Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.23 @ 16:24:32 Player: derk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (311) 1555 Value Destroyed (13956) 13956 Prototype IDs (67) 1340 Alien Tech Used (5) 1000 Bonus (15246) 15246 TOTAL SCORE: 42397 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4921 Follower Combat Kills 4773 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1548 Cogmind --------- Core Integrity 31/1300 Matter 53/300 Energy 234/1100 System Corruption 31% Temperature Cool (0) Movement Immobile (Siege) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Spiked Heavy Treads > --- UTILITY (11) ----- Large Storage Unit High-capacity Storage Unit Experimental Energy Well Improved System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Zionite Biocell (0) Matter Compressor (0) Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Redirector Enhanced Gamma Rifle HERF Cannon Matter Neutralizer High-powered Shotgun Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit High-capacity Storage Unit Experimental Energy Well Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Armor Energy Mantle Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Enhanced Gamma Rifle Improved KE Penetrator Multirail > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Spiked Heavy Treads Cooled Antigrav System Zionite Biocell Matter Compressor Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Redirector HERF Cannon Matter Neutralizer Ragnarok Missile Launcher Falx Phasing Sabre [Rating: 187] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Artifact Phase Armor Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 382 | 7 5 1 10 6 . 9 22 10 20 3 4 9 75 3 4 17 5 18 17 4 7 4 24 11 14 . 2 26 45 Power 25 | 1 1 . 1 1 . 2 1 . 1 . . . 7 . . 1 . 2 . . 1 . 1 . . . . 2 3 Engine 14 | 1 1 . 1 1 . 1 1 . 1 . . . 5 . . 1 . 1 . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 Propulsion 91 | 2 . . 3 1 . 2 9 2 7 1 . 3 14 . . 4 3 2 6 1 3 . 7 1 4 . . 12 4 Treads 42 | 2 . . 2 . . . 7 2 7 1 . 3 4 . . . 3 1 3 . . . . . . . . 3 4 Leg 5 | . . . . . . 1 . . . . . . . . . 2 . . 1 . . . 1 . . . . . . Wheel 16 | . . . 1 1 . 1 2 . . . . . 9 . . 1 . 1 . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . . . . 2 1 3 . 6 1 4 . . 9 . Flight 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Utility 138 | 2 2 1 3 . . 2 5 3 3 . . 4 23 3 2 6 . 7 4 1 3 2 13 10 6 . 1 8 24 Device 57 | . . . 2 . . 2 2 1 3 . . 2 12 . . 1 . 2 3 . 2 1 3 4 2 . . 3 12 Storage 21 | 2 1 1 . . . . . 1 . . . . 4 . . 3 . 2 . . . 1 3 1 1 . . 1 . Processor 9 | . . . . . . . . . . . . . . 1 . 1 . . 1 1 . . 1 . . . . . 4 Hackware 9 | . . . . . . . . . . . . . 2 1 1 1 . 1 . . . . 1 1 . . . 1 . Protection 41 | . 1 . 1 . . . 3 1 . . . 2 5 1 1 . . 2 . . 1 . 5 4 3 . 1 3 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 128 | 2 2 . 3 4 . 3 7 5 9 2 4 2 31 . 2 6 2 7 7 2 . 2 3 . 4 . 1 4 14 Energy Gun 20 | . . . . . . . 1 4 4 . 1 . 5 . . . 1 1 . . . 2 . . . . . . 1 Energy Cannon 32 | . . . 2 2 . 2 4 . . . . 1 11 . . . . . 2 . . . 3 . . . 1 2 2 Ballistic Gun 46 | 2 1 . 1 . . . 1 . 3 1 3 1 12 . 1 3 1 1 3 . . . . . 3 . . 2 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 2 . 1 1 . 2 1 . . 2 . . 3 . . 1 1 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 1 . . . . 1 . 1 . . 4 . 1 . . . . 1 . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . 2 . . . . . 2 . . 1 . . . . 2 2 9 2 3 . . . 9 Parts Lost 126 | . . . 2 1 . 3 7 . 7 . . 4 47 . 1 . . 3 16 3 . 1 1 4 2 . 3 2 19 Power 12 | . . . 1 . . . . . . . . . 4 . . . . 2 1 . . . . . . . . 1 3 Propulsion 40 | . . . . 1 . 1 2 . 3 . . 2 15 . 1 . . . 5 2 . . . 2 2 . 1 1 2 Utility 38 | . . . . . . 1 1 . 1 . . 1 14 . . . . 1 4 . . . 1 2 . . 1 . 11 Weapon 36 | . . . 1 . . 1 4 . 3 . . 1 14 . . . . . 6 1 . 1 . . . . 1 . 3 Highest Loss Streak 18 | . . . 1 1 . 1 2 . 3 . . 2 18 . 1 . . 2 16 1 . 1 1 2 1 . 1 2 12 Average Slot Usage (%) 89 | . 100 100 98 99 100 99 99 100 97 100 91 99 85 16 31 82 99 86 45 41 49 87 91 85 85 84 82 84 81 Engine 5 | . 14 14 10 11 11 6 9 7 7 7 7 7 4 . . 4 6 4 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 8 Treads 15 | . 28 28 28 28 22 13 21 30 29 30 30 29 11 . . . 7 12 5 3 . . . . . . . . 13 Leg 1 | . . . . . . 3 . . . . . . . . . 11 12 1 1 . . . . . . . . . . Wheel 3 | . . . 3 3 11 16 14 . . . . . 7 . . 3 3 3 1 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 9 12 23 25 25 23 21 19 17 . Device 8 | . . . 6 11 11 11 10 13 6 7 7 7 16 . . 4 6 1 6 5 8 16 12 13 11 15 11 16 12 Storage 16 | . 20 27 22 22 22 22 18 16 23 23 23 23 17 . . 7 13 15 8 5 5 5 11 10 10 10 10 9 14 Processor 1 | . . . . . . . . . . . . . . 1 6 8 6 5 6 7 11 11 4 . . . . . 1 Hackware 3 | . . . . . . . . . . . . . 2 2 11 13 13 10 1 . . . 4 8 10 10 10 9 5 Protection 5 | . 8 . 4 . . . 7 7 7 7 7 7 3 6 8 6 6 8 1 . 2 5 9 6 7 5 9 9 5 Energy Gun 2 | . . . . . . . . 11 16 7 4 4 1 . . . . . . . . 10 1 . . . . . . Energy Cannon 5 | . . . 12 21 22 21 16 2 . . . 6 5 . . . . . . . . . 7 7 5 5 5 3 2 Ballistic Gun 6 | . 27 28 9 . . . . 7 3 15 9 10 7 . . 6 6 11 2 . . . . . 4 5 5 4 7 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . 2 . 4 . 4 5 5 5 5 5 5 5 4 2 Naked Turns 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . Heaviest Build 181 | 13 41 69 78 78 78 82 104 120 131 131 131 133 141 3 7 77 77 111 112 28 32 51 112 127 128 128 128 134 181 Greatest Support 157 | 40 40 40 60 40 10 20 88 88 104 92 92 103 103 8 8 35 76 76 47 41 81 81 124 124 124 104 104 157 157 Greatest Overweight (x) 27 | . 1 1 1 7 7 7 5 1 1 1 1 1 27 . 1 4 4 3 3 1 1 . 1 1 1 1 1 2 1 Average Overweight (x) 1 | . . . 1 3 7 5 1 1 1 1 1 1 1 . . 2 2 2 . . . . . . . 