Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 13:16:41 // Halloween2020/ForbiddenLore Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1603) 1603 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 4705 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 682/700 Matter 165/300 Energy 450/450 System Corruption 1% Temperature Cool (0) Movement Treading (165) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (22) --- Deuterium Engine Deuterium Engine Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Sensor Array Particle Charger Improved Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Shock Rifle Improved Medium Laser Improved Medium Laser Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Advanced Sensor Array Particle Charger Improved Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Shock Rifle Improved Medium Laser Improved Medium Laser Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Datajack Scythe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 52 | 5 3 . 1 1 34 8 Power 6 | 1 . . . 1 2 2 Engine 5 | 1 . . . . 2 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 15 | 1 1 . . . 13 . Treads 10 | 1 1 . . . 8 . Leg 5 | . . . . . 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . 1 . 6 1 Device . | . . . . . . . Storage 7 | 1 1 . 1 . 4 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 20 | 2 . . . . 13 5 Energy Gun 2 | . . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . . . . 7 4 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . . . 6 1 Power . | . . . . . . . Propulsion 5 | . . . . . 5 . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . . . . . 3 1 Average Slot Usage (%) 96 | . 92 100 100 100 95 98 Engine 9 | . 14 14 14 2 7 13 Core 1 | . . . . 11 1 . Treads 25 | . 23 28 28 28 25 15 Leg 4 | . . . . . 7 15 Storage 19 | . 14 14 14 14 24 23 Processor 10 | . 11 14 14 14 9 6 Energy Gun 2 | . . . . . 3 . Ballistic Gun 18 | . 28 28 28 28 11 15 Naked Turns . | . . . . . . . Heaviest Build 76 | 12 16 16 24 24 61 76 Greatest Support 82 | 20 40 40 40 40 82 44 Greatest Overweight (x) 4 | 2 . . . . 4 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 22 | 6 8 8 10 10 22 22 Average Capacity 14 | 5 7 8 9 10 19 22 Most Carried 22 | 5 7 7 10 10 22 22 Average Carried 13 | 3 5 6 8 10 17 21 Final Capacity 22 | 6 8 8 10 10 22 22 Final Carried 22 | 5 6 7 10 10 22 22 Class Distribution -------------------- 49% | Mutant 44% | Scavenger-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 964 | 259 7 37 32 44 585 . Remotely . | . . . . . . . Salvage Created 1787 | 92 7 37 . 114 1405 132 Parts 86 | 1 1 2 . 12 66 4 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 30 | . . 1 . 3 23 3 Melee 2 | . . . . . 2 . Guns 19 | . . 1 . 3 15 . AOE 9 | . . . . . 6 3 Classes Destroyed 6 | 1 1 1 . . 3 . Worker 1 | . . . . . 1 . Hauler 2 | . . . . . 2 . Recycler 4 | 1 . . . . 3 . Watcher 3 | . 1 . . . 2 . Grunt 24 | . . 1 . 3 17 3 Sentry 6 | . . . . . 6 . Best Kill Streak 7 | 1 1 1 . 3 7 3 Combat Bots Only 5 | . . 1 . 3 5 3 Max Kills in Single Turn 5 | 1 1 1 . 1 5 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1862 | . 65 70 . 106 1297 324 Core 232 | . . 23 . 12 179 18 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . . . 86 67 . Volleys Fired 79 | 4 . 5 . 7 58 5 Largest 2 | 2 . 2 . 2 2 2 Hottest 79 | 40 . 40 . 40 79 46 Shots Fired 150 | 8 . 10 . 14 110 8 Gun 143 | 8 . 10 . 14 105 6 Cannon . | . . . . . . . Launcher 7 | . . . . . 5 2 Special . | . . . . . . . Kinetic 121 | 8 . 10 . 14 83 6 Thermal 22 | . . . . . 22 . Explosive 7 | . . . . . 5 2 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 6 . 10 . 5 15 3 Robot Miss Streak 3 | 1 . 1 . 2 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 1 2 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 110 | 7 . 8 . 9 82 4 Core Hits 79 | 3 . 2 . 5 62 7 Critical Hits 3 | . . . . 2 1 . Critical Kills 3 | . . . . 2 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 10 | . . . . . 10 . Impact . | . . . . . . . Slashing 10 | . . . . . 10 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3420 | 82 1 82 . 106 2729 420 Guns 1454 | 73 . 82 . 106 1133 60 Cannons . | . . . . . . . Explosions 1734 | . . . . . 1374 360 Melee 218 | . . . . . 218 . Ramming 14 | 9 1 . . . 4 . Kinetic 1257 | 73 . 82 . 106 936 60 Thermal 352 | . . . . . 197 155 Explosive 1579 | . . . . . 1374 205 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 218 | . . . . . 218 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 106 | . . . . . 106 . Projectiles . | . . . . . . . Explosions 48 | . . . . . 48 . Melee 58 | . . . . . 58 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . 2 59 Shots 2 | . . . . . . 2 Rammed 3 | 2 . . . . 1 . Targets Rammed 4 | 2 1 . . . 1 . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 69 | . . 6 . 12 69 15 Average Temperature 20 | . . 6 . 8 22 8 Received Heat Transfer 747 | . 24 36 . 57 567 63 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 544 | . . . . . 444 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 615 | 5 58 57 . 70 615 444 Initial 270 | . 3 22 . . 27 270 Average 273 | 1 42 40 . 64 407 285 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 42 | 100 100 100 . 100 13 . Level 1 25 | . . . . . 32 91 Level 2 32 | . . . . . 54 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 6 1 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . . . . 4 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 4 2 . 3 46 5 Peak Tracking Total 5 | . 2 2 . 3 5 4 Tactical Retreats 6 | . . 1 . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . . . 8 6 Max in Single Turn 6 | . . . . . 6 5 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . 3 . 1 . 3 1 Terminals 7 | . 3 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 20 . 4 . 13 2 Successful 20 | . 11 . 4 . 5 . Failed 18 | . 8 . . . 8 2 Catastrophic 5 | . 1 . . . 3 1 Database Lockouts 1 | . 1 . . . . . Manual 31 | . 17 . . . 12 2 Terminals 35 | . 20 . . . 13 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 . 4 . 3 . Record 4 | . . . 4 . . . Part Schematic 2 | . 1 . . . 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . Terminal Index 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 6 . . . 2 . Terminals 8 | . 6 . . . 2 . Track 3 | . 3 . . . . . Botnet 5 | . 3 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . 3 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2538 | 88 350 119 353 198 1283 147 Spaces Moved 1335 | 45 214 66 218 110 617 65 Core 15 | 15 . . . . . . Treads 1182 | 30 214 66 218 110 498 46 Legs 138 | . . . . . 119 19 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 165 Average Speed 159 | 138 160 160 160 160 158 186 Slowest Speed 240 | 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 33 26 61 21 47 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 77 | . . . . . 54 23 Melee 5 | . . . . . 5 . Projectile . | . . . . . . . AOE 72 | . . . . . 49 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1574 | 60 222 71 222 122 795 82 Wait 39 | . . . . . 39 . Move 1329 | 44 213 65 217 109 616 65 Hop . | . . . . . . . Pick Up 37 | 5 3 1 3 2 21 2 Fast Attach 17 | 5 1 . . 1 9 1 Attach 6 | . 1 . . . 4 1 Detach . | . . . . . . . Swap 29 | . 1 . 1 . 21 6 Drop 24 | . 2 . 1 3 16 2 Fire 79 | 4 . 5 . 7 58 5 Melee 10 | . . . . . 10 . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 3 | 2 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 10) 439 | -10/Materials | Entered Mines 537 | -10/Mines | Assembled infested the area 542 | -10/Mines | Assisted by a Guerilla fighting off Assembled 552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 5) 558 | -10/Mines | Entered Exiles 579 | -10/Exiles | Discovered new exit (range 15) 630 | -10/Exiles | Met 8R-AWN 658 | -10/Exiles | Met EX-HEX 743 | -10/Exiles | Met EX-DEC 777 | -10/Exiles | Met EX-BIN 803 | -10/Exiles | Learned location of Zion (-7) 896 | -10/Exiles | Discovered new exit (range 10) 911 | -10/Exiles | Entered Mines 972 | -9/Mines | Learned Materials emergency access door positions 979 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -9/Mines | Discovered new exit (range 10) 1109 | -9/Mines | Entered Materials 1109 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1549 | -8/Materials | Build established: Scavenger-Mutant 2288 | -8/Materials | Lost 3 parts (3n) 2309 | -8/Materials | First assault squad dispatched 2337 | -8/Materials | Discovered new exit (range 16) 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2539 | -7/Factory | Self-destructed Last Messages --------------- 02411_ K-01 Serf collects debris. 02419_ Dropped Imp. Ion Engine. 02419_ Acquired Deuterium Engine. 02422_ Dropped Imp. Ion Engine. 02422_ Acquired Deuterium Engine. 02476_ K-01 Serf cleans the Fusion Modulator. 02480_ K-01 Serf collects debris. 02512_ Connecting with Terminal... 02512_ Current location identified: Factory 02512_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 02522_ G-47 Trooper destroyed. 02522_ Terminal disabled. 02522_ G-47 Trooper destroyed. 02527_ Fusion Modulator explodes. 02527_ G-47 Trooper destroyed. 02527_ Fusion Modulator explodes. 02529_ Targeting Computer destroyed. 02529_ System corrupted by crushing effect (+1). 02536_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?##??????????????????#####?#?????????????????????? | | ??????????# ??????????????????????? | | ??????????# ?????????????????????? | | ??????????# """"""" """""""??????????????????? | | """ #????????# """"""" """"""" #???????????????? | | """ #????????# """"""" """"""" #???????????????? | | """ #????????# """"""" """"""" #???????????????? | | #????????# #???????????????? | | #????????# ! #???????????????? | | ###+###???????###+######t##########??????????????? | | #?????????# #??# #??????????????? | | #?????????# #??#^ @ #??????????????? | | ########;;; ;;; b #??????????????? | | #??????????????? | | ! #??????????????? | | =!%% #??????????????? | | """ """ """ #??????????????? | | """ """ """ #??????????????? | | """ """ """ +??????????????? | | " #??????????????? | | #??????????????? | | #??????????????? | | ############;;h ; ;;;;;;# #??????????????? | | #????????????? ;##### #??????????????? | | #???????????????" #????# #??????????????? | | #?????????????????? ?????# #??????????????? | | #?????????????????????????? #??????????????? | | #?????????????????????????? ????????????????? | | #?????????????????????????? ?????????????????? | | #??????????????????????????#???????????????????? | | #??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredSalvageScreen Manual? 0 Play Time 00:13:05 Cumulative 655.2 hours Start 2020.10.31 @ 10:25:57 End 2020.10.31 @ 13:16:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 996 Rogue 996 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f5a6211-4364-4c3f-86cc-bd8b6b2803d5