Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 13:20:25 Player: Cheeseinator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (4135) 4135 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1464) 1464 TOTAL SCORE: 10989 Bonus ------- High Alert Combat Kills 224 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Cogmind --------- Core Integrity 0/1000 Matter 64/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Vortex Driver Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Signal Interpreter Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Hypervelocity Coil Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Autocannon > --- INVENTORY -------- Neutrino Core Wheel Advanced Signal Interpreter Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Phase Cannon Vortex Driver Vortex Driver Heavy Machine Gun Mass Driver Mass Driver Vortex Catalyst Activator [Rating: 82] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . 1 1 2 . . . . . Weapon 3 | . . . 1 . . . . 2 . . Parts Attached 117 | 6 5 24 14 8 29 . 4 17 5 5 Power 14 | 1 1 5 . 2 4 . 1 . . . Engine 12 | 1 1 5 . 2 2 . 1 . . . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 2 9 6 . 8 . . 3 . 1 Treads . | . . . . . . . . . . . Leg 25 | . 2 9 6 . 8 . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 4 | . . . . . . . . 3 . 1 Flight . | . . . . . . . . . . . Utility 25 | 1 1 2 3 2 9 . 2 3 . 2 Device 3 | . 1 . . . 2 . . . . . Storage 8 | 1 . 1 2 . 2 . . 2 . . Processor 6 | . . 1 . . 2 . 2 1 . . Hackware . | . . . . . . . . . . . Protection 8 | . . . 1 2 3 . . . . 2 Artifact . | . . . . . . . . . . . Weapon 47 | 2 1 8 5 4 8 . 1 11 5 2 Energy Gun 12 | 2 1 3 . . 3 . . 3 . . Energy Cannon 4 | . . 2 . 1 . . . . 1 . Ballistic Gun 11 | . . 1 . . 2 . 1 4 2 1 Ballistic Cannon 13 | . . . 3 1 2 . . 4 2 1 Launcher 7 | . . 2 2 2 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 23 | . . 6 . . 9 . 2 . 3 3 Power 2 | . . . . . 1 . . . . 1 Propulsion 6 | . . 4 . . 1 . . . . 1 Utility 5 | . . . . . 4 . 1 . . . Weapon 10 | . . 2 . . 3 . 1 . 3 1 Highest Loss Streak 6 | . . 5 . . 6 . 1 . 2 2 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 97 95 92 97 91 100 59 51 56 77 Engine 7 | . 14 10 9 15 7 . 2 . . 9 Core 1 | . . . . . 5 13 4 . . . Leg 21 | . 23 43 36 30 25 26 15 . . . Hover 4 | . . . . . . . . 7 11 15 Device 2 | . 11 5 . . 2 6 1 . . . Storage 9 | . 14 11 9 7 13 13 7 4 5 4 Processor 9 | . . 2 9 7 6 13 8 17 17 16 Protection 3 | . . . 2 12 8 6 3 . . 2 Energy Gun 6 | . 28 10 . . 5 6 3 4 1 . Energy Cannon 1 | . . . 2 1 4 . . . 1 2 Ballistic Gun 4 | . . . . . 2 13 8 10 9 8 Ballistic Cannon 6 | . . . 15 13 6 . . 3 8 12 Launcher 3 | . . 9 9 7 . . . . . . Naked Turns 173 | . . . . . . . 110 . . 63 Heaviest Build 91 | 14 15 32 46 58 66 54 58 38 59 91 Greatest Support 73 | 26 26 68 68 68 73 73 73 32 21 32 Greatest Overweight (x) 8 | 1 . 4 . . 2 . 1 8 2 4 Average Overweight (x) . | . . . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 10 25 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 14 15 15 15 10 13 15 14 Most Carried 15 | 4 8 10 15 15 15 15 14 6 8 14 Average Carried 8 | 2 6 8 13 12 10 13 9 2 6 8 Final Capacity 15 | 8 8 10 15 15 15 15 5 15 15 5 Final Carried 15 | 4 8 10 15 12 13 13 5 6 4 4 Class Distribution -------------------- 24% | Mutant 21% | Gunner 13% | Derelict-Gunner 10% | Scavenger-Tank 10% | Bomber 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Bomber | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Matter Collected 3659 | 235 70 594 907 449 800 100 94 82 184 144 Remotely . | . . . . . . . . . . . Salvage Created 3780 | . 466 995 844 177 897 50 157 64 103 27 Parts 245 | . 28 70 78 7 46 5 8 . 