1 1 . . Largest Inventory Capacity 26 | 8 14 20 20 20 20 20 20 26 26 26 26 26 26 4 4 18 18 24 24 10 10 10 16 18 18 18 18 18 18 Average Capacity 19 | 5 12 19 20 20 20 20 20 21 26 26 26 26 23 4 4 11 18 21 14 10 10 10 13 17 18 18 18 18 18 Most Carried 26 | 4 12 20 20 20 20 20 20 24 26 26 26 26 26 4 4 15 17 24 24 10 10 10 16 18 18 18 18 18 18 Average Carried 17 | 2 8 18 17 18 19 19 19 20 25 25 26 25 19 3 3 8 15 20 13 9 9 6 13 16 17 18 16 17 16 Final Capacity 26 | 8 12 20 20 20 20 20 20 26 26 26 26 26 4 4 4 18 18 24 10 10 10 10 16 18 18 18 18 18 18 Final Carried 26 | 4 12 19 18 20 20 20 20 24 26 26 26 26 4 4 3 15 17 24 10 10 9 10 16 18 18 18 16 18 12 Class Distribution -------------------- 28% | Hauler-Mutant 17% | Scavenger-Mutant 12% | Scavenger-Tank 10% | Derelict-Mutant 10% | Mutant 6% | Hauler-Tank 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Trapper-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Matter Collected 7494 | 270 234 70 146 107 . 98 354 116 395 165 . 306 1576 64 62 141 109 436 169 197 186 35 235 70 114 . 55 256 1528 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16208 | 85 219 141 493 382 . 535 1161 58 453 308 . 690 2298 . . . 50 286 396 44 . 114 1473 1563 468 157 588 1327 2919 Parts 676 | 2 13 7 24 26 . 29 59 10 29 11 . 22 87 . . . 2 17 9 5 . 4 43 56 13 5 29 55 119 Haulers Intercepted 12 | . 1 . 1 . . . 5 . . . . . 1 . . . . . . . . . 3 1 . . . . . Recyclers Shooed 12 | . . . . . . 1 . . . . . . 5 . . . . 2 . . . . 1 1 . . . 2 . Parts Field Recycled 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Retrieved Matter 390 | . . . . . . . . . . . . . . . . . . . . . . . . 390 . . . . . Parts Self-Destructed 116 | . . . . . . . . . 10 12 . 39 . . . . 22 . 6 3 20 4 . . . . . . . Prevented 22 | . . . . . . . . . 16 . . . . 1 . . 1 . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Combat Hostiles Destroyed 241 | . 6 3 10 15 . 10 17 . 13 8 . 11 33 . . . 1 6 9 1 . 1 8 12 6 2 5 13 51 Melee 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Guns 98 | . 6 3 4 . . . . . 6 7 . 8 21 . . . 1 6 5 . . . . . . 2 . 1 28 Cannons 70 | . . . 6 8 . 6 14 . . . . 2 7 . . . . . . . . . 4 5 3 . 3 10 2 AOE 46 | . . . . 7 . 4 3 . 5 1 . . 3 . . . . . 4 . . . . . . . . . 19 Classes Destroyed 22 | 1 3 . 1 1 . 3 2 1 1 . . 2 1 . . . . . . . . . 1 . . . 1 . 4 Worker 16 | . . . . . . 4 . . . . . . 3 . . . . 1 . . . . 2 . . . 2 . 4 Builder 8 | . . . . . . 1 2 . . . . . 3 . . . . . . . . . . . . . 1 1 . Tunneler 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 1 . . . 5 . . . . . 1 . . . . . . . . . 3 1 . . . . . Recycler 13 | 1 . 1 . . . 1 1 . . . . . 4 . . . . . . . . . 2 2 . . . 1 . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . Watcher 6 | . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . 1 1 . Swarmer 46 | . 3 3 . 7 . 4 3 . 11 4 . . 6 . . . . 2 2 . . . . . . . . . 1 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 101 | . 3 . 9 7 . 6 7 . . 2 . 6 21 . . . . 2 4 . . 1 4 4 2 . 1 6 16 Brawler 12 | . . . . 1 . . 2 . . 1 . 1 1 . . . . . 1 . . . . . . . . 1 4 Duelist 8 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 20 | . . . 1 . . . 4 . 1 . . 2 1 . . . . . . . . . . 4 . 2 1 3 1 Hunter 22 | . . . . . . . 1 . . 1 . . 2 . . . . . . . . . 2 2 1 . 3 2 8 Programmer 15 | . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . . . . . . 1 9 Behemoth 6 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 2 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 3 3 3 6 . 4 4 1 3 4 . 3 6 . . . 1 2 4 1 . 2 4 3 3 2 4 4 10 Combat Bots Only 10 | . 3 3 3 6 . 4 3 . 3 4 . 3 5 . . . 1 2 4 1 . 1 3 3 3 2 4 3 10 Max Kills in Single Turn 4 | 1 1 1 1 4 . 4 3 1 2 2 . 1 3 . . . 1 1 1 1 . 1 2 1 1 1 4 1 4 Gunslinging 1 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 4 2 . 2 1 . . 1 . . . . . 1 . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Damage Taken 25388 | . 250 50 420 296 . 256 1235 . 1618 180 . 884 5313 154 84 . 167 1049 2699 454 90 117 700 813 224 21 826 734 6754 Core 3424 | . 63 10 36 78 . 41 146 . 71 14 . 50 747 100 . . . 110 335 52 45 40 47 111 . . 59 88 1181 Absorbed by Shields 3809 | . . . . . . . . . . . . . . . . . . . . . . . 89 258 76 6 19 49 3312 Reduced by Siege Mode 286 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 286 Redirected to Core 665 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 665 Core Remaining (%) 63 | 100 . 70 . . . 61 73 . . . . 80 . . . . . . . . . 41 . . . . 81 . . Volleys Fired 809 | 8 31 7 25 23 . 32 79 4 43 14 . 28 140 . 3 . 2 39 33 1 . . 26 36 28 4 29 63 111 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 . 3 3 . 1 . 3 3 3 1 . . 2 2 2 2 2 2 3 Hottest 214 | 40 40 40 136 136 . 136 136 135 165 144 . 194 214 . 33 . 103 103 147 39 . . 176 176 123 123 123 123 125 Shots Fired 1492 | 16 62 14 50 41 . 63 143 12 98 40 . 80 276 . 3 . 6 76 47 1 . . 52 45 29 8 30 70 230 Gun 863 | 16 62 14 34 . . . 9 12 89 39 . 52 211 . 3 . 6 76 30 . . . . . 1 4 1 14 190 Cannon 591 | . . . 16 37 . 62 131 . . . . 28 61 . . . . . 12 . . . 52 45 28 4 29 56 30 Launcher 38 | . . . . 4 . 1 3 . 9 1 . . 4 . . . . . 5 1 . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 742 | 16 62 14 34 . . . 5 4 23 26 . 44 195 . 3 . 4 72 30 . . . . . 1 4 1 14 190 Thermal 363 | . . . 16 37 . 62 135 . 1 13 . 36 44 . . . . . 12 . . . . . . . . . 7 Explosive 38 | . . . . 4 . 1 3 . 9 1 . . 4 . . . . . 5 1 . . . . . . . . 10 Electromagnetic 349 | . . . . . . . . 8 65 . . . 33 . . . 2 4 . . . . 52 45 28 4 29 56 23 Robot Hit Streak 43 | 6 4 14 28 11 . 12 9 6 13 11 . 10 15 . 1 . 5 10 8 . . . 10 11 7 3 4 11 43 Robot Miss Streak 8 | 1 3 . 2 3 . 3 3 1 2 3 . 4 5 . 2 . 2 8 4 . . . 3 2 2 1 2 4 5 Penetration Max 2 | . . . . . . . . . 1 . . 1 2 . . . . 1 . . . . . . . 1 . 1 2 Secondary Targets 16 | . 1 1 . . . . . . . 2 . . 4 . . . . 1 . . . . . . . . . . 7 Max Gunslinging Chain 2 | . 1 1 . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . 1 Capacitor 167 | . . . . . . . . . . . . . . . . . . . . . . . . 27 27 . 28 55 30 Shots Hit Robots 1080 | 12 39 12 36 26 . 41 97 7 63 26 . 57 189 . 1 . 5 51 36 1 . 7 54 40 19 5 18 53 185 Core Hits 580 | 2 17 6 17 18 . 24 39 3 23 13 . 24 87 . . . 3 25 22 1 . 