Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 21:01:26 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (69) 345 Value Destroyed (1298) 1298 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (7076) 7076 TOTAL SCORE: 18079 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 92 Hunted by Unchained 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 1184 Cogmind --------- Core Integrity 1600/1600 Matter 231/300 Energy 865/1000 System Corruption 5% Temperature Cool (81) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Hybrid Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION (9) --- Biomechanical Wings Biomechanical Wings Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY (10) ----- Experimental Power Amplifier Advanced Weight Redist. System Cloak of Protection Improved Propulsion Shielding Improved Medium Armor Plating AEGIS Remote Shield Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon Chainsword Falx > --- INVENTORY (5) ---- Impulse Thruster Cooling System Advanced ECM Suite Enhanced Nova Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Hybrid Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Weight Redist. System Cloak of Protection Improved Propulsion Shielding Improved Medium Armor Plating AEGIS Remote Shield Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Chainsword Falx > --- INVENTORY -------- Impulse Thruster Cooling System Advanced ECM Suite Enhanced Nova Cannon Hellfire Missile Launcher [Rating: 155] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Biomechanical Wings Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Biomechanical Wings Utility Improved Propulsion Shielding Device Cooling System Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 . 2 . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 7 | . . . . . . . 1 1 . 1 . . 1 . 1 . . . 1 . 1 Utility 8 | . . . 1 . . . 1 . . 1 . . 1 . 1 . . 1 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 85 | 8 3 2 3 6 2 . 23 6 . 4 1 1 4 1 1 . 6 4 . 2 8 Power 11 | 1 1 . . 1 . . 3 2 . . . . . . . . 2 1 . . . Engine 6 | 1 1 . . 1 . . 3 . . . . . . . . . . . . . . Core 5 | . . . . . . . . 2 . . . . . . . . 2 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 1 3 . . 8 1 . 3 . . 2 . . . 2 2 . 1 3 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . Flight 23 | . . . . 1 . . 8 1 . 3 . . 2 . . . 2 2 . 1 3 Utility 24 | 2 . 1 2 . 1 . 5 2 . 1 . . 2 . 1 . 1 . . 1 5 Device 15 | 2 . 1 2 . 1 . 3 1 . 1 . . 1 . 1 . . . . 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Hackware 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 Protection 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 3 2 1 . 2 1 . 7 1 . . 1 1 . 1 . . 1 1 . . . Energy Gun 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 5 | . 1 1 . 1 1 . 1 . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . . . . 5 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . 1 1 . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . . 2 . 2 . . 1 . . . . . . . 1 . 2 2 Parts Lost 12 | . . . . 6 . 1 4 . . . . . . . . . . . . 1 . Power 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . 1 1 . . . . . . . . . . . . . . Utility 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . Weapon 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . 5 . 1 3 . . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 5 5 5 4 5 4 4 4 5 4 5 5 4 5 5 5 5 4 4 4 4 Power . | . 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 2 2 1 . . . 1 1 1 . 1 1 . 1 . . . . . . . Utility 1 | . . . 1 2 3 4 2 1 2 2 2 2 2 2 2 3 2 1 1 1 1 Weapon 1 | . 1 1 1 . 1 . 1 2 2 2 2 2 1 2 2 2 2 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . 3 . . . . . . . . 1 . . . . . . . 1 . 1 2 Power 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 86 62 55 53 78 92 100 96 100 99 92 94 92 94 91 94 89 94 94 Engine 6 | . 14 14 11 9 11 11 8 5 . . . . . . . . . . . . . Core 5 | . . . . . . . . 