Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 22:56:52 Player: k1ll3rb0t Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (184) 920 Value Destroyed (7358) 7358 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3079) 3079 TOTAL SCORE: 16417 Bonus ------- High Alert Combat Kills 1179 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 416/500 Energy 152/200 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -5/Garrison Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Enhanced Armored Heavy Treads > --- UTILITY (7) ------ High-capacity Matter Pod Improved Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Improved Light Armor Plating Improved Powered Armor Focal Shield Improved Component Analysis Suite Drone Bay > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Mass Driver > --- INVENTORY -------- Cold Fusion Reactor Armored Treads Armored Treads High-capacity Matter Pod Advanced EMP Blaster [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Brawler] Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Slots Evolved 10 | . . 2 . 2 2 . 2 . . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 5 | . . 1 . 1 1 . 1 . . . 1 . Weapon 2 | . . . . . 1 . . . . . 1 . Parts Attached 199 | 6 18 28 10 22 2 22 2 38 . 11 31 9 Power 20 | 1 2 2 1 1 . 1 2 5 . 1 3 1 Engine 14 | 1 2 2 1 1 . 1 1 4 . 1 . . Core 3 | . . . . . . . 1 1 . . 1 . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 52 | 2 5 14 . 5 . 6 . 4 . 3 10 3 Treads 36 | 2 1 6 . 5 . 6 . 4 . 3 6 3 Leg 14 | . 4 8 . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . Utility 46 | . 3 8 1 6 1 3 . 11 . 1 10 2 Device 14 | . . 2 . 2 . 1 . 2 . . 7 . Storage 5 | . 2 1 . . . . . 1 . . . 1 Processor 5 | . 1 . . 1 . . . 2 . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 21 | . . 5 1 3 1 2 . 5 . . 3 1 Artifact . | . . . . . . . . . . . . . Weapon 81 | 3 8 4 8 10 1 12 . 18 . 6 8 3 Energy Gun 4 | 2 1 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 42 | 1 5 1 3 7 . 6 . 11 . 4 3 1 Ballistic Cannon 6 | . 1 2 . . . . . 1 . . 2 . Launcher 29 | . 1 1 5 3 1 5 . 6 . 2 3 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . 1 Parts Lost 51 | . 6 1 1 7 . 9 . 1 . 3 8 15 Power 6 | . 1 . . 1 . . . . . 1 1 2 Propulsion 17 | . 3 . . 4 . 3 . . . 1 2 4 Utility 17 | . . . 1 2 . 4 . . . 1 4 5 Weapon 11 | . 2 1 . . . 2 . 1 . . 1 4 Highest Loss Streak 15 | . 3 1 1 5 . 5 . 1 . 2 3 15 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 95 99 99 95 100 90 86 96 93 89 84 78 Engine 9 | . 11 11 11 8 7 7 8 9 6 5 2 . Core 1 | . . . . . . . 4 2 6 6 5 4 Treads 23 | . 17 12 33 33 30 25 26 26 26 25 18 20 Leg 5 | . 10 20 . . . . . . . . 1 . Device 7 | . . 11 8 6 7 5 . 3 6 4 13 15 Storage 9 | . 14 11 11 9 7 7 6 9 6 6 . . Processor 5 | . 12 1 . 3 7 7 6 10 6 6 5 4 Protection 10 | . . 9 13 16 15 12 13 13 13 13 13 9 Energy Gun 1 | . 7 . . . . 3 . . . . . . Ballistic Gun 9 | . 18 4 2 10 15 15 20 14 . 4 7 9 Ballistic Cannon 7 | . 2 17 11 2 . . . . 6 6 5 4 Launcher 2 | . . . 8 5 7 2 . 2 6 1 . . Peak Build Rating 87 | 5 8 13 13 24 26 47 48 60 58 62 87 73 Average Rating 29 | 3 7 11 12 18 25 31 46 53 58 57 68 66 On Entrance 32 | . 