Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 22:35:11 Player: Palikka Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (164) 820 Value Destroyed (5831) 5831 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 11241 Bonus ------- High Alert Combat Kills 1035 Follower Combat Kills 392 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Improved Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Medium Treads Large Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Reactive Plating Long-range Tractor Beam Gauss Rifle Flak Gun Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Rocket Launcher Rocket Launcher Katana [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility 3 | . . 1 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 169 | 6 9 36 43 41 34 Power 13 | 1 1 3 4 2 2 Engine 7 | 1 1 3 1 1 . Core 6 | . . . 3 1 2 Reactor . | . . . . . . Propulsion 47 | 2 . 10 13 9 13 Treads 30 | 2 . 10 13 4 1 Leg 10 | . . . . 5 5 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 49 | 1 3 11 10 15 9 Device 17 | . 1 5 1 8 2 Storage 9 | 1 1 2 2 1 2 Processor 6 | . . . 1 1 4 Hackware . | . . . . . . Protection 17 | . 1 4 6 5 1 Artifact . | . . . . . . Weapon 60 | 2 5 12 16 15 10 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 33 | . 1 8 13 5 6 Ballistic Cannon 8 | . . . . 8 . Launcher 14 | . 3 4 3 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 59 | . 1 8 2 23 25 Power 4 | . . . . 2 2 Propulsion 23 | . . 4 . 10 9 Utility 14 | . . 2 . 8 4 Weapon 18 | . 1 2 2 3 10 Highest Loss Streak 10 | . 1 2 1 7 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 96 95 99 92 62 Engine 6 | . 14 11 2 6 . Core 1 | . . . 6 . 2 Treads 23 | . 28 31 26 20 . Leg 1 | . . . . 1 14 Device 9 | . 1 9 9 15 4 Storage 8 | . 14 11 9 6 2 Processor 3 | . . . 9 2 10 Protection 7 | . 10 10 8 6 2 Energy Gun 1 | . 10 . . . . Ballistic Gun 15 | . 7 20 26 10 7 Ballistic Cannon 6 | . . . . 18 6 Launcher 1 | . 10 1 . . . Naked Turns 1 | . . . . . 1 Heaviest Build 73 | 13 31 49 44 73 34 Greatest Support 69 | 40 40 60 69 69 55 Greatest Overweight (x) 6 | 1 . 1 1 6 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 10 Average Capacity 14 | 6 12 15 15 18 5 Most Carried 20 | 4 13 15 15 20 6 Average Carried 13 | 1 8 14 14 18 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 2 13 15 15 5 3 Class Distribution -------------------- 31% | Scavenger-Gunner 23% | Scavenger-Mutant 22% | Mutant 13% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 5267 | 238 291 997 1222 1672 847 Remotely 1044 | . . . . 1044 . Salvage Created 5547 | . 266 1474 1548 1284 975 Parts 313 | . 19 91 97 67 39 Haulers Intercepted 7 | . . 2 4 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 131 | . 14 30 31 33 23 Melee 3 | . . . . . 3 Guns 62 | . 4 19 24 8 7 Cannons 24 | . . . . 20 4 AOE 42 | . 10 11 7 5 9 Classes Destroyed 17 | . 2 6 2 6 1 Worker 9 | . . 2 1 6 . Builder 3 | . . 1 1 1 . Hauler 7 | . . 2 4 1 . Recycler 10 | . . 3 2 3 2 Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . . . 1 1 . Swarmer 24 | . 6 . 10 . 8 Saboteur 1 | . . . . . 1 Grunt 69 | . 8 21 12 20 8 Brawler 2 | . . . . 2 . Duelist 3 | . . 1 1 1 . Sentry 17 | . . 8 7 . 2 Specialist 4 | . . . . 4 . Hunter 4 | . . . 1 1 2 Programmer 4 | . . . . 2 2 Heavy 3 | . . . . 3 . Best Kill Streak 10 | . 3 9 6 10 8 Combat Bots Only 6 | . 3 6 4 5 6 Max Kills in Single Turn 4 | . 2 3 4 2 2 Gunslinging . | . . . . . . Exploded 4 | . 2 2 4 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 10868 | . 490 1553 1633 4190 3002 Core 1944 | . 113 219 177 570 865 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 28 22 . . . Core Remaining (%) 56 | 100 54 45 67 18 . Volleys Fired 389 | . 24 107 93 111 54 Largest 4 | . 2 2 3 4 3 Hottest 192 | . 115 46 69 192 124 Shots Fired 931 | . 35 200 264 316 116 Gun 675 | . 22 187 257 142 67 Cannon 204 | . . . . 166 38 Launcher 52 | . 13 13 7 8 11 Special . | . . . . . . Kinetic 857 | . . 187 257 308 105 Thermal 22 | . 22 . . . . Explosive 52 | . 13 13 7 8 11 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 5 20 21 9 24 Robot Miss Streak 8 | . 2 6 5 8 3 Penetration Max 3 | . . . . 1 3 Secondary Targets 8 | . 