2 15 13 13 13 11 11 10 10 10 14 13 13 12 Treads 6 | . 28 28 22 4 . . . . . . . . . . . . . . . . . Hover 2 | . . . . 8 11 11 3 . . . . . . . . . . . . . . Flight 18 | . . . . 7 11 8 20 29 30 33 33 33 35 35 34 36 33 28 29 30 32 Device 20 | . 28 28 31 17 11 11 13 15 15 16 21 20 21 23 25 26 21 22 20 25 20 Hackware 1 | . . . . . . . . . . . . . . . . . 4 4 4 4 8 Protection 4 | . . . . . . . 2 14 15 13 10 13 11 11 10 10 10 9 8 8 8 Energy Gun 2 | . 14 11 . . . . 3 . . . . . . . . . . . . . . Energy Cannon 7 | . 8 16 22 14 11 11 4 6 . . . . . . . . . 3 4 4 4 Ballistic Gun 3 | . 5 . . . . . 16 15 15 13 12 11 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 7 6 6 7 11 11 10 10 10 9 8 8 8 Peak Build Rating 155 | 9 14 20 16 19 35 18 38 45 45 60 65 64 77 77 88 88 103 115 124 130 155 Average Rating 50 | 5 11 14 15 15 15 15 26 40 45 56 62 62 75 77 86 88 97 111 117 126 145 On Entrance 54 | . 9 14 15 16 15 16 15 38 45 45 60 62 64 77 77 88 88 96 113 124 121 Avg Prop Armor Cover (%) 4 | . . . . 4 5 5 4 . . . . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 8 16 17 18 22 12 12 22 36 32 35 37 36 36 37 40 40 40 54 57 57 70 Greatest Support 74 | 40 40 40 40 40 12 12 26 32 32 38 38 38 46 46 52 52 52 57 64 64 74 Greatest Overweight (x) 5 | . . . . 1 . . 5 1 . . 1 . . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 4 4 4 4 5 4 5 5 4 5 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 48% | Mutant 33% | Sprinter 4% | Scavenger-Skirmisher 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Infiltrator-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Matter Collected 1645 | 290 30 30 20 69 . 36 524 20 . 37 94 12 147 . 15 . . 155 . . 166 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1879 | 167 168 10 108 249 . 86 493 . . 37 25 42 254 . 15 . . 155 . . 70 Parts 142 | 13 13 3 4 23 . 5 48 . . 5 2 6 7 . 2 . . 4 . . 7 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . 1 . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 1 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 52 | . 3 . 4 19 . 3 16 . . . 3 4 . . . . . . . . . Guns 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . Cannons 23 | . 2 . 4 16 . . 1 . . . . . . . . . . . . . . AOE 23 | . . . . 3 . 3 11 . . . 2 4 . . . . . . . . . Classes Destroyed 12 | 2 3 . 1 2 . . 2 . . 2 . . . . . . . . . . . Worker 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Builder 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . Tunneler 6 | 4 . 1 . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycler 6 | 1 . . . . . . 2 . . . . . 2 . . . . 1 . . . Operator 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 Watcher 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Swarmer 31 | . . . 2 10 . . 12 . . . 3 4 . . . . . . . . . Grunt 10 | . 3 . 2 . . 3 2 . . . . . . . . . . . . . . Sentry 2 | . . . . . . . 2 . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 4 3 1 2 8 . 3 14 . . 1 3 4 2 . . . . 1 . . 1 Combat Bots Only 11 | . 2 . 2 8 . 3 11 . . . 3 4 . . . . . . . . . Max Kills in Single Turn 3 | 1 2 1 1 3 . 2 3 . . 1 1 2 1 . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 3 . . . 1 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Hostile Shots Fired 291 | . 9 . 53 49 . 18 42 . 22 1 3 11 . 6 . . 31 14 3 21 8 Missed 130 | . 3 . 13 11 . 6 15 . 14 . 1 9 . 4 . . 22 9 2 16 5 Hits 161 | . 6 . 40 38 . 12 27 . 8 1 2 2 . 2 . . 9 5 1 5 3 Melee 3 | . . . . 3 . . . . . . . . . . . . . . . . . Projectile 158 | . 6 . 40 35 . 12 27 . 8 1 2 2 . 2 . . 9 5 1 5 3 AOE 14 | . . . . 11 . . . . 3 . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 1 1 . 1 . . . . . . . 1 . . . . Damage Taken 2693 | . 69 . 384 791 . 177 407 . 201 20 34 37 . 98 . . 176 107 29 124 39 Core 634 | . 14 . 66 245 . 80 161 . 42 . . 1 . . . . 25 . . . . Absorbed by Shields 51 | . . . . . . . . . 14 . . . . . . . . . . . 