Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 17:15:24 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (161) 805 Value Destroyed (4918) 4918 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 10169 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 131/700 Matter 5/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Treads Enhanced Autogun Advanced EMP Blaster Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Improved Light Armor Plating Powered Armor System Backup Module Improved Field Recycling Unit Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun Flak Gun Improved Heavy Machine Gun Gauss Cannon Gauss Cannon Mini Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Chainsword [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 . 2 . Weapon . | . . . . . . . . . Parts Attached 129 | 6 10 2 2 1 15 55 33 5 Power 8 | 1 1 . . 1 1 3 1 . Engine 8 | 1 1 . . 1 1 3 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 . 1 . 3 5 2 . Treads 12 | 1 . . 1 . 3 5 2 . Leg . | . . . . . . . . . Wheel 2 | 1 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 5 . 1 . 4 16 6 . Device 6 | . . . . . . 5 1 . Storage 12 | 1 4 . 1 . 1 2 3 . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 14 | . . . . . 3 9 2 . Artifact . | . . . . . . . . . Weapon 74 | 2 3 2 . . 7 31 24 5 Energy Gun 4 | 1 . . . . . 3 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 36 | 1 3 . . . 5 14 11 2 Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 27 | . . 2 . . 2 10 12 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 8 1 . Parts Lost 24 | . 3 1 . . 2 11 1 6 Power 3 | . 1 . . . . 1 . 1 Propulsion 5 | . 1 . . . 1 2 . 1 Utility 10 | . . . . . . 7 . 3 Weapon 6 | . 1 1 . . 1 1 1 1 Highest Loss Streak 5 | . 2 1 . . 1 4 1 5 Average Slot Usage (%) 87 | . 93 99 87 85 74 87 87 80 Engine 9 | . 8 14 14 14 9 8 7 5 Treads 15 | . 14 14 14 14 16 17 15 13 Wheel 5 | . 13 14 14 14 1 . . . Device 2 | . . . . . . 3 6 6 Storage 23 | . 16 28 16 14 15 23 31 33 Protection 7 | . . . . . 14 15 8 6 Ballistic Gun 8 | . 27 . . . 16 9 7 5 Launcher 10 | . . 27 28 28 1 3 7 1 Naked Turns 14 | . . . . . . . . 14 Heaviest Build 217 | 12 73 73 89 91 135 170 217 197 Greatest Support 56 | 20 16 16 20 16 40 40 56 56 Greatest Overweight (x) 32 | . 4 4 5 5 5 4 5 32 Average Overweight (x) 3 | . 1 4 4 5 3 3 4 3 Largest Inventory Capacity 64 | 6 20 20 24 24 32 52 64 44 Average Capacity 31 | 5 12 20 22 24 30 37 44 39 Most Carried 48 | 6 18 20 24 24 32 40 48 44 Average Carried 30 | 4 11 19 22 23 28 36 43 39 Final Capacity 44 | 6 20 20 24 24 32 40 44 4 Final Carried 44 | 6 18 20 23 24 32 40 44 4 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Matter Collected 3742 | 301 380 245 186 120 584 1200 726 . Remotely 49 | . . . . . . 49 . . Salvage Created 5983 | 210 540 162 5 63 876 1977 2150 . Parts 331 | 14 48 25 . 9 44 85 106 . Haulers Intercepted 11 | . 2 . . . 1 5 3 . Recyclers Shooed 4 | . . . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 115 | . 18 12 . 6 19 29 31 . Guns 49 | . 18 . . . 11 14 6 . Cannons 2 | . . . . . . 2 . . AOE 58 | . . 12 . 6 8 11 21 . Classes Destroyed 16 | 3 4 1 1 . 3 2 2 . Worker 7 | 2 1 . . . . 2 2 . Builder 5 | . . 1 . . . 1 3 . Tunneler 6 | 4 . 1 . 1 . . . . Hauler 11 | . 2 . . . 1 5 3 . Recycler 8 | 1 . 1 . . 2 3 1 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . 1 . . Watcher 6 | . 1 . . . 1 2 2 . Swarmer 31 | . 12 10 . 4 4 . 1 . Grunt 52 | . 6 2 . 2 8 17 17 . Brawler 2 | . . . . . 1 . 1 . Duelist 3 | . . . . . . 1 2 . Sentry 14 | . . . . . 3 8 3 . Hunter 8 | . . . . . 3 3 2 . Programmer 5 | . . . . . . . 5 . Zionite 1 | . . . 1 . . . . . Best Kill Streak 14 | 6 5 6 . 5 5 9 14 . Combat Bots Only 9 | . 5 5 . 4 5 4 9 . Max Kills in Single Turn 5 | 1 1 5 1 3 2 5 4 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 3 2 3 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Damage Taken 6578 | . 585 139 . 104 801 2492 1716 741 Core 1042 | . 121 21 . 10 165 156 160 409 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 . . . 39 . 