Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 19:56:28 Player: Ryozuki Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (385) 385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1565 Bonus ------- None Cogmind --------- Core Integrity 239/400 Matter 254/300 Energy 67/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Field Recycling Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Ion Engine Shotgun Shotgun EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Sensor Array Weapon Shielding Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light EM Pulse Cannon Shotgun EMP Blaster [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weapon Shielding Device Field Recycling Unit Protection Weapon Shielding Weapon Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 5 5 . 11 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 3 | . . . 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device 2 | . . . 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 4 . 3 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . 2 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 7 | . 1 . 7 Average Slot Usage (%) 76 | . 82 85 70 Engine 12 | . 14 14 10 Treads 10 | . . . 18 Leg 15 | . 28 28 7 Device 1 | . . . 1 Protection 11 | . 11 14 11 Energy Gun 3 | . 12 . . Ballistic Gun 14 | . 6 14 18 Launcher 4 | . 2 14 3 Special Melee Weapon 1 | . 6 . . Naked Turns . | . . . . Heaviest Build 20 | 7 11 11 20 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 3 | . 2 4 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 4 4 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 501 | 250 40 . 211 Remotely . | . . . . Salvage Created 443 | 33 45 . 365 Parts 33 | . 5 . 28 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | 1 3 . 12 Guns 15 | 1 3 . 11 Cannons 1 | . . . 1 Classes Destroyed 3 | 1 1 . 1 Swarmer 8 | . 3 . 5 Grunt 5 | 1 . . 4 Sentry 3 | . . . 3 Best Kill Streak 3 | 1 3 . 3 Combat Bots Only 3 | 1 3 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1196 | 76 89 18 1013 Core 197 | 22 14 . 161 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 91 . 85 . Volleys Fired 39 | 7 5 . 27 Largest 2 | 2 2 . 2 Hottest 100 | 100 70 . 79 Shots Fired 76 | 14 10 . 52 Gun 70 | 14 10 . 46 Cannon 3 | . . . 3 Launcher 3 | . . . 3 Special . | . . . . Kinetic 51 | . 5 . 46 Thermal 19 | 14 5 . . Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 10 | 4 3 . 10 Robot Miss Streak 4 | 2 3 . 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 53 | 10 7 . 36 Core Hits 25 | 2 4 . 19 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 788 | 123 69 . 596 Guns 645 | 123 62 . 460 Cannons 40 | . . . 40 Explosions 86 | . . . 86 Melee . | . . . . Ramming 17 | . 7 . 10 Kinetic 485 | . 25 . 460 Thermal 160 | 123 37 . . Explosive . | . . . . Electromagnetic 126 | . . . 126 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 1 Average Corruption 1 | . 2 2 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 2 . 38 Shots 3 | . . . 3 Rammed 7 | . 1 . 6 Targets Rammed 8 | . 2 . 6 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 315 | 315 45 . 93 Average Temperature 93 | 184 23 . 40 Received Heat Transfer 300 | 42 . 9 249 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 481 | 370 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 270 | 20 103 39 270 Initial 39 | . 13 39 . Average 62 | 1 50 35 85 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 94 Level 1 2 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | 1 5 2 31 Peak Tracking Total 9 | 1 3 2 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 48 | . . 48 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 55 | . . 55 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1383 | 139 345 166 733 Spaces Moved 814 | 100 212 139 363 Core 20 | 18 . . 2 Treads 220 | . . . 220 Legs 574 | 82 212 139 141 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 107 120 120 145 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 9 27 37 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1057 | 117 289 138 513 Wait 140 | . 50 . 90 Move 811 | 99 211 138 363 Hop . | . . . . Pick Up 25 | 6 9 . 10 Fast Attach . | . . . . Attach 12 | 5 2 . 5 Detach . | . . . . Swap 9 | . 3 . 6 Drop 10 | . 4 . 6 Fire 39 | 7 5 . 27 Melee 3 | . 3 . . Ram . | . . . . Kick 3 | . 2 . 1 Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 140 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 485 | -10/Materials | Entered Mines 602 | -10/Mines | Discovered new exit (range 12) 627 | -10/Mines | Learned 2 Materials zone layouts 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -9/Materials | Self-destructed Last Messages --------------- 01270_ K-01 Serf collects debris. 01275_ G-34 Mercenary destroyed. 01275_ K-01 Serf collects debris. 01295_ R-06 Scavenger collects Ion Engine. 01298_ R-06 Scavenger collects Sml. Laser. 01314_ Dropped Ion Engine. 01315_ Acquired Field Recycling Unit. 01319_ Acquired Imp. Sensor Array. 01324_ Acquired Ion Engine. 01349_ Y-45 Defender destroyed. 01360_ S-10 Pest destroyed. 01365_ Lgt. Treads destroyed. 01371_ Acquired 20 matter. 01372_ Lgt. Treads destroyed. 01373_ Slammed into G-34 Mercenary. 01377_ Lgt. Treads destroyed. 01377_ Imp. Sensor Array destroyed. 01379_ Lgt. Ion Engine destroyed. 01382_ Weapon Shielding destroyed. 01383_ Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ## ###+#######????????????? ??# %#???????????? | | ?# # #?????????????? ??# =%#???????????? | | ?# # #?????????????????# #???????????? | | ?+ # #?????????????????# #???????????? | | ?# # #?????????????????# #???????????? | | ?# ###########?????????????????# #???????????? | | ?# #???????????????????????????# #???????????? | | ?# #???????????????????????????# #???????????? | | ?# #???????????????????????????# #???????????? | | ?# #???????????????????????????# #???????????? | | ?# +???????????????????????????# #???????????? | | ?# #???????????????????????????# #???????????? | | ?# #???????????????????????????# #???????" #?? | | ?? ????????????????????????????# #??????"" ??? | | ?????????????????????????????????# #????? ???? | | ?????????????????????????????????# #???? ????? | | ?????????????????????????????????# #####+##????? | | ?????????????????????????????????# ###### | | ???????????????????#####+######### | | ???????????????????+ | | ???????????????????# Y | | ???????????????????# """" ! """ """ | | ???????????????????# "T """" !!! """ ""? | | ????????????# [ ### """ """" !! """ "?? | | ??????????g g=%! g* ? | | ?????????? g!== @s=g= u ? | | ?????????????????##+####### s ######## | | ??????????????????????????# #??????? #####? | | ??????????????????????????#!!==//#???????? #????? | | ??????????????????????????#!!==//#???????? #????? | | ??????????????????????????########????????? #????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialReflectiveCompactor Manual? 0 Play Time 00:19:02 Cumulative 2.8 hours Start 2021.06.08 @ 22:59:20 End 2021.06.12 @ 19:56:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32621db0-6bc7-4967-9412-d08df644865f