37 Redirected to Shielding 75 | . . . . . . . 17 . 12 . . 11 . . . . 16 . 19 . . Regen/Repaired (Parts) 78 | . . . . . . . . . . . . . 33 . . . . . 45 . . Core Remaining (%) 86 | 100 . 94 . . . 2 70 . 94 . . 99 . 100 . . 97 100 . 100 100 Volleys Fired 125 | 10 8 1 16 34 . 6 45 . . . 3 2 . . . . . . . . . Largest 3 | 2 2 2 2 2 . 1 3 . . . 1 1 . . . . . . . . . Hottest 165 | 70 124 124 136 136 . 68 165 . . . 30 30 . . . . . . . . . Shots Fired 213 | 20 16 2 24 46 . 6 94 . . . 3 2 . . . . . . . . . Gun 99 | 20 8 1 . . . . 70 . . . . . . . . . . . . . . Cannon 94 | . 8 1 24 45 . 1 15 . . . . . . . . . . . . . . Launcher 20 | . . . . 1 . 5 9 . . . 3 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 73 | 10 . . . . . . 63 . . . . . . . . . . . . . . Thermal 120 | 10 16 2 24 45 . 1 22 . . . . . . . . . . . . . . Explosive 20 | . . . . 1 . 5 9 . . . 3 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 8 4 5 4 8 . 12 13 . . . 7 9 . . . . . . . . . Robot Miss Streak 3 | 1 2 . 2 3 . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 139 | 14 8 1 13 31 . 5 51 . . 2 1 2 5 . 1 . . 1 . . 4 Core Hits 96 | 7 7 1 4 19 . 10 34 . . 2 3 5 1 . . . . 1 . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 39 | . . . . . . . . . . 3 2 . 6 . 1 . 5 8 2 3 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . 3 2 . 6 . 1 . 5 8 2 3 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 2 . . 2 . 1 . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 5145 | 151 159 20 265 782 . 528 1641 . . 154 270 334 395 . 102 . . 79 . . 265 Guns 735 | 151 56 . . . . . 528 . . . . . . . . . . . . . . Cannons 1270 | . 103 20 265 661 . 21 200 . . . . . . . . . . . . . . Explosions 2145 | . . . . 121 . 507 913 . . . 270 334 . . . . . . . . . Melee 995 | . . . . . . . . . . 154 . . 395 . 102 . . 79 . . 265 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 544 | 61 . . . . . . 483 . . . . . . . . . . . . . . Thermal 1461 | 90 159 20 265 661 . 21 245 . . . . . . . . . . . . . . Explosive 2145 | . . . . 121 . 507 913 . . . 270 334 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 995 | . . . . . . . . . . 154 . . 395 . 102 . . 79 . . 265 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 5 Average Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 385 | . . . 1 3 . 18 39 . . . 30 11 190 . 62 . . . . . 31 Projectiles 4 | . . . 1 3 . . . . . . . . . . . . . . . . . Explosions 98 | . . . . . . 18 39 . . . 30 11 . . . . . . . . . Melee 283 | . . . . . . . . . . . . . 190 . 62 . . . . . 31 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . 89 . . . . 3 . . . . . . . . . Shots 5 | . . . . . . . 4 . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | 80 294 66 360 110 . 15 324 . . . . . . . . . . 1 . . 103 Average Temperature 83 | 34 118 37 181 48 . 15 72 . . . . . . . . . . 1 . . 33 Received Heat Transfer 492 | . 42 . 105 60 . 63 99 . 27 9 . 9 . 9 . . 18 21 9 9 12 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 3 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2886 | 333 407 37 481 1184 . 37 407 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . 1 . . . . . . . . . 1 . . 5 4 Low Security (%) 82 | 100 100 100 100 100 . 100 11 100 100 100 . . 100 100 100 100 96 100 100 2 . Level 1 9 | . . . . . . . 88 . . . . . . . . . 3 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . 72 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . 97 . Peak Influence 1678 | 15 77 24 173 152 . 79 306 135 50 30 . . 121 77 39 1 210 15 43 1678 1129 Initial 1100 | . . 24 . 52 . . 24 135 35 25 . . 119 77 39 1 . . . 11 1100 Average 139 | 1 41 1 51 67 . 18 250 91 38 14 . . 118 77 21 . 45 1 17 1590 1029 Influence Increases 2549 | 25 154 5 231 310 . 92 536 5 15 44 100 180 22 . 5 . 327 30 71 78 319 Destroy 0b10 Robot/C 980 | . 60 . 160 240 . 60 320 . . . 60 80 . . . . . . . . . Destroy 0b10 Robot/NC 115 | 25 10 5 10 . . 