Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 18:22:42 Player: inSANE Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (386) 386 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1961 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 82/100 System Corruption 1% Temperature Cool (6) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Cooled Ion Engine Compact Wheel Compact Wheel Reaction Control System Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Medium Storage Unit Reaction Control System > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Titanium Leg Compact Wheel Compact Wheel Reaction Control System Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 18 | 6 . . 10 2 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 4 1 Treads . | . . . . . Leg 4 | . . . 3 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 5 | 1 . . 3 1 Device 2 | . . . 2 . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 85 77 82 Engine 10 | . 14 14 11 9 Leg 14 | . . . 16 19 Wheel 7 | . 28 28 5 . Device 5 | . . . 8 3 Storage 16 | . 14 14 13 22 Processor 2 | . . . . 10 Ballistic Gun 22 | . 28 28 22 18 Naked Turns . | . . . . . Heaviest Build 27 | 11 11 11 27 27 Greatest Support 34 | 32 32 32 34 34 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 10 Most Carried 10 | 4 7 7 10 10 Average Carried 8 | 2 6 7 8 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 7 7 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 576 | 260 . . 190 126 Remotely . | . . . . . Salvage Created 538 | . . . 246 292 Parts 29 | . . . 12 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 10 | . . . 4 6 Guns 10 | . . . 4 6 Classes Destroyed 3 | . . . 3 . Hauler 1 | . . . 1 . Grunt 6 | . . . 2 4 Sentry 4 | . . . 2 2 Best Kill Streak 4 | . . . 2 4 Combat Bots Only 4 | . . . 2 4 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1348 | . 26 89 160 1073 Core 449 | . 16 25 17 391 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 48 | . . . 25 23 Largest 2 | . . . 2 2 Hottest 40 | . . . 40 40 Shots Fired 96 | . . . 50 46 Gun 96 | . . . 50 46 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 96 | . . . 50 46 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . . 10 8 Robot Miss Streak 5 | . . . 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 64 | . . . 33 31 Core Hits 27 | . . . 12 15 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 693 | . . . 357 336 Guns 690 | . . . 357 333 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 690 | . . . 357 333 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 1 5 Message Errors 3 | . . . 1 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . . . 4 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 24 | . . . 24 7 Average Temperature 5 | . . . 7 4 Received Heat Transfer 687 | . 15 51 75 546 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 175 | . 15 20 174 175 Initial 7 | . . 5 7 . Average 42 | . . 19 43 75 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 5 2 9 19 Peak Tracking Total 9 | . 5 2 3 9 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful . | . . . . . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 874 | 49 120 17 461 227 Spaces Moved 545 | 39 118 18 277 93 Core 8 | 5 . . . 3 Treads . | . . . . . Legs 262 | . . . 172 90 Wheels 275 | 34 118 18 105 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 130 Average Speed 115 | 93 100 100 118 140 Slowest Speed 250 | 100 100 100 130 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 23 10 35 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 699 | 48 120 17 367 147 Wait 58 | . . . 36 22 Move 541 | 38 117 17 276 93 Hop . | . . . . . Pick Up 17 | 4 3 . 9 1 Fast Attach 14 | 6 . . 7 1 Attach 2 | . . . 1 1 Detach . | . . . . . Swap 2 | . . . 2 . Drop 13 | . . . 11 2 Fire 48 | . . . 25 23 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 124 | -10/Materials | Discovered new exit (range 3) 170 | -10/Materials | Entered Mines 184 | -10/Mines | Discovered new exit (range 5) 187 | -10/Mines | Entered Materials 187 | -9/Materials | Evolved 2 slots: Utility x2 332 | -9/Materials | Build established: Mutant 609 | -9/Materials | Discovered new exit (range 13) 648 | -9/Materials | Entered Storage 861 | -9/Storage | Core integrity fell below 50% 870 | -9/Storage | Core integrity fell below 20% 875 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00814_ Acquired 4 matter. 00816_ Acquired 7 matter. 00816_ W-16 Scout sends out distress signal. 00818_ R-06 Scavenger collects Aluminum Leg. 00822_ Dropped Prototype Energy Gun. 00822_ Acquired Ion Engine. 00832_ R-06 Scavenger inserts Sml. Laser into recycling unit. 00835_ R-06 Scavenger inserts Ion Engine into recycling unit. 00836_ R-06 Scavenger collects Prototype Energy Gun. 00837_ Assault Rifle destroyed. 00838_ R-06 Scavenger inserts Sml. Laser into recycling unit. 00839_ R-06 Scavenger collects Heat Sink. 00839_ Imp. Ion Engine destroyed. 00841_ Lgt. Assault Rifle destroyed. 00849_ T> 00867_ Titanium Leg destroyed. 00872_ System corrupted: Energy discharge (-32). Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????##+##?????????????????????? | | ?????????# #?????????????????????? | | ?????##### #?????????????????????? | | ?????? a #?????????????????????? | | ?????????# @ #?????????????????????? | | ?????????# g #?????????????????????? | | ????#????# gg#?????????????????????? | | ##### ???#g%g#?????????????#???????? | | ? ???#g g#??????????? #???????? | | ? 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""" ?## ##????????? #?""????? | | # """ # g ########## #"Y"##??? | | # # ?? | | # """ + ^ ?? | | # """ # "T" [!! #? | | # """ # ##### !! #? | | ? ?#######???# !! = ? | | # ???????????# ? | | # ????????????# ? | | ##########??#####?# #####?? | | ??# ! # [%### #?????? | | ??# [ +! %% % + ??? | | ??# = ! # ### #?????? | | ??# ??## ##?########## #?????? | | ??######?????# #?????????????#?????? | | ??????########/##??????????????????? | | ??????# #??????????????????? | | ??????# """" #??????????????????? | | ???????????" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 59 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstInsulatedSteel Manual? 0 Play Time 00:17:56 Cumulative 129.8 hours Start 2022.03.21 @ 17:27:59 End 2022.03.21 @ 18:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 51 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a8072cf-3258-4fe1-81b1-42fabb44f4e4