Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 12:54:59 Player: Palikka Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2595) 2595 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6410 Bonus ------- None Cogmind --------- Core Integrity 640/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (288) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hovering Gravmag-Mono Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core Improved Heat Sink Energy Well (350) High-capacity Matter Pod (200) Enhanced Optical Array IFF Parser Advanced Targeting Computer Improved Melee Analysis Suite ECM Suite Improved Reaction Control System Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite System Restoration Module Proton Cannon Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ FC-Fission Engine > --- PROPULSION ------- Hovering Gravmag-Mono Exoskeleton Wheel Armored Wheel > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Kinetic Construct/G Accelerated Coil Construct/G Power Sword > --- INVENTORY -------- Fission Core Improved Heat Sink Energy Well High-capacity Matter Pod Enhanced Optical Array IFF Parser Advanced Targeting Computer Improved Melee Analysis Suite ECM Suite Improved Reaction Control System Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite System Restoration Module Proton Cannon Assault Cannon Long-range Missile Launcher Remote Datajack [Rating: 73] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . 2 . . 1 Weapon 1 | . . . . . . 1 Parts Attached 65 | 8 9 1 24 8 5 10 Power 10 | 1 4 . 4 1 . . Engine 8 | 1 3 . 3 1 . . Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 17 | 2 1 . 8 1 2 3 Treads 12 | 2 1 . 6 1 2 . Leg . | . . . . . . . Wheel 5 | . . . 2 . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 3 3 . 7 2 2 2 Device 7 | 2 1 . 2 . 1 1 Storage 5 | 1 2 . 1 . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 6 | . . . 4 2 . . Artifact . | . . . . . . . Weapon 19 | 2 1 1 5 4 1 5 Energy Gun . | . . . . . . . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 11 | 2 1 . 4 3 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 18 | . 2 . 2 . 1 13 Power 3 | . . . 1 . . 2 Propulsion 8 | . 1 . . . 1 6 Utility 2 | . 1 . 1 . . . Weapon 5 | . . . . . . 5 Highest Loss Streak 7 | . 1 . 1 . 1 7 To Critical Strikes . | . . . . . . . Average Backups 18 | 2 10 13 21 24 21 17 Power 1 | 1 2 2 1 1 . . Propulsion 2 | . 1 2 2 5 3 . Utility 10 | 1 4 6 11 11 10 13 Weapon 4 | . 2 2 5 6 7 3 Tool/Special . | . . . . . . . Unused Backups 56 | . 1 2 12 2 18 21 Power 4 | . . . 2 . 1 1 Propulsion 7 | . . . . . 6 1 Utility 33 | . 1 1 8 2 4 17 Weapon 10 | . . 1 1 . 7 1 Tool/Special 2 | . . . 1 . . 1 Average Slot Usage (%) 85 | . 97 100 99 100 74 65 Engine 7 | . 11 . 6 9 8 3 Core 2 | . 2 14 2 . . 2 Treads 20 | . 27 28 29 36 19 . Wheel 3 | . . . 6 . . 10 Device 13 | . 12 14 17 18 10 12 Storage 9 | . 14 14 9 9 9 6 Processor 1 | . . . . . . 5 Protection 4 | . . . 8 9 9 . Energy Cannon 1 | . . . 2 . . 5 Ballistic Gun 14 | . 27 27 15 15 9 5 Ballistic Cannon 1 | . . . . . 4 1 Slashing Weapon 1 | . . . . 2 . 3 Peak Build Rating 73 | 8 12 13 35 37 54 73 Average Rating 36 | 5 9 12 26 34 46 63 On Entrance 20 | . 8 12 13 35 34 44 Avg Prop Armor Cover (%) 15 | . . . 11 . . 18 Naked Turns . | . . . . . . . Heaviest Build 108 | 12 30 36 108 105 105 79 Greatest Support 114 | 40 40 40 88 88 102 114 Greatest Overweight (x) 6 | . . . 