1 2 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 5 | . 1 2 . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 3 6 . 1 . Prevented 4 | . . . . . . 1 3 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Combat Hostiles Destroyed 101 | . 10 32 26 7 15 1 4 1 2 3 Guns 31 | . 9 17 . . 2 1 1 . 1 . Cannons 32 | . . . 13 7 7 . . 1 1 3 AOE 34 | . . 14 13 . 5 . 2 . . . Classes Destroyed 15 | . 4 5 5 . 1 . . . . . Worker 8 | . 2 1 1 . 4 . . . . . Builder 6 | . . 2 2 1 1 . . . . . Tunneler 2 | . . . 1 . 1 . . . . . Hauler 2 | . . . 2 . . . . . . . Recycler 3 | . . 1 1 . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 9 | . 3 3 3 . . . . . . . Swarmer 30 | . 3 11 11 . . . 3 . . 2 Grunt 41 | . 7 15 7 4 7 . . . 1 . Brawler 2 | . . . 1 . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 16 | . . 6 5 2 . . 1 1 1 . Hunter 8 | . . . 1 1 5 . . . . 1 Programmer 3 | . . . . . 2 1 . . . . Best Kill Streak 8 | . 4 8 6 3 5 1 3 1 1 3 Combat Bots Only 8 | . 4 8 5 2 4 1 3 1 1 3 Max Kills in Single Turn 4 | . 1 4 4 1 4 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 4 . 3 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Hostile Shots Fired 898 | . 64 160 78 99 159 4 52 8 61 213 Missed 275 | . 27 50 19 23 38 1 17 5 25 70 Damage Taken 7823 | . 308 1188 744 673 2123 34 508 103 399 1743 Core 2100 | . 70 233 111 80 428 . 178 46 23 931 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2129 | . 95 330 216 204 509 9 140 27 109 490 Regen/Repaired (Parts) 121 | . . 42 . . . . . . . 79 Core Remaining (%) 68 | 100 72 41 79 88 . . 28 . . . Volleys Fired 282 | . 37 79 52 32 42 2 9 5 7 17 Largest 4 | . 2 2 3 2 3 3 3 4 4 4 Hottest 239 | . 100 130 186 96 180 111 111 170 239 239 Shots Fired 581 | . 73 147 102 62 114 7 18 20 13 25 Gun 297 | . 73 115 . . 63 7 18 15 2 4 Cannon 237 | . . . 91 62 47 . . 5 11 21 Launcher 47 | . . 32 11 . 4 . . . . . Special . | . . . . . . . . . . . Kinetic 241 | . . 2 77 62 35 4 10 15 11 25 Thermal 191 | . 57 88 14 . 25 . . 5 2 . Explosive 47 | . . 32 11 . 4 . . . . . Electromagnetic 102 | . 16 25 . . 50 3 8 . . . Robot Hit Streak 23 | . 17 23 11 16 15 10 12 7 6 7 Robot Miss Streak 4 | . 3 2 3 3 4 . 1 1 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 2 6 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 415 | . 53 117 58 44 82 6 14 16 9 16 Core Hits 216 | . 23 61 50 17 43 2 6 4 2 8 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 24 | . 4 5 1 5 3 . 1 1 2 2 Burn 10 | . 4 5 . . . . . 1 . . Destroy 2 | . . . . . . . 1 . 1 . Blast 12 | . . . 1 5 3 . . . 1 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12672 | . 704 2832 2948 1277 3022 97 298 320 262 912 Guns 3326 | . 676 1326 . . 807 97 202 190 7 21 Cannons 4514 | . . . 1417 1174 721 . . 130 255 817 Explosions 4639 | . 24 1506 1531 . 1482 . 96 . . . Melee . | . . . . . . . . . . . Ramming 193 | . 4 . . 103 12 . . . . 74 Kinetic 4375 | . . 18 1142 1174 533 91 141 244 194 838 Thermal 3944 | . 519 1194 275 . 1716 . 96 76 68 . Explosive 3036 | . . 1308 1531 . 197 . . . . . Electromagnetic 1124 | . 181 312 . . 564 6 61 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 . 1 . 5 6 6 . . 1 Average Corruption 3 | . 1 . 1 . 2 5 6 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . 5 . 1 . 21 17 9 . . . Message Errors 8 | . 2 . . . 5 1 . . . . Matter Fused 18 | . . . . . 5 8 5 . . . Heat Flow Errors 5 | . 1 . . . 2 2 . . . . Energy Discharges 6 | . . . 1 . 3 2 . . . . Data Loss (minor) 8 | . 1 . . . 3 2 2 . . . Data Loss (major) 4 | . . . . . 1 1 2 . . . Misfires 3 | . 1 . . . 1 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 484 | . . 11 174 6 197 . 18 . 13 65 Projectiles 141 | . . . 57 6 . . . . 