4 16 19 7 3 19 23 165 Critical Hits 84 | . 1 . 2 1 . 6 13 . . . . 3 6 . 1 . . . 1 . . . 3 2 1 4 1 4 35 Critical Kills 27 | . . . 1 . . 2 4 . . . . 1 3 . . . . . . . . . . . . 2 . 2 12 Critical Parts Destroyed 51 | . 1 . 1 1 . 4 8 . . . . 2 3 . 1 . . . 1 . . . 2 2 1 2 1 2 19 Melee Attacks 133 | . . . . . . . . 5 . . . . 8 . . . . 23 . 5 1 18 25 18 3 . . 11 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . 5 . . . . 8 . . . . 23 . 5 1 18 25 18 3 . . 11 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . . . . 2 . . . . 2 . . . 1 9 5 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40062 | 98 313 99 427 920 . 1046 2318 81 1532 694 . 1293 6447 . 14 . 81 1158 1352 88 . 389 2674 2125 824 208 1586 2418 11877 Guns 13924 | 98 313 99 225 . . . 96 81 1040 492 . 777 3452 . 14 . 81 929 521 . . . . . 27 126 17 454 5082 Cannons 12051 | . . . 202 446 . 880 1861 . . . . 516 1357 . . . . . 291 . . . 1141 1126 730 82 865 1746 808 Explosions 10297 | . . . . 474 . 166 361 . 492 202 . . 1426 . . . . . 540 47 . . . . 67 . 704 64 5754 Melee 3790 | . . . . . . . . . . . . . 212 . . . . 229 . 41 . 389 1533 999 . . . 154 233 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12533 | 98 313 99 225 . . . 54 17 466 257 . 578 3221 . 14 . 77 887 521 . . . . . 27 126 17 454 5082 Thermal 7066 | . . . 202 446 . 911 1903 . 49 235 . 715 1863 . . . . . 291 . . . . . 67 . . 64 320 Explosive 8510 | . . . . 474 . 135 361 . 443 202 . . 554 . . . . . 540 47 . . . . . . . . 5754 Electromagnetic 8163 | . . . . . . . . 64 574 . . . 597 . . . 4 42 . . . . 1141 1126 730 82 1569 1746 488 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3790 | . . . . . . . . . . . . . 212 . . . . 229 . 41 . 389 1533 999 . . . 154 233 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 . . . . . . 4 4 4 4 3 3 3 3 1 4 15 17 19 . . . . . . . 31 Average Corruption 6 | . 1 1 . . . . . . 4 4 4 4 1 3 3 3 1 3 12 16 18 . . . . . . . 16 Corruption Purged 14 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 12 Effects 239 | . 2 . . . . . . . 12 9 5 34 7 2 5 3 . 15 27 18 2 . . . . . . . 98 Message Errors 52 | . . . . . . . . . 4 2 . 13 3 1 2 2 . 5 4 3 1 . . . . . . . 12 Matter Fused 34 | . . . . . . . . . 2 3 . 3 . . 1 . . 3 9 1 . . . . . . . . 12 Heat Flow Errors 17 | . . . . . . . . . 2 . 1 3 . . . . . 1 1 3 . . . . . . . . 6 Energy Discharges 30 | . 1 . . . . . . . 2 . 4 6 1 . 1 1 . 2 4 3 . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . . . . . . 1 1 . 3 1 1 1 . . . 2 3 . . . . . . . . 9 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 11 | . . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . . . 5 Targeting Errors 55 | . 1 . . . . . . . . 3 . 5 1 . . . . 4 5 . . . . . . . . . 36 Weapon Failures 10 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1509 | . . . . 11 . 2 17 . . 9 . 8 346 . . . . 39 21 . . 114 320 116 19 3 38 160 286 Projectiles 161 | . . . . . . 2 17 . . . . 8 19 . . . . . . . . . 7 . 19 3 . 46 40 Explosions 577 | . . . . 11 . . . . . 9 . . 252 . . . . . 21 . . . . . . . 38 . 246 Melee 771 | . . . . . . . . . . . . . 75 . . . . 39 . . . 114 313 116 . . . 114 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1103 | . . . . 52 . . 41 . 37 . . . 268 . . . . . 12 . . . . . . . 106 . 587 Shots 16 | . . . . 1 . . 1 . 1 . . . 5 . . . . . 1 . . . . . . . 1 . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 19 . 114 249 . 147 414 30 211 218 161 357 332 16 . . 30 210 194 130 . . 320 212 238 . 305 298 381 Average Temperature 87 | . 7 . 26 76 . 44 121 13 88 81 89 106 100 16 . . 15 58 83 68 . . 103 70 83 . 95 103 142 Received Heat Transfer 4639 | . 90 . 201 108 . 126 567 . 177 36 . 279 1143 75 18 . 27 198 648 33 . 51 86 105 12 . 94 139 426 Effects 6 | . . . . . . . 2 . . . . 1 3 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Longest Duration 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Robots Corrupted 22 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 7 3 . 2 3 1 Combat Hostiles 21 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 7 3 . 2 2 1 Parts Fried 75 | . . . . . . . . . 6 . . . 4 . . . . . . . . . 17 15 6 . 9 14 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Parts Melted 20 | . . . 1 3 . . 11 . . . . . 1 . . . . . . . . . 1 . . 1 . 2 . Heat Transferred 10838 | . . . 370 814 . 1641 3478 . 50 370 . 1296 2085 . . . . . 425 . . . . . 50 . . . 259 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Peak Influence 2312 | 5 192 75 129 300 . 202 373 181 . . . . 527 . . . . 452 . . . . 1018 2075 1548 775 1076 1981 2312 Initial 1161 | . 3 33 . 27 . . 23 169 . . . . 75 . . . . 74 . . . . . 498 1161 619 270 564 1113 Average 432 | . 65 26 40 111 . 83 203 118 . . . . 241 . . . . 187 . . . . 456 1022 1422 756 579 1048 1510 Maximum Alert Level 5 | . . . . 1 . 1 1 . . . . . 2 . . . . 2 . . . . 3 5 4 3 3 5 5 Low Security (%) 53 | 100 100 100 100 91 . 85 44 100 . . . . 45 . . . . 61 . . . . 33 . . . . . . Level 1 13 | . . . . 8 . 14 55 . . . . . 33 . . . . 18 . . . . 13 . . . 33 . . Level 2 10 | . . . . . . . . . . . . . 21 . . . . 19 . . . . 22 47 . 13 48 18 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . 29 20 . 86 18 50 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . 13 100 . . 15 74 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 15 7 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . 1 . . . 5 3 . . . 1 9 . . . . 5 . . . . 5 6 . . 3 9 16 Investigation 11 | . . . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . 1 2 . . . . . Extermination 9 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 2 Reinforcement 26 | . 3 . . . . . 3 1 . . . . 6 . . . . 2 . . . . 1 1 . . 3 2 4 Assault 20 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 . . . 4 10 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Distress Signals 19 | . 4 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 1 1 2 5 Communications Jammed 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Times Spotted 543 | . 