5 30 . . 5 . . 10 . . . . 5 . . 10 Destroy Leader 186 | . 22 . 30 40 . 10 64 . . . 10 10 . . . . . . . . . Allied During Kill 21 | . . . 21 . . . . . . . . . . . . . . . . . . Successful Hack 202 | . . . 7 5 . . 5 5 . 24 . . 12 . 5 . 53 . 53 . 33 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 105 | . . . . . . . 30 . . 15 . . . . . . 15 . . 15 30 Destroy Structure 115 | . 2 . 3 10 . 17 57 . . . . . . . . . 4 10 3 3 6 Partial Spotted 135 | . . . . . . . 30 . 15 . . . . . . . . 15 15 15 45 Lose Combat Pursuer 630 | . . . . 15 . . . . . . 30 90 . . . . 255 . . 45 195 Influence Decreases 3109 | 25 90 69 97 372 72 28 302 253 15 94 50 40 101 34 78 4 327 30 50 20 958 Entered New Map 1271 | . . 40 . 82 72 . 40 163 15 25 . 10 71 34 38 3 . . . 10 668 Time Decay 1358 | 25 90 29 57 260 . 28 222 90 . 69 50 30 30 . 40 1 117 30 50 . 140 Lost Part 80 | . . . . 30 . . 40 . . . . . . . . . . . . 10 . Lost Ally 40 | . . . 40 . . . . . . . . . . . . . . . . . . Purge Threat 360 | . . . . . . . . . . . . . . . . . 210 . . . 150 Squads Dispatched 26 | . 3 . 2 . . . 7 1 1 . . . . 1 . . 5 4 . . 2 Investigation 9 | . 2 . 1 . . . 2 1 . . . . . . . . 1 2 . . . Extermination 6 | . . . . . . . . . . . . . . . . . 2 2 . . 2 Reinforcement 8 | . 1 . 1 . . . 2 . 1 . . . . 1 . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Distress Signals 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 5 . 15 32 . 4 22 . 7 4 6 10 . 4 2 4 21 15 3 11 14 Peak Tracking Total 13 | . 2 . 8 6 . 4 9 . 5 2 3 5 . 5 1 4 13 7 4 7 7 Tactical Retreats 19 | . . . . 3 . . . . . . 2 3 . . . . 5 2 . 1 3 ECM-based Alert Blocks 15 | . . . . . . . . . . . 3 . . . . . . 11 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Traps Triggered 8 | . . . . . . . 2 1 1 . . . . 1 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Machines Disabled 9 | . . . 1 . . . 2 . . 1 1 . . . . . 1 . . 1 2 Max in Single Turn 1 | . . . 1 . . . 1 . . 1 1 . . . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Machines Accessed 49 | . 2 . 2 2 2 . 2 4 . 4 . 1 2 . 4 . 8 6 3 . 7 Terminals 30 | . . . 2 1 . . 2 2 . 2 . . 1 . 2 . 6 3 2 . 7 Fabricators 6 | . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . 3 . . . Total Hacks 82 | . 2 . 6 3 2 . 4 4 . 6 . 1 4 . 8 . 10 12 8 . 12 Successful 40 | . 2 . 1 3 2 . 2 1 . 3 . 1 3 . 2 . 8 3 4 . 5 Failed 42 | . . . 5 . . . 2 3 . 3 . . 1 . 6 . 2 9 4 . 7 Catastrophic 12 | . . . 1 . . . . 2 . 2 . . . . 2 . . 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 2 . 3 1 1 . . . . 4 . . . . 4 . 2 . . . 8 Terminals 51 | . . . 6 2 . . 4 2 . 2 . . 2 . 4 . 8 5 4 . 12 Fabricators 10 | . . . . . . . . 1 . 4 . . . . 3 . 2 . . . . Repair Stations 6 | . . . . . . . . . . . . . 2 . . . . . 4 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . . . 1 . . 7 . . . Terminal Hacks 22 | . . . 1 3 2 . 2 1 . . . 1 1 . 1 . 6 1 1 . 2 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 Open DSF 4 | . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Maintenance Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 8 | . 2 . . . . . . . . 2 . . . . 1 . . . . . 3 Terminals 5 | . . . . . . . . . . 1 . . . . 1 . . . . . 3 Assimilate 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 Botnet 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . 2 1 . . 1 3 . 3 . . 1 . 3 . 5 4 3 . 7 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . 62 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Time 59 | . . . . . . . . . . . . . 16 . . . . . 43 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 1 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Total Allies 5 | . . 2 . . . . . . . 1 . . . . 1 . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . 1 . . . . . . . . . . 1 Highest-Rated Group 46 | . . 46 46 . . . . . . 10 . . . . . . . . . . 26 Highest-Rated Ally 31 | . . 31 31 . . . . . . 10 . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . 31 . . . . . . . . . . . . . . . . . . Total Damage 463 | . . . 463 . . . . . . . . . . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Active Infowar (turns) 1525 | 53 237 636 235 192 1 . . . . 2 51 7 . . 14 . 7 68 2 4 16 Sensors 1 | . . 1 . . . . . . . . . . . . . . . . . . . Terrain 1091 | 8 237 632 214 . . . . . . . . . . . . . . . . . . Structural 404 | . . . 212 192 . . . . . . . . . . . . . . . . . Seismic 1289 | 53 237 636 235 128 . . . . . . . . . . . . . . . . . Cloaking 111 | . . . . . 1 . . . . . 48 . . . . . 7 36 . 3 16 ECM 64 | . . . . . . . . . . 2 3 7 . . 14 . . 32 2 4 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Turns Passed 4850 | 137 237 636 235 603 224 190 473 194 38 141 164 62 64 120 99 31 300 446 117 44 295 Spaces Moved 7537 | 65 122 377 113 462 274 167 574 329 85 365 408 168 88 131 218 137 802 1137 299 115 1101 Core 11 | 9 . . . . . . 2 . . . . . . . . . . . . . . Treads 689 | 56 122 377 113 21 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hover 929 | . . . . 439 274 167 49 . . . . . . . . . . . . . . Flight 5906 | . . . . . . . 523 329 85 365 408 168 88 131 218 137 802 1137 299 115 1101 Fastest Speed 13 | 50 160 160 160 80 80 80 32 29 29 27 27 27 24 25 22 22 22 25 22 20 13 Average Speed 46 | 144 160 160 160 91 80 80 39 45 29 27 30 27 24 89 23 22 23 25 22 20 15 Slowest Speed 300 | 160 160 160 160 240 80 80 300 106 29 29 96 27 25 175 25 22 25 25 25 22 17 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . 11 1 . 6 . . . . . . 12 12 4 4 12 Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 26 61 14 96 70 43 51 9 88 12 62 20 3 86 7 72 22 36 9 20 35 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . . . . 1 . 1 . Scrap Searched 5 | . . 1 . 1 . 1 . . . . 1 1 . . . . . . . . . Spaces Dug 29 | . . . . . . . 6 . . . 12 . . . . . 2 5 1 1 2 Terrain Destroyed 150 | . . . . 14 . 19 69 . . . 27 10 . . . . 2 5 1 1 2 Melee 12 | . . . . . . . . . . . 1 . . . . . 2 5 1 1 2 Projectile 8 | . . . . 2 . . 6 . . . . . . . . . . . . . . AOE 130 | . . . . 12 . 19 63 . . . 26 10 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Res Res Tes Acc Total 8597 | 87 152 408 143 594 279 217 746 372 97 395 438 181 118 133 264 137 892 1274 342 127 1201 Wait 728 | . 9 24 9 89 . 43 91 35 . 5 20 5 17 1 40 1 82 123 43 7 84 Move 7400 | 64 121 376 112 461 273 166 551 326 84 353 407 167 87 130 218 136 779 1114 290 108 1077 Hop 54 | . . . . . . . 11 1 . 5 . . . . . . 10 10 4 2 11 Pick Up 30 | 4 4 1 1 1 1 . 4 1 . 2 . . 1 . 1 . 1 3 1 1 3 Fast Attach 56 | 8 1 2 2 2 2 . 16 2 . 3 . 2 1 . 1 . 2 3 1 3 5 Attach 21 | . . . . 4 . 1 3 1 . 1 . . 2 . 2 . . 3 2 . 2 Detach 14 | 1 . . . 3 . 1 3 . . . . . 1 . 1 . . 2 . 1 1 Swap 42 | . 2 1 1 . . . 7 3 . 1 5 2 3 1 . . 7 5 . . 4 Drop 62 | . 7 3 2 . 3 . 15 3 . 3 1 3 1 1 . . 7 4 . 3 6 Fire 125 | 10 8 1 16 34 . 6 45 . . . 3 2 . . . . . . . . . Melee 33 | . . . . . . . . . . 3 2 . 5 . 1 . 4 7 1 2 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . 19 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 375 | -10/Materials | Entered Mines 397 | -10/Mines | Learned Materials security intel 465 | -10/Mines | Met a Derelict bent on vengeance 543 | -10/Mines | Discovered new exit (range 8) 575 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 652 | -10/Mines | Discovered new exit (range 9) 901 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 905 | -10/Mines | Found Prototype Device 905 | -10/Mines | Identified Exp. Sensor Array 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Accompanied by 2 allies 1011 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1016 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1103 | -9/Materials | Identified exit to Mines 1246 | -9/Materials | Entered Mines 1251 | -9/Mines | Assembled infested the area 1361 | -9/Mines | Core integrity fell below 50% 1378 | -9/Mines | Destroyed 8 