13 65 Explosions 343 | . . 11 117 . 197 . 18 . . . Melee . | . . . . . . . . . . . Knockbacks 41 | . . . 10 18 4 . . . 2 7 Impact 1 | . . . . 1 . . . . . . Kinetic 37 | . . . 10 14 4 . . . 2 7 Secondary 3 | . . . . 3 . . . . . . Self-Inflicted Damage 463 | . 28 88 80 . 233 . . . . 34 Shots 14 | . 1 3 4 . 6 . . . . . Rammed 20 | . 1 . . . . . . . . 19 Targets Rammed 37 | . 1 . . 14 3 . . . . 19 Kicked 17 | . . . . 14 3 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 632 | . 443 608 279 408 632 160 201 200 126 442 Average Temperature 144 | . 124 163 74 219 178 61 67 83 72 161 Received Heat Transfer 2139 | . 138 471 423 348 468 . 189 9 93 . Effects 47 | . 4 15 . 5 19 . . . . 4 Shutdowns 12 | . 1 3 . 3 4 . . . . 1 Energy Bleed 7 | . 1 4 . . 2 . . . . . Interference 9 | . 2 . . 1 3 . . . . 3 Matter Decay 7 | . . 4 . . 3 . . . . . Short Circuit 4 | . . 1 . 1 2 . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . Damage (core) 3 | . . 1 . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . 1 1 . . 1 . . . . . Combat Hostiles 3 | . 1 1 . . 1 . . . . . Parts Melted 17 | . 7 9 . . 1 . . . . . Heat Transferred 7355 | . 1826 3347 407 . 1429 . 50 222 74 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 1 2 . . 2 . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Peak Influence 807 | . 223 385 807 555 322 . . 167 . . Initial 265 | . . 76 138 265 234 . . 107 . . Average 239 | . 134 222 541 397 197 . . 72 . . Maximum Alert Level 3 | . 1 1 3 2 1 . . . . . Low Security (%) 46 | 100 93 31 11 . 42 . . 100 . . Level 1 38 | . 6 68 8 55 57 . . . . . Level 2 11 | . . . 60 44 . . . . . . Level 3 2 | . . . 18 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 5 4 4 5 . . 1 . . Investigation 6 | . 1 3 . 1 . . . 1 . . Extermination 3 | . . . . 1 2 . . . . . Reinforcement 9 | . . 2 2 2 3 . . . . . Assault 2 | . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 2 . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Distress Signals 5 | . . 2 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 19 41 48 12 15 2 11 5 4 23 Peak Tracking Total 9 | . 4 6 8 4 4 4 5 3 3 9 Tactical Retreats 13 | . 2 1 . 3 . . 4 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Traps Triggered 13 | . 3 2 2 1 2 . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 22 | . . . . . . . 2 . . 20 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Machines Disabled 13 | . . 4 3 1 5 . . . . . Max in Single Turn 5 | . . 1 1 1 5 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Machines Accessed 8 | . 1 1 1 . . 1 . 1 . 3 Terminals 3 | . 1 . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . 3 4 1 . . 1 . 3 . 8 Successful 17 | . 3 3 1 . . 1 . 1 . 8 Failed 3 | . . 1 . . . . . 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 2 . . . . . . . . 1 Terminals 7 | . 3 . 1 . . . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 3 . 1 . . 1 . 1 . 8 Record 6 | . 3 . 1 . . . . . . 2 Prototype ID Bank 5 | . . . . . . . . . . 5 Open Door 2 | . . . . . . 1 . . . 1 Open DSF 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 1 . . . . . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Turns Passed 9272 | 146 661 1843 881 367 1315 705 321 795 537 1701 Spaces Moved 6083 | 159 353 1165 526 179 752 538 362 524 342 1183 Core 450 | 43 . 7 . . . . 230 76 . 94 Treads . | . . . . . . . . . . . Legs 3570 | . 285 1158 526 179 752 538 132 . . . Wheels 184 | 116 68 . . . . . . . . . Hover 1879 | . . . . . . . . 448 342 1089 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 120 127 130 122 122 50 100 111 50 Average Speed 124 | 84 114 125 129 130 129 122 77 133 135 132 Slowest Speed 450 | 100 120 250 130 130 270 122 122 450 166 276 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 5 52 60 44 5 19 76 44 15 52 86 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . Scrap Searched 5 | . . . . . . 