . . . . 281 Thermal 16108 | . 53 93 1702 1767 1843 . . . . . . . . . 358 . . . . . . . . . . . . . . . 2237 8055 Explosive 11685 | . 410 114 . 752 . . . . . 154 . . . 21 2024 414 . 3108 . 875 . 2462 . 1351 . . . . . . . . Electromagnetic 560 | . . . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . 424 Impact 4618 | . . . . . . . . . . . . . . . 715 . . . . 1733 . 165 . . 1557 . . . . . . 448 Slashing 10423 | . . . . . . 679 . 386 . . . . . . . . . . . . . . . . . . 193 289 1655 1436 5073 712 Piercing 7807 | . . . . . . . . . . . 668 114 129 . 1019 . . . . . . . 624 96 . 253 1459 . 391 271 . 2783 Highest Corruption 13 | . . . . 8 . . . . . . . . . . 2 2 2 2 . 4 . . . . 6 1 . 2 2 1 10 13 Average Corruption 3 | . . . . 8 . . . . . . . . . . 1 2 2 2 . 3 . . . . 3 1 . 2 2 1 3 10 Corruption Purged 26 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . . 16 . Effects 100 | . . . . . . . . . . . . . . . 3 3 1 1 . 10 . . . . 7 1 . 4 3 2 31 34 Message Errors 30 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . 1 . . 2 1 1 9 12 Matter Fused 19 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 10 4 Heat Flow Errors 15 | . . . . . . . . . . . . . . . 1 1 . 1 . 3 . . . . . . . . 1 . 7 1 Energy Discharges 11 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 1 . 1 1 . . 7 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5752 | . . . 40 35 41 78 . 102 . . . 38 69 . 647 31 . 43 . 798 . 116 121 117 794 . 116 . 655 367 856 688 Projectiles 766 | . . . 40 3 41 . . . . . . . . . . . . . . . . . . . . . . . . . 329 353 Explosions 578 | . . . . 32 . . . . . . . . . . 64 31 . 43 . 12 . 81 . 114 . . . . . . 23 178 Melee 4408 | . . . . . . 78 . 102 . . . 38 69 . 583 . . . . 786 . 35 121 3 794 . 116 . 655 367 504 157 Knockbacks 20 | . . 1 . . . . . . . . . . . . 2 . . . . 4 . 2 . . 2 . . . . . . 9 Impact 15 | . . 1 . . . . . . . . . . . . 2 . . . . 4 . 2 . . 2 . . . . . . 4 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 173 | . 67 . . . . . . . . 19 . . . . . 8 . . . 23 . . . . . . . . . . . 56 Shots 6 | . 2 . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 Rammed 30 | . 5 4 9 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | . 8 5 11 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 145 92 276 102 186 . . . . . . . . . 267 113 . 195 . 255 . 110 22 96 140 . 168 130 201 . 199 100 Average Temperature 43 | . 34 37 64 24 42 . . . . . . . . . 51 43 . 81 . 85 . 41 8 29 13 . 46 37 25 . 29 20 Received Heat Transfer 2491 | . 234 36 170 255 259 . . . . . . . 12 . 45 12 . 12 . 69 . 18 . . 27 42 45 9 36 30 . 1180 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 35 | . . . . . . . . . . . . . . . 3 . . . . 14 . . . . 8 . . . . . . 10 Impact Corruptions 53 | . . . . . . . . . . . . . . . 8 . . . . 18 . 3 . . 20 . . . . . . 4 Robots Melted 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 35 | . . 1 10 7 11 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Heat Transferred 14521 | . 111 185 3182 3108 3256 . . . . . . . . . 200 . . . . . . . . . . . . . . . 1021 3458 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1174 | . 228 120 291 590 528 363 . . . . 250 . . . 1174 . . . . 1073 . . . . 767 304 439 257 653 1150 605 . Initial 391 | . . 40 . 55 185 171 . . . . 44 . . . . . . . . . . . . . 104 165 65 185 19 391 209 . Average 269 | . 134 51 134 292 396 259 . . . . 129 . . . 407 . . . . 304 . . . . 332 82 311 118 271 505 412 . Maximum Alert Level 4 | . 1 . 1 2 2 1 . . . . 1 . . . 4 . . . . 3 . . . . 3 1 2 1 2 4 3 . Low Security (%) 39 | . 90 100 79 27 13 23 . . . . 80 . . . 52 . . . . 70 . . . . 12 87 8 71 40 5 . . Level 1 25 | . 9 . 20 59 34 76 . . . . 19 . . . 7 . . . . 1 . . . . 59 12 79 28 39 26 8 . Level 2 20 | . . . . 13 51 . . . . . . . . . 4 . . . . . . . . . 26 . 11 . 19 52 50 . Level 3 13 | . . . . . . . . . . . . . . . 24 . . . . 28 . . . . . . . . . 14 41 . Level 4 . | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 5 1 2 7 1 1 . . . . 2 . . . 4 . . . . 5 . . . . 4 2 2 3 3 6 6 . Investigation 19 | . 3 1 2 3 . 1 . . . . . . . . 1 . . . . 2 . . . . 2 1 . . 1 2 . . Extermination 14 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . 1 1 . 1 1 3 3 . Reinforcement 14 | . 2 . . 2 1 . . . . . 1 . . . 2 . . . . . . . . . . . 2 1 1 . 2 . Assault 7 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 48 | . 1 . 3 2 1 2 . . . . . . . . 1 . . 1 . 4 . . . . 2 2 7 2 . . 20 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Times Spotted 665 | . 26 7 35 50 23 12 1 . . 3 5 . 4 1 42 4 1 31 . 35 . 10 . 11 20 27 35 16 38 54 38 136 Peak Tracking Total 31 | . 4 3 3 9 5 6 1 . . 3 3 . 4 1 13 2 1 8 . 10 . 5 . 5 13 5 7 6 11 15 6 31 Tactical Retreats 134 | . 3 . 1 . 2 2 1 . . . . . . . 13 1 1 . . 10 . 2 . 1 4 5 6 3 15 12 7 45 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 27 | . 2 . . 3 1 . . . . . . . . . 4 . . . . 2 . . . . 1 . . 1 1 1 11 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . 1 . . . . . 5 . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 62 | . . . 1 6 . . . . . . . . 1 . 9 1 . . . 2 . . 1 . 1 4 1 5 9 . 