Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.11 @ 15:15:37 Player: delet0r Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (3467) 3467 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2358) 2358 TOTAL SCORE: 11775 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 945 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 737/1150 Matter 19/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Point Defense Array High-powered Shotgun Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Quantum Capacitor Improved Light Armor Plating Improved Force Field Dynamic Insulation System > --- WEAPON ----------- Heavy Beamcaster Dispersion Rifle Heavy Gauss Cannon > --- INVENTORY -------- Energy Well Point Defense Array Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Heavy Beamcaster Heavy Beamcaster High-powered Shotgun Remote Datajack [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Hardened Light Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 7 | . . 1 . 2 . . . . 2 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 139 | 6 8 43 5 33 3 12 4 12 11 1 1 . Power 15 | 1 3 5 . 3 . 1 . 1 1 . . . Engine 12 | 1 3 5 . 2 . . . . 1 . . . Core 3 | . . . . 1 . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 4 13 1 9 1 3 1 . 4 1 . . Treads 24 | 2 2 9 1 8 1 1 . . . . . . Leg 2 | . . 1 . 1 . . . . . . . . Wheel 2 | . . . . . . . 1 . 1 . . . Hover 7 | . 2 3 . . . . . . 2 . . . Flight 4 | . . . . . . 2 . . 1 1 . . Utility 48 | 1 1 8 4 13 . 5 3 7 5 . 1 . Device 20 | . 1 1 1 6 . 3 1 4 3 . . . Storage 7 | 1 . 3 . 1 . 1 1 . . . . . Processor 6 | . . 2 1 1 . . 1 . 1 . . . Hackware 2 | . . . . 1 . . . 1 . . . . Protection 13 | . . 2 2 4 . 1 . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 . 17 . 8 2 3 . 4 1 . . . Energy Gun 5 | . . 1 . . . 2 . 2 . . . . Energy Cannon 3 | . . 3 . . . . . . . . . . Ballistic Gun 19 | 2 . 9 . 4 2 1 . . 1 . . . Ballistic Cannon 3 | . . 2 . . . . . 1 . . . . Launcher 2 | . . 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 4 | . . 1 . 3 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . . 2 . . . Parts Lost 25 | . . 4 . 8 . 3 . 3 4 . 2 1 Power . | . . . . . . . . . . . . . Propulsion 9 | . . 3 . 2 . 1 . . 2 . 1 . Utility 13 | . . . . 5 . 1 . 3 2 . 1 1 Weapon 3 | . . 1 . 1 . 1 . . . . . . Highest Loss Streak 4 | . . 2 . 2 . 2 . 2 4 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 98 100 98 90 74 87 83 48 9 5 3 Engine 6 | . 14 11 11 6 . . . . 1 . . . Core 2 | . . . . 2 7 5 7 7 2 . . . Treads 21 | . 25 28 33 25 30 13 7 7 3 . . . Wheel 1 | . . . . . . . 3 7 3 . . . Device 8 | . 7 4 8 6 7 12 15 13 12 . . . Storage 8 | . 14 11 11 9 7 5 13 7 3 . . . Processor 6 | . . 7 11 9 7 2 . 6 3 . . . Hackware 2 | . . . . 8 . . . 1 . . . . Protection 7 | . . 8 2 11 7 5 7 7 4 5 1 3 Energy Gun 3 | . . 1 . . . 8 15 15 7 . . . Ballistic Gun 13 | . 28 15 22 16 20 8 7 4 2 . . . Ballistic Cannon 1 | . . 3 . . . . . 1 1 . . . Naked Turns 173 | . . . . . . 19 . . 121 . 8 25 Heaviest Build 74 | 11 15 63 58 71 62 63 49 69 74 3 3 3 Greatest Support 70 | 40 40 67 67 67 65 70 70 70 70 3 3 3 Greatest Overweight (x) 3 | 3 1 1 1 1 . . 1 2 2 . . . Average Overweight (x) . | 1 . