Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.27 @ 01:07:23 Player: Lisk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (1922) 1922 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5022 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Flight Unit Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 7 | . 1 . 2 . 2 2 Power 3 | . 1 . 1 . . 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 39 | 7 1 . 8 10 12 1 Power 10 | 1 1 . 3 2 3 . Engine 10 | 1 1 . 3 2 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 2 3 4 . Treads . | . . . . . . . Leg 2 | . . . 2 . . . Wheel 3 | 2 . . . . 1 . Hover 5 | . . . . 3 2 . Flight 1 | . . . . . 1 . Utility 5 | 2 . . 1 1 1 . Device 1 | 1 . . . . . . Storage 1 | . . . . 1 . . Processor 2 | 1 . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 . . 2 4 4 1 Energy Gun 4 | 2 . . 1 1 . . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 2 | . . . . 1 . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 3 | . . . . 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 18 | . . 1 . 8 3 6 Power 6 | . . 1 . 3 . 2 Propulsion 4 | . . . . 2 2 . Utility 1 | . . . . . . 1 Weapon 7 | . . . . 3 1 3 Highest Loss Streak 5 | . . 1 . 1 1 5 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 5 5 4 4 1 2 Power . | . 1 1 . . . . Propulsion . | 1 2 2 1 . . 1 Utility . | . 1 1 1 2 . . Weapon 1 | . 1 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . 1 1 1 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 69 | . 90 98 89 72 62 31 Engine 17 | . 15 23 20 16 18 8 Leg 1 | . . . 16 1 . . Wheel 3 | . 25 25 4 . . . Hover 3 | . . . . 7 3 . Device 5 | . 12 12 10 10 . . Storage 6 | . . . . 9 7 6 Processor 6 | . 12 12 10 . 7 7 Protection 3 | . . . 9 10 . . Energy Gun 5 | . 25 25 12 3 . . Energy Cannon 6 | . . . . . 15 4 Ballistic Gun 1 | . . . . 3 . . Ballistic Cannon 2 | . . . 7 4 . . Launcher 5 | . . . . 5 7 5 Peak Build Rating 33 | 7 8 8 14 15 33 18 Average Rating 15 | 4 7 7 12 10 23 12 On Entrance 8 | . 7 8 7 13 5 18 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns 2 | . . . . . 2 . Heaviest Build 74 | 7 10 10 22 49 74 49 Greatest Support 20 | 20 20 20 20 20 10 3 Greatest Overweight (x) 24 | . . . 1 12 24 16 Average Overweight (x) 3 | . . . . 4 13 9 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 Average Capacity 12 | 5 5 5 5 14 14 14 Most Carried 5 | 5 5 5 5 5 5 2 Average Carried 3 | 2 5 5 4 4 1 2 Final Capacity 15 | 5 5 5 5 15 15 5 Final Carried 5 | 5 5 5 5 4 2 2 Class Distribution -------------------- 86% | Hacker-Mutant 13% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1391 | 270 10 . 107 535 378 91 Remotely . | . . . . . . . Salvage Created 2095 | 48 . . 178 1162 528 179 Parts 145 | 2 . . 18 70 39 16 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 5 | . . 1 . 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 53 | 1 . . 6 28 15 3 Guns 15 | 1 . . 4 10 . . Cannons 14 | . . . 2 6 6 . AOE 24 | . . . . 12 9 3 Classes Destroyed 13 | 1 . . 3 4 4 1 Worker 9 | . . . . 5 2 2 Builder 4 | . . . . . 1 3 Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 5 | . . . . 5 . . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 5 | . . . . 2 3 . Swarmer 19 | . . . 3 10 6 . Grunt 20 | 1 . . 1 10 6 2 Duelist 2 | . . . 1 . 1 . Sentry 11 | . . . 1 8 2 . Hunter 1 | . . . . . . 1 Best Kill Streak 8 | 1 . . 3 7 6 8 Combat Bots Only 5 | 1 . . 3 5 4 3 Max Kills in Single Turn 3 | 1 . . 1 3 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 438 | 5 . 24 38 187 74 110 Missed 112 | 2 . 10 12 52 16 20 Hits 326 | 3 . 14 26 135 58 90 Melee 5 | . . . 1 . 4 . Projectile 321 | 3 . 14 25 135 54 90 Critical Strikes 12 | . . 1 2 4 1 4 Damage Taken 3209 | 21 . 134 171 984 841 1058 Core 1335 | . . 28 27 301 273 706 Absorbed by Shields . | . . . . . . . Redirected to Shielding 15 | . . . . 15 . . Ignored by Resistances 1849 | 15 . 77 113 642 412 590 Core Remaining (%) 64 | 100 . 88 . 18 50 . Volleys Fired 130 | 4 1 . 18 65 29 13 Largest 3 | 2 2 . 2 2 3 2 Hottest 195 | 80 80 . 87 87 195 95 Shots Fired 239 | 8 2 . 36 108 67 18 Gun 90 | 8 2 . 21 53 . 6 Cannon 95 | . . . 15 26 49 5 Launcher 54 | . . . . 29 18 7 Special . | . . . . . . . Kinetic 79 | . . . 