5 16 Max in Single Turn 7 | . . . 1 1 . . . . . . . . 1 . 7 1 . . . 2 . . 1 . 1 1 1 1 1 . 2 3 Garrison Access 16 | . . . . 1 . 2 . . . . . . . . 2 . . . . 2 . . . . . 1 3 1 1 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 216 | . 9 1 10 14 2 14 1 1 1 . 10 . 4 . 16 2 . 3 . 25 1 . 4 . 10 15 7 12 16 23 13 2 Terminals 132 | . 6 . 7 10 2 10 . . . . 7 . . . 9 . . . . 13 . . . . 7 11 2 9 12 15 12 . Fabricators 16 | . . . . . . 2 . . . . 1 . . . 3 . . . . 4 . . . . 2 . 1 1 . 2 . . Repair Stations 14 | . 1 . 1 1 . . . . . . 1 . . . 2 . . . . 2 . . . . . 2 . 1 . 2 1 . Recycling Units 10 | . 2 . 2 2 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Scanalyzers 8 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . 3 1 . . Garrison Access 16 | . . . . 1 . 2 . . . . . . . . 2 . . . . 2 . . . . . 1 3 1 1 3 . . Total Hacks 729 | . 25 1 29 29 5 44 1 1 5 . 38 . 23 . 66 2 . 8 . 87 1 . 17 . 35 51 15 37 55 83 47 24 Successful 533 | . 15 1 18 17 2 22 1 1 5 . 26 . 23 . 50 2 . 8 . 58 1 . 17 . 32 43 12 32 47 51 25 24 Failed 193 | . 9 . 11 12 3 22 . . . . 12 . . . 16 . . . . 28 . . . . 3 7 3 5 8 32 22 . Catastrophic 19 | . . . . 1 . 2 . . . . 1 . . . 1 . . . . . . . . . 1 . . . 3 7 3 . Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Manual 288 | . 10 . 15 12 3 26 . . . . 16 . . . 30 . . 1 . 35 . . . . 13 17 3 16 23 48 20 . Terminals 469 | . 20 . 24 23 5 33 . . . . 29 . . . 38 . . . . 48 . . . . 24 37 7 31 44 63 43 . Fabricators 70 | . . . . . . 9 . . . . 3 . . . 21 . . . . 14 . . . . 7 . 3 3 . 10 . . Repair Stations 49 | . 3 . 3 3 . . . . . . 2 . . . 4 . . . . 11 . . . . . 12 . 2 . 5 4 . Recycling Units 15 | . 2 . 2 2 . . . . . . . . . . . . . . . 7 . . . . . . 2 . . . . . Scanalyzers 21 | . . . . . . . . . . . 4 . . . . . . . . 1 . . . . 4 1 . . 10 1 . . Garrison Access 22 | . . . . 1 . 2 . . . . . . . . 3 . . . . 6 . . . . . 1 3 1 1 4 . . Terminal Hacks 294 | . 7 1 11 10 1 7 1 1 5 . 13 . 23 . 20 2 . 8 . 22 1 . 17 . 16 20 5 15 24 24 16 24 Record 35 | . 1 . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . 1 1 . 16 Part Schematic 33 | . . . 1 . . 1 . . 5 . 1 . 6 . 4 . . . . 4 . . 4 . 2 2 . . . 3 . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . 1 . . . Prototype ID Bank 42 | . 1 . 1 3 . 2 . . . . 3 . 3 . 4 . . 6 . 4 . . 4 . 2 1 2 1 4 . 1 . Open Door 15 | . . 1 . 4 . . 1 1 . . . . . . . 2 . 2 . 1 1 . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . Emergency Access Points 7 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . 1 . 2 . Machine Index 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 1 1 . Terminal Index 9 | . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 . . 1 1 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Alert Level 20 | . . . 2 1 1 . . . . . . . . . 2 . . . . . . . . . . 3 . 3 1 4 3 . Unreport Threat 28 | . . . 2 2 . . . . . . . . . . 6 . . . . 1 . . . . 2 2 . 2 2 8 1 . Locate Traps 18 | . 1 . 1 . . 1 . . . . 2 . . . 1 . . . . 2 . . . . 1 2 . 1 2 2 2 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 8 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 1 . . 1 2 . . Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Hauler Manifests 6 | . . . 1 . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Zone Layout 21 | . 1 . 1 . . . . . . . 1 . . . . . . . . 3 . . . . 2 4 1 3 4 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 31 | . . . . . . 1 . . . . . . . . 10 . . . . 5 . . . . 4 . 2 2 . 7 . . Load Schematic 15 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 2 . 1 1 . 3 . . Build 16 | . . . . . . 1 . . . . . . . . 5 . . . . 2 . . . . 2 . 1 1 . 4 . . Repair Station Hacks 38 | . 2 . 2 2 . . . . . . 2 . . . 4 . . . . 8 . . . . . 12 . 2 . 4 . . Scan Component 20 | . 1 . 1 1 . . . . . . 1 . . . 2 . . . . 5 . . . . . 6 . 1 . 2 . . Repair 18 | . 1 . 1 1 . . . . . . 1 . . . 2 . . . . 3 . . . . . 6 . 1 . 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . . . . . 4 . . . . . . . . 1 . . . . 4 1 . . 8 1 . . Insert Component 13 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 1 . . 6 1 . . Analyze 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 2 . . . Garrison Access Hacks 16 | . . . . 1 . 2 . . . . . . . . 2 . . . . 2 . . . . . 1 3 1 1 3 . . Seal Access 16 | . . . . 1 . 2 . . . . . . . . 2 . . . . 2 . . . . . 1 3 1 1 3 . . Unauthorized Hacks 134 | . 6 . 5 4 1 12 . . . . 7 . . . 14 . . . . 19 . . . . 8 9 2 12 14 12 9 . Terminals 100 | . 4 . 3 2 1 7 . . . . 5 . . . 8 . . . . 11 . . . . 6 9 . 11 14 10 9 . Track 30 | . 1 . . . . . . . . . 1 . . . 2 . . . . 3 . . . . 1 3 . 3 8 2 6 . Assimilate 18 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . 2 3 . 3 1 3 . . Botnet 38 | . 2 . 2 2 1 3 . . . . 3 . . . 4 . . . . 3 . . . . 2 2 . 4 4 4 2 . Disrupt 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Operators 11 | . 1 . 1 . . 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 1 . Fabricators 23 | . . . . . . 5 . . . . 2 . . . 6 . . . . 5 . . . . 2 . . 1 . 2 . . Report 5 | . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Prioritize 5 | . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Siphon 10 | . . . . . . 1 . . . . . . . . 2 . . . . 3 . . . . 1 . . 1 . 2 . . Haulers 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 2 . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Tunnel 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 152 | . 7 . 7 7 2 11 . . . . 8 . . . 12 . . . . 20 . . . . 10 12 4 10 13 19 10 . Full Trace Events 9 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 1 . . 1 2 . . Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 1 . . 1 . . 5 . 2 . 6 . 4 . . . . 4 . . 4 . 3 1 . . 1 3 . . Parts Built 14 | . . . . . . 1 . . . . . . . . 3 . . . . 2 . . . . 2 . 1 1 . 4 . . Matter 3785 | . . . . . . 212 . . . . . . . . 664 . . . . 476 . . . . 834 . 285 263 . 1051 . . Time 928 | . . . . . . 53 . . . . . . . . 236 . . . . 131 . . . . 148 . 50 62 . 248 . . Total Part Build Rating 92 | . . . . . . 6 . . . . . . . . 16 . . . . 12 . . . . 18 . 5 7 . 28 . . Parts Repaired 18 | . 1 . 1 1 . . . . . . 1 . . . 2 . . . . 3 . . . . . 6 . 1 . 2 . . Time 817 | . 26 . 26 26 . . . . . . 32 . . . 57 . . . . 100 . . . . . 442 . 54 . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 19 | . . . . 2 . 3 . . . . . . . . . . . . . 3 . . . . 2 3 . 3 1 2 . . Largest Group 2 | . . . . 2 . 2 . . . . . . . . . . . . . 2 . . . . 2 2 . 2 1 1 . . Highest-Rated Group 90 | . . . . 62 . 52 . . . . . . . . . . . . . 90 . . . . 55 90 . 66 26 45 . . Highest-Rated Ally 45 | . . . . 31 . 26 . . . . . . . . . . . . . 45 . . . . 45 45 . 40 26 45 . . Total Orders 39 | . . . . . . 3 . . . . . . . . . . . . . 20 . . . . 9 . . 1 6 . . . STAY 21 | . . . . . . 2 . . . . . . . . . . . . . 10 . . . . 5 . . 1 3 . . . FOLLOW 18 | . . . . . . 1 . . . . . . . . . . . . . 10 . . . . 4 . . . 3 . . . Ally Attacks 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 317 | . . . . 317 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 9 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . 1 . . . Derelict Logs Recovered 16 | . . 1 . . . . . 3 2 1 . 3 . 1 . 1 1 . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 27538 | . 1287 913 1552 2113 835 482 251 416 355 328 362 304 74 680 1099 329 136 636 123 1534 202 697 96 783 829 1074 1025 657 743 1450 4347 1826 Spaces Moved 47951 | 1 661 532 711 788 378 1153 655 1050 1137 590 855 1029 131 1025 2292 918 501 1110 457 3132 739 1152 220 738 1435 1557 2635 1615 2401 2348 6621 7384 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2877 | . 468 532 711 788 378 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 249 | 1 193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 44797 | . . . . . . 1153 655 1050 1137 590 855 1029 131 1025 2292 918 501 1110 457 3132 739 1152 220 738 1435 1557 2635 1615 2373 2348 6621 7329 Fastest Speed 6 | 120 120 160 160 160 160 30 30 28 28 28 28 28 28 25 19 25 25 25 25 21 24 26 21 21 19 17 13 14 12 11 6 10 Average Speed 28 | 120 148 160 160 207 161 30 30 28 28 28 28 28 28 27 27 25 25 25 25 24 25 26 23 22 21 18 15 14 13 11 11 11 Slowest Speed 360 | 120 160 160 160 360 163 32 30 30 30 28 28 28 28 28 29 25 25 25 25 86 26 26 26 24 88 20 17 15 14 68 68 110 Overloaded Moves 39 | . . . . . . . . . . . . . . 30 8 . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 172 | . . . . . . 1 2 . . . 5 1 . . 16 . . . 1 12 1 1 . . 8 16 9 2 7 31 4 55 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 1 Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Exploration Rate (%) 73 | 2 99 99 63 95 36 35 82 96 87 84 35 93 82 80 39 90 57 94 67 60 94 88 61 79 35 91 53 93 90 65 94 95 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 15 | . 2 1 2 2 . . . . 3 . . . 1 . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 26 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 35 | . . 1 . . . . 1 5 3 4 . 4 . 1 . 3 3 . 1 . 5 1 . 3 . . . . . . . . Spaces Dug 498 | . 5 . . . . 21 16 10 . 5 11 1 5 83 30 2 1 4 1 74 . 1 . 7 32 20 47 7 9 15 86 5 Terrain Destroyed 2122 | . 65 34 . 34 . 21 16 10 . 15 11 17 5 184 220 125 1 61 1 133 . 239 . 106 33 23 47 7 9 15 173 517 Melee 360 | . . . . . . 13 3 2 . . 11 1 5 30 29 2 1 4 1 50 . 1 . 7 31 18 47 7 7 15 70 5 Projectile 30 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 4 . . 2 . 2 17 AOE 1731 | . 65 34 . 34 . 8 13 8 . 15 . 16 . 154 188 123 . 57 . 83 . 238 . 99 . . . . . . 101 495 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 59434 | . 865 579 974 1116 486 1249 701 1153 1171 749 927 1038 150 1342 2622 1001 509 1422 462 3741 748 1511 254 1330 1866 2268 3141 2008 2711 3452 9852 8036 Wait 9204 | . 107 8 124 193 28 41 43 83 17 152 45 8 . 272 218 66 4 260 4 486 8 334 15 566 330 642 392 325 236 1055 2783 359 Move 47582 | . 660 531 710 787 377 1150 650 1049 1136 589 846 1026 130 1024 2260 917 500 1109 454 3107 736 1149 219 737 1418 1528 2618 1610 2369 2288 6611 7287 Hop 145 | . . . . . . 1 2 . . . 3 1 . . 15 . . . 1 12 1 1 . . 8 12 7 2 6 28 4 41 Pick Up 208 | . 9 9 10 3 5 4 . 3 4 1 3 . 5 . 7 . 1 . 1 13 1 . 3 3 13 7 13 9 15 12 36 18 Fast Attach 192 | . 2 1 8 6 5 1 1 2 3 . 1 . . . 12 1 1 9 . 13 . . 3 1 4 12 8 11 12 6 23 46 Attach 131 | . 