5 8 12 13 24 26 42 48 58 58 54 73 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 8 20 27 32 34 38 38 46 69 68 68 82 67 Greatest Support 120 | 40 40 60 60 83 83 120 120 120 93 93 86 86 Greatest Overweight (x) 1 | . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 5 5 Most Carried 10 | 5 10 10 10 10 9 10 10 10 10 10 9 5 Average Carried 8 | 3 8 9 9 9 8 7 9 9 10 9 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 5 10 10 9 10 8 10 10 10 10 8 5 . Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Tank 22% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Matter Collected 6362 | 236 483 1099 404 479 . 345 . 1136 . 663 1326 191 Remotely . | . . . . . . . . . . . . . Salvage Created 7440 | . 880 1172 620 849 . 359 . 1307 . 450 1410 393 Parts 402 | . 40 82 44 45 . 23 . 64 . 26 59 19 Haulers Intercepted 9 | . 2 2 . 2 . . . . . 1 1 1 Recyclers Shooed 7 | . 4 . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Combat Hostiles Destroyed 153 | . 14 33 16 18 . 6 . 23 . 11 25 7 Melee 1 | . . . . . . . . . . . . 1 Guns 51 | . 10 2 2 8 . 3 . 17 . 3 3 3 Cannons 63 | . . 28 10 3 . . . . . 6 13 3 AOE 37 | . 4 3 4 7 . 3 . 6 . 2 8 . Classes Destroyed 20 | . 3 6 2 2 . 2 . 1 . 1 1 2 Worker 4 | . . 2 . 2 . . . . . . . . Builder 4 | . . . . 1 . . . . . . 3 . Tunneler 6 | . . . 4 . . . . . . . 2 . Hauler 9 | . 2 2 . 2 . . . . . 1 1 1 Recycler 4 | . 3 . . . . . . . . . 1 . Mechanic 2 | . . 1 . 1 . . . . . . . . Watcher 3 | . . 2 . 1 . . . . . . . . Swarmer 24 | . . 4 . 4 . . . 8 . 3 4 1 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 89 | . 14 19 15 12 . 3 . 8 . . 14 4 Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 Sentry 18 | . . 9 . 1 . . . 5 . . 3 . Specialist 4 | . . . . . . . . . . 4 . . Hunter 8 | . . . . . . . . 2 . 3 3 . Programmer 2 | . . . . . . 2 . . . . . . Heavy 2 | . . . . . . 1 . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . Assembled 1 | . . . 1 . . . . . . . . . Best Kill Streak 18 | . 5 5 6 18 . 3 . 7 . 4 13 3 Combat Bots Only 13 | . 5 5 4 13 . 3 . 7 . 4 10 2 Max Kills in Single Turn 3 | . 2 2 2 3 . 3 . 2 . 2 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 2 1 2 . 3 . 2 . 2 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Hostile Shots Fired 1236 | . 127 95 44 112 . 39 . 268 . 88 154 309 Missed 367 | . 33 31 7 30 . 5 . 90 . 26 43 102 Damage Taken 12352 | . 1163 819 420 1256 . 1050 . 1726 . 1055 1810 3053 Core 1690 | . 162 178 21 91 . . . 163 . 72 105 898 Absorbed by Shields 48 | . . . . . . . . . . . . 48 Redirected to Shielding 58 | . . . . . . 31 . 27 . . . . Ignored by Resistances 391 | . . . . . . . . 11 . . 244 136 Core Remaining (%) 73 | 100 35 . 50 83 . 100 . . . 72 . . Volleys Fired 435 | . 72 82 42 44 . 15 . 71 . 26 69 14 Largest 3 | . 2 2 2 2 . 3 . 3 . 2 3 3 Hottest 141 | . 70 70 68 68 . 124 . 97 . 111 141 138 Shots Fired 875 | . 126 164 81 81 . 40 . 165 . 46 136 36 Gun 531 | . 124 18 27 61 . 34 . 147 . 22 74 24 Cannon 270 | . . 142 41 6 . . . 3 . 21 46 11 Launcher 74 | . 2 4 13 14 . 6 . 15 . 3 16 1 Special . | . . . . . . . . . . . . . Kinetic 771 | . 98 160 68 67 . 30 . 150 . 43 120 35 Thermal 30 | . 26 . . . . 4 . . . . . . Explosive 14 | . 2 4 2 5 . 1 . . . . . . Electromagnetic 60 | . . . 11 9 . 5 . 15 . 3 16 1 Robot Hit Streak 26 | . 26 21 9 7 . 13 . 12 . 5 15 8 Robot Miss Streak 8 | . 3 3 3 5 . 3 . 