Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 13:18:00 Player: Triffids Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (3898) 3898 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 8210 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 306 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 485/500 Energy 92/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Medium Battery (200) Hacking Suite Sensor Drone Bay (18/20) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun Gauss Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Angular Momentum Engine Medium Battery High-capacity Matter Pod Hacking Suite System Backup Module Sensor Drone Bay Autogun Improved Assault Rifle Improved Light Cannon Remote Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 124 | 6 22 3 17 36 11 29 Power 10 | 1 3 . 1 2 . 3 Engine 10 | 1 3 . 1 2 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 37 | 2 5 1 9 12 2 6 Treads . | . . . . . . . Leg 29 | . 3 1 9 12 2 2 Wheel 8 | 2 2 . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 4 . 1 . 4 10 Device 8 | . 1 . . . 3 4 Storage 7 | 1 1 . 1 . . 4 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 57 | 2 10 2 6 22 5 10 Energy Gun 19 | 1 7 . . 8 1 2 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 12 | 1 1 . 1 6 1 2 Ballistic Cannon 13 | . 1 1 3 5 . 3 Launcher 10 | . 1 1 2 2 2 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 6 1 . Parts Lost 33 | . 5 . . 2 1 25 Power 4 | . 1 . . . . 3 Propulsion 10 | . 1 . . 1 . 8 Utility 5 | . . . . . . 5 Weapon 14 | . 3 . . 1 1 9 Highest Loss Streak 8 | . 2 . . 1 1 8 Average Slot Usage (%) 95 | . 99 100 97 99 98 82 Engine 11 | . 14 14 11 11 9 6 Leg 30 | . 23 28 41 43 36 20 Wheel 1 | . 4 . . . . 1 Device 4 | . 8 . . . 6 6 Storage 11 | . 14 14 11 11 9 7 Processor 8 | . 2 14 11 11 9 6 Protection 1 | . 2 . . . 2 3 Energy Gun 6 | . 16 . . 7 5 3 Ballistic Gun 9 | . 5 14 11 10 14 9 Ballistic Cannon 5 | . 5 9 10 2 . 5 Launcher 1 | . . 4 . . 2 3 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 23 20 30 31 44 57 Greatest Support 50 | 26 26 20 45 50 40 40 Greatest Overweight (x) 3 | . 1 . . . 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 Average Capacity 8 | 5 7 8 8 10 10 9 Most Carried 10 | 4 8 8 10 10 10 10 Average Carried 8 | 2 7 7 8 9 9 7 Final Capacity 10 | 6 8 8 10 10 10 4 Final Carried 10 | 4 8 8 10 10 10 4 Class Distribution -------------------- 44% | Mutant 31% | Scavenger-Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 3070 | 219 436 82 474 666 247 946 Remotely . | . . . . . . . Salvage Created 4054 | . 799 78 453 1368 529 827 Parts 246 | . 47 6 31 90 21 51 Haulers Intercepted 5 | . 1 . . 3 1 . Recyclers Shooed 3 | . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 100 | . 17 5 12 35 8 23 Guns 57 | . 17 2 5 16 5 12 Cannons 13 | . . 1 5 2 1 4 AOE 30 | . . 2 2 17 2 7 Classes Destroyed 14 | . 7 . 2 3 . 2 Worker 7 | . 1 . 1 3 . 2 Builder 4 | . 2 . . 1 . 1 Tunneler 1 | . . . . . . 1 Hauler 5 | . 1 . . 3 1 . Recycler 3 | . . . 1 1 . 1 Operator 2 | . 2 . . . . . Watcher 6 | . 2 . . 1 1 2 Swarmer 23 | . 3 3 2 4 . 11 Grunt 55 | . 14 2 8 20 5 6 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Protector 4 | . . . . 3 . 1 Sentry 13 | . . . 2 6 3 2 Programmer 3 | . . . . . . 3 Best Kill Streak 15 | . 4 3 4 15 3 9 Combat Bots Only 14 | . 4 3 4 14 3 6 Max Kills in Single Turn 4 | . 2 2 2 4 2 4 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 2 1 4 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 5293 | . 609 142 326 989 422 2805 Core 1029 | . 124 33 39 86 44 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 37 . 68 92 . Volleys Fired 294 | . 74 12 30 63 24 91 Largest 4 | . 2 2 2 2 3 4 Hottest 192 | . 100 62 62 78 109 192 Shots Fired 627 | . 148 24 54 122 65 214 Gun 464 | . 133 12 30 100 55 134 Cannon 140 | . 13 8 21 14 9 75 Launcher 22 | . 2 4 3 8 1 4 Special 1 | . . . . . . 1 Kinetic 372 | . 39 20 51 69 44 149 Thermal 104 | . 80 . . . . 24 Explosive 22 | . 2 4 3 8 1 4 Electromagnetic 128 | . 27 . . 45 20 36 Robot Hit Streak 14 | . 14 7 11 13 14 14 Robot Miss Streak 11 | . 4 2 3 3 7 11 Penetration Max . | . . . . . . . Secondary Targets 5 | . 4 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 389 | . 93 14 32 73 42 135 Core Hits 235 | . 43 7 19 78 23 65 Critical Hits 7 | . . . 1 . 1 5 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9652 | . 1464 335 929 3054 871 2999 Guns 4456 | . 1122 119 344 1031 504 1336 Cannons 1645 | . 179 78 242 101 176 869 Explosions 3551 | . 163 138 343 1922 191 794 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3421 | . 401 197 586 565 328 1344 Thermal 1309 | . 638 . . 128 57 486 Explosive 3178 | . 129 138 343 1794 134 640 Electromagnetic 1744 | . 