3 1 2 1 2 5 . 3 . . 2 . . . 3 1 . . . 5 . . . . 7 5 4 4 5 11 19 48 Detach 92 | . . . 2 . . 2 . 2 . . . . . . 1 1 . 1 . 3 . . . . 4 5 2 5 2 6 20 36 Swap 167 | . 8 3 11 17 2 5 . . 5 3 3 . . . 6 1 . . . 7 1 . 3 6 17 9 8 9 14 1 22 6 Drop 293 | . 4 10 21 15 7 12 1 4 6 1 2 . 5 . 10 2 2 9 1 10 1 . 5 1 11 9 20 18 17 12 54 23 Fire 571 | . 64 11 74 70 58 1 1 1 . 3 . 1 . 16 22 9 . 26 . 8 . 22 . 8 10 13 . . 3 . 72 78 Melee 708 | . . . . . . 27 3 6 . . 22 2 10 30 53 3 1 8 1 77 . 5 6 8 44 26 69 15 32 33 133 94 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 6 5 11 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 75 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 13 | . . . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 277 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 9) 435 | -10/Materials | Central database locked down 583 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Discovered new exit (range 14) 756 | -10/Materials | Repaired Lgt. Treads 1288 | -10/Materials | Entered Mines 1424 | -10/Mines | Found a hidden stash of uninstalled traps 1637 | -10/Mines | Discovered new exit (range 3) 1649 | -10/Mines | Learned Materials stockpile data 1722 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Met a Derelict shopkeep closing up shop 1895 | -10/Mines | Learned location of Storage (-9) 2009 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2201 | -10/Mines | Entered Materials 2201 | -9/Materials | Evolved 2 slots: Utility x2 2501 | -9/Materials | Repaired Lgt. Armor Plating 2509 | -9/Materials | Identified exit to Mines 2509 | -9/Materials | Identified exit to Storage 2801 | -9/Materials | Build established: Scavenger-Mutant 3434 | -9/Materials | Discovered new exit (range 15) 3518 | -9/Materials | Build established: Mutant 3753 | -9/Materials | Entered Storage 3930 | -9/Storage | Build established: Scavenger-Mutant 4540 | -9/Storage | Build established: Mutant 4902 | -9/Storage | Met a pair of Derelict thieves 4958 | -9/Storage | Destroyed 9 combat bots 5012 | -9/Storage | Repaired Lgt. Treads 5705 | -9/Storage | Discovered new exit (range 12) 5866 | -9/Storage | Entered Materials 5866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6353 | -8/Materials | Discovered new exit (range 10) 6701 | -8/Materials | Entered Factory 6701 | -7/Factory | Evolved 2 slots: Utility x2 6796 | -7/Factory | Identified exit to Lower Caves 6995 | -7/Factory | Build established: Hacker-Scout 7151 | -7/Factory | Fabricated Imp. Component Analysis Suite? 7183 | -7/Factory | Entered Lower Caves 7251 | -7/Lower Caves | Spotted B-75 Beast 7412 | -7/Lower Caves | Discovered new exit (range 14) 7434 | -7/Lower Caves | Identified exit to Lower Caves 7434 | -7/Lower Caves | Entered another Lower Caves area 7456 | -7/Lower Caves | Discovered new exit (range 5) 7464 | -7/Lower Caves | Identified exit to Zion 7595 | -7/Lower Caves | Found Alien Artifact 7595 | -7/Lower Caves | Identified Core Expander 7595 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7612 | -7/Lower Caves | Found Prototype Device 7675 | -7/Lower Caves | Identified Heart of Steel 7850 | -7/Lower Caves | Entered Zion 7863 | -7/Zion | Found Prototype Device 7866 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7873 | -7/Zion | Discovered new exit (range 11) 7917 | -7/Zion | Found GAL Module 7985 | -7/Zion | Learned location of Data Miner (-6) 8006 | -7/Zion | Found CR-A16's Pointy Stick 8016 | -7/Zion | Learned location of 1 exit from Lower Caves 8022 | -7/Zion | Received a hallucinogenic algorithm 8068 | -7/Zion | Learned location of Quarantine (-3) 8147 | -7/Zion | Identified exit to Proximity Caves 8205 | -7/Zion | Entered Proximity Caves 8457 | -6/Proximity Caves | Learned Factory garrison access intel 8492 | -6/Proximity Caves | Discovered new exit (range 10) 8533 | -6/Proximity Caves | Identified exit to Factory 8533 | -6/Proximity Caves | Entered Factory 8533 | -6/Factory | Evolved 2 slots: Utility x2 8534 | -6/Factory | Loaded intel: 4 garrison access locations 8598 | -6/Factory | Identified exit to Lower Caves 8649 | -6/Factory | Repaired Mni. Grenade Launcher 8851 | -6/Factory | Discovered new exit (range 9) 8895 | -6/Factory | Entered Lower Caves 8896 | -6/Lower Caves | Identified exit to Lower Caves 8914 | -6/Lower Caves | Learned Factory terminal intel 9006 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9008 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 9011 | -6/Lower Caves | Learned Factory terminal intel 9199 | -6/Lower Caves | Identified exit to Data Miner 9199 | -6/Lower Caves | Entered Data Miner 9199 | -6/Data Miner | Discovered new exit (range 6) 9201 | -6/Data Miner | Identified exit to Proximity Caves 9227 | -6/Data Miner | Met Data Miner 9236 | -6/Data Miner | Learned location of Section 7 (-2) 9236 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9239 | -6/Data Miner | Received God Mode back door access code from Data Miner 9250 | -6/Data Miner | Data Conduit disabled 9273 | -6/Data Miner | Entered Proximity Caves 9357 | -5/Proximity Caves | Learned Factory terminal intel 9369 | -5/Proximity Caves | Spotted B-75 Beast 9937 | -5/Proximity Caves | Discovered new exit (range 5) 9946 | -5/Proximity Caves | Identified exit to Factory 9953 | -5/Proximity Caves | Entered Factory 9953 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9954 | -5/Factory | Identified exit to Upper Caves 9955 | -5/Factory | Loaded intel: 20 terminal locations 9987 | -5/Factory | Repaired Imp. Propulsion Shielding 10044 | -5/Factory | Spotted B-75 Beast 10401 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 10490 | -5/Factory | Fabricated Biomechanical Wings? 