4 . 8 4 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 . Secondary Targets 7 | . 3 . . 2 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . Shots Hit Robots 563 | . 93 103 48 46 . 28 . 101 . 34 87 23 Core Hits 373 | . 42 58 24 51 . 13 . 75 . 39 59 12 Critical Kills 19 | . 2 . . . . 2 . 12 . . . 3 Critical Parts Destroyed 17 | . 1 . . . . 2 . 9 . . 5 . Critical Strikes 55 | . 6 6 1 . . 4 . 22 . 2 10 4 Burn 3 | . 3 . . . . . . . . . . . Destroy 37 | . 3 . . . . 4 . 22 . . 5 3 Blast 15 | . . 6 1 . . . . . . 2 5 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16349 | . 1262 2363 1201 1842 . 609 . 1856 . 1549 4889 778 Guns 5900 | . 1067 152 237 756 . 320 . 1390 . 290 1279 409 Cannons 6208 | . . 1698 471 89 . . . . . 1095 2495 360 Explosions 4089 | . 171 480 470 978 . 277 . 466 . 149 1098 . Melee . | . . . . . . . . . . . . . Ramming 152 | . 24 33 23 19 . 12 . . . 15 17 9 Kinetic 11773 | . 793 1850 708 845 . 259 . 1390 . 1385 3774 769 Thermal 816 | . 274 . 49 88 . 61 . 103 . . 241 . Explosive 1187 | . 171 480 19 432 . 85 . . . . . . Electromagnetic 2421 | . . . 402 458 . 192 . 363 . 149 857 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 3 . . . . 2 . . . . 2 7 Average Corruption 2 | . 2 . . . . 1 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . 3 . . . . . . . . . 4 8 Message Errors 2 | . 2 . . . . . . . . . . . Matter Fused 3 | . 1 . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 5 | . . . . . . . . . . . 2 3 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 241 | . 7 . . 19 . . . . . 39 176 . Projectiles 207 | . . . . . . . . . . 39 168 . Explosions 34 | . 7 . . 19 . . . . . . 8 . Melee . | . . . . . . . . . . . . . Knockbacks 28 | . 1 5 6 1 . . . . . 6 7 2 Impact 1 | . 1 . . . . . . . . . . . Kinetic 25 | . . 5 4 1 . . . . . 6 7 2 Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 163 | . . . 22 49 . . . 76 . . 16 . Shots 9 | . . . 2 2 . . . 4 . . 1 . Rammed 34 | . 5 8 4 4 . 2 . . . 4 1 6 Targets Rammed 43 | . 9 11 4 5 . 2 . . . 4 1 7 Kicked 7 | . 4 3 . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . 1 Highest Temperature 326 | . 240 108 200 215 . 1 . 326 . 79 297 64 Average Temperature 70 | . 84 27 43 66 . 1 . 105 . 27 112 27 Received Heat Transfer 3812 | . 681 324 222 558 . 90 . 531 . 36 786 584 Effects 3 | . . . . . . . . 2 . . 1 . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 8 | . . . 1 2 . . . 1 . . 4 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1834 | . 1036 . 100 200 . 148 . 50 . . 300 . Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 1 . . . 3 . . 4 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Peak Influence 1056 | . 207 885 315 534 176 231 115 1056 554 649 889 659 Initial 554 | . . 87 315 49 176 123 115 90 554 391 340 517 Average 401 | . 82 603 177 270 176 165 115 598 554 542 670 561 Maximum Alert Level 3 | . 1 3 1 2 . 1 . 3 2 2 3 2 Low Security (%) 37 | 100 98 7 68 45 100 67 100 11 . . . . Level 1 14 | . 1 8 31 37 . 32 . 8 . 11 12 . Level 2 27 | . . 43 . 17 . . . 31 100 88 50 100 Level 3 19 | . . 41 . . . . . 47 . . 37 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 24 | . 4 4 . 2 . 2 . . . 2 10 . Investigation 4 | . 2 1 . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 13 | . 