Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 19:21:29 Player: Beef Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (4318) 4318 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 9978 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 123 Friendly Fire -331 Cogmind --------- Core Integrity 103/1150 Matter 300/300 Energy 99/100 System Corruption 28% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Cooling System Advanced Melee Analysis Suite Improved Target Analyzer Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Weapon Cycler Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Heavy Beamcaster HERF Cannon > --- INVENTORY -------- Micro Fission Core Biometal Medium Treads Flexi-carbon Leg Myomer Leg Antigrav System Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Melee Analysis Suite Improved Target Analyzer Weapon Cycler Improved Cloaking Device [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon HERF Cannon Energy Gun Field Laser Energy Cannon HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Guided Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . Utility 8 | . . . . 2 2 2 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 198 | 6 7 10 12 35 23 29 35 41 Power 26 | 1 2 1 1 5 4 2 3 7 Engine 13 | 1 2 1 1 2 2 2 1 1 Core 11 | . . . . 3 2 . 2 4 Reactor 2 | . . . . . . . . 2 Propulsion 71 | 2 1 3 8 13 4 11 14 15 Treads 20 | 2 1 3 1 5 . 3 3 2 Leg 18 | . . . . 4 4 5 . 5 Wheel 8 | . . . 3 2 . 2 1 . Hover 25 | . . . 4 2 . 1 10 8 Flight . | . . . . . . . . . Utility 60 | 1 1 3 1 11 10 12 11 10 Device 35 | . 1 1 1 5 7 6 6 8 Storage 5 | 1 . 1 . 1 . 1 1 . Processor 9 | . . . . 3 . 4 2 . Hackware 5 | . . . . 1 1 . 2 1 Protection 6 | . . 1 . 1 2 1 . 1 Artifact . | . . . . . . . . . Weapon 41 | 2 3 3 2 6 5 4 7 9 Energy Gun 23 | 1 2 . . 3 4 3 5 5 Energy Cannon 7 | . . 2 1 2 . . . 2 Ballistic Gun 3 | 1 . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 1 . 1 Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 12 | . . . . . . . 1 11 Parts Lost 92 | . 3 3 2 19 8 8 13 36 Power 15 | . 1 . . 4 2 1 1 6 Propulsion 36 | . . 3 1 9 3 3 6 11 Utility 22 | . 1 . 1 4 1 3 2 10 Weapon 19 | . 1 . . 2 2 1 4 9 Highest Loss Streak 16 | . 3 2 1 7 6 7 6 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 86 88 83 88 98 95 99 85 Engine 4 | . 13 11 11 1 4 3 2 . Core 3 | . . . . 6 2 2 2 5 Treads 9 | . 28 34 9 10 5 5 1 2 Leg 8 | . . . . 7 24 15 12 2 Wheel 2 | . . . 17 1 . 2 2 . Hover 5 | . . . 10 12 . . 5 10 Device 11 | . 1 3 9 8 19 14 17 8 Storage 7 | . 14 11 11 9 7 7 5 4 Processor 13 | . . . . 6 7 17 29 24 Hackware 6 | . . . . 8 8 6 4 9 Protection 1 | . . 6 . . 1 2 . . Energy Gun 8 | . 22 9 . 9 13 9 9 4 Energy Cannon 3 | . . 11 5 2 . . . 5 Launcher 1 | . 3 . 7 2 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 14 16 33 31 37 47 33 42 70 Greatest Support 86 | 40 40 80 48 46 50 76 60 86 Greatest Overweight (x) 4 | . . . 1 3 1 3 1 4 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 15 Average Capacity 11 | 6 8 9 10 10 10 10 14 14 Most Carried 15 | 2 7 10 10 10 10 10 15 15 Average Carried 8 | 1 3 6 9 7 8 9 13 9 Final Capacity 15 | 8 8 10 10 10 10 10 15 5 Final Carried 10 | 2 7 8 10 9 9 10 10 5 Class Distribution -------------------- 52% | Scavenger-Mutant 26% | Mutant 12% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 2722 | 190 67 326 202 556 203 397 280 501 Remotely . | . . . . . . . . . Salvage Created 5808 | . 244 645 445 1055 635 882 510 1392 Parts 269 | . 10 32 22 61 25 38 38 43 Haulers Intercepted 6 | . . 1 1 1 . 1 1 1 Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 86 | . 8 7 3 27 10 10 9 12 Melee 3 | . . . . 1 . . 2 . Guns 44 | . 4 2 . 7 10 10 7 4 Cannons 15 | . . 5 2 4 . . . 