41 . . Volleys Fired 360 | 18 54 12 1 4 61 107 54 49 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 72 | 70 70 60 60 60 60 72 72 50 Shots Fired 634 | 36 107 18 2 8 122 183 103 55 Gun 491 | 36 107 . . . 110 141 46 51 Cannon 16 | . . . . . . 16 . . Launcher 127 | . . 18 2 8 12 26 57 4 Special . | . . . . . . . . . Kinetic 488 | 18 106 . . . 110 157 46 51 Thermal 19 | 18 1 . . . . . . . Explosive 42 | . . 18 2 8 12 2 . . Electromagnetic 85 | . . . . . . 24 57 4 Robot Hit Streak 15 | 4 9 3 . 7 15 13 9 11 Robot Miss Streak 6 | 2 2 1 . 1 3 6 3 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 6 | . 6 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 415 | 19 65 8 . 6 75 132 65 45 Core Hits 268 | 10 25 20 1 10 53 80 63 6 Critical Hits 4 | . 2 . . . . . 2 . Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Melee Attacks 8 | . . . . . . 2 . 6 Impact . | . . . . . . . . . Slashing 8 | . . . . . . 2 . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12322 | 198 844 797 32 495 1501 3863 3866 726 Guns 5102 | 198 844 . . . 844 1815 683 718 Cannons 284 | . . . . . . 284 . . Explosions 6866 | . . 797 32 495 657 1742 3135 8 Melee . | . . . . . . . . . Ramming 70 | . . . . . . 22 48 . Kinetic 5260 | 72 844 . . . 844 2099 683 718 Thermal 570 | 126 . . . . . 72 372 . Explosive 2432 | . . 797 32 495 657 292 159 . Electromagnetic 3990 | . . . . . . 1378 2604 8 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 2 3 4 Average Corruption 1 | . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . Effects 39 | . . . . . . 10 21 8 Message Errors 10 | . . . . . . 4 6 . Matter Fused 7 | . . . . . . . 4 3 Heat Flow Errors 7 | . . . . . . 1 4 2 Energy Discharges 8 | . . . . . . 4 3 1 Data Loss (minor) 4 | . . . . . . . 3 1 Targeting Errors 3 | . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 171 | . . 11 . . 9 65 86 . Projectiles . | . . . . . . . . . Explosions 153 | . . 11 . . 9 65 68 . Melee 18 | . . . . . . . 18 . Knockbacks 5 | . . . . . . 5 . . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1034 | . . 31 . 33 . 465 417 88 Shots 44 | . . 2 . 2 . 17 19 4 Rammed 6 | . . . . . . 5 1 . Targets Rammed 6 | . . . . . . 5 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | 90 30 9 . 24 81 271 240 196 Average Temperature 30 | 30 5 9 . 17 31 29 33 34 Received Heat Transfer 1245 | . 90 9 . 24 171 702 249 . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . . . . 3 5 . Combat Hostiles 6 | . . . . . . 2 4 . Parts Fried 31 | . . . . . . 11 20 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 820 | 370 . . . . . 100 350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . . . . . . 6 9 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Peak Influence 974 | 35 364 471 . 110 384 443 974 357 Initial 334 | . 22 136 . . . 111 . 334 Average 257 | 15 229 301 . 64 183 184 416 345 Maximum Alert Level 3 | . 1 2 . . 1 2 3 1 Low Security (%) 50 | 100 34 10 . 100 48 58 48 . Level 1 33 | . 65 72 . . 51 40 4 100 Level 2 5 | . . 17 . . . . 11 . Level 3 10 | . . . . . . . 35 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 3 . . . 3 5 12 . Investigation 5 | . 1 . . . 1 . 3 . Extermination 4 | . . . . . . . 4 . Reinforcement 12 | . 2 . . . 2 5 3 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . . 1 3 1 . Haulers Reinforced 2 | . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Distress Signals 4 | . . . . . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 28 16 . 6 31 47 38 6 Peak Tracking Total 9 | . 6 3 9 4 4 5 5 6 Tactical Retreats 7 | . 1 . . . . 3 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Traps Triggered 8 | . . 1 . . . 5 2 . Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Exploded 2 | . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Machines Disabled 22 | . . . 1 . 1 7 13 . Max in Single Turn 3 | . . . 1 . 1 1 3 . Garrison Access 2 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Machines Accessed 29 | . 3 1 1 . 4 14 6 . Terminals 21 | . 2 . . . 3 13 3 . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 70 | . 7 1 1 . 13 36 12 . Successful 36 | . 5 1 1 . 6 22 1 . Failed 34 | . 2 . . . 