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 15 15 15 5 5 5 Average Capacity 16 | 7 8 15 20 20 20 10 13 15 11 5 5 5 Most Carried 20 | 3 8 20 20 20 19 18 10 15 13 5 5 5 Average Carried 15 | 1 6 14 19 19 18 9 7 13 9 4 5 5 Final Capacity 20 | 8 8 20 20 20 20 5 15 15 5 5 5 5 Final Carried 20 | 3 8 20 19 20 18 5 10 13 5 5 5 5 Class Distribution -------------------- 75% | Mutant 7% | Scavenger-Skirmisher 5% | Gunner 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Matter Collected 3545 | 260 118 1242 61 1122 . 182 10 384 166 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 3425 | . 160 1342 48 1344 . . . 317 214 . . . Parts 231 | . 15 110 9 74 . . . 15 8 . . . Haulers Intercepted 6 | . . 5 . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Combat Hostiles Destroyed 80 | . 6 34 3 27 . . . 6 4 . . . Melee 1 | . . . . . . . . 1 . . . . Guns 67 | . 6 24 3 27 . . . 5 2 . . . Cannons 7 | . . 6 . . . . . . 1 . . . AOE 4 | . . 4 . . . . . . . . . . Classes Destroyed 12 | . 2 4 . 6 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Hauler 6 | . . 5 . 1 . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . Watcher 5 | . . 3 . 2 . . . . . . . . Swarmer 27 | . 3 15 3 6 . . . . . . . . Grunt 25 | . 3 9 . 9 . . . 3 1 . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 20 | . . 10 . 7 . . . 2 1 . . . Specialist 1 | . . . . 1 . . . . . . . . Hunter 4 | . . . . 1 . . . 1 2 . . . Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 12 | . 3 4 3 12 . . . 1 2 . . . Combat Bots Only 8 | . 3 4 3 8 . . . 1 2 . . . Max Kills in Single Turn 3 | . 1 3 1 2 . . . 1 1 . . . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Damage Taken 7569 | . 102 1502 87 2194 . 276 . 1152 1335 . 314 607 Core 1843 | . 10 243 . 253 . 153 . 163 448 . 160 413 Absorbed by Shields 347 | . . . . 140 . . . 59 148 . . . Reduced by Siege Mode 35 | . . . . . . . . . 35 . . . Regen/Repaired (Parts) 50 | . . . . . . 38 6 6 . . . . Core Remaining (%) 67 | 100 96 . 39 54 . . . 54 47 . 84 . Volleys Fired 277 | . 12 119 5 102 2 . . 22 15 . . . Largest 3 | . 2 2 2 2 1 . . 3 3 . . . Hottest 230 | . 40 107 50 50 25 . . 230 230 . . . Shots Fired 573 | . 24 233 10 197 2 . . 62 45 . . . Gun 521 | . 24 189 10 197 2 . . 59 40 . . . Cannon 48 | . . 42 . . . . . 1 5 . . . Launcher 2 | . . 2 . . . . . . . . . . Special 2 | . . . . . . . . 2 . . . . Kinetic 468 | . 24 200 10 197 2 . . 20 15 . . . Thermal 82 | . . 12 . . . . . 40 30 . . . Explosive 2 | . . 2 . . . . . . . . . . Electromagnetic 19 | . . 19 . . . . . . . . . . Robot Hit Streak 24 | . 4 24 4 21 1 . . 8 19 . . . Robot Miss Streak 6 | . 2 6 3 3 1 . . 3 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 4 . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . Shots Hit Robots 395 | . 13 147 5 159 1 . . 32 38 . . . Core Hits 163 | . 8 62 3 61 1 . . 18 10 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 2 . . . . 2 . . . Critical Strikes 10 | . . 1 . 2 . . . . 7 . . . Burn 2 | . . . . . . . . . 2 . . . Destroy 6 | . . . . 2 . . . . 4 . . . Blast 2 | . . 1 . . . . . . 1 . . . Melee Attacks 12 | . . 1 . 11 . . . . . . . . Impact 12 | . . 1 . 11 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7099 | . 147 2409 91 2886 17 . . 693 846 . 5 5 Guns 6155 | . 147 1623 91 2864 17 . . 633 780 . . . Cannons 615 | . . 564 . . . . . . 51 . . . Explosions 210 | . . 210 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 119 | . . 12 . 22 . . . 60 15 . 5 5 Kinetic 5303 | . 147 1775 91 2864 17 . . 184 225 . . . Thermal 1203 | . . 148 . . . . . 449 606 . . . Explosive 163 | . . 163 . . . . . . . . . . Electromagnetic 311 | . . 311 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 7 . . . 