6 1 1 6 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 Average Capacity 20 | 7 12 15 22 25 23 20 Most Carried 25 | 6 14 15 25 25 25 20 Average Carried 18 | 3 11 13 21 24 21 17 Final Capacity 25 | 8 15 15 25 25 20 20 Final Carried 25 | 6 13 15 25 25 15 19 Scrap Engine Consumption 87 | . . . . . 59 28 Constructs Created 5 | . . . . . 4 1 Constructs Modified 30 | . . . . . 18 12 Class Distribution -------------------- 51% | Mutant 38% | Construct 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 2705 | 292 388 74 899 319 192 541 Remotely 24 | 24 . . . . . . Salvage Created 3321 | 131 562 59 1062 515 365 627 Parts 162 | 8 43 . 44 17 10 40 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 10 | . 6 . . 3 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 62 | . 12 1 20 8 8 13 Melee 1 | . . . . . . 1 Guns 45 | . 12 1 15 8 6 3 Cannons 9 | . . . 2 . 2 5 AOE 7 | . . . 3 . . 4 Classes Destroyed 12 | 2 4 1 2 1 . 2 Worker 3 | . . . 1 . . 2 Builder 2 | . . . . . . 2 Tunneler 2 | 2 . . . . . . Hauler 5 | . 2 . 3 . . . Recycler 6 | 1 1 . 1 2 . 1 Watcher 3 | . 2 . 1 . . . Swarmer 16 | . 6 . 3 . . 7 Grunt 25 | . 6 . 14 2 . 3 Brawler 1 | . . . . 1 . . Sentry 10 | . . . 3 5 2 . Programmer 3 | . . . . . . 3 Subdweller 7 | . . 1 . . 6 . Best Kill Streak 7 | 2 4 1 5 3 3 7 Combat Bots Only 5 | . 3 1 4 3 3 5 Max Kills in Single Turn 3 | 1 2 1 2 1 1 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 2 . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 389 | . 65 8 109 49 35 123 Missed 91 | . 8 2 31 12 9 29 Hits 298 | . 57 6 78 37 26 94 Melee 3 | . . . . 3 . . Projectile 295 | . 57 6 78 34 26 94 Critical Strikes 13 | . 2 . 5 3 . 3 Damage Taken 5048 | . 594 121 1101 644 529 2059 Core 360 | . 77 . 25 30 18 210 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 601 | . 256 . 197 . 92 56 Core Remaining (%) 85 | 100 . 69 . . 86 . Volleys Fired 273 | 3 62 5 84 32 24 63 Largest 3 | 2 2 2 2 2 2 3 Hottest 113 | 40 40 40 105 48 88 113 Shots Fired 488 | 6 124 10 159 64 45 80 Gun 412 | 6 124 10 138 64 38 32 Cannon 71 | . . . 19 . 7 45 Launcher 5 | . . . 2 . . 3 Special . | . . . . . . . Kinetic 442 | 6 124 10 138 64 45 55 Thermal 41 | . . . 19 . . 22 Explosive 5 | . . . 2 . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 5 15 13 13 12 13 7 Robot Miss Streak 3 | . 3 1 3 3 1 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 339 | 5 87 9 121 48 37 32 Core Hits 155 | 4 29 2 61 21 16 22 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . 1 Critical Strikes 4 | . 1 . 1 . 1 1 Destroy 4 | . 1 . 1 . 1 1 Melee Attacks 33 | . . . . 3 1 29 Impact 3 | . . . . . . 3 Slashing 30 | . . . . 3 1 26 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6659 | 64 953 121 2237 1020 654 1610 Guns 4580 | 64 953 113 1615 885 542 408 Cannons 797 | . . . 486 . 112 199 Explosions 898 | . . . 131 135 . 632 Melee 371 | . . . . . . 371 Ramming 13 | . . 8 5 . . . Kinetic 4669 | 64 953 113 1615 885 654 385 Thermal 829 | . . . 486 . . 343 Explosive 777 | . . . 131 135 . 511 Electromagnetic . | . . . . . . . Impact 144 | . . . . . . 144 Slashing 227 | . . . . . . 227 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 250 | . . . . . . 250 Projectiles . | . . . . . . . Explosions 193 | . . . . . . 193 Melee 57 | . . . . . . 57 Knockbacks 2 | . . . . . 1 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 391 | . . . . 