4 AOE 19 | . 4 . 1 14 . . . . Classes Destroyed 15 | . 3 5 1 4 1 . . 1 Worker 10 | . . 1 . 3 . 4 1 1 Builder 4 | . . 2 1 1 . . . . Tunneler 3 | . . 1 . 1 1 . . . Hauler 6 | . . 1 1 1 . 1 1 1 Recycler 14 | . 1 4 3 2 1 . . 3 Operator 3 | . . . 1 1 1 . . . Watcher 4 | . . . . 1 . 2 . 1 Swarmer 17 | . 3 4 . 6 . . 4 . Grunt 33 | . 5 1 2 12 6 3 1 3 Brawler 2 | . . . . 1 . 1 . . Duelist 2 | . . . . 1 . 1 . . Sentry 18 | . . 2 3 5 2 5 . 1 Specialist 2 | . . . . . . . . 2 Hunter 5 | . . . . 2 . . . 3 Programmer 9 | . . . . . 2 . 4 3 Best Kill Streak 15 | . 4 8 3 15 2 7 4 5 Combat Bots Only 12 | . 4 5 1 12 2 5 4 2 Max Kills in Single Turn 5 | . 3 1 2 5 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 1 3 . . . . Melee 1 | . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 1157 | . 66 69 26 174 149 205 110 358 Missed 332 | . 22 11 6 36 53 81 26 97 Damage Taken 11454 | . 458 662 314 2146 899 1083 1647 4245 Core 2104 | . 69 63 44 392 92 131 266 1047 Absorbed by Shields 232 | . . . . . . . . 232 Ignored by Resistances 88 | . . . . . 76 . . 12 Core Remaining (%) 73 | 100 72 . 73 28 86 84 73 . Volleys Fired 319 | . 20 37 18 67 40 52 29 56 Largest 3 | . 2 2 2 2 2 2 2 3 Hottest 234 | . 100 136 136 160 149 134 145 234 Shots Fired 596 | . 39 70 30 112 77 99 58 111 Gun 439 | . 32 41 . 69 77 99 58 63 Cannon 126 | . . 29 24 25 . . . 48 Launcher 31 | . 7 . 6 18 . . . . Special . | . . . . . . . . . Kinetic 46 | . 1 . . 3 9 19 . 14 Thermal 398 | . 31 70 24 91 45 80 32 25 Explosive 31 | . 7 . 6 18 . . . . Electromagnetic 121 | . . . . . 23 . 26 72 Robot Hit Streak 28 | . 4 6 7 28 10 23 16 19 Robot Miss Streak 5 | . 2 4 3 3 5 3 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 . 1 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . Shots Hit Robots 418 | . 23 32 18 77 52 82 55 79 Core Hits 221 | . 18 19 11 58 29 35 25 26 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 26 | . 3 2 . 2 1 3 7 8 Burn 11 | . 3 2 . . 1 3 . 2 Meltdown 1 | . . . . 1 . . . . Destroy 1 | . . . . 1 . . . . Blast 2 | . . . . . . . . 2 Corrupt 7 | . . . . . . . 5 2 Smash 2 | . . . . . . . . 2 Impale 2 | . . . . . . . 2 . Melee Attacks 28 | . . 2 . . . 4 15 7 Impact 10 | . . 2 . . . . 1 7 Slashing . | . . . . . . . . . Piercing 18 | . . . . . . 4 14 . Sneak Attacks 5 | . . 1 . . . . 2 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11717 | . 654 637 741 3248 1065 1832 1226 2314 Guns 6156 | . 277 257 . 823 1065 1832 896 1006 Cannons 1945 | . . 308 287 434 . . . 916 Explosions 2776 | . 377 . 454 1945 . . . . Melee 772 | . . 54 . . . . 328 390 Ramming 68 | . . 18 . 46 . . 2 2 Kinetic 797 | . 14 . . 25 165 289 . 304 Thermal 5839 | . 263 565 287 1393 625 1543 717 446 Explosive 2615 | . 377 . 454 1784 . . . . Electromagnetic 1626 | . . . . . 275 . 179 1172 Impact 444 | . . 54 . . . . . 390 Slashing . | . . . . . . . . . Piercing 328 | . . . . . . . 328 . Highest Corruption 28 | . . . 1 3 1 . 13 28 Average Corruption 3 | . . . 1 3 1 . 3 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . 3 15 3 . 12 16 Message Errors 9 | . . . . 4 . . 4 1 Matter Fused 11 | . . . 1 2 1 . 2 5 Heat Flow Errors 6 | . . . . 3 . . 2 1 Energy Discharges 6 | . . . 1 1 1 . 3 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . 2 . . . 2 Data Loss (major) 4 | . . . 1 2 . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . Weapon Failures 6 | . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 538 | . . 37 49 96 . . 83 273 Projectiles 105 | . . 3 16 5 . . . 81 Explosions 124 | . . . 33 91 . . . . Melee 309 | . . 34 . . . . 83 192 Knockbacks 6 | . . . . . . . . 6 Impact 2 | . . . . . . . . 2 Kinetic 2 | . . . . . . . . 2 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 202 | . 