1 1 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 644 | . 18 139 195 192 100 Core Hits 365 | . 26 73 77 104 85 Critical Kills 3 | . . 2 . . 1 Critical Parts Destroyed 3 | . . 1 1 1 . Critical Strikes 12 | . 1 3 2 4 2 Burn 1 | . 1 . . . . Destroy 7 | . . 3 2 1 1 Blast 3 | . . . . 3 . Sever 1 | . . . . . 1 Melee Attacks 12 | . . . . . 12 Thermal 3 | . . . . . 3 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14800 | . 834 2555 3212 5414 2785 Guns 6979 | . 157 1567 2788 1488 979 Cannons 3468 | . . . . 2739 729 Explosions 3983 | . 677 988 424 1180 714 Melee 363 | . . . . . 363 Ramming 7 | . . . . 7 . Kinetic 10290 | . . 1567 2788 4227 1708 Thermal 215 | . 157 . . 58 . Explosive 3844 | . 677 988 424 1041 714 Electromagnetic 81 | . . . . 81 . Impact . | . . . . . . Slashing 363 | . . . . . 363 Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 10 3 Message Errors 4 | . . . . 3 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Parts Rejected 3 | . . . . 1 2 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 180 | . 21 14 3 76 66 Projectiles 52 | . . . . 43 9 Explosions 86 | . 21 14 3 33 15 Melee 42 | . . . . . 42 Knockbacks 42 | . . . . 27 15 Impact . | . . . . . . Kinetic 39 | . . . . 24 15 Secondary 3 | . . . . 3 . Self-Inflicted Damage 298 | . 39 59 28 39 133 Shots 8 | . 1 2 1 1 3 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 225 4 7 316 184 Average Temperature 98 | . 85 2 6 116 50 Received Heat Transfer 3357 | . 123 627 648 1503 456 Effects 7 | . 1 . . 6 . Energy Bleed 1 | . . . . 1 . Interference 6 | . 1 . . 5 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 545 | . 495 . . 50 . Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 1208 | . 211 388 462 1208 730 Initial 578 | . . 38 137 167 578 Average 384 | . 93 243 291 655 494 Maximum Alert Level 4 | . 1 1 2 4 3 Low Security (%) 25 | 100 92 31 19 5 . Level 1 33 | . 7 68 64 3 5 Level 2 31 | . . . 15 61 92 Level 3 6 | . . . . 21 2 Level 4 2 | . . . . 7 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 33 | . 2 4 5 15 7 Investigation 4 | . 1 1 2 . . Extermination 4 | . . . . 3 1 Reinforcement 18 | . 1 3 3 8 3 Assault 4 | . . . . 4 . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 13 | . 3 3 6 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 235 | . 26 47 49 67 46 Peak Tracking Total 14 | . 6 6 5 8 14 Tactical Retreats 7 | . . 1 2 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 9 | . 1 2 5 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 37 | . 5 2 . 26 4 Max in Single Turn 9 | . 3 1 . 9 4 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 36 | . 5 6 9 11 5 Terminals 31 | . 5 6 8 8 4 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 76 | . 14 14 24 16 8 Successful 35 | . 8 7 12 5 3 Failed 41 | . 6 7 12 11 5 Catastrophic 6 | . 1 2 3 . . Database Lockouts . | . . . . . . Manual 29 | . 4 8 12 4 1 Terminals 68 | . 14 14 22 13 5 Fabricators 2 | . . . . 2 . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 22 | . 5 4 7 4 2 Prototype ID Bank 3 | . 1 1 1 . . Open DSF 4 | . . . . 3 1 Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 3 | . . 1 1 1 . Unreport Threat 4 | . . 1 2 . 1 Locate Traps 4 | . 2 1 1 . . Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 10 | . 3 3 4 . . Terminals 10 | . 3 3 4 . . Track 5 | . 2 1 2 . . Botnet 5 | . 1 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 3 5 9 7 5 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . 4 . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 87 | . . . . 87 . Highest-Rated Ally 34 | . . . . 34 . Total Orders . | . . . . . . Ally Attacks 53 | . . . . 53 . Total Damage 2431 | . . . . 2431 . Kills 22 | . . . . 22 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 8622 | 63 1070 2021 1983 2641 844 Spaces Moved 4302 | 34 605 979 942 1097 645 Core 118 | 3 . . . 1 114 Treads 3630 | 31 605 979 942 1069 4 Legs 354 | . . . . 27 327 Wheels 141 | . . . . . 141 Hover . | . . . . . . Flight 59 | . . . . . 59 Fastest Speed 40 | 50 160 160 160 90 40 Average Speed 158 | 153 160 160 160 193 89 Slowest Speed 350 | 160 160 240 240 350 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 91 88 74 28 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 391 | . 