combat bots 1405 | -9/Mines | Lost 5 parts (1p1n1u2w) 1514 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1528 | -9/Mines | Discovered new exit (range 6) 1784 | -9/Mines | Discovered new exit (range 8) 1830 | -9/Mines | Learned location of Storage (-7) 1845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1846 | -9/Mines | Discovered new exit (range 5) 1849 | -9/Mines | Entered Exiles 1862 | -9/Exiles | Discovered new exit (range 15) 1870 | -9/Exiles | Met 8R-AWN 1883 | -9/Exiles | Met EX-HEX 1905 | -9/Exiles | Met EX-BIN 1916 | -9/Exiles | Aligned with FarCom system 1917 | -9/Exiles | Given EX-Vault access code 1936 | -9/Exiles | Opened EX-Vault 1940 | -9/Exiles | Found Prototype Device 1940 | -9/Exiles | Identified Cloak of Protection 1944 | -9/Exiles | Found Prototype Energy Cannon 1944 | -9/Exiles | Identified Firepult 1966 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1989 | -9/Exiles | Met EX-DEC 1994 | -9/Exiles | Learned location of Zion (-7) 2064 | -9/Exiles | Discovered new exit (range 14) 2073 | -9/Exiles | Left Exiles lab with Cloak of Protection 2073 | -9/Exiles | Entered Mines 2202 | -8/Mines | Core integrity fell below 20% 2256 | -8/Mines | Discovered new exit (range 8) 2263 | -8/Mines | Entered Materials 2263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -8/Materials | Garrison activated, responded to threat 2336 | -8/Materials | Lost 3 parts (1p1u1w) 2348 | -8/Materials | Destroyed 11 combat bots 2718 | -8/Materials | Discovered new exit (range 16) 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2920 | -7/Factory | Identified exit to DSF 2922 | -7/Factory | Discovered new exit (range 13) 2930 | -7/Factory | Entered DSF 2955 | -7/DSF | Additional patrols routed to DSF 2964 | -7/DSF | Discovered new exit (range 15) 2968 | -7/DSF | Entered Factory 2968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3105 | -6/Factory | Discovered new exit (range 15) 3109 | -6/Factory | Entered Lower Caves 3271 | -6/Lower Caves | Discovered new exit (range 5) 3273 | -6/Lower Caves | Entered another Lower Caves area 3318 | -6/Lower Caves | Discovered new exit (range 5) 3335 | -6/Lower Caves | Entered Factory 3335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3371 | -5/Factory | Repaired Mni. Grenade Launcher 3399 | -5/Factory | Identified exit to DSF 3399 | -5/Factory | Entered DSF 3417 | -5/DSF | Additional patrols routed to DSF 3515 | -5/DSF | Discovered new exit (range 14) 3519 | -5/DSF | Entered Factory 3519 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3618 | -4/Factory | Sucked down chute 3618 | -4/Factory | Entered Waste 3620 | -4/Waste | Spotted C-40 Crusher 3623 | -4/Waste | Spotted C-40 Crusher 3631 | -4/Waste | Spotted C-40 Crusher 3637 | -4/Waste | Spotted C-40 Crusher 3639 | -4/Waste | Spotted C-40 Crusher 3639 | -4/Waste | Discovered new exit (range 13) 3639 | -4/Waste | Spotted C-40 Crusher 3649 | -4/Waste | Entered Factory 3685 | -4/Factory | Identified exit to Research 3805 | -4/Factory | Build established: Sprinter 3949 | -4/Factory | Entered Research 3949 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4035 | -3/Research | Found Prototype Launcher 4035 | -3/Research | Identified Hellfire Missile Launcher 4391 | -3/Research | Discovered new exit (range 12) 4395 | -3/Research | Entered another Research area 4395 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4468 | -2/Research | Repaired Broken Adv. Reaction Control System 4510 | -2/Research | Discovered new exit (range 9) 4512 | -2/Research | Identified exit to Testing 4512 | -2/Research | Entered Testing 4513 | -2/Testing | Maximum security lockdown engaged 4518 | -2/Testing | Found Prototype Device 4518 | -2/Testing | Identified AEGIS Remote Shield 4543 | -2/Testing | Discovered new exit (range 15) 4556 | -2/Testing | Entered Access 4556 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4678 | -1/Access | Spotted B-99 Colossus 4747 | -1/Access | Unchained authorized (QV-33N) 4825 | -1/Access | Spotted B-99 Colossus 4825 | -1/Access | Spotted B-99 Colossus 4851 | -1/Access | Discovered new exit (range 5) 4851 | *** | Escaped! Last Messages --------------- 04774_ The floor emits a surge of raw power. 