2 . . 200 . . . . Shots 6 | . 1 . . 5 . . . . Rammed 8 | . . 3 . 5 . . . . Targets Rammed 14 | . . 4 . 7 . . 2 1 Kicked 3 | . . . . . . . 2 1 Crushed 3 | . . 1 . 2 . . . . Highest Temperature 564 | . 359 466 373 430 256 411 232 564 Average Temperature 148 | . 120 236 124 126 70 152 65 175 Received Heat Transfer 2980 | . 192 171 150 846 444 366 177 634 Effects 42 | . 1 15 4 8 . . . 14 Shutdowns 9 | . 1 2 . 1 . . . 5 Energy Bleed 5 | . . 3 1 . . . . 1 Interference 10 | . . 4 2 . . . . 4 Matter Decay 3 | . . 2 . . . . . 1 Short Circuit 5 | . . 1 1 1 . . . 2 Damage (minor) 1 | . . . . 1 . . . . Damage (major) 9 | . . 3 . 5 . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 20 | . . 2 . . . . . 18 Impact Corruptions 9 | . . 2 . . . . . 7 Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 21 | . . 6 3 4 1 5 1 1 Heat Transferred 11771 | . 999 1480 518 2689 1379 2778 1151 777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 784 | . 257 365 408 784 512 497 224 123 Initial 337 | . . 108 74 120 337 192 147 29 Average 255 | . 166 210 239 596 391 307 128 62 Maximum Alert Level 3 | . 1 1 2 3 2 2 1 . Low Security (%) 49 | 100 47 60 30 9 3 8 88 100 Level 1 31 | . 52 39 66 8 52 81 11 . Level 2 13 | . . . 3 41 43 9 . . Level 3 5 | . . . . 40 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 1 . 2 6 5 4 3 11 Investigation 14 | . 1 . 1 4 2 1 1 4 Extermination 6 | . . . . . 2 . 2 2 Reinforcement 9 | . . . 1 2 1 . . 5 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 13 | . 2 1 4 6 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 12 17 14 42 16 11 19 28 Peak Tracking Total 9 | . 5 5 4 8 4 3 8 9 Tactical Retreats 6 | . 1 1 1 . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 5 | . . . 1 . 1 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 8 | . 1 . 2 2 1 . . 2 Max in Single Turn 1 | . 1 . 1 1 1 . . 1 Garrison Access 2 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 37 | . 1 2 11 6 4 2 6 5 Terminals 28 | . 1 2 9 5 2 2 4 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 Recycling Units 5 | . . . 1 1 1 . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 115 | . 2 7 31 23 17 6 16 13 Successful 71 | . . 5 21 11 10 4 13 7 Failed 44 | . 2 2 10 12 7 2 3 6 Catastrophic 6 | . 1 . 2 1 . . . 2 Database Lockouts . | . . . . . . . . . Manual 38 | . . 2 2 16 8 3 6 1 Terminals 93 | . 2 7 27 20 12 6 10 9 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . 2 2 Recycling Units 12 | . . . 1 3 2 . 4 2 Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . 3 . 3 . . . Terminal Hacks 46 | . . 5 19 4 6 3 4 5 Record 2 | . . . 1 . . . . 1 Part Schematic 7 | . . . 5 . . 1 1 . Prototype ID Bank 4 | . . 2 2 . . . . . Open Door 4 | . . . 4 . . . . . Level Access Points 2 | . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . . . . . 1 1 . . Alert Level 8 | . . 1 2 1 1 . 2 1 Unreport Threat 2 | . . . . . 2 . . . Locate Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 Registered Components 1 | . . . . . 1 . . . Zone Layout 9 | . . 1 3 2 1 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 5 | . . . . 2 . . 2 1 Report Inventory 3 | . . . . 1 . . 1 1 Retrieve Components 2 | . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 18 | . . . 1 5 4 1 6 1 Terminals 12 | . . . . 4 2 1 4 1 Assimilate 1 | . . . . 1 . . . . Botnet 11 | . . . . 3 2 1 4 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 1 1 1 . 2 . Monitor 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Tunnel 3 | . . . 1 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 29 | . 1 . 7 6 4 2 4 5 Full Trace Events 10 | . 1 . . 3 . 1 1 4 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . . 1 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . 3 . . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 14 | . . . 10 1 . . . 3 Largest Group 10 | . . . 10 1 . . . 3 Highest-Rated Group 138 | . . . 88 10 . . . 138 Highest-Rated Ally 46 | . . . 16 10 . . . 46 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . 53 . . . . 10 Total Damage 782 | . . . 444 . . . . 338 Kills 9 | . . . 7 . . . . 2 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 5269 | 79 228 485 586 746 759 489 839 1058 Spaces Moved 3019 | 44 98 197 456 460 446 204 554 560 Core 39 | 1 . . . . . . . 38 Treads 592 | 43 98 197 37 44 . 44 52 77 Legs 1133 | . . . . 125 446 150 343 69 Wheels 306 | . . . 282 19 . 5 . . Hover 949 | . . . 137 272 . 5 159 376 Flight . | . . . . . . . . . Fastest Speed 48 | 50 160 160 48 48 120 95 48 50 Average Speed 122 | 157 160 160 105 97 124 136 109 140 Slowest Speed 270 | 160 160 160 240 270 190 250 240 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 27 29 82 48 14 3 15 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 3 | . . . 1 1 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 24 | . . 1 . 21 . 1 1 . Terrain Destroyed 232 | . 19 1 49 155 . 1 1 6 Melee 3 | . . 1 . . . 1 1 . Projectile 14 | . . . . 8 . . . 6 AOE 215 | . 19 . 49 147 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 4003 | 51 127 294 529 644 577 331 719 731 Wait 211 | . . 19 23 39 41 15 46 28 Move 3011 | 43 97 196 455 459 445 203 553 560 Hop . | . . . . . . . . . Pick Up 113 | 2 3 12 9 19 13 12 21 22 Fast Attach 66 | 6 2 4 5 11 6 10 9 13 Attach 68 | . 1 2 . 16 8 7 16 18 Detach 22 | . . 2 2 5 1 3 3 6 Swap 64 | . 4 4 7 8 9 12 10 10 Drop 82 | . . 12 10 13 9 13 15 10 Fire 319 | . 20 37 18 67 40 52 29 56 Melee 27 | . . 2 . . . 4 14 7 Ram 4 | . . . . 4 . . . . Kick 3 | . . . . . . . 2 1 Crush 7 | . . 4 . 3 . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 12) 220 | -10/Materials | Lost 3 parts (1p1u1w) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x2 330 | -9/Materials | Build established: Mutant 731 | -9/Materials | Discovered new exit (range 7) 793 | -9/Materials | Entered Storage 941 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 951 | -9/Storage | Found Prototype Launcher 951 | -9/Storage | Identified Gui. Missile Launcher 1125 | -9/Storage | Lost 5 allies 1336 | -9/Storage | Identified exit to Materials 1379 | -9/Storage | Entered Materials 1379 | -8/Materials | Evolved 2 slots: Utility x2 1561 | -8/Materials | Destroyed 12 combat bots 1597 | -8/Materials | Lost 7 parts (1p4n1u1w) 1664 | -8/Materials | Lost 4 parts (1p1n2u) 1847 | -8/Materials | Core integrity fell below 50% 1859 | -8/Materials | Lost 5 parts (1p3n1w) 2102 | -8/Materials | Discovered new exit (range 16) 2124 | -8/Materials | Identified exit to Factory 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Utility x2 2424 | -7/Factory | Lost 6 parts (1p2n1u2w) 2880 | -7/Factory | Discovered new exit (range 4) 2882 | -7/Factory | Identified exit to Factory 2884 | -7/Factory | Entered another Factory area 2884 | -6/Factory | Evolved 2 slots: Utility x2 3025 | -6/Factory | Discovered new exit (range 4) 3043 | -6/Factory | Garrison activated, responded to threat 3158 | -6/Factory | Lost 7 parts (1p2n3u1w) 3327 | -6/Factory | Identified exit to Factory 3329 | -6/Factory | Build established: Scavenger-Mutant 3373 | -6/Factory | Entered another Factory area 3373 | -5/Factory | Evolved 2 slots: Utility x2 4096 | -5/Factory | Lost 5 parts (2n1u2w) 4178 | -5/Factory | Discovered new exit (range 5) 4182 | -5/Factory | Identified exit to Factory 4206 | -5/Factory | System corruption reached 10% 4209 | -5/Factory | Lost 6 parts (1p3n1u1w) 4212 | -5/Factory | Entered another Factory area 4212 