2 2 . 1 . 2 . . . 2 4 . Assault 1 | . . 1 . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Distress Signals 16 | . 3 5 2 3 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 221 | . 34 51 15 25 . 10 . 21 . 12 27 26 Peak Tracking Total 17 | . 6 5 4 8 . 4 . 4 . 4 4 17 Tactical Retreats 11 | . 1 3 . 2 . 2 . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Traps Triggered 9 | . 4 1 . . . . . 1 . 2 1 . Indirectly 2 | . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Machines Disabled 13 | . 1 1 2 1 . . . 4 . 1 2 1 Max in Single Turn 1 | . 1 1 1 1 . . . 1 . 1 1 1 Garrison Relay 3 | . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Machines Accessed 18 | . 2 4 . 3 1 . 1 3 1 . 3 . Terminals 16 | . 2 4 . 3 1 . . 3 1 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Total Hacks 45 | . 6 12 . 11 2 . 1 5 3 . 5 . Successful 22 | . 3 6 . 6 1 . 1 1 1 . 3 . Failed 23 | . 3 6 . 5 1 . . 4 2 . 2 . Catastrophic 6 | . 1 2 . 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 42 | . 6 12 . 11 2 . . 5 3 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 2 . Terminal Hacks 19 | . 3 6 . 6 1 . . 1 1 . 1 . Record 5 | . . 2 . 3 . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . . . 1 . 1 . Branch Access Points 2 | . 1 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 2 . Unlock Access 2 | . . . . . . . 1 . . . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 4 . 3 . . . 3 1 . 1 . Full Trace Events 4 | . . 2 . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 11 . . . . Machine Destruction 11 | . . . . . . . . 11 . . . . Attached 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . 5 . ROAM 1 | . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Turns Passed 8541 | 134 1185 1590 1669 536 9 301 28 1580 108 277 801 323 Spaces Moved 3913 | 75 647 850 585 193 5 115 15 806 68 107 280 167 Core 22 | 1 . . . . . . . . . . . 21 Treads 3009 | 74 341 310 585 193 5 115 15 806 68 107 244 146 Legs 882 | . 306 540 . . . . . . . . 36 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 160 160 160 160 50 Average Speed 152 | 158 141 134 160 160 160 160 160 160 160 161 175 150 Slowest Speed 246 | 160 160 190 160 160 160 160 160 160 160 165 246 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 78 59 94 25 . 77 1 58 2 91 6 32 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 36 | . . . . . . . . 4 . . 32 . Terrain Destroyed 187 | . 6 25 19 44 . 3 . 15 . 8 61 6 Melee . | . . . . . . . . . . . . . Projectile 39 | . . . . . . . . 4 . 8 21 6 AOE 146 | . 6 25 19 44 . 3 . 9 . . 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Total 5625 | 89 801 1130 1231 332 6 193 19 960 67 152 443 202 Wait 837 | . 17 113 590 53 . 26 . 2 . . 34 2 Move 3904 | 74 646 849 584 192 4 115 15 805 67 106 280 167 Hop . | . . . . . . . . . . . . . Pick Up 100 | 9 24 21 . 10 . 8 1 16 . 1 9 1 Fast Attach 33 | 1 4 2 . 4 . 4 . 8 . . 9 1 Attach 61 | 4 8 5 1 5 2 6 1 5 . 2 16 6 Detach 10 | . . . . . . 1 . 1 . . 8 . Swap 106 | 1 6 21 9 13 . 12 1 26 . 9 6 2 Drop 95 | . 15 26 1 6 . 5 1 26 . 4 11 . Fire 435 | . 72 82 42 44 . 15 . 71 . 26 69 14 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 7 | . 4 3 . . . . . . . . . . Crush 34 | . 5 8 4 5 . 1 . . . 