Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 00:32:58 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (103) 515 Value Destroyed (2864) 2864 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4325) 4325 TOTAL SCORE: 16024 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 273 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 211/220 System Corruption 0% Temperature Cool (18) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Advanced Surge Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Optical Array Transport Network Coupler Experimental Melee Analysis Suite Advanced Launcher Guidance Computer ECM Suite Advanced Reaction Control System Improved Cloaking Device Graphene Brace Hacking Suite Hacking Suite Improved System Guard > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Medium Armor Plating Drone Bay (2/2) Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Advanced Surge Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Transport Network Coupler Experimental Melee Analysis Suite Advanced Launcher Guidance Computer ECM Suite Centrium Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved System Guard Drone Bay > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Light Quantum Reactor Advanced Reaction Control System Improved Cloaking Device Enhanced Nova Cannon Micro-nuke Launcher [Rating: 130] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 1 . 1 1 . Utility 11 | . . . 1 . . . 1 2 . . . 1 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 119 | 3 1 5 24 4 . 2 7 4 7 . 8 20 2 1 21 10 Power 14 | . . . 2 . . . 1 . 2 . 1 1 2 . 4 1 Engine 10 | . . . 2 . . . 1 . 2 . 1 . 1 . 2 1 Core 2 | . . . . . . . . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 34 | 2 . . 6 . . . 3 . 2 . 5 11 . . 2 3 Treads 11 | 2 . . 6 . . . 2 . 1 . . . . . . . Leg 9 | . . . . . . . . . . . 5 4 . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . Flight 12 | . . . . . . . 1 . . . . 6 . . 2 3 Utility 33 | . 1 . 1 . . . 1 2 1 . 1 7 . 1 12 6 Device 11 | . . . 1 . . . . 1 . . 1 . . 1 2 5 Storage 2 | . 1 . . . . . . . . . . 1 . . . . Processor 7 | . . . . . . . . . . . . 1 . . 5 1 Hackware 8 | . . . . . . . . 1 . . . 4 . . 3 . Protection 5 | . . . . . . . 1 . 1 . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 1 . 5 15 4 . 2 2 2 2 . 1 1 . . 3 . Energy Gun 4 | 1 . 2 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . Ballistic Cannon 16 | . . . 9 2 . 1 1 1 1 . 1 . . . . . Launcher 12 | . . 2 4 2 . 1 1 . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . . . 1 . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . . . . . . 3 2 Parts Lost 20 | . . . 3 . . . . . 5 . 1 1 3 . 6 1 Power 6 | . . . 1 . . . . . 1 . . 1 2 . 1 . Propulsion 5 | . . . 1 . . . . . . . . . . . 3 1 Utility 7 | . . . 1 . . . . . 3 . . . 1 . 2 . Weapon 2 | . . . . . . . . . 1 . 1 . . . . . Highest Loss Streak 4 | . . . 1 . . . . . 4 . 1 1 3 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 86 100 84 100 100 100 94 98 91 76 77 83 83 61 78 74 Engine 8 | . 14 14 11 11 11 11 9 7 6 7 11 6 4 . 1 . Treads 21 | . 28 28 33 33 33 33 36 30 23 15 12 . . . . . Leg 1 | . . . . . . . . . . . 2 19 . . . . Flight 5 | . . . . . . . . . . . . 11 31 28 24 24 Device 8 | . . . 2 11 11 11 9 14 14 7 11 8 5 4 8 13 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 4 1 . Processor 2 | . . . . . . . . . . . . 1 5 4 17 16 Hackware 3 | . . . . . . . . 6 7 7 6 7 15 9 10 8 Protection 7 | . . 14 5 11 11 11 12 15 11 7 6 4 5 4 4 3 Energy Gun 1 | . 14 11 . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . 19 21 22 21 18 11 13 15 13 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 29 31 41 41 41 41 44 42 58 56 73 73 26 13 41 34 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 28 75 78 33 33 40 50 Greatest Overweight (x) 2 | . . . . . . . . . 2 1 2 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 8 8 8 5 Average Capacity 13 | 8 12 15 15 15 15 15 15 15 15 15 15 12 8 8 6 5 Most Carried 15 | 6 14 15 15 15 15 15 15 15 15 11 15 15 6 7 8 5 Average Carried 12 | 6 9 14 14 15 14 15 14 13 12 11 12 9 4 6 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 8 8 8 5 5 Final Carried 15 | 6 14 15 15 15 15 15 15 13 11 11 15 5 6 7 5 5 Class Distribution -------------------- 80% | Mutant 15% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Matter Collected 2895 | 230 194 47 537 273 . 4 265 . 389 21 239 385 8 7 211 85 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2902 | . 201 116 437 82 . 4 256 . 348 . 118 271 . 17 741 311 Parts 185 | . 16 11 38 7 . 1 34 . 13 . 7 10 . 1 38 9 Haulers Intercepted 12 | . 2 . 4 . . . 1 . . . . . . . 3 2 Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 4 7 16 7 . 2 8 . 12 . 5 5 . . 7 . Melee 4 | . . . . . . . . . . . . . . . 4 . Guns 5 | . 4 1 . . . . . . . . . . . . . . Cannons 26 | . . . 4 2 . . 5 . 5 . 5 5 . . . . AOE 38 | . . 6 12 5 . 2 3 . 7 . . . . . 3 . Classes Destroyed 18 | . 5 . 3 2 . . 1 . 5 . . 1 . . 1 . Worker 4 | . . . 1 . . . . . . . . . . 1 2 . Builder 7 | . . . 3 1 . . 3 . . . . . . . . . Hauler 12 | . 2 . 4 . . . 1 . . . . . . . 3 2 Recycler 1 | . . . . . . . . . . . . 1 . . . . Operator 5 | . 1 . 1 . . . 1 . . . . 1 . . . 1 Watcher 5 | . 1 . 1 . . . . . . . . 1 . . 1 1 Swarmer 28 | . 3 3 7 . . 2 3 . 1 . 4 5 . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 . Grunt 21 | . 1 4 8 2 . . 2 . 2 . . . . . 2 . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 4 | . . . 1 . . . 2 . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . 2 . Heavy 1 | . . . . . . . . . 1 . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . Guerrilla 2 | . . . . . . . . . 2 . . . . . . . Fireman 1 | . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 3 5 9 4 . 2 4 . 8 . 4 5 . 1 6 2 Combat Bots Only 8 | . 3 5 5 4 . 2 3 . 8 . 4 5 . . 5 . Max Kills in Single Turn 6 | . 2 2 4 2 . 2 3 . 6 . 1 1 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 3 2 . 2 2 . 6 . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Hostile Shots Fired 377 | . 20 11 39 21 . 7 14 . 55 8 52 69 8 . 64 9 Missed 134 | . 8 4 12 8 . 3 3 . 16 5 16 24 5 . 27 3 Damage Taken 4321 | . 110 137 356 238 . 23 92 . 1055 22 227 552 158 . 1251 100 Core 604 | . 36 14 46 19 . . . . 94 7 27 107 . . 254 . Absorbed by Shields 643 | . . . 28 87 . 10 37 . 92 24 209 156 . . . . Regen/Repaired (Parts) 210 | . . . 210 . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 80 . . . 83 100 . . 85 96 89 100 100 82 100 Volleys Fired 161 | . 22 11 28 12 . 3 15 5 25 6 18 15 . . 1 . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 . . 1 . Hottest 88 | . 70 70 88 88 . 88 88 88 88 88 88 88 . . 49 . Shots Fired 288 | . 44 15 47 16 . 5 27 10 46 12 35 30 . . 1 . Gun 54 | . 44 8 2 . . . . . . . . . . . . . Cannon 204 | . . . 38 9 . 4 24 10 42 12 35 30 . . . . Launcher 30 | . . 7 7 7 . 1 3 . 4 . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 230 | . 22 4 38 9 . 4 24 10 42 12 35 30 . . . . Thermal 28 | . 22 4 2 . . . . . . . . . . . . . Explosive 30 | . . 7 7 7 . 1 3 . 4 . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 5 2 8 6 . 2 10 . 9 6 5 4 . . 2 . Robot Miss Streak 3 | . 2 2 2 1 . 2 2 . 3 2 3 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 197 | . 29 5 27 10 . 2 17 . 32 7 12 22 . 1 24 9 Core Hits 147 | . 13 11 33 12 . 2 13 . 28 . 6 10 . . 15 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . 3 . . 1 1 . . 1 1 . . . . 