7 2 . 2 4 Average Corruption 2 | . . . . 2 . . . 1 2 . 1 1 Corruption Purged 5 | . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . . . 29 . . . 7 5 . . . Message Errors 12 | . . . . 7 . . . 3 2 . . . Matter Fused 9 | . . . . 5 . . . 2 2 . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . . Energy Discharges 6 | . . . . 5 . . . 1 . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . 2 . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 2 | . . . . 1 . . . . 1 . . . Weapon Failures 3 | . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . 14 7 . 2 2 Shots . | . . . . . . . . . . . . . Rammed 26 | . 1 3 . 5 . . . 10 4 . 1 2 Targets Rammed 29 | . 1 3 . 7 . . . 11 4 . 1 2 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . 2 . . . 1 . . . . Highest Temperature 444 | . 6 444 32 328 . . . 135 328 . . 3 Average Temperature 75 | . 6 80 17 69 . . . 41 127 . . 3 Received Heat Transfer 1732 | . 42 408 . 485 . . . 193 507 . . 97 Effects 3 | . . 2 . . . . . . 1 . . . Shutdowns 3 | . . 2 . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . 1 . . . Total Turns 21 | . . . . . . . . . 21 . . . Longest Duration 21 | . . . . . . . . . 21 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . . 3 . . . Heat Transferred 1821 | . . 235 . . . . . 550 1036 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Peak Influence 1128 | . 120 474 160 307 6 32 194 1128 741 274 191 109 Initial 592 | . . 50 160 27 6 2 . 135 592 269 191 89 Average 276 | . 37 291 77 112 6 17 89 792 608 270 179 101 Maximum Alert Level 4 | . . 2 . 1 . . . 4 3 1 . . Low Security (%) 50 | 100 100 12 100 72 100 100 100 5 . . 100 100 Level 1 26 | . . 75 . 27 . . . 4 . 100 . . Level 2 11 | . . 11 . . . . . 11 88 . . . Level 3 11 | . . . . . . . . 70 11 . . . Level 4 1 | . . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 1 . 6 1 . . . 1 . . 1 Investigation 5 | . 1 1 . 2 . . . . 1 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 . . 4 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Distress Signals 9 | . . 4 . 4 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 8 54 3 52 1 6 5 25 11 . 2 8 Peak Tracking Total 9 | . 4 7 3 9 1 6 3 4 4 . 2 7 Tactical Retreats 5 | . . . . 2 . . . 1 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Traps Triggered 15 | . 1 2 1 2 1 . . 5 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Machines Disabled 7 | . . . . 1 . . 2 3 1 . . . Max in Single Turn 1 | . . . . 1 . . . 1 1 . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . Garrison Relay 3 | . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Machines Accessed 44 | . 3 15 1 15 . . 2 2 3 2 . 1 Terminals 29 | . 3 10 . 10 . . . 2 1 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 5 | . . 2 . 2 . . . . 1 . . . Scanalyzers 4 | . . 1 . 2 . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . . Total Hacks 125 | . 9 55 1 44 . . 2 6 4 2 . 2 Successful 73 | . 4 34 1 30 . . 1 . 2 1 . . Failed 52 | . 5 21 . 14 . . 1 6 2 1 . 2 Catastrophic 6 | . 1 . . 2 . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 70 | . 8 30 . 30 . . . 1 . 1 . . Terminals 83 | . 9 35 . 28 . . . 6 1 2 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . . . . . Recycling Units 16 | . . 6 . 8 . . . . 2 . . . Scanalyzers 17 | . . 9 . 7 . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . . Terminal Hacks 23 | . 1 13 1 6 . . . . 1 1 . . Record 2 | . . 1 . 1 . . . . . . . . Robot Analysis 4 | . . 