79 . 312 Shots 6 | . . . . 1 . 5 Rammed 2 | . . 1 1 . . . Targets Rammed 2 | . . 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . 27 . 281 7 114 360 Average Temperature 93 | . 9 . 70 7 44 149 Received Heat Transfer 1671 | . 252 . 666 252 126 375 Effects 7 | . . . 3 . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . 3 . . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 . . 2 Heat Transferred 1216 | . . . 666 . . 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 . 100 100 100 84 Level 1 3 | . . . . . . 15 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 341 | 5 98 . 151 149 32 341 Initial 43 | . . . . 43 26 . Average 33 | 1 29 . 48 64 2 47 Influence Increases 1898 | 15 417 . 541 312 61 552 Destroy 0b10 Robot/C 1100 | . 240 . 400 160 40 260 Destroy 0b10 Robot/NC 105 | 15 25 . 30 10 . 25 Destroy Leader 266 | . 58 . 88 60 . 60 Successful Hack 99 | . 49 . . 10 18 22 Disable Machine 150 | . . . 15 60 . 75 Destroy Structure 118 | . . . 8 12 3 95 Lose Combat Pursuer 60 | . 45 . . . . 15 Influence Decreases 1627 | 15 417 . 437 348 129 281 Entered New Map 103 | . . . . 61 42 . Time Decay 1335 | 15 407 . 394 287 81 151 Lost Part 150 | . 10 . 10 . . 130 Purge Threat 39 | . . . 33 . 6 . Squads Dispatched 15 | . 3 . 5 1 . 6 Investigation 2 | . 1 . 1 . . . Extermination 5 | . . . . . . 5 Reinforcement 7 | . 2 . 3 1 . 1 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 20 3 29 12 11 19 Peak Tracking Total 5 | . 4 2 4 3 4 5 Tactical Retreats 6 | . 2 . . . 3 1 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 10 | . . . 1 4 . 5 Max in Single Turn 3 | . . . 1 2 . 3 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 35 | . 6 2 6 4 6 11 Terminals 20 | . 5 . 2 4 3 6 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . . . . . 2 2 Scanalyzers 2 | . . . 1 . . 1 Garrison Access 3 | . . . 1 . . 2 Total Hacks 95 | . 26 5 15 9 15 25 Successful 63 | . 23 5 10 8 10 7 Failed 31 | . 3 . 4 1 5 18 Catastrophic 7 | . . . 1 . 1 5 Database Lockouts 1 | . . . 1 . . . Manual 26 | . 11 . 5 6 1 3 Terminals 54 | . 15 . 5 9 10 15 Fabricators . | . . . . . . . Repair Stations 15 | . 11 . 4 . . . Recycling Units 7 | . . . . . 3 4 Scanalyzers 4 | . . . 3 . . 1 Garrison Access 8 | . . . 3 . . 5 Terminal Hacks 26 | . 3 5 1 4 7 6 Record 4 | . . 4 . . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 2 | . . . . 1 1 . Open Door 2 | . . 1 . 1 . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . Alert Level 2 | . . . . . 1 1 Unreport Threat 2 | . . . 1 . 1 . Locate Traps 7 | . 2 . . 2 . 3 Recall Extermination 1 | . . . . . . 1 Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 10 . 4 . . . Scan Component 7 | . 5 . 2 . . . Repair 7 | . 5 . 2 . . . Recycling Unit Hacks 4 | . . . . . 3 1 Report Inventory 3 | . . . . . 2 1 Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 15 | . 9 . 2 4 . . Terminals 15 | . 9 . 2 4 . . Track 1 | . 1 . . . . . Botnet 7 | . 4 . 1 2 . . Skim 7 | . 4 . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 6 . 5 3 2 10 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 7 | . 5 . 2 . . . Time 206 | . 154 . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . . . 8 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 8012 | 18 1483 723 2184 893 326 2385 Sensors 2385 | . . . . . . 2385 Terrain 1981 | . 1100 723 158 . . . Structural 3400 | . . . 2181 893 326 . Seismic 401 | 18 383 . . . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 10666 | 99 1713 723 2197 893 2650 2391 Spaces Moved 4981 | 48 820 402 912 342 1122 1335 Core 4 | 4 . . . . . . Treads 3215 | 44 820 402 592 342 1015 . Legs . | . . . . . . . Wheels 1747 | . . . 320 . 107 1320 Hover 15 | . . . . . . 15 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 218 127 125 Average Speed 172 | 150 160 160 185 221 201 137 Slowest Speed 416 | 160 160 160 240 225 237 416 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 5 99 29 52 41 98 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . . . . 1 24 Terrain Destroyed 120 | . . . 11 9 1 99 Melee 22 | . . . . . 1 21 Projectile 9 | . . . 1 . . 8 AOE 89 | . . . 10 9 . 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 6586 | 67 1108 472 1280 413 1480 1766 Wait 1023 | . 191 59 189 13 278 293 Move 4975 | 47 819 401 911 341 1121 1335 Hop . | . . . . . . . Pick Up 92 | 7 13 3 33 5 13 18 Fast Attach 23 | 7 4 . 5 2 . 5 Attach 20 | 1 3 . 7 2 3 4 Detach 9 | 1 . . 1 . 7 . Swap 42 | . 7 1 18 6 3 7 Drop 94 | 1 9 2 31 9 30 12 Fire 273 | 3 62 5 84 32 24 63 Melee 33 | . . . . 3 1 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low / Ext) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 577 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Identified exit to Materials 1416 | -10/Materials | Repaired Lgt. Treads 1443 | -10/Materials | Repaired Assault Rifle 1471 | -10/Materials | Repaired Lgt. Treads 1510 | -10/Materials | Repaired Imp. Terrain Scanner 1550 | -10/Materials | Repaired Lgt. Nuclear Core 1803 | -10/Materials | Discovered new exit (range 7) 1813 | -10/Materials | Entered Subcaves 1814 | -10/Subcaves | Approached by a straggling Scientist 1858 | -10/Subcaves | Learned location of 1 exit from Materials 1948 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2060 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2347 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2352 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2504 | -10/Subcaves | Visited Clippyterm 2509 | -10/Subcaves | Learned 40 Factory zone layouts 2519 | -10/Subcaves | Discovered new exit (range 14) 2536 | -10/Subcaves | Entered Materials 2536 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2537 | -8/Materials | Identified exit to Factory 2540 | -8/Materials | Discovered new exit (range 8) 2776 | -8/Materials | Central database locked down 2824 | -8/Materials | Build established: Scavenger-Mutant 3017 | -8/Materials | Repaired Lgt. Treads+ 3294 | -8/Materials | Repaired Lgt. Treads+ 3320 | -8/Materials | Garrison activated, responded to threat 3958 | -8/Materials | Build established: Mutant 4101 | -8/Materials | Discovered exit to Factory (range 8) 4733 | -8/Materials | Entered Storage 5257 | -8/Storage | Used back door to open Recycling access 5257 | -8/Storage | Discovered new exit (range 5) 5626 | -8/Storage | Entered Recycling 5923 | -8/Recycling | Entered Scraplab 5950 | -8/Recycling | Found Prototype Device 5952 | -8/Recycling | Identified Scrap Engine 6870 | -8/Recycling | Build established: Construct 6998 | -8/Recycling | Discovered new exit (range 8) 8276 | -8/Recycling | Entered Factory 8276 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8277 | -6/Factory | Identified exit to Factory 8277 | -6/Factory | Identified exit to Extension 9169 | -6/Factory | Discovered new exit (range 16) 9187 | -6/Factory | Identified exit to Lower Caves 9578 | -6/Factory | Discovered exit to Factory (range 8) 10619 | -6/Factory | Lost 4 parts (3n1w) 10667 | -6/Factory | Self-destructed Last Messages --------------- 10652_ Hovering Gravmag-Mono Exoskeleton destroyed. 