19 3 15 15 . 11 33 1 18 10 . 20 65 7 5 . 14 23 16 3 1 1 31 48 15 6 16 40 107 Peak Tracking Total 22 | . 5 1 6 6 . 4 4 1 5 4 . 6 7 5 5 . 5 7 7 1 1 1 6 10 5 2 4 6 22 Tactical Retreats 54 | . 2 . . . . 3 5 . 3 2 . . 15 4 3 . 1 4 4 1 . . 1 1 . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Traps Triggered 11 | . 1 . 1 . . . 1 1 . . . . . . . . . 3 . . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . 1 2 . . . . . . . . . 2 1 . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Installed 28 | . . . . . . . 1 . . . . 1 4 . . . . . . . . . 15 7 . . . . . Triggered 17 | . . . . . . . . . . . . 1 2 4 . . . . . 1 6 . 2 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Machines Disabled 44 | . . . . . . 2 2 . 1 . . 1 8 . . . . . . . . . 4 . 5 1 12 1 7 Max in Single Turn 11 | . . . . . . 2 1 . 1 . . 1 4 . . . . . . . . . 1 . 2 . 11 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Machines Accessed 40 | . 3 1 4 . 4 . 6 2 . 1 4 . 5 . . . . 3 . . 2 . . 1 . 1 . 3 . Terminals 14 | . 2 1 2 . . . 5 . . . . . 4 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 2 . Repair Stations 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 145 | . 10 2 17 . 4 . 20 4 . 1 25 . 11 . . . . 12 . . 5 . . 2 . 25 . 7 . Successful 107 | . 6 2 11 . 4 . 11 1 . 1 25 . 3 . . . . 8 . . 5 . . 2 . 25 . 3 . Failed 38 | . 4 . 6 . . . 9 3 . . . . 8 . . . . 4 . . . . . . . . . 4 . Catastrophic 9 | . 2 . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 5 1 4 . . . 16 . . . . . 5 . . . . 25 . . 1 . 23 45 9 . 6 17 23 Terminals 42 | . 8 2 6 . . . 18 . . . . . 8 . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . 3 . . . . . . . . . 9 . . . . . . . . . 5 . Repair Stations 11 | . . . 4 . . . 2 . . . . . 3 . . . . . . . . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 7 . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 77 | . 4 1 2 . 4 . 8 . . 1 25 . 2 . . . . . . . 5 . . . . 25 . . . Record 40 | . . . . . 4 . . . . . 11 . . . . . . . . . . . . . . 25 . . . Part Schematic 10 | . 1 . 2 . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 3 . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . Build 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Repair Station Hacks 7 | . . . 2 . . . 2 . . . . . 1 . . . . . . . . . . 2 . . . . . Scan Component 5 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 7 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Insert Component 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 6 | . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Terminals 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 . . . 6 2 . . . . 5 . . . . 2 . . . . . . . . . 2 . Full Trace Events 7 | . 1 . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . 1 . 4 . . . . . . . 7 . . . . . . 1 . . . . . 33 . . . . 12 Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Matter 1338 | . . . . . . . . . . . . . . . . . . 570 . . . . . . . . . 768 . Time 401 | . . . . . . . . . . . . . . . . . . 228 . . . . . . . . . 173 . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 16 . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Time 88 | . . . . . . . 26 . . . . . . . . . . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 6 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Total Allies 80 | . . . . . . . . . 1 . . 2 . . . 9 . 5 . . . . 12 20 7 . 5 13 6 Largest Group 19 | . . . . . . . . . 1 1 . 2 . . . 9 9 4 . . . . 7 19 12 7 8 8 6 Highest-Rated Group 1276 | . . . . . . . . . 20 20 . 126 . . . 307 307 111 . . . . 536 1276 799 475 642 684 252 Highest-Rated Ally 156 | . . . . . . . . . 20 20 . 94 . . . 39 39 28 . . . . 96 156 149 103 103 96 96 Zionite Dispatches 23 | . . . . . . . . . . . . . . . . . . 3 . . . . 5 5 3 . 2 5 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Light 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 2 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 19 | . . . . . . . . . . . . . 5 . . . . 5 . . . . 2 2 . . . 5 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . 1 . EXPLORE 10 | . . . . . . . . . . . . . 5 . . . . 1 . . . . . 1 . . . 3 . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 739 | . . . . . . . . . . 1 . 37 . . . . 44 . . . . . 136 195 70 16 27 154 59 Total Damage 27911 | . . . . . . . . . . 19 . 1080 . . . . 776 . . . . . 5489 7019 2702 932 1901 6454 1539 Kills 129 | . . . . . . . . . . . . 6 . . . . 11 . . . . . 23 37 10 2 7 26 7 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . 2 1 . 2 . 1 1 1 2 . 2 . . 2 . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . 7 . . . . 2 . . . . . 1 . . . 3 . Drone Recoveries 7 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . 1 . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 6 . . . 1 6 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Turns Passed 23750 | 127 763 1063 885 1141 673 1027 1494 606 1736 612 239 1205 1776 164 176 1561 689 1454 599 388 317 417 631 940 310 147 202 1053 1355 Spaces Moved 15109 | 60 380 575 412 619 445 678 721 328 903 321 132 607 755 396 342 1162 391 801 437 346 375 520 809 883 227 118 152 735 479 Core 290 | 3 . . . . . . . . . . . . 43 . 149 95 . . . . . . . . . . . . . Treads 5974 | 57 380 575 412 389 . . 506 328 903 321 132 607 421 . . . 166 287 1 . . . . . . . . 10 479 Legs 413 | . . . . . . . . . . . . . . . . 413 . . . . . . . . . . . . . Wheels 3317 | . . . . 230 445 678 215 . . . . . 280 . . 654 225 514 76 . . . . . . . . . . Hover 4515 | . . . . . . . . . . . . . . . . . . . 360 346 375 520 809 883 227 118 152 725 . Flight 600 | . . . . . . . . . . . . . 11 396 193 . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 180 150 150 110 100 165 172 176 176 176 40 40 40 100 140 120 80 80 48 48 40 40 40 98 95 95 173 Average Speed 128 | 154 166 179 180 168 150 133 159 170 172 176 176 179 154 40 47 128 158 149 111 104 78 48 44 49 95 98 97 101 185 Slowest Speed 1400 | 160 180 180 180 180 150 150 260 172 176 176 176 180 1400 40 100 140 200 220 190 200 150 52 108 103 103 98 98 210 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 6 49 96 27 98 91 99 64 8 89 44 69 75 28 66 60 90 60 18 73 52 50 62 22 89 73 83 25 27 70 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 35 | . . 2 . 1 . . . . . 1 1 . . . . 2 . 8 . . . . 8 8 . . . . 4 Known Exits Taken 8 | . . . . . . . . 1 . . . . 1 1 1 1 1 1 . . . . 1 . . . . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 25 | . . 1 . 1 . 1 . . 2 5 . 2 . 1 3 4 . . 2 2 . 1 . . . . . . . Spaces Dug 140 | . . . . . . 15 13 5 23 . . . 9 . . . . 19 . . . 8 6 6 . . . 10 26 Terrain Destroyed 641 | . . . . 50 . 27 28 5 76 10 . 5 76 . . . . 24 50 13 . 8 6 6 . 1 148 25 83 Melee 60 | . . . . . . . . 5 . . . . 3 . . . . 19 . . . 8 6 6 . . . 10 3 Projectile 34 | . . . . . . . . . . 2 . 5 12 . . . . 5 7 . . . . . . 1 . . 2 AOE 547 | . . . . 50 . 27 28 . 76 8 . . 61 . . . . . 43 13 . . . . . . 148 15 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Total 18089 | 78 462 594 515 671 452 740 934 361 997 343 138 662 1114 400 350 1222 454 957 504 360 396 651 975 1338 318 141 203 1006 753 Wait 1132 | . 21 3 44 22 . 11 69 . 8 . . . 78 . . 25 52 41 10 2 . 103 44 334 23 20 21 147 54 Move 15078 | 59 379 574 411 618 444 677 720 327 901 320 131 606 754 395 341 1161 390 800 436 345 374 519 808 882 226 117 151 734 478 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 4 10 8 13 2 4 5 20 9 7 3 . 8 32 2 . 12 2 19 2 2 7 5 12 11 9 . . 8 14 Fast Attach 159 | 7 . . 1 . . 3 7 1 1 . 3 . 34 1 3 13 3 5 4 2 4 . 15 5 7 . . 16 24 Attach 121 | . 1 . 5 1 . 3 7 2 7 . . 4 27 2 1 2 . 7 10 2 3 4 5 3 3 . 2 4 16 Detach 26 | . 1 . . . . . . 1 . . . . 3 . . 3 . 3 1 . . 1 2 5 1 . . 1 4 Swap 107 | . 4 1 4 5 . 3 9 7 12 3 1 5 15 . . 2 2 6 3 . . . 4 3 4 . . 6 8 Drop 216 | . 4 1 12 . 4 6 22 5 6 3 3 5 17 . 2 4 3 14 5 1 7 1 19 16 14 . . 15 27 Fire 809 | 8 31 7 25 23 . 32 79 4 43 14 . 28 140 . 3 . 2 39 33 1 . . 26 36 28 4 29 63 111 Melee 133 | . . . . . . . . 5 . . . . 8 . . . . 23 . 5 1 18 25 18 3 . . 11 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Rewire 35 | . . . . . . . . . 11 . . 5 . . . . . . . . . . . 18 . . . 1 . Trap 39 | . 11 . . . . . 1 . . . . 1 4 . . . . . . . . . 15 7 . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 891 | -10/Materials | Entered Mines 924 | -10/Mines | Learned location of Zion (-6) 1072 | -10/Mines | Found a hidden stash of uninstalled traps 1190 | -10/Mines | Build established: Hauler-Mutant 1383 | -10/Mines | Discovered new exit (range 9) 1692 | -10/Mines | Discovered new exit (range 9) 1954 | -10/Mines | Entered Materials 1954 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2395 | -9/Materials | Discovered new exit (range 2) 2798 | -9/Materials | Discovered new exit (range 11) 2839 | -9/Materials | Entered Mines 2949 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2949 | -9/Mines | Discovered new exit (range 5) 3380 | -9/Mines | Learned location of Storage (-9) 3513 | -9/Mines | Discovered new exit (range 14) 3657 | -9/Mines | Discovered new exit (range 6) 3980 | -9/Mines | Entered Exiles 3980 | -9/Exiles | Found Exiles lab abandoned 4633 | -9/Exiles | Discovered new exit (range 14) 4653 | -9/Exiles | Entered Mines 4808 | -8/Mines | Discovered new exit (range 8) 4951 | -8/Mines | Discovered new exit (range 15) 5680 | -8/Mines | Entered Materials 5680 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6177 | -8/Materials | Repaired Lgt. Treads? 6258 | -8/Materials | Discovered new exit (range 16) 7054 | -8/Materials | Discovered new exit (range 10) 7174 | -8/Materials | Entered Factory 7174 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7175 | -7/Factory | Identified exit to Lower Caves 7689 | -7/Factory | Build established: Hauler-Tank 7730 | -7/Factory | Discovered exit to Lower Caves (range 8) 7780 | -7/Factory | Entered Lower Caves 7831 | -7/Lower Caves | Learned location of 1 exit from Factory 8034 | -7/Lower Caves | Spotted B-75 Beast 8098 | -7/Lower Caves | Destroyed B-75 Beast 8192 | -7/Lower Caves | Learned Factory terminal intel 8983 | -7/Lower Caves | Build established: Hauler-Mutant 9078 | -7/Lower Caves | Crushed by falling debris 9218 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9279 | -7/Lower Caves | Lost 3 parts (3n) 9337 | -7/Lower Caves | Encountered a Warlord checkpoint 9502 | -7/Lower Caves | Discovered new exit (range 10) 9516 | -7/Lower Caves | Entered another Lower Caves area 9516 | -7/Lower Caves | Accompanied by 1 ally 9532 | -7/Lower Caves | Build established: Scavenger-Tank 9622 | -7/Lower Caves | Encountered a Warlord checkpoint 9902 | -7/Lower Caves | Discovered new exit (range 14) 10086 | -7/Lower Caves | Spotted B-75 Beast 10128 | -7/Lower Caves | Entered Data Miner 10130 | -7/Data Miner | Discovered new exit (range 6) 10163 | -7/Data Miner | Met Data Miner 10282 | -7/Data Miner | Learned location of Section 7 (-2) 10282 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10312 | -7/Data Miner | Received God Mode back door access code from Data Miner 10367 | -7/Data Miner | Entered Proximity Caves 10383 | -6/Proximity Caves | Spotted B-75 Beast 10385 | -6/Proximity Caves | Escorted by Enhanced Grunt 10401 | -6/Proximity Caves | Destroyed B-75 Beast 10969 | -6/Proximity Caves | Learned Factory terminal intel 11062 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11283 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11438 | -6/Proximity Caves | Learned Factory garrison access intel 11552 | -6/Proximity Caves | Discovered new exit (range 10) 11572 | -6/Proximity Caves | Entered Factory 11572 | -6/Factory | Evolved 2 slots: Utility x2 11573 | -6/Factory | Identified exit to Lower Caves 11574 | -6/Factory | Loaded intel: 19 terminal locations 11575 | -6/Factory | Loaded intel: 4 garrison access locations 11751 | -6/Factory | Incoming investigation squad redirected 12369 | -6/Factory | Lost 4 parts (1p2n1w) 12476 | -6/Factory | Lost 4 parts (1n2u1w) 12605 | -6/Factory | Spotted B-75 Beast 12633 | -6/Factory | Destroyed B-75 Beast 12638 | -6/Factory | Released all parts (7) 12653 | -6/Factory | Lost 4 parts (1n2u1w) 12720 | -6/Factory | Lost 3 parts (1n1u1w) 12743 | -6/Factory | Released all parts (6) 12991 | -6/Factory | Lost 3 parts (1u2w) 13052 | -6/Factory | Build established: Scavenger-Mutant 13189 | -6/Factory | Lost 5 parts (1p3n1u) 13294 | -6/Factory | Core integrity fell below 50% 13328 | -6/Factory | Released all parts (4) 13330 | -6/Factory | Core integrity fell below 20% 13348 | -6/Factory | Entered Lower Caves 13351 | -6/Lower Caves | Lost 18 parts (2p5n4u7w) 13406 | -6/Lower Caves | Learned Factory terminal intel 13499 | -6/Lower Caves | Discovered new exit (range 5) 13512 | -6/Lower Caves | Identified exit to Lower Caves 13512 | -6/Lower Caves | Entered another Lower Caves area 13592 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13614 | -6/Lower Caves | Learned Factory security intel 13672 | -6/Lower Caves | Encountered a Warlord checkpoint 13679 | -6/Lower Caves | Discovered new exit (range 10) 13687 | -6/Lower Caves | Identified exit to Zion 13688 | -6/Lower Caves | Entered Zion 13783 | -6/Zion | Given the Hacking Drone Bay 13788 | -6/Zion | Found Prototype Device 13844 | -6/Zion | Build established: Hacker-Mutant 13883 | -6/Zion | Discovered new exit (range 16) 13933 | -6/Zion | System corruption cleaned by Quarantine Array 14094 | -6/Zion | Given A8's code to call for help 14136 | -6/Zion | Discovered new exit (range 16) 14184 | -6/Zion | Learned location of Armory (-3) 14187 | -6/Zion | Learned Factory stockpile data 14275 | -6/Zion | Found CR-A16's Pointy Stick 14311 | -6/Zion | Build established: Derelict-Mutant 14440 | -6/Zion | Found Prototype Launcher 14440 | -6/Zion | Identified Gui. Missile Launcher 14780 | -6/Zion | Gained Derelict followers 14874 | -6/Zion | Imprinted 14877 | -6/Zion | Declared Zion's savior 14919 | -6/Zion | Build established: Derelict-Tank 15223 | -6/Zion | Identified exit to Proximity Caves 15249 | -6/Zion | Entered Proximity Caves 15249 | -5/Proximity Caves | Accompanied by 9 allies 15252 | -5/Proximity Caves | Learned Factory emergency access door positions 15446 | -5/Proximity Caves | Learned 12 Factory zone layouts 15621 | -5/Proximity Caves | Spotted B-75 Beast 15933 | -5/Proximity Caves | Discovered new exit (range 4) 15936 | -5/Proximity Caves | Identified exit to Factory 15938 | -5/Proximity Caves | Entered Factory 15938 | -5/Factory | Evolved 2 slots: Utility x2 15939 | -5/Factory | Identified exit to Upper Caves 15943 | -5/Factory | Loaded intel: 20 terminal locations 16247 | -5/Factory | Identified Hacking Drone Bay 16287 | -5/Factory | Build established: Derelict-Mutant 16499 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16632 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16685 | -5/Factory | Zion Infowar Resupply teleported in 16716 | -5/Factory | Found Prototype Processor 16744 | -5/Factory | Zion Fire squad teleported in 16787 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16832 | -5/Factory | Local fabrication network quarantined 16936 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17006 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17008 | -5/Factory | Zion Thermal Resupply teleported in 17344 | -5/Factory | Terminal network hard line cut 17392 | -5/Factory | Entered Upper Caves 17504 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17547 | -5/Upper Caves | System corruption reached 10% 17627 | -5/Upper Caves | Lost 16 parts (1p5n4u6w) 17792 | -5/Upper Caves | Build established: Mutant 17865 | -5/Upper Caves | Learned 12 Factory zone layouts 17938 | -5/Upper Caves | Learned Factory garrison access intel 17974 | -5/Upper Caves | Discovered new exit (range 8) 17991 | -5/Upper Caves | Entered another Upper Caves area 18180 | -5/Upper Caves | Spotted B-75 Beast 18303 | -5/Upper Caves | Discovered new exit (range 13) 18378 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18379 | -5/Upper Caves | Entered Warlord 18389 | -5/Warlord | Core integrity fell below 50% 18406 | -5/Warlord | System corruption cleaned by Quarantine Array 18484 | -5/Warlord | Rebuked by Warlord 18491 | -5/Warlord | Opened Warlord's prototype stash 18506 | -5/Warlord | Found Prototype Hackware 18509 | -5/Warlord | Warlord's base attacked by MAIN.C 18523 | -5/Warlord | Found Prototype Reactor 18657 | -5/Warlord | Opened side exit 18692 | -5/Warlord | Discovered new exit (range 9) 18696 | -5/Warlord | Entered Proximity Caves 18830 | -4/Proximity Caves | Spotted B-86 Titan 18906 | -4/Proximity Caves | Learned Research terminal intel 18987 | -4/Proximity Caves | Build established: Derelict-Mutant 19044 | -4/Proximity Caves | Learned Research security intel 19110 | -4/Proximity Caves | Discovered new exit (range 7) 19113 | -4/Proximity Caves | Entered Factory 19113 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19114 | -4/Factory | Identified exit to Extension 19115 | -4/Factory | Loaded intel: 22 terminal locations 19116 | -4/Factory | Loaded intel: 4 garrison access locations 19116 | -4/Factory | Identified Vortex Chain Reactor 19123 | -4/Factory | Identified System Mapper 19134 | -4/Factory | Zion Light squad teleported in 19148 | -4/Factory | Identified Exp. Terrain Scan Processor 19151 | -4/Factory | Zion Trap Resupply teleported in 19266 | -4/Factory | Spotted B-86 Titan 19285 | -4/Factory | Destroyed B-86 Titan 19392 | -4/Factory | Zion Light squad teleported in 19418 | -4/Factory | Found Prototype Protection 19418 | -4/Factory | Identified Zio. Weapon Casing 19445 | -4/Factory | Zion Hacker squad teleported in 19500 | -4/Factory | Build established: Trapper-Mutant 19506 