4 1 6 Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Mines 700 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Lost 3 parts (1p2n) 929 | -10/Materials | Discovered new exit (range 5) 962 | -10/Materials | Core integrity fell below 50% 1130 | -10/Materials | Discovered new exit (range 8) 1297 | -10/Materials | Build established: Scavenger-Mutant 1320 | -10/Materials | Entered another Materials area 1320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2120 | -9/Materials | First assault squad dispatched 2341 | -9/Materials | Discovered new exit (range 8) 2385 | -9/Materials | Identified exit to Mines 2542 | -9/Materials | Discovered new exit (range 3) 2651 | -9/Materials | Build established: Mutant 2910 | -9/Materials | Entered Mines 2935 | -9/Mines | Met a Derelict bent on vengeance 2951 | -9/Mines | Excavation squad dispatched 2951 | -9/Mines | A large section of the Mines collapsed 3201 | -9/Mines | Excavation squad dispatched 3451 | -9/Mines | Excavation squad dispatched 3701 | -9/Mines | Excavation squad dispatched 3951 | -9/Mines | Excavation squad dispatched 4201 | -9/Mines | Excavation squad dispatched 4328 | -9/Mines | Discovered new exit (range 8) 4534 | -9/Mines | Discovered new exit (range 5) 4579 | -9/Mines | Entered Materials 4579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4919 | -8/Materials | Destroyed 13 combat bots 4922 | -8/Materials | Lost 5 parts (1p2n2u) 4962 | -8/Materials | Build established: Scavenger-Mutant 5022 | -8/Materials | Discovered new exit (range 17) 5115 | -8/Materials | Entered Factory 5115 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5116 | -7/Factory | Identified exit to Storage 5124 | -7/Factory | Identified exit to DSF 5124 | -7/Factory | Entered DSF 5172 | -7/DSF | Additional patrols routed to DSF 5196 | -7/DSF | Lost 5 parts (1n3u1w) 5232 | -7/DSF | Lost 3 parts (2n1w) 5389 | -7/DSF | Discovered new exit (range 14) 5425 | -7/DSF | Entered Factory 5425 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5453 | -6/Factory | Identified exit to Garrison 5453 | -6/Factory | Entered Garrison 5489 | -6/Garrison | Triggered checkpoint 5591 | -6/Garrison | Garrison Relay disabled 5634 | -6/Garrison | Triggered checkpoint 5675 | -6/Garrison | Triggered checkpoint 5712 | -6/Garrison | Destroyed 7 combat bots 5737 | -6/Garrison | Discovered new exit (range 8) 5879 | -6/Garrison | Triggered checkpoint 5890 | -6/Garrison | Garrison Relay disabled 5973 | -6/Garrison | Build established: Scavenger-Tank 6139 | -6/Garrison | Discovered new exit (range 8) 6187 | -6/Garrison | Triggered checkpoint 6337 | -6/Garrison | Found Imp. Powered Armor 6340 | -6/Garrison | Found Imp. Powered Armor 6585 | -6/Garrison | Discovered new exit (range 11) 6646 | -6/Garrison | Installed Relay Interface Framework 6657 | -6/Garrison | Triggered checkpoint 6849 | -6/Garrison | Garrison Relay disabled 7033 | -6/Garrison | Entered Factory 7141 | -6/Factory | Identified exit to DSF 7141 | -6/Factory | Entered DSF 7173 | -6/DSF | Additional patrols routed to DSF 7360 | -6/DSF | Sterilization system engaged 7362 | -6/DSF | Discovered new exit (range 15) 7380 | -6/DSF | Ambient heat levels rising (+10) 7395 | -6/DSF | Ambient heat levels rising (+10) 7410 | -6/DSF | Ambient heat levels rising (+10) 7418 | -6/DSF | Entered Factory 7418 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7518 | -5/Factory | Garrison activated, responded to threat 7561 | -5/Factory | Lost 3 parts (1n2u) 7595 | -5/Factory | Destroyed 10 combat bots 7812 | -5/Factory | Spotted B-75 Beast 7887 | -5/Factory | Destroyed B-75 Beast 7913 | -5/Factory | Lost 3 parts (1p1n1u) 8219 | -5/Factory | Identified exit to Garrison 8219 | -5/Factory | Entered Garrison 8293 | -5/Garrison | Triggered checkpoint 8423 | -5/Garrison | Triggered checkpoint 8469 | -5/Garrison | Spotted B-75 Beast 8493 | -5/Garrison | Triggered checkpoint 8517 | -5/Garrison | Core integrity fell below 50% 8522 | -5/Garrison | Triggered checkpoint 8524 | -5/Garrison | Core integrity fell below 20% 8542 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08514_ Hvy. Machine Gun destroyed. 08514_ Slug penetrates Wall. 08516_ Slammed into G-50 Soldier. 08517_ Cold Fusion Reactor destroyed. 08517_ Slammed into X-77 Beamer. 08518_ Lgt. Treads destroyed. 08519_ Slammed into X-77 Beamer. 08522_ Acquired Prototype Treads. 08523_ Adv. Heat Sink destroyed. 08526_ Adv. Targeting Computer destroyed. 08530_ System corrupted: Energy discharge (-25). 08532_ Identified Enh. Armored Heavy Treads. 08536_ Slammed into S-27 Virus. 08537_ Crushed S-27 Virus. 08537_ S-27 Virus destroyed. Garrison Door activated. 08540_ Slammed into P-70 Sage. 08542_ S-27 Virus destroyed. 08542_ Slammed into P-70 Sage. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ??????####??# ??????????????????????????????????? | | ??????# ?# ????????#####?????????????????????? | | ?###### ## ##??????#sps#?????????????????????? | | ? ########s@s#######???????????????? | | ? h x% = #???????????????? | | ? h gx ps p #???????????????? | | ?# ## ## ############# ##???????????????? | | ?# ## ## ###????????#"""""#???????????????? | | ?" #????????#######???????????????? | | ?" #??????????????????????????????? | | ?" *== ####???????????????????????????? | | ?" ==!= + #???????????????????????????? | | ?# ## #"[%[#### #???????????????????????????? | | ## ## #"!%!=###"############????????????????? | | % [==[= "%" ?????????????? | | = !%] != " ##????????????????????? | | ## * % !==%%= #?????????????????????? | | ?## "# ##%*/####+###^ #?????????????????????? | | ??# "# ##/!##??????? #?????????????????????? | | ??# ######## #????????? ^#?????????????????????? | | ??# #??????# #?????????? #?????????????????????? | | ??# #??????# #???????????#?????????????????????? | | ??# #??????# "#?????????????????????????????????? | | ### #??????#"%#?????????????????????????????????? | | #??????# " ?????????????????????????????????? | | #??????# ?????????????????????????????????? | | ######??????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 485 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 950 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Oh No You Don't! Challenges ------------ None Game ------ Seed DisposableRagnarokTreads Manual? 0 Play Time 02:32:02 Cumulative 24.1 hours Start 2025.01.09 @ 22:10:53 End 2025.01.11 @ 22:56:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3a789b6-0dc8-40d6-8c8a-f7910018b18f