296 . . 567 352 529 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Targeting Errors 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 162 | . 11 10 18 61 . 62 Projectiles 27 | . . . 11 . . 16 Explosions 135 | . 11 10 7 61 . 46 Melee . | . . . . . . . Knockbacks 12 | . . 3 2 . . 7 Impact . | . . . . . . . Kinetic 12 | . . 3 2 . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 471 | . . 38 31 92 . 310 Shots 11 | . . 1 1 3 . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | . 138 52 77 93 219 384 Average Temperature 60 | . 38 15 20 25 56 105 Received Heat Transfer 1572 | . 306 27 120 399 162 558 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 1 2 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2926 | . 1826 . . 200 50 850 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 . . 3 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 925 | . 340 208 349 925 613 656 Initial 362 | . . 88 . 146 362 221 Average 304 | . 218 77 210 593 445 363 Maximum Alert Level 3 | . 1 1 1 3 2 2 Low Security (%) 32 | 100 34 91 31 16 . 11 Level 1 42 | . 65 8 68 6 35 57 Level 2 17 | . . . . 35 64 31 Level 3 6 | . . . . 41 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 5 . 5 8 2 4 Investigation 6 | . 1 . 3 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 11 | . 4 . 2 3 . 2 Assault 4 | . . . . 3 . 1 Garrison 2 | . . . . 1 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 16 | . 2 . 3 2 4 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 177 | . 39 5 22 49 15 47 Peak Tracking Total 12 | . 5 3 4 12 5 7 Tactical Retreats 8 | . 2 . . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . 1 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 19 | . 1 . 1 5 1 11 Max in Single Turn 4 | . 1 . 1 1 1 4 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 24 | . 6 1 6 5 4 2 Terminals 15 | . 4 . 4 4 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . . 1 1 . Total Hacks 61 | . 22 1 17 11 7 3 Successful 39 | . 16 1 7 7 5 3 Failed 22 | . 6 . 10 4 2 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 18 | . 5 . 3 7 3 . Terminals 44 | . 15 . 12 10 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 7 . 1 . . 1 Scanalyzers 5 | . . . 4 . 1 . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 19 | . 9 1 3 3 1 2 Record 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 5 | . 3 . . . 1 1 Investigation Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 2 . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . 6 . 1 . . 1 Process 2 | . 2 . . . . . Report Inventory 4 | . 2 . 1 . . 1 Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 1 . 2 4 3 . Terminals 8 | . 1 . 2 3 2 . Track 7 | . 1 . 2 2 2 . Assimilate 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access 1 | . . . . 1 . . Eject 1 | . . . . 1 . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 17 | . 5 . 5 3 2 2 Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 167 | . 167 . . . . . Retrieved Matter 167 | . 167 . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 3 | . . . . 3 . . Ejected 3 | . . . . 3 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 14 | . . 2 . 12 . . Largest Group 10 | . . 2 2 10 . . Highest-Rated Group 88 | . . 38 38 88 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders 9 | . . . . 3 3 3 ROAM 1 | . . . . 1 . . FOLLOW 2 | . . . . 2 . . EXPLORE 3 | . . . . . 1 2 RETURN 3 | . . . . . 2 1 Ally Attacks 85 | . . . 34 51 . . Total Damage 942 | . . . 419 523 . . Kills 15 | . . . 7 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 7 | . . . . . 4 3 Drone Recoveries 5 | . . . . . 3 2 Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 5909 | 48 1541 915 765 967 558 1115 Spaces Moved 3563 | 40 989 687 500 557 300 490 Core 5 | 2 . . . . . 3 Treads . | . . . . . . . Legs 3332 | . 854 687 500 557 300 434 Wheels 226 | 38 135 . . . . 53 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 50 Average Speed 123 | 88 121 120 120 120 120 148 Slowest Speed 210 | 90 150 120 120 120 150 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 98 100 38 87 44 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 217 | . 9 33 20 67 13 75 Melee . | . . . . . . . Projectile 16 | . . 2 . 2 . 12 AOE 201 | . 9 31 20 65 13 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 4502 | 49 1184 755 622 734 447 711 Wait 421 | . 68 50 55 52 108 88 Move 3557 | 39 988 686 499 556 299 490 Hop . | . . . . . . . Pick Up 41 | 4 16 2 7 6 3 3 Fast Attach 30 | 6 4 . 2 5 . 13 Attach 18 | . 4 . 1 1 3 9 Detach 4 | . . . . . . 4 Swap 76 | . 14 3 14 30 8 7 Drop 61 | . 16 2 14 21 2 6 Fire 294 | . 