10595 | -5/Factory | Cargo convoy interrupted 10650 | -5/Factory | Fabricated Biomechanical Wings? 10808 | -5/Factory | Found Prototype Device 10808 | -5/Factory | Identified Beam Splitter 10863 | -5/Factory | Local fabrication network quarantined 11042 | -5/Factory | Repaired Lgt. Nuclear Core? 11052 | -5/Factory | Entered Upper Caves 11250 | -5/Upper Caves | Learned Factory garrison access intel 11319 | -5/Upper Caves | Spotted B-75 Beast 11365 | -5/Upper Caves | Discovered new exit (range 13) 11370 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11375 | -5/Upper Caves | Identified exit to Upper Caves 11381 | -5/Upper Caves | Entered another Upper Caves area 11409 | -5/Upper Caves | Learned 4 Factory zone layouts 11463 | -5/Upper Caves | Discovered new exit (range 13) 11469 | -5/Upper Caves | Identified exit to Warlord 11517 | -5/Upper Caves | Entered Warlord 11527 | -5/Warlord | System corruption cleaned by Quarantine Array 11663 | -5/Warlord | Found Prototype Device 11663 | -5/Warlord | Identified Minesniffer Drone Bay 11687 | -5/Warlord | Visited the Vortex Lab 11689 | -5/Warlord | Found Prototype Energy Cannon 11689 | -5/Warlord | Identified Vortex Driver 11694 | -5/Warlord | Warlord's base attacked by MAIN.C 11724 | -5/Warlord | Met Warlord 11729 | -5/Warlord | Opened Warlord's prototype stash 11734 | -5/Warlord | Found Prototype Processor 11734 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12044 | -5/Warlord | Warlord forces counterattacked 12050 | -5/Warlord | P-80 Master assimilated allied 3D-P12(g) 12084 | -5/Warlord | Spotted Striker 12124 | -5/Warlord | Opened side exit 12136 | -5/Warlord | Discovered new exit (range 10) 12144 | -5/Warlord | Identified exit to Proximity Caves 12153 | -5/Warlord | Entered Proximity Caves 12162 | -4/Proximity Caves | Learned Research non-interactive machine intel 12269 | -4/Proximity Caves | Discovered new exit (range 12) 12272 | -4/Proximity Caves | Identified exit to Factory 12274 | -4/Proximity Caves | Spotted B-86 Titan 12276 | -4/Proximity Caves | Entered Factory 12276 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12277 | -4/Factory | Identified exit to Extension 12278 | -4/Factory | Identified exit to Research 12279 | -4/Factory | Loaded intel: 22 terminal locations 12280 | -4/Factory | Loaded intel: 4 garrison access locations 12321 | -4/Factory | Discovered exit to Research (range 15) 12382 | -4/Factory | Discovered new exit (range 16) 12401 | -4/Factory | Identified exit to Upper Caves 12434 | -4/Factory | Discovered exit to Research (range 15) 12905 | -4/Factory | Discovered exit to Extension (range 10) 12955 | -4/Factory | Repaired Adv. Sensor Array 12982 | -4/Factory | Repaired Lgt. Fission Core 13047 | -4/Factory | Spotted B-86 Titan 13310 | -4/Factory | Discovered exit to Research (range 12) 13310 | -4/Factory | Central database locked down 13349 | -4/Factory | Fabricated Exp. Utility Shielding? 13374 | -4/Factory | Local fabrication network quarantined 13375 | -4/Factory | Fabricated Plasma Lance? 13405 | -4/Factory | Destroyed 8 combat bots 13526 | -4/Factory | First assault squad dispatched 13648 | -4/Factory | Repaired Broken Biomechanical Wings 13810 | -4/Factory | Entered Upper Caves 13811 | -4/Upper Caves | Encountered a Warlord checkpoint 13924 | -4/Upper Caves | Learned Research stockpile data 13972 | -4/Upper Caves | Discovered new exit (range 21) 13993 | -4/Upper Caves | Identified exit to Upper Caves 14012 | -4/Upper Caves | Entered another Upper Caves area 14036 | -4/Upper Caves | Discovered exit to Research (range 20) 14570 | -4/Upper Caves | Discovered new exit (range 13) 14708 | -4/Upper Caves | Identified exit to Zhirov 14709 | -4/Upper Caves | Entered Zhirov 14709 | -4/Zhirov | Discovered new exit (range 3) 14714 | -4/Zhirov | Met Zhirov 14719 | -4/Zhirov | Learned location of Command (-1) 14721 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14728 | -4/Zhirov | Found Alien Artifact 14728 | -4/Zhirov | Identified Integrated Reactor 14728 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14761 | -4/Zhirov | Found Alien Artifact 14801 | -4/Zhirov | Identified exit to Proximity Caves 14805 | -4/Zhirov | Entered Proximity Caves 15102 | -3/Proximity Caves | Spotted B-86 Titan 15473 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15566 | -3/Proximity Caves | Discovered exit to Research (range 5) 15588 | -3/Proximity Caves | Entered Research 15588 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15590 | -3/Research | Loaded intel: 57 non-interactive machine locations 15597 | -3/Research | Identified exit to Armory 15597 | -3/Research | Identified exit to Quarantine 15614 | -3/Research | Spotted B-86 Titan 15616 | -3/Research | Found Prototype Processor 15617 | -3/Research | Found Prototype Processor 15630 | -3/Research | Identified Spectral Analyzer (x2) 15630 | -3/Research | Identified Transdimensional Reconstructor 15698 | -3/Research | Spotted B-86 Titan 15781 | -3/Research | Fabricated Imp. Q-thruster? 