1 Burn 2 | . 1 . 1 . . . . . . . . . . . . . Blast 6 | . . . 2 . . 1 1 . . 1 1 . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 69 | . . . . . . . . 2 . . . 9 3 4 36 15 Impact . | . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . 2 . . . 9 3 4 36 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 1 . 1 7 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10398 | . 348 520 2103 767 . 195 654 . 1603 204 340 756 . 90 2098 720 Guns 389 | . 332 32 25 . . . . . . . . . . . . . Cannons 2753 | . . . 526 86 . 25 422 . 727 202 340 425 . . . . Explosions 4463 | . . 488 1524 681 . 170 226 . 876 . . . . . 498 . Melee 2738 | . . . . . . . . . . . . 331 . 90 1597 720 Ramming 55 | . 16 . 28 . . . 6 . . 2 . . . . 3 . Kinetic 2864 | . 105 6 526 86 . 25 422 . 727 202 340 425 . . . . Thermal 851 | . 227 51 573 . . . . . . . . . . . . . Explosive 3890 | . . 463 976 681 . 170 226 . 876 . . . . . 498 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2738 | . . . . . . . . . . . . 331 . 90 1597 720 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 1 . 1 . 3 . Average Corruption 1 | . . . . . . . . . . . 1 . 1 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 490 | . . 21 103 24 . 13 6 . 13 6 5 85 . 50 151 13 Projectiles 60 | . . . 11 5 . 7 . . . 6 5 26 . . . . Explosions 167 | . . 21 92 19 . 6 6 . 13 . . . . . 10 . Melee 263 | . . . . . . . . . . . . 59 . 50 141 13 Knockbacks 31 | . . . 4 1 . . 2 . 3 6 7 8 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 30 | . . . 4 1 . . 2 . 3 6 6 8 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 287 | . . 32 93 91 . . . . 70 . . . . . 1 . Shots 10 | . . 1 4 2 . . . . 3 . . . . . . . Rammed 11 | . 1 . 5 1 . . 1 . . 2 . . . . 1 . Targets Rammed 15 | . 2 . 6 1 . . 3 . . 2 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 1 . . . 2 . . . . . . . . . Highest Temperature 317 | . 110 107 120 72 . 48 120 75 . 132 317 222 117 . 172 43 Average Temperature 50 | . 45 46 33 29 . 26 39 37 . 53 103 52 45 . 27 14 Received Heat Transfer 554 | . 24 57 109 16 . . 30 . 168 . 9 39 30 . 72 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . Heat Transferred 1362 | . 740 124 498 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Peak Influence 488 | . 162 300 488 185 . 110 300 73 160 134 220 182 159 96 417 349 Initial 163 | . . 63 117 78 . . 42 59 51 112 70 8 66 67 54 163 Average 152 | . 81 165 257 113 . 93 199 70 107 120 78 91 107 92 227 255 Maximum Alert Level 2 | . . 1 2 . . . 1 . . . 1 . . . 2 1 Low Security (%) 69 | 100 100 75 22 100 . 100 39 100 100 100 86 100 100 100 35 12 Level 1 28 | . . 24 72 . . . 60 . . . 13 . . . 54 87 Level 2 1 | . . . 5 . . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 . . . 1 . 1 . 2 1 1 1 5 2 Investigation 8 | . . . . . . . . . . . 1 1 1 1 2 2 Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 7 | . 1 . 2 . . . 1 . 1 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Distress Signals 5 | . . . . . . . 2 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 149 | . 10 3 23 9 . 4 8 . 15 1 6 21 6 1 36 6 Peak Tracking Total 10 | . 3 2 4 4 . 3 3 . 9 1 4 9 6 3 10 3 Tactical Retreats 19 | . . . 1 1 . 3 . . 1 . . 1 . . 11 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . . . . . . . . 4 1 . 2 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . Reused 1 | . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Machines Disabled 4 | . . 1 3 . . . . . . . . . . . . . Max in Single Turn 2 | . . 1 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Machines Accessed 50 | . 4 . 3 . 2 . 3 3 . 1 5 8 6 2 7 6 Terminals 34 | . 2 . 2 . . . 2 3 . 1 4 6 4 2 3 5 Fabricators 2 | . . . . . . . . . . . . 1 . . . 1 Repair Stations 4 | . 