2 1 . 2 . Spaces Dug 29 | . . 22 7 . . . . . . . Terrain Destroyed 436 | . 3 205 131 7 76 . 5 . 3 6 Melee . | . . . . . . . . . . . Projectile 44 | . . . 24 7 4 . . . 3 6 AOE 392 | . 3 205 107 . 72 . 5 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp War Total 7261 | 168 541 1396 624 246 1001 583 387 607 407 1301 Wait 569 | . 131 88 10 7 152 13 10 49 52 57 Move 6073 | 158 352 1164 525 178 751 537 361 523 341 1183 Hop . | . . . . . . . . . . . Pick Up 75 | 4 9 15 10 2 10 3 1 7 1 13 Fast Attach 41 | 6 1 14 2 1 8 . 3 5 1 . Attach 40 | . 3 3 2 2 9 . . 12 4 5 Detach 23 | . 1 4 2 . 6 . . 6 1 3 Swap 36 | . 1 7 10 5 12 . 1 . . . Drop 60 | . 5 22 11 5 8 3 2 . . 4 Fire 282 | . 37 79 52 32 42 2 9 5 7 17 Melee . | . . . . . . . . . . . Ram 20 | . 1 . . . . . . . . 19 Kick 17 | . . . . 14 3 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 25 | . . . . . . 25 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 147 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 9) 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x2 812 | -9/Materials | Discovered new exit (range 15) 1284 | -9/Materials | Discovered new exit (range 15) 1330 | -9/Materials | Build established: Scavenger-Mutant 1490 | -9/Materials | Repaired Ion Engine 1758 | -9/Materials | Destroyed 8 combat bots 1767 | -9/Materials | Lost 5 parts (4n1w) 2033 | -9/Materials | Build established: Mutant 2268 | -9/Materials | Identified exit to Materials 2443 | -9/Materials | Discovered exit to Materials (range 4) 2567 | -9/Materials | Core integrity fell below 50% 2651 | -9/Materials | Entered another Materials area 2651 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2959 | -8/Materials | Build established: Gunner 3051 | -8/Materials | First assault squad dispatched 3341 | -8/Materials | Build established: Bomber 3342 | -8/Materials | Discovered new exit (range 5) 3347 | -8/Materials | Identified exit to Factory 3532 | -8/Materials | Entered Factory 3532 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3846 | -7/Factory | Discovered new exit (range 12) 3899 | -7/Factory | Entered another Factory area 3899 | -6/Factory | Evolved 2 slots: Utility x2 4045 | -6/Factory | Lost 6 parts (1p1n2u2w) 4385 | -6/Factory | Build established: Scavenger-Tank 4447 | -6/Factory | Discovered new exit (range 14) 4463 | -6/Factory | Identified exit to Factory 4885 | -6/Factory | Found Prototype Processor 4885 | -6/Factory | Identified Exp. Targeting Computer 5002 | -6/Factory | Spotted B-75 Beast 5066 | -6/Factory | Core integrity fell below 50% 5161 | -6/Factory | Discovered new exit (range 15) 5178 | -6/Factory | Identified exit to Lower Caves 5214 | -6/Factory | Entered Lower Caves 5494 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5766 | -6/Lower Caves | Discovered new exit (range 16) 5784 | -6/Lower Caves | Identified exit to Lower Caves 5919 | -6/Lower Caves | Entered another Lower Caves area 5954 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6017 | -6/Lower Caves | Spotted B-75 Beast 6110 | -6/Lower Caves | Released all parts (13) 6206 | -6/Lower Caves | Discovered exit to Factory (range 8) 6240 | -6/Lower Caves | Entered Factory 6240 | -5/Factory | Evolved 2 slots: Weapon x2 6789 | -5/Factory | Build established: Gunner 6830 | -5/Factory | Discovered new exit (range 15) 7034 | -5/Factory | Identified exit to Upper Caves 7035 | -5/Factory | Entered Upper Caves 7105 | -5/Upper Caves | Learned Factory security intel 7131 | -5/Upper Caves | Spotted B-75 Beast 7401 