15794 | -3/Research | Imp. System Shield fried by hacking feedback 15868 | -3/Research | Fabricated Imp. Q-thruster? 15887 | -3/Research | Warped through subspace 15981 | -3/Research | Local fabrication network quarantined 16070 | -3/Research | Found Antimissile System 16338 | -3/Research | First assault squad dispatched 16417 | -3/Research | Entered Quarantine 16417 | -3/Quarantine | Accompanied by 2 allies 16433 | -3/Quarantine | Found Alien Artifact 16459 | -3/Quarantine | Found Alien Artifact 16462 | -3/Quarantine | Identified Subatomic Replicator 16474 | -3/Quarantine | Identified Core Reset Matrix 16478 | -3/Quarantine | Discovered new exit (range 4) 16478 | -3/Quarantine | Identified exit to Research 16594 | -3/Quarantine | Spotted Alpha 7 16600 | -3/Quarantine | Found Alien Artifact 16600 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16600 | -3/Quarantine | Warped through subspace 16658 | -3/Quarantine | Found Alien Artifact 16658 | -3/Quarantine | Identified Dimensional Node Initializer 16658 | -3/Quarantine | Initialized slip node 16662 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16663 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16663 | -3/Quarantine | Warped through subspace to slip node 16700 | -3/Quarantine | Repaired Lgt. Fission Core 16713 | -3/Quarantine | Repaired Imp. Propulsion Shielding 16861 | -3/Quarantine | Found Alien Artifact 16861 | -3/Quarantine | Identified Matter Drive 16870 | -3/Quarantine | Repaired Electron Diverter? 16943 | -3/Quarantine | Build established: Wizard-Scout 16984 | -3/Quarantine | Repaired Plasma Lance 17086 | -3/Quarantine | Repaired Diametric Drive 17195 | -3/Quarantine | Repaired Electron Diverter 17255 | -3/Quarantine | Central database locked down 17385 | -3/Quarantine | Found Alien Slashing Weapon 17491 | -3/Quarantine | Entered Research 17491 | -2/Research | Warlord forces began assault on 0b10 17491 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17492 | -2/Research | Identified Sigix Broadsword 17519 | -2/Research | Identified exit to Testing 17526 | -2/Research | Met up with Warlord 17572 | -2/Research | Spotted B-90 Cyclops 17594 | -2/Research | Fabricated Exp. Propulsion Shielding? 17601 | -2/Research | Research machine network offline 17612 | -2/Research | Spotted B-90 Cyclops 17784 | -2/Research | Spotted Striker 17787 | -2/Research | Spotted Striker 17787 | -2/Research | Spotted Striker 17797 | -2/Research | Found Prototype Device 17803 | -2/Research | Identified Exp. Actuator Array 17852 | -2/Research | Borebot progress halted 18024 | -2/Research | Discovered new exit (range 12) 18071 | -2/Research | Spotted Striker 18074 | -2/Research | Spotted Striker 18074 | -2/Research | Spotted Striker 18075 | -2/Research | Spotted Striker 18125 | -2/Research | Spotted Striker 18125 | -2/Research | Spotted Executioner 18162 | -2/Research | Found Prototype Processor 18162 | -2/Research | Identified Exp. Melee Analysis Suite 18220 | -2/Research | Spotted Striker 18491 | -2/Research | Warlord invited to help at Command 18516 | -2/Research | Entered Testing 18602 | -2/Testing | Discovered new exit (range 24) 18607 | -2/Testing | Found Prototype Hackware 18607 | -2/Testing | Identified Ghost Barrier 18619 | -2/Testing | Found Prototype Hackware 18619 | -2/Testing | Identified System Mapper 18627 | -2/Testing | Repaired Centrium Light Armor Plating? 18634 | -2/Testing | Protovariant out of control (PX-XBMB6QY573) 18634 | -2/Testing | Unleashed a protovariant (PX-XBMB6QY573) 18720 | -2/Testing | Found Prototype Energy Cannon 18720 | -2/Testing | Identified Potential Cannon 18722 | -2/Testing | Found Potential Cannon 18763 | -2/Testing | Spotted 3N-FZO(L) 18830 | -2/Testing | Fabricated Mni. Fusion Reactor? 