4 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 6 | . 1 1 . 4 . . . . . . . . Locate Traps 3 | . . 3 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 2 . 3 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Retrieve Components 3 | . . 1 . 2 . . . . . . . . Scanalyzer 16 | . . 9 . 7 . . . . . . . . Insert Component 9 | . . 5 . 4 . . . . . . . . Analyze 7 | . . 4 . 3 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . Unauthorized Hacks 26 | . 3 10 . 13 . . . . . . . . Terminals 19 | . 3 7 . 9 . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . Botnet 17 | . 2 7 . 8 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . Recycling Units 6 | . . 2 . 4 . . . . . . . . Reject 3 | . . 1 . 2 . . . . . . . . Mask 3 | . . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 2 14 . 13 . . . 2 1 1 . 1 Full Trace Events 5 | . . 1 . 1 . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 17 | . . 1 . 16 . . . . . . . . Parts Scanalyzed 7 | . . 4 . 3 . . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . 1 . . . . Relay Couplers Released 10 | . . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . . 10 . . . . Attached 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Total Allies 23 | . . . . 1 . 19 . 3 . . . . Largest Group 18 | . . . . 1 . 18 11 8 . . . . Highest-Rated Group 461 | . . . . 10 . 461 327 321 . . . . Highest-Rated Ally 95 | . . . . 10 . 35 35 95 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 157 | . . . . . . 73 29 55 . . . . Total Damage 7812 | . . . . . . 4226 845 2741 . . . . Kills 41 | . . . . . . 13 6 22 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Robot Analysis Total 4 | . . 4 . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Turns Passed 8945 | 75 370 2027 962 2676 71 407 240 1294 671 50 32 70 Spaces Moved 5120 | 35 200 985 569 1029 41 277 161 876 675 93 58 121 Core 791 | 18 . . . . . 35 . . 466 93 58 121 Treads 3111 | 17 158 896 569 1029 41 204 75 12 110 . . . Legs . | . . . . . . . . . . . . . Wheels 1038 | . . . . . . . 86 864 88 . . . Hover 145 | . 42 89 . . . 14 . . . . . . Flight 35 | . . . . . . 24 . . 11 . . . Fastest Speed 32 | 50 56 52 150 150 158 32 115 115 35 50 50 50 Average Speed 139 | 166 138 146 150 208 158 132 135 117 79 50 50 50 Slowest Speed 250 | 200 160 160 232 250 158 160 160 160 240 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered 2 | . . . . 1 . . . 1 . . . . Exploration Rate (%) 46 | 3 39 86 96 88 2 91 6 76 22 5 80 5 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 11 | . . 1 . 10 . . . . . . . . Terrain Destroyed 34 | . . 20 . 10 . . . 1 3 . . . Melee 11 | . . 1 . 10 . . . . . . . . Projectile 7 | . . 3 . . . . . 1 3 . . . AOE 16 | . . 16 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Total 6401 | 49 269 1342 667 1370 46 318 182 1097 777 95 59 130 Wait 571 | 5 40 115 85 144 . 18 12 100 45 . . 7 Move 5105 | 34 199 984 568 1028 41 276 160 873 672 92 57 121 Hop 1 | . . . . . . . . . 1 . . . Pick Up 94 | 4 6 39 2 21 . 3 2 13 3 1 . . Fast Attach 59 | 5 1 15 1 11 . 9 4 3 8 1 1 . Attach 24 | 1 . 4 . 9 2 2 . 3 3 . . . Detach 9 | . . 1 . 2 . . 3 1 2 . . . Swap 57 | . 7 24 4 14 1 1 . 6 . . . . Drop 92 | . 3 37 2 21 . 9 1 12 6 1 . . Fire 277 | . 12 119 5 102 2 . . 22 15 . . . Melee 12 | . . 1 . 11 . . . . . . . . Ram 11 | . . . . . . . . 4 4 . 1 2 Kick . | . . . . . . . . . . . . . Crush 18 | . 1 3 . 7 . . . 