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7565 | -5/Upper Caves | Discovered new exit (range 8) 7568 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7570 | -5/Upper Caves | Identified exit to Warlord 7572 | -5/Upper Caves | Entered Warlord 7840 | -5/Warlord | Build established: Derelict-Gunner 8259 | -5/Warlord | Met Warlord 8284 | -5/Warlord | Warlord's base attacked by MAIN.C 8584 | -5/Warlord | Found Prototype Ballistic Cannon 8586 | -5/Warlord | Identified Hvy. Autocannon 8594 | -5/Warlord | Lost 3 allies 8634 | -5/Warlord | Warlord forces counterattacked 8687 | -5/Warlord | Lost 4 allies 8873 | -5/Warlord | Build established: Gunner 8959 | -5/Warlord | Warlord base infiltrated, sounded retreat 8987 | -5/Warlord | Found Prototype Launcher 8991 | -5/Warlord | Found Prototype Energy Cannon 8994 | -5/Warlord | Found Prototype Energy Cannon 9200 | -5/Warlord | Released all parts (12) 9258 | -5/Warlord | Core integrity fell below 50% 9269 | -5/Warlord | Core integrity fell below 20% 9273 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09257_ Slammed into H-66 Slayer. 09257_ Penetrated by Slug. 09258_ Slammed into H-66 Slayer. 09258_ Slug penetrates Door. 09259_ Slammed into H-66 Slayer. 09261_ Slug penetrates Wall. 09261_ Penetrated by Slug. 09262_ Slammed into H-66 Slayer. 09264_ Slug penetrates S-27 Virus. 09264_ Slug penetrates Wall. 09265_ Penetrated by Slug. 09265_ Slug penetrates Wall. 09265_ Slammed into H-66 Slayer. 09268_ Penetrated by Slug. 09268_ Slug penetrates Wall. 09268_ Slammed into H-66 Slayer. 09271_ Penetrated by Slug. 09272_ Slammed into H-66 Slayer. 09272_ Penetrated by Slug. 09273_ Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????# #?#"" "## | | ?????????????????# #?#" "## | | ?????????????????# #?#" X "## | | ??????????#####??# #?#" " """"## | | ??????????# !#??## ##?#""""" """"## | | ??????????# !#??## #??#"""" """"## | | ??????????# #??# #??#"""" """## | | ??????????# ##### #??############# | | ?????########+# ### #??????????????# | | ?????# #?############## | | ?????# #?# # | | ?#######+# ### #######?# + | | ?# # #?#+######### # | | ?# # #?# # # ### | | ?# # #?# # # #?? | | ?# # #?# # + #?? | | ?# # #?# # # #?? | | ?# # ### ######### ##? | | ?# # ## #??????# ## | | ?# # ### #??????# | | ?# # #?# #??????# | | ?# ; ###+###+############ | | ?# # b i ## | | ?###+##### sh h ############+###? | | ???# h #????????? ???? | | ???# ########@ ######???????# "???? | | ???# #?????# #????????????# "???? | | ???# ##?????#^ #????????????# ????? | | ???# #???####;;+##########???# ????? | | ???# #???#" #???# ????? | | ???# #???#" #???# ????? | | ???# #???#" #???# ?????? | | ???# #???#" #???# ?????? | | ???# #???#" "# X#???##??????? | | ???# #???#" "##"""##???????????? | | ???# #???#" !! "#?????????????????? | | ???# #???#" ! "#?????????????????? | | ???# #???#" "#?????????????????? | | ???# #???#" "#?????????????????? | | ???# #???#" " "#?????????????????? | | ??##+#####"""""""""#?????????????????? | | ?# ############?????????????????? | | ?# """" #????????????????????????????? | | ?# """" #????????????????????????????? | | ?# """" #????????????????????????????? | | ?# """" #????????????????????????????? | | ?# #????????????????????????????? | | ?######?#????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 525 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed TargetingStasisShearcannon Manual? 0 Play Time 01:14:30 Cumulative 12.8 hours Start 2024.04.13 @ 11:51:56 End 2024.04.13 @ 13:20:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 3 Adventurer 12 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5d0ac4c-7e15-4900-ae64-d49923ca2e0f