15 58 . 6 Thermal 88 | 8 2 . 6 18 49 5 Explosive 54 | . . . . 29 18 7 Electromagnetic 18 | . . . 15 3 . . Robot Hit Streak 24 | 6 8 . 15 18 24 23 Robot Miss Streak 4 | 1 . . 4 3 1 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 4 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 161 | 6 2 . 22 63 50 18 Core Hits 129 | 2 . . 8 62 35 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Burn 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5438 | 66 20 7 276 2243 2005 821 Guns 784 | 66 20 . 143 513 . 42 Cannons 1638 | . . . 133 426 1026 53 Explosions 2973 | . . . . 1303 977 693 Melee . | . . . . . . . Ramming 43 | . . 7 . 1 2 33 Kinetic 838 | . . . 133 663 . 42 Thermal 1476 | 66 20 . 67 244 1026 53 Explosive 2973 | . . . . 1303 977 693 Electromagnetic 108 | . . . 76 32 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 1 5 Average Corruption 1 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 9 2 Message Errors 4 | . . . . . 3 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 103 | . . . . 39 32 32 Projectiles 17 | . . . . 10 7 . Explosions 86 | . . . . 29 25 32 Melee . | . . . . . . . Knockbacks 5 | . . . 3 2 . . Impact . | . . . . . . . Kinetic 5 | . . . 3 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 424 | . . 3 . 135 141 145 Shots 19 | . . . . 7 6 6 Rammed 23 | . . 2 . 3 2 16 Targets Rammed 23 | . . 2 . 3 2 16 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 647 | 90 18 12 201 189 647 137 Average Temperature 101 | 46 12 12 66 55 159 57 Received Heat Transfer 1779 | 18 . 90 57 426 306 882 Effects 18 | . . . . . 18 . Shutdowns 4 | . . . . . 4 . Energy Bleed 4 | . . . . . 4 . Interference 2 | . . . . . 2 . Matter Decay 2 | . . . . . 2 . Short Circuit 3 | . . . . . 3 . Damage (minor) 1 | . . . . . 1 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . 1 6 . Heat Transferred 2607 | 150 50 . 150 777 1406 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 99 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 202 | 20 . . 59 202 115 70 Initial 6 | . . . . 6 . . Average 26 | 1 . . 13 60 15 11 Influence Increases 1817 | 20 . . 170 955 542 130 Destroy 0b10 Robot/C 1060 | 20 . . 120 560 300 60 Destroy 0b10 Robot/NC 135 | . . . . 65 45 25 Destroy Leader 242 | . . . 30 146 66 . Disable Machine 40 | . . . . 8 16 16 Destroy Structure 310 | . . . 5 176 100 29 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 15 | . . . . . 15 . Influence Decreases 1817 | 20 . . 149 976 542 130 Entered New Map 15 | . . . . 15 . . Time Decay 1672 | 20 . . 149 893 530 80 Lost Part 130 | . . . . 68 12 50 Squads Dispatched 9 | . . . . 5 1 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . . . . 2 1 3 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 6 | . 1 . . 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | 1 2 2 12 38 18 11 Peak Tracking Total 9 | 1 1 2 3 7 3 9 Tactical Retreats 9 | . . 1 3 4 1 . ECM-based Alert Blocks 12 | . . 1 4 7 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 4 | . . . . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 10 | . . . . 2 4 4 Max in Single Turn 4 | . . . . 2 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 3 | . . . 2 1 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 4 1 . . Successful 4 | . . . 3 1 . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 2238 | 17 299 315 391 1216 . . ECM 2238 | 17 299 315 391 1216 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 5201 | 138 299 315 391 1534 2253 271 Spaces Moved 1918 | 148 369 391 309 388 277 36 Core 334 | 28 . . . 91 179 36 Treads . | . . . . . . . Legs 343 | . . . 236 107 . . Wheels 958 | 120 369 391 73 . 5 . Hover 281 | . . . . 190 91 . Flight 2 | . . . . . 2 . Fastest Speed 50 | 50 80 80 80 105 50 50 Average Speed 243 | 74 80 80 102 337 768 541 Slowest Speed 1480 | 80 80 80 175 650 1480 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 31 41 11 55 20 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 336 | . . . 3 177 111 45 Melee . | . . . . . . . Projectile 14 | . . . 3 3 7 1 AOE 322 | . . . . 