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4236 | -4/Factory | Identified exit to Research 4369 | -4/Factory | Lost 4 parts (1n1u2w) 4445 | -4/Factory | Lost 5 parts (2p2n1w) 4560 | -4/Factory | Discovered new exit (range 16) 4671 | -4/Factory | Identified exit to Upper Caves 4681 | -4/Factory | Allied Derelicts emerged from ambush trap array 4842 | -4/Factory | Identified exit to Armory 4887 | -4/Factory | P-70 Sage assimilated allied MQ-663(g) 4932 | -4/Factory | System corruption reached 10% 4959 | -4/Factory | Lost 3 parts (2u1w) 5034 | -4/Factory | Lost 3 parts (2n1w) 5168 | -4/Factory | Lost 5 parts (1p1n1u2w) 5249 | -4/Factory | Core integrity fell below 50% 5261 | -4/Factory | Core integrity fell below 20% 5270 | -4/Factory | Self-destructed Last Messages --------------- 05247_ Adv. Hacking Suite destroyed. 05248_ Neutrino Core destroyed. 05248_ M-28 Smith repairs G-67 Veteran. 05248_ Dropped Lrg. Storage Unit. 05249_ Dropped Adv. Hardlight Generator. 05249_ Critical hit (Burn: +37). 05249_ Imp. Heat Sink destroyed. 05250_ ALERT: Cargo convoy en route, clear transfer corridor. 05250_ Acquired 40 matter. 05250_ Imp. VSS Leg destroyed. 05250_ Acquired 33 matter. 05252_ Hacking Suite destroyed. 05253_ Antigrav System destroyed. 05253_ Imp. VSS Leg destroyed. 05254_ Acquired Mic. Fission Core. 05258_ Adv. Targeting Computer destroyed. 05258_ Critical hit (Blast). 05258_ K-01 Serf collects debris. 05259_ T-07 Excavator destroyed. 05264_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# " " | | ?????????????????????????????????????????# = | | ?????????????????????????????????????????#=" " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# ! | | ???????????????????????##############????# | | ???????????????????????# ############+# | | ???????????????????????# """ """ # | | ???????????????????????# """ """ # % | | ???????????????????????# """ """ # % | | ???????????????????????# # | | ???????????????????????# """ """ / | | ???????????????????????# """ """ # = [ % | | ???????????????????????# @ """ """ # !%[%= %= | | ???????????????????????# x # !####/# | | ???????????????????????# # # =%[ | | ???????????????????????# # # !!!= | | ???????????????????????# # #![*%[ | | ???????????????????????############## # [ | | ????????????????????????????????????# # !%=! | | ????????????????????????????????????# # "T=! | | ????????????????????????????????????# # """] | | ????????????????????????????????????# ###### | | ????????????????????????????????????# #??? | | ???????????????????????????????????## H ##?? | | ???????????????????????????????????# #? | | ?????????????????????????????? # #? | | ???????????????????????????? # # | | ?????????????????????????? # # | | ?????????????????????????? # > + | | ??????????????????????????? # # | | ??????????????????????????? # = # | | ???????????????????????????? # #? | | ???????????????????????????? # !#? | | ????????????????????????????? ### ###?? | | ????????????????????????????? #?# ####### | | ?????????????????????????????? ??#% # | | ?????????????????????????????? ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 375 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 28 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -9/Storage | Hacked Hvy. Ion Cannon | -9/Storage | Hacked Hacking Suite | -9/Storage | Hacked Hvy. Mace | -9/Storage | Hacked Machine Analyzer | -9/Storage | Hacked Cmb. Gravmag System | -6/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallDrainedMediator Manual? 0 Play Time 00:55:45 Cumulative 77.0 hours Start 2024.07.21 @ 18:25:57 End 2024.07.21 @ 19:21:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b67d8ec5-9f23-45b9-af4d-2948516819e5