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19662 | -4/Factory | First assault squad dispatched 19677 | -4/Factory | Incoming assault squad redirected 19708 | -4/Factory | Discovered new exit (range 13) 19710 | -4/Factory | Zion Hacker squad teleported in 19731 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 19744 | -4/Factory | Entered Extension 19744 | -4/Extension | Accompanied by 7 allies 19766 | -4/Extension | Zion Heavy squad teleported in 19772 | -4/Extension | Rescued A7 19816 | -4/Extension | Incoming investigation squad redirected 19825 | -4/Extension | Found Quantum Capacitor 19827 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 19828 | -4/Extension | Zion Recon squad teleported in 19869 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 19870 | -4/Extension | Zion Fire squad teleported in 19882 | -4/Extension | Rescued a captive Derelict 19883 | -4/Extension | Retrieved Zion intel report: Component Schematics 19887 | -4/Extension | Enhanced Grunt warped into view, answering call for help 19891 | -4/Extension | Enhanced Grunt warped into view, answering call for help 19994 | -4/Extension | First assault squad dispatched 20015 | -4/Extension | Incoming assault squad redirected 20051 | -4/Extension | Build established: Scavenger-Mutant 20125 | -4/Extension | Spotted B-86 Titan 20131 | -4/Extension | Destroyed B-86 Titan 20135 | -4/Extension | Spotted B-86 Titan 20144 | -4/Extension | Found Zio. Weapon Casing 20146 | -4/Extension | Destroyed B-86 Titan 20152 | -4/Extension | Discovered new exit (range 4) 20170 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 20170 | -4/Extension | Rescued a captive Derelict 20171 | -4/Extension | Zion Light squad teleported in 20207 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/0 20271 | -4/Extension | Repaired HERF Cannon 20278 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 20279 | -4/Extension | Zion Heavy Resupply teleported in 20387 | -4/Extension | Found Prototype Protection 20387 | -4/Extension | Identified Zio. Heavy Carapace 20528 | -4/Extension | Incoming assault squad redirected 20591 | -4/Extension | High security lockdown imminent 20642 | -4/Extension | Discovered new exit (range 10) 20643 | -4/Extension | Discovered new exit (range 6) 20671 | -4/Extension | High security lockdown engaged 20684 | -4/Extension | Entered Cetus 20684 | -4/Cetus | Accompanied by 12 allies (A7) 20689 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20693 | -4/Cetus | Spotted Cetus Guard 20693 | -4/Cetus | Spotted Cetus Guard 20697 | -4/Cetus | Spotted Cetus Guard 20698 | -4/Cetus | Allies destroyed Cetus Guard 20701 | -4/Cetus | Allies destroyed Cetus Guard 20701 | -4/Cetus | Spotted Cetus Guard 20705 | -4/Cetus | Destroyed Cetus Guard 20714 | -4/Cetus | Allies destroyed Cetus Guard 20774 | -4/Cetus | Cetus Manufacturing Module disabled 20809 | -4/Cetus | Zion Heavy squad teleported in 20813 | -4/Cetus | Zion Demo squad teleported in 20836 | -4/Cetus | Failed to start Cetus Manufacturing Module 20837 | -4/Cetus | Zion Fire squad teleported in 20865 | -4/Cetus | Discovered new exit (range 15) 20881 | -4/Cetus | Spotted Cetus Guard 20881 | -4/Cetus | Spotted Cetus Guard 20883 | -4/Cetus | Spotted Cetus Guard 20894 | -4/Cetus | Destroyed Cetus Guard 20897 | -4/Cetus | Destroyed Cetus Guard 20897 | -4/Cetus | Allies destroyed Cetus Guard 20898 | -4/Cetus | Spotted Cetus Guard 20900 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20902 | -4/Cetus | Allies destroyed Cetus Guard 20912 | -4/Cetus | Discovered new exit (range 16) 20918 | -4/Cetus | Scared off Revision 17 20994 | -4/Cetus | Entered Archives 20994 | -4/Archives | Accompanied by 7 allies 21056 | -4/Archives | Unable to access archive contents 21067 | -4/Archives | Unable to access archive contents 21071 | -4/Archives | Discovered new exit (range 13) 21106 | -4/Archives | Discovered new exit (range 15) 21141 | -4/Archives | Entered Hub_04(d) 21141 | -4/Hub_04(d) | Accompanied by 6 allies 21151 | -4/Hub_04(d) | Zion Heavy squad teleported in 21177 | -4/Hub_04(d) | Discovered new exit (range 14) 21225 | -4/Hub_04(d) | Discovered new exit (range 8) 21297 | -4/Hub_04(d) | Zion Light squad teleported in 21305 | -4/Hub_04(d) | Network Hub disabled 21343 | -4/Hub_04(d) | Entered Research 21343 | -3/Research | Accompanied by 3 allies 21343 | -3/Research | Evolved 2 slots: Utility x2 21345 | -3/Research | Loaded intel: 20 terminal locations 21364 | -3/Research | Found Quantum Capacitor 21392 | -3/Research | Zion Light squad teleported in 21551 | -3/Research | Zion Hacker squad teleported in 21669 | -3/Research | Fabricated Energy Mantle (x1) 21843 | -3/Research | Zion Light squad teleported in 21843 | -3/Research | First assault squad dispatched 21972 | -3/Research | Zion Fire squad teleported in 22075 | -3/Research | Found Zio. Weapon Casing 22163 | -3/Research | Incoming assault squad redirected 22228 | -3/Research | Discovered new exit (range 16) 22233 | -3/Research | Local fabrication network quarantined 22333 | -3/Research | Fabricated Ragnarok Missile Launcher (x1) 22351 | -3/Research | Retrieved Zion intel report: Unaware Analyses 22352 | -3/Research | Zion Heavy Resupply teleported in 22396 | -3/Research | Entered Quarantine 22396 | -3/Quarantine | Accompanied by 4 allies 22413 | -3/Quarantine | Found Alien Artifact 22413 | -3/Quarantine | Identified Core Reset Matrix 22413 | -3/Quarantine | Used Core Reset Matrix 22417 | -3/Quarantine | Detected hypermatrix surge 22417 | -3/Quarantine | Sensed 16 artifacts in vicinity 22441 | -3/Quarantine | Found Terrabomb 22527 | -3/Quarantine | Found Phase Armor 22549 | -3/Quarantine | Used Terrabomb 22581 | -3/Quarantine | Crushed by falling debris 22646 | -3/Quarantine | First assault squad dispatched 22712 | -3/Quarantine | System corruption reached 10% 22749 | -3/Quarantine | Destroyed 