04774_ System corrupted (+5). 04777_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1K. 04781_ 1A8FOSQPCCEB1 S55N ,YR81/ 04797_ FARCOM_MSG: EX-HEX means well, but I for one want to see you stick around and beat the bolts out of QV-33N. 04798_ FARCOM_MSG: They will avoid you and gradually dispatch drone squads to different map locations from which to stage indirect attacks. If you find individual drones, those are probably defensive in nature and QV-33N could be nearby. 04823_ Connecting with Terminal... 04834_ W-44 Eye sends out distress signal. 04841_ M L&TO0YHFLUXWTQ7JA12 04849_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04851_ The Access Shell folds into the floor. 04851_ EXIT=FOUND [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | # #?????# #???######?????????# #??????#? | | # #?????# ##### #???####### #????? # | | # #?????# ## * # #????? # | | # #?????# " ## ! # #???? # | | # #?????####+### ## " # #???? # | | ####" #???????? ?## ### """ # #??? [ # | | ???## #???????? ??# #?# """ # #??? # | | ????# #???????""" ?# #?# " # #?? # | | ????# #???????""" ?# #?# # #?? # | | ????# #?????? """ ## #??? # #? # | | ###? ###?????? ## #????? # #? # | | # #??????? ## ########+### # # | | # #??????? ?? ## # # | | # #???????????? ## + ! # | | # #???????????? ################ # # | | # #????????????? #??????????????# # # | | # #????????????? #??????????????# #? # | | # #???????Y?????##??????????????# #? # | | # #?????????????????????????????# #??###### | | # #?????????????????????###?????# #???????? | | # #???#####????########## ####### #???????? | | # #??? ???" #???????? | | # #?? BB ???" #???????? | | ### ### BB ???" #???????? | | "??" #???????? | | "??" "@ #???????? | | "??" "" #???????? | | "??" #???????? | | ### ### BB "??" #???????? | | ??# #??????BB????" """ """ #???????? | | ### #????????????" """T""" #???????? | | #????????????########## ####### #???????? | | #?????????????????????###?????? #???????? | | #?????????????????????????????? #???????? | | #?????????????????????????????? #???????? | | ####+#+#####?????????????????????????? #???????? | | # #?????????????????????????? +???????? | | # #????????????????????????????????????? | | # "#????????????????????????????????????? | | # ""#????????????????????????????????????? | | # ""#????????????????????????????????????? | | # /! ""#????????????????????????????????????? | | # /! ""#????????????????????????????????????? | | # / T"#????????????????????????????????????? | | # ""#????????????????????????????????????? | | # ""#????????????????????????????????????? | | # ""#????????????????????????????????????? | | # ""#????????????????????????????????????? | | # "#????????????????????????????????????? | | # ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 5 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 78 Recoil Reduction 2 Offensive Hacking 44 Item Schematics ----------------- Trap Extractor | -9/Mines | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 34% | -5/Factory Adv. Reaction Control System | 10% | -2/Research | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Travel Light Challenges ------------ None Game ------ Seed DrainedThiefSplitter Manual? 0 Play Time 01:21:36 Cumulative 649.6 hours Start 2026.05.02 @ 19:00:06 End 2026.05.02 @ 21:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 337 Adventurer 7 Explorer 18 Win Type 0 Total 60 Types 39/1/9/2/2/1/1/3/0/2 Lore% 95 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e760b14d-4cae-4a7b-a3b9-20299ce9b119