18998 | -2/Testing | Spotted Fortress 19016 | -2/Testing | Discovered new exit (range 6) 19017 | -2/Testing | Identified exit to Section 7 19173 | -2/Testing | Entered Section 7 19216 | -2/Section 7 | Identified exit to Access 19276 | -2/Section 7 | Spotted B-90 Cyclops 19304 | -2/Section 7 | Spotted S7 Guard 19327 | -2/Section 7 | Found Alien Artifact 19327 | -2/Section 7 | Identified Spacefold Activator 19350 | -2/Section 7 | Found Alien Artifact 19350 | -2/Section 7 | Identified Integrated Dissipator 19350 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19360 | -2/Section 7 | Found Alien Artifact 19369 | -2/Section 7 | Spotted S7 Guard 19381 | -2/Section 7 | Identified Core Regenerator 19467 | -2/Section 7 | Spotted S7 Guard 19516 | -2/Section 7 | Found Alien Artifact 19567 | -2/Section 7 | Spotted Alpha 7 19575 | -2/Section 7 | Spotted Alpha 7 19576 | -2/Section 7 | Spotted S7 Guard 19583 | -2/Section 7 | Identified Integrated Heat Negator 19583 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 19588 | -2/Section 7 | Found Alien Artifact 19592 | -2/Section 7 | Identified Integrated Singularity Reactor 19593 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 19595 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19597 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19604 | -2/Section 7 | Spotted Executioner 19604 | -2/Section 7 | Spotted Executioner 19614 | -2/Section 7 | Found Transdimensional Reconstructor 19616 | -2/Section 7 | Found Transdimensional Reconstructor 19624 | -2/Section 7 | Found Matter Drive 19629 | -2/Section 7 | Spotted Striker 19636 | -2/Section 7 | Spotted B-99 Colossus 19643 | -2/Section 7 | Found Alien Artifact 19643 | -2/Section 7 | Identified Integrity Redistributor 19643 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-23) 19651 | -2/Section 7 | Found Alien Artifact 19651 | -2/Section 7 | Identified LRC Matter Compressor 19651 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19799 | -2/Section 7 | Found Alien Artifact 19804 | -2/Section 7 | Identified Core Physics Calibrator 19810 | -2/Section 7 | Found Alien Artifact 19816 | -2/Section 7 | Identified Integrated Mediator 19816 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19831 | -2/Section 7 | Found Integrated Reactor 19831 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19845 | -2/Section 7 | Found Core Reset Matrix 19916 | -2/Section 7 | Entered Access 19916 | -1/Access | Accompanied by 1 ally 19916 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 19972 | -1/Access | Spotted B-99 Colossus 20038 | -1/Access | Repaired Centrium Light Armor Plating? 20166 | -1/Access | First assault squad dispatched 20254 | -1/Access | Spotted B-99 Colossus 20255 | -1/Access | Spotted B-99 Colossus 20298 | -1/Access | Spotted B-99 Colossus 20312 | -1/Access | Spotted B-99 Colossus 20390 | -1/Access | Fabricated Exp. Weapon Shielding (x1) 20428 | -1/Access | Fabricated Mni. Fusion Reactor? 20466 | -1/Access | Fabricated Dimensional Manipulator? 20470 | -1/Access | Repaired Mic. Fission Core 20481 | -1/Access | Discovered new exit (range 10) 20526 | -1/Access | Build established: Wizard-Sprinter 20528 | -1/Access | Local fabrication network quarantined 20550 | -1/Access | Fabricated Mni. Fusion Reactor (x1) 21366 | -1/Access | Entered Command 21468 | -1/Command | Disengaged cave seal 21468 | -1/Command | Derelicts emerged from the dark tunnel 21468 | -1/Command | Welcomed Warlord to Command 21531 | -1/Command | Spotted M Guard 21531 | -1/Command | Spotted M Guard 21531 | -1/Command | Spotted Combat Programmer 21531 | -1/Command | Spotted Combat Programmer 21548 | -1/Command | Warlord commented on Warlord statues 21548 | -1/Command | Combat Programmer assimilated allied 5Q-3IC(L) 21548 | -1/Command | Spotted 5Q-3IC(L) 21552 | -1/Command | Destroyed 5Q-3IC(L) 21567 | -1/Command | Combat Programmer assimilated allied ZQ-N2W(g) 21574 | -1/Command | Destroyed Combat Programmer 21604 | -1/Command | All MAIN.C guards destroyed 21730 | -1/Command | Found Quantum Capacitor 21756 | -1/Command | Disengaged cave seal 21756 | -1/Command | Derelicts emerged from the dark tunnel 21770 | -1/Command | Build established: Hacker-Sprinter 21808 | -1/Command | P-80 Master assimilated allied PW-BGO(g) 22151 | -1/Command | First assault squad dispatched 22320 | -1/Command | Met MAIN.C 22323 | -1/Command | 0b10 Conduit disabled 22334 | -1/Command | MAIN.C activated Command garrisons 22360 | -1/Command | Build established: Machinist-Sprinter 22391 | -1/Command | Spotted B-99 Colossus 22459 | -1/Command | Spotted B-99 Colossus 22494 | -1/Command | Discovered new exit (range 19) 22732 | -1/Command | Found Prototype Slashing Weapon 22732 | -1/Command | Identified Particle Cleaver 23915 | -1/Command | Phase Generator disabled 23949 | -1/Command | Found Prototype Device 23970 | -1/Command | Identified Thermal Barrier 24010 | -1/Command | Spotted B-99 Colossus 24043 | -1/Command | Found Prototype Processor 24085 | -1/Command | Identified Exp. Target Analyzer 24872 | -1/Command | Discovered new exit (range 19) 24912 | -1/Command | Found Exp. Targeting Computer 24920 | -1/Command | Found Corrupted Exp. Targeting Computer 25006 | -1/Command | Found Prototype Ballistic Cannon 25006 | -1/Command | Identified Perforator 25009 | -1/Command | Found Prototype Reactor 25009 | -1/Command | Identified Zero-point Reactor 25018 | -1/Command | Found Prototype Device 25019 | -1/Command | Found Prototype Device 25028 | -1/Command | Identified Exp. Transmission Jammer 25050 | -1/Command | Identified Adv. Particle Accelerator 25082 | -1/Command | Found Prototype Device 25084 | -1/Command | Identified System Purifier 25190 | -1/Command | Attacked by Warlord forces 25365 | -1/Command | Found Prototype Ballistic Cannon 25365 | -1/Command | Identified Blast Cannon 25371 | -1/Command | Found Prototype Protection 25371 | -1/Command | Identified Exp. Powered Armor 25373 | -1/Command | Found Exp. Targeting Computer 25409 | -1/Command | Build established: Scavenger-Sprinter 25436 | -1/Command | System corruption reached 10% 25705 | -1/Command | Used Core Reset Matrix 25710 | -1/Command | Warped through subspace to slip node 25710 | -1/Command | Discovered new exit (range 4) 25713 | -1/Command | Entered Access_0 25714 | -1/Access_0 | Sensed 2 artifacts in vicinity 25714 | -1/Access_0 | Met Architect 25722 | -1/Access_0 | Subspace Access Node disabled 25728 | -1/Access_0 | Subspace Access Node disabled 25738 | -1/Access_0 | A6 warped into view 25757 | -1/Access_0 | Subspace Access Node disabled 25772 | -1/Access_0 | Found Sigix Corpse 25782 | -1/Access_0 | A5 warped into view 25830 | -1/Access_0 | A4 warped into view 25886 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 25961 | -1/Access_0 | A3 warped into view 25963 | -1/Access_0 | Build established: Alien-Sprinter 25992 | -1/Access_0 | Subspace Access Node disabled 26034 | -1/Access_0 | Started Test 138-B, establishing a local singularity 26193 | -1/Access_0 | Found Prototype Device 26193 | -1/Access_0 | Identified Exp. Weapon Cycler 26197 | -1/Access_0 | Found Prototype Device 26197 | -1/Access_0 | Identified Exp. Phase Shifter 26286 | -1/Access_0 | Destroyed A3 26445 | -1/Access_0 | Found Prototype Protection 26564 | -1/Access_0 | Identified Centrium Heavy Armor Plating 26822 | -1/Access_0 | Started Test 138-B, establishing a local singularity 26826 | -1/Access_0 | Found Prototype Device 26826 | -1/Access_0 | Identified Exp. Shield Generator 26828 | -1/Access_0 | Found Prototype Device 26828 | -1/Access_0 | Identified Imp. Particle Accelerator 26832 | -1/Access_0 | Found Prototype Processor 26832 | -1/Access_0 | Identified Exp. Melee Analysis Suite 26847 | -1/Access_0 | Singularity Gate disabled 26870 | -1/Access_0 | Destroyed A6 26894 | -1/Access_0 | Destroyed A2 26896 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26946 | -1/Access_0 | Destroyed A5 27233 | -1/Access_0 | Found Core Regenerator 27233 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 27246 | -1/Access_0 | Lost 3 parts (1n1u1w) 27265 | -1/Access_0 | Destroyed A8 27277 | -1/Access_0 | Found Prototype Protection 27277 | -1/Access_0 | Identified Lgt. Regenerative Plating 27325 | -1/Access_0 | Found Prototype Reactor 27386 | -1/Access_0 | Lost 11 parts (1p6n4u) 27514 | -1/Access_0 | Lost 7 parts (1p4u2w) 27530 | -1/Access_0 | Warped through subspace to slip node 27530 | -1/Access_0 | Discovered new exit (range 8) 27539 | *** | Heading to fleet! Last Messages --------------- 27522_ Enhanced Grunt suffers critical hit (Destroy). 27522_ Destroyed Enh. Flexi-carbon Leg. 27523_ Dimensional Manipulator destroyed. 27523_ Enh. Flexi-carbon Leg destroyed. 27523_ HV Slug penetrates Enhanced Grunt. 27523_ Enhanced Grunt knocked back. 27525_ Hvy. Wave Gun destroyed. 27525_ HV Slug penetrates Enhanced Grunt. 27525_ Enhanced Grunt suffers critical hit (Destroy). 27525_ Destroyed Enh. Flexi-carbon Leg. 27525_ Enhanced Grunt knocked back. 27526_ HV Slug penetrates Enhanced Grunt. 27526_ 2N-1CE's Frost Array destroyed. 27526_ Knocked back. 27527_ Exp. Myomer Leg destroyed. 27528_ HV Slug penetrates Enhanced Grunt. 27528_ HV Slug penetrates Wall. 27530_ Hyp. Linear Accelerator destroyed. 27530_ Warped through subspace, drawn to slip node. 27530_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 257 Coolant Potential 50 Energy Generation 121 Energy Capacity 970 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 60 Additional Mass Support 25 Armor Coverage 700 Resistance: TH 75 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 24 Melee Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 72 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Component Analysis Suite | x1 | -7/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Imp. Q-thruster | x1 | -3/Research Imp. Q-thruster | x1 | -3/Research Exp. Propulsion Shielding | x1 | -2/Research Mni. Fusion Reactor | x1 | -2/Testing Exp. Weapon Shielding | x1 | -1/Access Mni. Fusion Reactor | x1 | -1/Access Dimensional Manipulator | x1 | -1/Access Mni. Fusion Reactor | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Dimensional Node Initializer Matter Drive Sigix Broadsword Spacefold Activator Integrated Dissipator Integrated Heat Negator Integrated Singularity Reactor Integrity Redistributor LRC Matter Compressor Integrated Mediator Core Reset Matrix Core Regenerator Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed GravmagMassScanner Manual? 0 Play Time 08:14:40 Cumulative 389.5 hours Start 2021.06.04 @ 21:56:40 End 2021.06.05 @ 17:30:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 135 Adventurer 1 Explorer 0 Win Type 2 Total 21 Types 7/4/4/1/0/0/5/0/0 Lore% 93 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ce66d4-b334-49cf-b138-5ee68ff691b3