174 104 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2167 | 164 370 392 347 493 335 66 Wait . | . . . . . . . Move 1912 | 147 368 390 308 387 276 36 Hop . | . . . . . . . Pick Up 24 | 6 . . 7 6 5 . Fast Attach 16 | 6 1 . 1 2 5 1 Attach 16 | 1 . . 4 5 6 . Detach 1 | . . . . 1 . . Swap 11 | . . . 3 3 5 . Drop 19 | . . . 6 6 7 . Fire 130 | 4 1 . 18 65 29 13 Melee . | . . . . . . . Ram 23 | . . 2 . 3 2 16 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . 15 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Identified exit to Materials 80 | -11/Scrapyard | Discovered exit to Materials (range 8) 139 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Evolved 1 slot: Power x1 140 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Hacker-Mutant 359 | -10/Materials | Identified exit to Mines 359 | -10/Materials | Discovered exit to Mines (range 8) 438 | -10/Materials | Entered Mines 441 | -10/Mines | Identified exit to Materials 441 | -10/Mines | Discovered exit to Materials (range 9) 517 | -10/Mines | Met a Derelict bent on vengeance 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 758 | -9/Materials | Identified exit to Storage 758 | -9/Materials | Discovered exit to Storage (range 15) 1144 | -9/Materials | Entered Storage 1969 | -9/Storage | Garrison activated, responded to threat 2193 | -9/Storage | Core integrity fell below 50% 2538 | -9/Storage | Core integrity fell below 20% 2642 | -9/Storage | Identified exit to Materials 2642 | -9/Storage | Discovered exit to Materials (range 8) 2678 | -9/Storage | Entered Materials 2678 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3385 | -8/Materials | Build established: Hacker-Gunner 3860 | -8/Materials | Build established: Hacker-Mutant 4855 | -8/Materials | Identified exit to Factory 4855 | -8/Materials | Discovered exit to Factory (range 7) 4931 | -8/Materials | Entered Factory 4931 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5167 | -7/Factory | Lost 5 parts (2p3w) 5178 | -7/Factory | Core integrity fell below 50% 5194 | -7/Factory | Core integrity fell below 20% 5202 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Lrg. Storage Unit destroyed. U-05 Engineer lays Concrete. System corrupted: Component data lost. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Destabilizing: Core damaged (-35). Slammed into G-47 Trooper. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????####+############ ?????????? | | ???????????????????# "????????? | | ???????????????????# "????????? | | ???????????????????# "????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ?????????????????######+##############?????????? | | ?????????????????# #????????????????? | | ?????????????????# u #????????????????? | | ?????????????????# r #????????????????? | | ?????????????????# a #????????????????? | | ????????????????## #????????????????? | | ???????????????## r #????????????????? | | ???????????????# #????????????????? | | ???????????????# u #????????????????? | | ???????????????# #????????????????? | | ???????????????# uu g u #????????????????? | | ???????????????# ; gg g #????????????????? | | ???????????????### g@ #????????????????? | | ?????????????????## ##g## #####????????????????? | | ??????????????????# #%# ##????????????????????? | | ?????????????????? # ### ???????????????????? | | ?????????????????## # # ""??????????????????? | | ??????????????????## # # """ ????????????????? | | ???????????????????### ### """ ????????????????? | | ????????????????????? ## ???????????????????? | | ????????????????????? ??? "??????????????????? | | ????????????????????? ??? ??????????????????? | | ????????????????????? ????#??????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Crack Shot First Step to Greatness For Emergencies Only Hey, That's Mine! Item+ Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Organ Harvest Overwhelming Remodeling Resistances Are Futile There's More Where That Came From Troublemaker Uninvited Guest Well Done Challenges ------------ None Game ------ Seed SpectralGuidedRedistributor Manual? 0 Play Time 00:44:09 Cumulative 0.7 hours Start 2026.06.25 @ 23:19:41 End 2026.06.27 @ 01:07:23 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6b901309-64cf-496b-b139-ba6508743b9a