74 12 30 63 24 91 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 224 | -10/Materials | Discovered new exit (range 11) 327 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Discovered new exit (range 15) 1318 | -10/Materials | Discovered new exit (range 16) 1392 | -10/Materials | Identified exit to Materials 1442 | -10/Materials | Identified exit to Mines 1590 | -10/Materials | Entered Mines 1595 | -10/Mines | Core integrity fell below 50% 1652 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1657 | -10/Mines | Found Prototype Device 1754 | -10/Mines | Found the Drone Emporium 1764 | -10/Mines | Found Prototype Device 1986 | -10/Mines | Learned Materials non-interactive machine intel 2049 | -10/Mines | Discovered exit to Materials (range 8) 2077 | -10/Mines | Learned location of Storage (-9) 2211 | -10/Mines | Discovered exit to Materials (range 8) 2505 | -10/Mines | Entered Materials 2505 | -9/Materials | Accompanied by 2 allies 2505 | -9/Materials | Evolved 2 slots: Propulsion x2 2506 | -9/Materials | Loaded intel: 46 non-interactive machine locations 2510 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2839 | -9/Materials | Build established: Scavenger-Mutant 2852 | -9/Materials | Discovered new exit (range 3) 2855 | -9/Materials | Identified exit to Materials 3016 | -9/Materials | Identified Exp. Sensor Array 3242 | -9/Materials | Discovered new exit (range 4) 3249 | -9/Materials | Identified exit to Storage 3270 | -9/Materials | Entered Storage 3385 | -9/Storage | Met a pair of Derelict thieves 3501 | -9/Storage | Destroyed 8 combat bots 3610 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3670 | -9/Storage | First assault squad dispatched 3749 | -9/Storage | Destroyed 14 combat bots 3961 | -9/Storage | Garrison activated, responded to threat 3997 | -9/Storage | Discovered exit to Materials (range 16) 4237 | -9/Storage | Entered Materials 4237 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4237 | -8/Materials | Identified Sensor Drone Bay 4289 | -8/Materials | Discovered new exit (range 68) 4514 | -8/Materials | Garrison activated, responded to threat 4633 | -8/Materials | Identified exit to Factory 4795 | -8/Materials | Entered Factory 4795 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5152 | -7/Factory | Lost 3 parts (2n1u) 5340 | -7/Factory | Build established: Scavenger-Skirmisher 5595 | -7/Factory | First assault squad dispatched 5611 | -7/Factory | Lost 4 parts (1n1u2w) 5695 | -7/Factory | Core integrity fell below 50% 5759 | -7/Factory | Lost 7 parts (1p1n2u3w) 5865 | -7/Factory | Core integrity fell below 20% 5907 | -7/Factory | Released all parts (3) 5910 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05868_ G-47 Trooper destroyed. 05869_ R-06 Scavenger collects Aluminum Leg. 05870_ Acquired 38 matter. 05872_ Acquired 10 matter. 05873_ Acquired 30 matter. 05874_ R-06 Scavenger collects Lgt. Nuclear Core. 05874_ Acquired 10 matter. 05876_ System corrupted: Energy discharge (-28). 05877_ U-05 Engineer destroyed. 05879_ Shock Rifle destroyed. 05883_ Acquired Wheel. 05896_ Com. Wheel destroyed. 05899_ %GXI6I>&T0T&C,RVOLOIWZ 05899_ Lgt. Angular Momentum Engine destroyed. 05906_ Wheel destroyed. 05907_ Released Wheel. 05907_ Released Signal Interpreter. 05907_ Released Lrg. Storage Unit. 05907_ Extracted 5 matter. 05907_ Acquired Hcp. Matter Pod. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###+##????????????????????????????????????? | | ???????# ################???????????????????? | | ?????### @ #########????????????? | | ?? s +????????????? | | ???????# w s =! #######??????????????? | | ???????# ### ##########%#????????????????????? | | ???????????????#+##########+#????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????######### | | ???????????????# #????????????# | | ???????????????# ############## | | ???????????????# ## | | ???????????????# ## | | ???????????????# ## # | | ???????????????# ## # | | ###### ## # | | + | ## # | | ###### !% ## | | ???????????????# % ## | | ???????????????#####+#+####### # | | ???????????????????#% = + # | | ???????????????????# ##### | | ???????????????????# #???# # | | ???????????????????# #???# # | | ???????????????????# #???#######+### # | | ???????????????????# #?????# #### # | | ???????????????????# ####### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 490 Matter Stores 485 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Transmission Jammer | -8/Materials | Extracted Sml. Storage Unit | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Safety First The More The Merrier Challenges ------------ None Game ------ Seed RestorationDerelictScreen Manual? 0 Play Time 02:32:56 Cumulative 61.2 hours Start 2021.12.04 @ 10:27:34 End 2021.12.04 @ 13:18:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d00157cb-16c4-492c-88d2-e6945d8682e0