10652_ Hovering Gravmag-Mono Exoskeleton core remains intact and functional. 10654_ System corrupted: Component data lost. 10654_ Acquired Wheel. 10655_ U-05 Engineer lays Concrete. 10656_ Accelerated Coil Construct/G destroyed. 10656_ Arm. Scrap Engine damaged due to network destabilization (-10). 10657_ U-05 Engineer lays Concrete. 10659_ U-05 Engineer builds a Door. 10659_ Wheel destroyed. 10663_ U-05 Engineer builds a Wall. 10664_ FC-Fission Engine destroyed. 10664_ Arm. Scrap Engine damaged due to network destabilization (-6). 10664_ Destroyed FC-Fission Engine. 10664_ Lrn. Missile Launcher destroyed. 10664_ Destroyed Lrn. Missile Launcher. 10665_ Acquired 5 matter. 10666_ Kinetic Construct/G destroyed. 10666_ Arm. Scrap Engine damaged due to network destabilization (-7). Map ----- +----------------------------------------------------+ | ????????????????? + #?# # | | ?????????????????"" # ####?# """ # | | ?????????????????"" # ###### """ # | | ?????????????????"" # # """ # | | ????????????????? # # # | | ?????????????????#### """" + # | | ????????????????? # "F " # # | | ?????????????????"" # ####### | | ?????????????????"" # #????? | | ?????????????????"" ## """"""""" #????? | | ????????????????? ## #????? | | ?????????????????"" ## #????? | | ?????????????????"" ### ##### #????? | | ?????????????????"" #?# #???# ####### | | ????????????????? #?# #???# g # # | | ##########?# #???# g # # | | #??????????# #???# # " " # | | #??????????# #???# + " " # | | #??????????# #???# # " " # | | #??????????# #???# ### ## " " # | | #??????????# ##### #?# ## " " # | | #????????### ###+## " " # | | #????????# ## " " # | | #????????# "" ## " " # | | #????????# """ ## " " # | | ##################### @ "" ## # | | ########????# """ ######## | | ###### u% """ ## #???? | | """""" # /g """ ## #???? | | ###### g % % ## #???? | | """""" #????# # ####+#### #???? | | #????# # #### # #?######## | | """""" #????# # ## #?# # | | #????# ## ## #?# """ # | | """""" #????############g ## #?# "Y # | | #????????# # ## #?# """ # | | """""" #????????# #p ### [# | | #????????# # # # | | #????????# + """" # | | ############????# # """" # | | # """"" #????# ! # """" # | | # ""T"" #????###### # """" # | | # #?????????## * # """" # | | # #??#####???## """ # """" # | | #####+######## ###### """ # # | | """ ##+##### | | ############ ### #???? | | #??????????## ##?# #???? | | ############# #??# #???? | | # """ + #??# ##+##### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 35 Energy Capacity 1122 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Assault Rifle | 32% | -10/Materials Lgt. Treads | 67% | -10/Materials Imp. Terrain Scanner | 18% | -10/Materials Lgt. Nuclear Core | 46% | -10/Materials Lgt. Treads | 33% | -8/Materials Lgt. Treads | 25% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstParticleBlade Manual? 0 Play Time 01:24:30 Cumulative 435.8 hours Start 2025.11.13 @ 22:10:13 End 2025.11.15 @ 12:54:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 39 Types 29/0/7/3/0/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afb45ca7-554d-4931-a978-180b357433cc