1 . 1 . . . . . . . . . 1 . 1 . Recycling Units 5 | . 1 . . . . . . . . . 1 1 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . Total Hacks 124 | . 6 . 16 . 2 . 4 4 . 3 15 25 19 5 13 12 Successful 51 | . 4 . 9 . 2 . 3 2 . 1 6 11 4 1 2 6 Failed 72 | . 1 . 7 . . . 1 2 . 2 9 14 15 4 11 6 Catastrophic 20 | . . . . . . . 1 1 . . 3 3 5 2 4 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 43 | . 3 . 4 . 1 . 1 3 . . 3 10 7 3 2 6 Terminals 87 | . 4 . 8 . . . 3 4 . 3 14 17 13 5 5 11 Fabricators 8 | . . . . . . . . . . . . 7 . . . 1 Repair Stations 13 | . 1 . 8 . . . . . . . . . 2 . 2 . Recycling Units 8 | . 1 . . . . . . . . . 1 1 4 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . 5 . Terminal Hacks 24 | . 2 . 2 . 2 . 2 1 . 1 5 2 4 1 . 2 Record 2 | . . . . . 1 . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . Robot Analysis 3 | . 1 . 1 . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . 1 . . 1 . . Unreport Threat 3 | . . . 1 . . . . . . . 2 . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 5 . . . 1 Network Status 2 | . . . . . . . . . . . . 1 . . . 1 Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks 8 | . 1 . 7 . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . Refit 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . 1 1 . . 1 . Retrieve Components 4 | . 1 . . . . . . . . . 1 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . 1 . . . 3 . . 1 3 Terminals 7 | . . . . . . . . 1 . . . 2 . . 1 3 Assimilate 2 | . . . . . . . . . . . . . . . 1 1 Botnet 5 | . . . . . . . . 1 . . . 2 . . . 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 3 . . . 2 2 . 1 5 6 6 2 6 6 Full Trace Events 8 | . . . . . . . . . . . 1 1 1 1 2 2 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . Time 134 | . . . . . . . . . . . . 134 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . Time 108 | . . . 108 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 1 . . . . . . . . . . 9 . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 1 Highest-Rated Group 45 | . . . . . . . . . . . . . . . 45 45 Highest-Rated Ally 45 | . . . . . . . . . . . . . . . 45 45 Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 1 . 1 . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Turns Passed 5688 | 8 368 161 815 522 391 214 566 155 225 223 613 472 106 113 500 236 Spaces Moved 4883 | 3 174 80 354 284 228 120 285 77 102 134 429 586 262 150 1064 551 Core . | . . . . . . . . . . . . . . . . . Treads 1647 | 3 174 80 354 284 228 120 285 77 42 . . . . . . . Legs 142 | . . . . . . . . . . . 38 104 . . . . Wheels 585 | . . . . . . . . . 60 134 391 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2509 | . . . . . . . . . . . . 482 262 150 1064 551 Fastest Speed 15 | 160 160 160 160 170 170 170 170 170 115 115 90 22 22 22 15 18 Average Speed 85 | 160 160 160 160 170 170 170 170 170 138 115 123 41 22 26 22 21 Slowest Speed 187 | 160 160 160 170 170 170 170 170 170 170 115 180 187 22 30 98 24 Overloaded Moves 81 | . . . . . . . . . . . . . . . 81 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . 11 3 . 10 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 31 24 34 74 60 31 24 4 93 40 14 16 13 6 36 19 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 81 | . . 24 26 1 . . . 2 . . . 4 3 3 12 6 Terrain Destroyed 307 | . . 62 96 46 . 16 32 2 14 . 2 5 3 3 20 6 Melee 30 | . . . . . . . . 2 . . . 4 3 3 12 6 Projectile 18 | . . . 8 2 . 2 3 . . . 2 1 . . . . AOE 259 | . . 62 88 44 . 14 29 . 14 . . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac Res Res Acc Total 5977 | 5 225 96 549 305 233 124 337 88 139 188 474 772 305 217 1268 652 Wait 563 | . 9 . 111 5 . . 