7 14 11 . Catastrophic 2 | . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 33 | . 4 . 1 . 5 20 3 . Terminals 57 | . 6 . . . 12 33 6 . Fabricators 6 | . . . . . . . 6 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 24 | . 4 1 1 . 5 13 . . Part Schematic 3 | . 2 . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 1 . . Open Door 6 | . . 1 . . . 5 . . Branch Access Points 1 | . . . . . 1 . . . Unreport Threat 4 | . . . . . . 4 . . Locate Traps 3 | . 1 . . . . 2 . . Hauler Manifests 3 | . 1 . . . 2 . . . Registered Components 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 9 | . 1 . . . . 8 . . Terminals 8 | . . . . . . 8 . . Botnet 7 | . . . . . . 7 . . Operators 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 . . . 4 11 6 . Full Trace Events 2 | . . . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 . 2 2 . . . Highest-Rated Group 43 | . . 40 . 43 43 . . . Highest-Rated Ally 31 | . . 16 . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . 14 . 2 15 . . . Total Damage 414 | . . 143 . 41 230 . . . Kills 7 | . . 5 . 1 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Turns Passed 9711 | 179 798 793 1060 873 919 2216 2539 334 Spaces Moved 4379 | 114 478 530 660 558 326 717 906 90 Core 3 | 2 . . . . . . . 1 Treads 2050 | 1 . . 67 . 270 717 906 89 Legs . | . . . . . . . . . Wheels 2326 | 111 478 530 593 558 56 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 140 100 150 150 220 220 200 Average Speed 187 | 99 119 140 155 150 206 242 252 232 Slowest Speed 1650 | 160 140 140 240 150 220 250 270 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 5 65 82 70 99 29 95 24 43 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 6 | . . 2 . 4 . . . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 330 | . . 81 5 42 59 55 82 6 Melee 6 | . . . . . . . . 6 Projectile 4 | . . . . . . 2 2 . AOE 320 | . . 81 5 42 59 53 80 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Total 5299 | 144 602 564 696 587 453 1021 1062 170 Wait 170 | . 30 16 . 23 21 41 21 18 Move 4372 | 113 477 529 659 557 325 716 906 90 Hop . | . . . . . . . . . Pick Up 145 | 7 21 4 25 1 19 44 23 1 Fast Attach 40 | 5 2 . 1 . 1 25 6 . Attach 24 | 1 4 1 . . 5 8 4 1 Detach 4 | . 1 . . . 1 2 . . Swap 66 | . 4 1 1 1 10 22 23 4 Drop 102 | . 9 1 9 1 10 47 24 1 Fire 360 | 18 54 12 1 4 61 107 54 49 Melee 8 | . . . . . . 2 . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . . . . . 5 1 . Escape Stasis 2 | . . . . . . 2 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 4) 926 | -10/Materials | Discovered new exit (range 9) 978 | -10/Materials | Entered Mines 981 | -10/Mines | Core integrity fell below 50% 989 | -10/Mines | Met a Derelict bent on vengeance 1097 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1146 | -10/Mines | Build established: Hauler-Mutant 1186 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1289 | -10/Mines | Discovered new exit (range 12) 1319 | -10/Mines | Discovered new exit (range 8) 1336 | -10/Mines | Learned Materials emergency access door positions 1530 | -10/Mines | Learned location of Mines (-9) 1602 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1602 | -10/Mines | Discovered new exit (range 5) 1771 | -10/Mines | Entered Exiles 1805 | -10/Exiles | Met 8R-AWN 1829 | -10/Exiles | Met EX-HEX 1897 | -10/Exiles | Met EX-DEC 2091 | -10/Exiles | Discovered new exit (range 10) 2594 | -10/Exiles | Met EX-BIN 2623 | -10/Exiles | Aligned with FarCom system 2625 | -10/Exiles | Given EX-Vault access code 2663 | -10/Exiles | Opened EX-Vault 2674 | -10/Exiles | Found Longsword +1 2706 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2813 | -10/Exiles | Attacked by the Exiles 2831 | -10/Exiles | Entered Mines 2996 | -9/Mines | Discovered new exit (range 14) 3157 | -9/Mines | Discovered new exit (range 7) 3345 | -9/Mines | Learned location of Zion (-7) 3704 | -9/Mines | Entered Materials 3704 | -8/Materials | Accompanied by 2 allies 3704 | -8/Materials | Evolved 4 slots: Utility x4 3709 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4301 | -8/Materials | Discovered