7 . . . . Escape Stasis 67 | . . . . . . . . 49 18 . . . Rewire 4 | . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 11) 1629 | -9/Materials | Discovered new exit (range 16) 1969 | -9/Materials | Identified exit to Mines 2022 | -9/Materials | Discovered new exit (range 16) 2093 | -9/Materials | Core integrity fell below 50% 2473 | -9/Materials | Entered Mines 2476 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2507 | -9/Mines | Learned Materials interactive machine intel 2623 | -9/Mines | Discovered new exit (range 15) 2727 | -9/Mines | Learned location of Zion (-7) 2909 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2961 | -9/Mines | Discovered new exit (range 8) 3435 | -9/Mines | Entered Materials 3435 | -8/Materials | Evolved 2 slots: Utility x2 3436 | -8/Materials | Loaded intel: 19 interactive machine locations 3725 | -8/Materials | Destroyed 8 combat bots 4302 | -8/Materials | Discovered new exit (range 14) 4932 | -8/Materials | Discovered new exit (range 15) 5457 | -8/Materials | Discovered new exit (range 12) 5985 | -8/Materials | Crushed by falling debris 6111 | -8/Materials | Entered Factory 6111 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6182 | -7/Factory | Sucked down chute 6182 | -7/Factory | Entered Waste 6216 | -7/Waste | Spotted C-40 Crusher 6262 | -7/Waste | Spotted C-40 Crusher 6279 | -7/Waste | Spotted C-40 Crusher 6283 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6288 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6312 | -7/Waste | Spotted C-40 Crusher 6314 | -7/Waste | Spotted C-40 Crusher 6316 | -7/Waste | Spotted C-40 Crusher 6323 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6325 | -7/Waste | Released all parts (5) 6335 | -7/Waste | Warlord forces began an assault 6342 | -7/Waste | Allies destroyed C-40 Crusher 6342 | -7/Waste | Allies destroyed C-40 Crusher 6391 | -7/Waste | Found Damper Plating 6566 | -7/Waste | Discovered new exit (range 13) 6589 | -7/Waste | Entered Factory 6589 | -7/Factory | Accompanied by 11 allies 6663 | -7/Factory | Build established: Scavenger-Mutant 6828 | -7/Factory | Identified exit to Garrison 6829 | -7/Factory | Entered Garrison 6829 | -7/Garrison | Accompanied by 6 allies 6859 | -7/Garrison | Found embedded Infiltrators 6960 | -7/Garrison | Triggered checkpoint 6986 | -7/Garrison | Triggered checkpoint 7022 | -7/Garrison | Triggered checkpoint 7084 | -7/Garrison | Triggered checkpoint 7110 | -7/Garrison | Build established: Scavenger-Skirmisher 7115 | -7/Garrison | Garrison Relay disabled 7146 | -7/Garrison | Discovered new exit (range 14) 7159 | -7/Garrison | Identified exit to Factory 7326 | -7/Garrison | Triggered checkpoint 7338 | -7/Garrison | Garrison Relay disabled 7371 | -7/Garrison | Discovered exit to Factory (range 10) 7480 | -7/Garrison | Triggered checkpoint 7497 | -7/Garrison | Garrison Relay disabled 7578 | -7/Garrison | Discovered exit to Factory (range 12) 7676 | -7/Garrison | Triggered checkpoint 7704 | -7/Garrison | Triggered checkpoint 7729 | -7/Garrison | Installed Relay Interface Framework 7958 | -7/Garrison | Found Quantum Capacitor 7990 | -7/Garrison | Crushed by falling debris 8123 | -7/Garrison | Entered Factory 8123 | -6/Factory | Evolved 2 slots: Utility x2 8529 | -6/Factory | Released all parts (10) 8589 | -6/Factory | Lost 4 parts (2n2u) 8784 | -6/Factory | Core integrity fell below 50% 8789 | -6/Factory | Discovered new exit (range 10) 8794 | -6/Factory | Entered another Factory area 8794 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8831 | -5/Factory | Build established: Mutant 8834 | -5/Factory | Identified exit to DSF 8844 | -5/Factory | Entered DSF 8865 | -5/DSF | Discovered new exit (range 16) 8871 | -5/DSF | Additional patrols routed to DSF 8876 | -5/DSF | Entered Factory 8876 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8946 | -4/Factory | Self-destructed Last Messages --------------- 08862_ Critical hit (Blast). 08864_ Slug penetrates Wall. 08865_ EXIT=FOUND 08870_ Acquired Imp. Light Armor Plating. 08871_ DSF_081 integrity compromised, routing additional patrols. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 08881_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08882_ Slammed into O-24 Administrator. 08893_ Connecting with DSF Access... 08893_ Current location identified: Factory 08896_ O-24 Administrator uses terminal to summon reinforcements. 08896_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 08896_ O-24 Administrator locks terminal. 08921_ Detecting nearby Garrison Access. 08921_ Imp. Light Armor Plating destroyed. 08923_ Critical hit (Burn: +50). 08936_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????###################?????????????????????? | | ????????# #?????????????????????? | | ????????# ]! ! #?????????????????????? | | ????????# ! #?????????????????????? | | ????????? #?????????????????????? | | ?????????? ??????????????????????? | | ????????????""""""""" ????????????????????????? | | ?????????????? ??????????????????????????? | | ???????????????? ??????????????? ??????????? | | ????????##########+################ ??????????? | | ????????# ?????????? | | ????????# ?????????? | | ????????# ????????? | | ????????# ????????? | | ????????# ! ????????? | | ????????# ########### ########???????????????? | | ????????# #?#########p###????????????????????? | | ????????# #? """""" #????????????????????? | | ????????# # """""" #????????????????????? | | ????????# # """""" #????????????????????? | | ????????# + """"""@ #????????????????????? | | ????????# # g ##########???????????? | | ????????# # #] #???????????? | | ????#+### ############### """"#???????????? | | ??G"" # """"#???????????? | | ?" "" # """"#???????????? | | # """"#???????????? | | + """"#???????????? | | # """"????????????? | | ################ # """"????????????? | | " """ ???????????????# # #???????????? | | ? """ ????????????????# ############?????????? | | ???""?????????????????# #??????# ?????????? | | ??????????????????????# #??????#= ?????????? | | ??????????????????????# #??????# """" "?????? | | ??????????????????????# #??????# """" "?????? | | ??????????????????????# #??????# """" ""????? | | ??????????????????????# ######## """" ""????? | | ??????????????????????# # ????? | | ??????????????????????# # """" "?????? | | ??????????????????????# # """" "?????? | | ??????????????????????# + """" "?????? | | ??????????????????????# # """" ??????? | | ??????????????????????####+### # ?????? | | ???????????????????????? # ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 15 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ResetSpikedBlaster Manual? 0 Play Time 03:46:44 Cumulative 47.1 hours Start 2023.08.02 @ 22:12:17 End 2023.08.11 @ 15:15:37 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f18ac1fb-f156-4bda-a4b7-82523fa1f6dd