20 1 2 15 3 119 24 50 131 73 Move 4820 | 2 173 79 353 283 227 119 284 76 101 133 428 567 256 149 1044 546 Hop 20 | . . . . . . . . . . . . 7 2 . 9 2 Pick Up 47 | . 12 1 11 . 3 . 3 . . . 5 5 2 1 4 . Fast Attach 55 | . 1 . 7 . . . 3 . 4 . 7 9 . 1 15 8 Attach 21 | . . . 2 . . . 1 2 2 . 1 7 2 . 2 2 Detach 27 | . 1 . 1 . . . 1 . 2 . 1 11 2 . 4 4 Swap 44 | 3 . 5 16 4 . 2 3 2 1 . . 4 . . 4 . Drop 62 | . 5 . 14 . 3 . 4 . 2 . 3 19 1 . 9 2 Fire 161 | . 22 11 28 12 . 3 15 5 25 6 18 15 . . 1 . Melee 69 | . . . . . . . . 2 . . . 9 3 4 36 15 Ram 1 | . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . 2 . 6 1 . . 3 . . 2 . . . . . . Escape Stasis 73 | . . . . . . . . . . 32 8 . 13 12 8 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Central database locked down 236 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 377 | -10/Materials | Entered Mines 384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 522 | -10/Mines | Discovered new exit (range 8) 538 | -10/Mines | Entered Materials 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Discovered new exit (range 16) 1161 | -9/Materials | Repaired Assault Cannon 1194 | -9/Materials | Repaired Rocket Launcher 1233 | -9/Materials | Repaired Assault Cannon 1353 | -9/Materials | Entered Mines 1464 | -9/Mines | Discovered new exit (range 16) 1496 | -9/Mines | Assembled infested the area 1501 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1695 | -9/Mines | Learned Materials terminal intel 1807 | -9/Mines | Discovered new exit (range 10) 1812 | -9/Mines | Learned Materials terminal intel 1867 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1868 | -9/Mines | Discovered new exit (range 5) 1875 | -9/Mines | Entered Exiles 1946 | -9/Exiles | Met 8R-AWN 1970 | -9/Exiles | Met EX-HEX 2021 | -9/Exiles | Met EX-BIN 2045 | -9/Exiles | Aligned with FarCom system 2047 | -9/Exiles | Given EX-Vault access code 2088 | -9/Exiles | Opened EX-Vault 2103 | -9/Exiles | Found Longsword +1 2142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2191 | -9/Exiles | Met EX-DEC 2201 | -9/Exiles | Learned location of Zion (-7) 2252 | -9/Exiles | Discovered new exit (range 10) 2266 | -9/Exiles | Left Exiles lab with Longsword +1 2266 | -9/Exiles | Entered Mines 2456 | -8/Mines | Discovered new exit (range 15) 2480 | -8/Mines | Entered Materials 2480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2481 | -8/Materials | Loaded intel: 12 terminal locations 3000 | -8/Materials | Discovered new exit (range 16) 3046 | -8/Materials | Entered Factory 3046 | -7/Factory | Evolved 2 slots: Utility x2 3199 | -7/Factory | Identified exit to DSF 3201 | -7/Factory | Entered DSF 3239 | -7/DSF | Additional patrols routed to DSF 3326 | -7/DSF | Wild Derelicts raided the area 3393 | -7/DSF | Destroyed 8 combat bots 3399 | -7/DSF | Discovered new exit (range 14) 3405 | -7/DSF | Lost 4 parts (1p2u1w) 3426 | -7/DSF | Entered Garrison 3623 | -7/Garrison | Discovered new exit (range 10) 3649 | -7/Garrison | Entered Factory 3649 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3870 | -6/Factory | Garrison activated, responded to threat 4248 | -6/Factory | Discovered new exit (range 14) 4262 | -6/Factory | Entered another Factory area 4262 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4348 | -5/Factory | Fabricated Cld. VTOL Module (x1) 4457 | -5/Factory | Fabricated Cld. VTOL Module (x1) 4586 | -5/Factory | Identified exit to Upper Caves 4714 | -5/Factory | Discovered new exit (range 15) 4733 | -5/Factory | Identified exit to Factory 4734 | -5/Factory | Entered another Factory area 4734 | -4/Factory | Evolved 2 slots: Utility x2 4784 | -4/Factory | Identified exit to Research 4840 | -4/Factory | Entered Research 4840 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4846 | -3/Research | Spotted B-86 Titan 4847 | -3/Research | Build established: Hacker-Sprinter 4871 | -3/Research | Lost 3 parts (2p1u) 4932 | -3/Research | Discovered new exit (range 4) 4933 | -3/Research | Identified exit to Quarantine 4935 | -3/Research | Discovered new exit (range 5) 4936 | -3/Research | Identified exit to Research 4953 | -3/Research | Entered another Research area 4953 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4981 | -2/Research | Found Prototype Processor 4981 | -2/Research | Identified Exp. Melee Analysis Suite 5256 | -2/Research | Found Prototype Processor 5256 | -2/Research | Identified Exp. Signal Interpreter 5443 | -2/Research | Discovered new exit (range 15) 5453 | -2/Research | Identified exit to Access 5453 | -2/Research | Entered Access 5453 | -1/Access | Evolved 2 slots: Utility x2 5523 | -1/Access | Identified exit to Surface 5689 | *** | Escaped! Last Messages --------------- 05666_ Acquired data core, extracted dynamic key. 05669_ Acquired Lgt. Angular Momentum Engine. 05672_ Acquired 35 matter. 05677_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 05679_ Sneak attack on A-15 Conveyor. 05681_ A-15 Conveyor destroyed. 05683_ Acquired 40 matter. 05683_ Acquired Prototype Processor. 05683_ Identified Exp. Optical Array. 05687_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05687_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05687_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ???????????############################+##### ### | | ???????????# !! | | ???????????# k !%=! | | ???????????????###### ""####### ########## | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# T#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ??????????p????????## ""##???## ##???????? | | ???????????????????# #???# #???????? | | ???????????????????## ##???# T" #???????? | | ????????????????????# #????# "" +???????? | | ????????????C???????# #????# #???????? | | ????????????????????# #????## ##???????? | | ????????????????????# @" #?????# #????????? | | ????????????????????# "" #?????# #????????? | | ????????????????????# #?????# #????????? | | ????????????????????# #?????# ########## | | ????????????????????# #?????# | | ????????????????????#""""""""""#?????# | | ?????????????????????????????????????# ###+###### | | ?????????????????????????????????????# # #? | | ?????????????????????????????????????# # ## | | ?????????????????????????????????????# # ## | | ??????????????????????BB????BB???????# # ## | | ??????????????????????BB????BB???????# # ## | | ?????????????????????????????????????# # ## | | ???????????????h?????????????????????# # "" ## | | ?????????????????????????????????????# # """ ## | | ?????????????????????????????????????# # T" ## | | ?????????????????????????????????????# # """ #? | | ?????????????????????????????????????# # "" #? | | ?????????????????????????????????????# # #? | | ?????????????????????????????????????# + #? | | ????????????????????????????????######+##########? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 42 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Armor Coverage 600 Evasion (%) 78 Melee Accuracy 12 Launcher Accuracy 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalRainbowMeganuke Manual? 0 Play Time 00:45:55 Cumulative 1514.0 hours Start 2024.04.07 @ 23:50:58 End 2024.04.08 @ 00:32:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1049 Rogue 1045 Adventurer 4 Explorer 0 Win Type 0 Total 188 Types 138/11/13/8/2/1/3/8/4 Lore% 95 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faad9916-7bfa-488a-bbc9-4cfb59b94e87