78 81 52 102 78 Melee . | . . . . . . Projectile 26 | . . . . 25 1 AOE 365 | . 78 81 52 77 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 5368 | 43 671 1259 1231 1381 783 Wait 303 | . 17 84 102 71 29 Move 4295 | 33 604 978 941 1096 643 Hop 1 | . . . . . 1 Pick Up 81 | 4 12 23 16 19 7 Fast Attach 70 | 4 3 9 14 16 24 Attach 41 | 2 1 6 5 18 9 Detach 9 | . 1 . 1 6 1 Swap 58 | . 5 21 24 7 1 Drop 87 | . 4 31 35 15 2 Fire 389 | . 24 107 93 111 54 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire 20 | . . . . 20 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 11) 549 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 13) 1134 | -10/Materials | Entered another Materials area 1134 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -9/Materials | Discovered new exit (range 16) 1828 | -9/Materials | Build established: Scavenger-Mutant 2145 | -9/Materials | Discovered new exit (range 10) 2268 | -9/Materials | Discovered new exit (range 11) 2485 | -9/Materials | Discovered new exit (range 16) 2714 | -9/Materials | Discovered new exit (range 12) 2902 | -9/Materials | Discovered new exit (range 16) 3140 | -9/Materials | Core integrity fell below 50% 3155 | -9/Materials | Entered another Materials area 3155 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3454 | -8/Materials | Build established: Scavenger-Gunner 4029 | -8/Materials | Discovered new exit (range 16) 5043 | -8/Materials | Discovered new exit (range 15) 5110 | -8/Materials | Build established: Gunner 5138 | -8/Materials | Entered Factory 5138 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5433 | -7/Factory | Build established: Scavenger-Gunner 6003 | -7/Factory | Discovered new exit (range 15) 6192 | -7/Factory | Build established: Tank 6664 | -7/Factory | Cargo convoy interrupted 7138 | -7/Factory | First assault squad dispatched 7178 | -7/Factory | Found Prototype Device 7178 | -7/Factory | Identified Active Sensor Suite 7425 | -7/Factory | Core integrity fell below 50% 7461 | -7/Factory | Lost 7 parts (1p3n2u1w) 7752 | -7/Factory | Lost 7 parts (3n2u2w) 7774 | -7/Factory | Core integrity fell below 20% 7779 | -7/Factory | Entered another Factory area 7779 | -6/Factory | Evolved 2 slots: Propulsion x2 8004 | -6/Factory | Lost 3 parts (1p1u1w) 8134 | -6/Factory | Garrison activated, responded to threat 8251 | -6/Factory | Lost 5 parts (3n2w) 8410 | -6/Factory | Lost 4 parts (1p2n1w) 8466 | -6/Factory | Cargo convoy interrupted 8506 | -6/Factory | Core integrity fell below 50% 8525 | -6/Factory | Released all parts (5) 8555 | -6/Factory | Lost 10 parts (3n2u5w) 8616 | -6/Factory | Core integrity fell below 20% 8623 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08570_ Acquired Nuclear Pulse Thruster. 08574_ K-01 Serf cleans the Pressure Siphon. 08587_ System corrupted: Nuclear Pulse Thruster rejected. 08587_ Acquired Nuclear Pulse Thruster. 08588_ Nuclear Pulse Thruster destroyed. 08592_ S-27 Virus destroyed. 08592_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08594_ S-27 Virus destroyed. 08600_ P-60 Hacker destroyed. 08603_ The unstable cave ceiling collapses. 08604_ Power Conduit explodes. 08604_ Rocket Launcher destroyed. 08604_ Destroyed Rocket Launcher. 08607_ The unstable cave ceiling collapses. 08613_ ALERT: Rogue bot located, Programmers report to Factory Zone 9U. 08615_ Penetrated by Slug. 08615_ Pressure Siphon disabled. 08620_ Knocked back. 08621_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????"" ?? 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" """ """ #?? ] #??????? | | " #?? #??????? | | # " """ """ #? #??????? | | " """ """ #? #??????? | | # "" """ """ # #??????? | | # ### """ """ # #??????? | | ####??# + #??????? | | ??????# "" "" # #??????? | | ??????# ""F"" # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed NovaAntigravCharger Manual? 0 Play Time 01:12:37 Cumulative 332.1 hours Start 2023.03.06 @ 21:22:01 End 2023.03.06 @ 22:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/0/7/3/0/0/0/0/0 Lore% 83 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1c42640-a141-47d8-825e-919297ebaf62