new exit (range 4) 4426 | -8/Materials | Identified exit to Storage 4623 | -8/Materials | Entered Storage 4715 | -8/Storage | Lost 4 parts (1n2u1w) 4869 | -8/Storage | Lost 3 parts (1p1n1u) 5402 | -8/Storage | Used back door to open Recycling access 5402 | -8/Storage | Discovered new exit (range 5) 5735 | -8/Storage | Found Prototype Launcher 5735 | -8/Storage | Identified Scatter Rocket Array 5753 | -8/Storage | Found Scatter Rocket Array 5757 | -8/Storage | Found Scatter Rocket Array 5763 | -8/Storage | Found Scatter Rocket Array 5836 | -8/Storage | Core integrity fell below 50% 5917 | -8/Storage | Discovered new exit (range 13) 6839 | -8/Storage | Entered Factory 6839 | -7/Factory | Evolved 2 slots: Utility x2 7100 | -7/Factory | Found Powered Armor 8099 | -7/Factory | Destroyed 9 combat bots 8139 | -7/Factory | Discovered new exit (range 14) 8159 | -7/Factory | Garrison activated, responded to threat 9378 | -7/Factory | Sucked down chute 9378 | -7/Factory | Entered Waste 9409 | -7/Waste | Spotted C-40 Crusher 9448 | -7/Waste | Spotted C-40 Crusher 9559 | -7/Waste | Spotted C-40 Crusher 9561 | -7/Waste | Spotted C-40 Crusher 9609 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9615 | -7/Waste | Spotted C-40 Crusher 9639 | -7/Waste | Spotted C-40 Crusher 9663 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9695 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9698 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9698 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9705 | -7/Waste | Core integrity fell below 50% 9711 | -7/Waste | Core integrity fell below 20% 9712 | -7/Waste | Self-destructed Last Messages --------------- 09666_ Lrg. Storage Unit crushed. 09668_ Imp. Force Field crushed. 09675_ Med. Treads crushed. 09675_ Enh. Autogun crushed. 09690_ Critical hit. 09690_ Hrd. Heavy Armor Plating destroyed. 09695_ Med. Treads crushed. 09695_ Chainsword crushed. 09698_ Coolant Injector crushed. 09698_ Hcp. Storage Unit crushed. 09698_ Chainsword crushed. 09698_ Lrn. Sensor Array crushed. 09698_ Hcp. Storage Unit crushed. 09701_ Adv. EMP Blaster crushed. 09701_ Arm. Treads crushed. 09701_ Adv. EMP Blaster crushed. 09701_ Imp. Heavy Machine Gun crushed. 09701_ Adv. EMP Blaster crushed. 09701_ System Backup Module crushed. 09701_ Adv. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ???????? ???????????????? | | ??????????????????# #??????? #?????????????? | | ????????????????### #??????? #?????????????? | | ????????????????# #??????# #?????????????? | | ????????????????#! #??????# #?????????????? | | ????????????????? #??????# #?????????????? | | ?????????????????? #??????# #?????????????? | | ??????????????????# #??????# #?????????????? | | ????############??# #??????# #?????????????? | | ????# #??# #??????# #?????????????? | | ????# #??# #??????# #????????? ???? | | ????# #### !######## ######## ???? | | ????# =!]]@!!] ??? | | ????# !CCCC][ ??? | | ????# CCCC! ??? | | ????# CC [![] ??? | | ????# #### CC######## ######????????? | | ????# ###;CCCC#??????# #?????????????? | | ????# ####CCC #??????# #?????????????? | | ????########### ## C #??????# #?????????????? | | ??????????????## ## ######## #?????????????? | | ???????????????## #?????????????? | | ????????????????# #?????????????? | | ????????????????#[ ] #?????????????? | | ????????????????# ]*! #?????????????? | | ????????????????### ]!]######## #?????????????? | | ??????????????????# #??????# #?????????????? | | ??????????????????# #??????# #?????????????? | | ??????????????????# #??????# #?????????????? | | ??????????????????# #??????# #?????????????? | | ??????????????????######?????? ?????????????? | | ?????????????????????????????? ????????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 23 Energy Capacity 280 Matter Stores 310 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassThiefAutohacker Manual? 0 Play Time 01:17:19 Cumulative 229.7 hours Start 2020.10.14 @ 22:54:44 End 2020.10.15 @ 17:15:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 521f662e-290c-4f8c-bfa1-d757add35145