9 combat bots 22756 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22805 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 22837 | -3/Quarantine | Found Phase Redirector 22862 | -3/Quarantine | Spotted Alpha 7 22870 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 22900 | -3/Quarantine | Core integrity fell below 50% 22917 | -3/Quarantine | Destroyed Alpha 7 22938 | -3/Quarantine | Found Prototype Ballistic Gun 22938 | -3/Quarantine | Identified Multirail 22948 | -3/Quarantine | Found Unknown Device 22948 | -3/Quarantine | Identified Antimissile System 22964 | -3/Quarantine | Found Prototype Energy Gun 22964 | -3/Quarantine | Identified Enh. Gamma Rifle 23054 | -3/Quarantine | Scanned by Researcher 23203 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 23243 | -3/Quarantine | Build established: Scavenger-Tank 23257 | -3/Quarantine | Found Core Cannon 23326 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 23391 | -3/Quarantine | Found Subatomic Replicator 23395 | -3/Quarantine | Used Subatomic Replicator to replicate Multirail 23439 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 23501 | -3/Quarantine | High security lockdown imminent 23511 | -3/Quarantine | Emitted hypermatrix ping 23516 | -3/Quarantine | Assembled emerged from beneath the floor 23581 | -3/Quarantine | High security lockdown engaged 23707 | -3/Quarantine | Destroyed 10 combat bots 23709 | -3/Quarantine | Core integrity fell below 20% 23722 | -3/Quarantine | Spotted Striker 23730 | -3/Quarantine | Spotted Investigator 23750 | -3/Quarantine | System corruption reached 30% 23751 | -3/Quarantine | Destroyed 9 combat bots 23751 | -3/Quarantine | Self-destructed Last Messages --------------- 23747_ System corrupted by crushing effect (+3). 23747_ P-80 Master stasis bubble strength at 193. 23747_ G-73 Enforcer stasis bubble strength at 85. 23747_ I-47 Archangel stasis bubble strength at 70. 23747_ G-67 Veteran stasis bubble strength at 2. 23748_ P-80 Master stasis bubble strength at 186. 23748_ G-73 Enforcer stasis bubble strength at 62. 23748_ G-67 Veteran stasis bubble bursts. 23749_ System corrupted: Matter fused (-7). 23749_ P-80 Master stasis bubble strength at 179. 23749_ G-73 Enforcer stasis bubble strength at 39. 23749_ Adv. Melee Analysis Suite destroyed. 23749_ System corrupted by crushing effect (+5). 23749_ I-47 Archangel stasis bubble strength at 60. 23749_ Held in stasis. 23749_ Investigator is analyzing... 23750_ P-80 Master stasis bubble strength at 172. 23750_ G-73 Enforcer stasis bubble strength at 16. 23750_ I-47 Archangel stasis bubble strength at 50. 23750_ Core Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##???#?????????????????????? | | ??????????????????????# ? ? ????????????????????? | | ??????????????????????# """ """?#????????????????? | | ??????????????????????# " "="!" #????????????????? | | ??????????????????????# """!""" #??????!?????????? | | ??????????????????????# " = #??!?????!???????? | | ??????????????????????# #??!!???!!???????? | | ??????????????????????# % #????????????????? | | ??????????????????????#%c = =%#????????????????? | | #???????????????????### % #????????????????? | | ##??????????????????#" =%%g## #????????????????? | | ?????????????????# #p #????????????????? | | ?????? ## [lbK ## #?????????????????? | | ?????? ; %[@l! #?????????????????? | | ?????? g # !%%p h #?????????????????? | | "" ?????????????????#! ![% g #?????????????????? | | "??????""???????????# p =* ##?????????????????? | | ???????""?????????? + gigg %#####???????????????? | | ??????? ????????? # """ =+ #???????????????? | | ??????? ???????! ?# """ ### #???????????????? | | ??????? ?????? ??# """ * #?# #???????????????? | | ??????# ?????## ???# #?# #???????????????? | | ??????# ??????#????##""T""###?# #???????????????? | | ?????? ????????????#"""""#?###/####????????????? | | ??????=*#????????????#######?#! #????????????? | | ??????[!#????????????????????# #????????????? | | ??????#*#??????# ########## #????????????? | | ??????#%#??????# + #????????????? | | #######!#########+####+##+#### = #????????????? | | !*[# #?# #????????????? | | #######=# #?##" "###????????????? | | ?????#[# #??#"R"#??????????????? | | ?????#!# #??#"""#??????????????? | | ?????# # """ #??#####??????????????? | | ?????#=# "" "" #?????????????????????? | | ?????#=# "=""" #?????????????????????? | | ????# # #?????????????????????? | | ????#%###+############"########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 1010 Jamming Range 12 Cloak Strength 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 5 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 21 Item Schematics ----------------- Recoil Nullifier | -3/Quarantine | Z-intel Adv. Thermal Shield | -3/Quarantine | Z-intel Adv. Melee Analysis Suite | -3/Quarantine | Z-intel Field Propulsion Array | -3/Quarantine | Z-intel Imp. System Restoration Module | -3/Quarantine | Z-intel Maneuvering Thrusters | -3/Quarantine | Z-intel Launcher Loader | -3/Quarantine | Z-intel Com. Matter Pod | -3/Quarantine | Z-intel Adv. Heavy Treads | -3/Quarantine | Z-intel Phase Shifter | -3/Quarantine | Z-intel Cmb. Gravmag System | -3/Quarantine | Z-intel Antigrav System | -3/Quarantine | Z-intel Robot Schematics ------------------ G-67 Veteran | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel R-10 Processor | -3/Quarantine | Z-intel Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Energy Mantle | x1 | -3/Research Ragnarok Missile Launcher | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Core Reset Matrix Phase Armor Terrabomb Subatomic Replicator Core Cannon Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed LightHellfireKatana Manual? 0 Play Time 04:36:29 Cumulative 298.8 hours Start 2021.08.21 @ 15:27:07 End 2021.09.23 @ 16:24:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e172369-56f1-4a45-920e-69202e315fd4