Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 17:28:21 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (252) 1260 Value Destroyed (8768) 8768 Prototype IDs (69) 1380 Alien Tech Used (12) 2400 Bonus (8811) 8811 TOTAL SCORE: 31919 Bonus ------- High Alert Combat Kills 931 Follower Combat Kills 128 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -48 Cogmind --------- Core Integrity 401/1600 Matter 65/425 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (16) ----- Experimental Coolant Injector Experimental Optical Array Advanced Signal Interpreter Transport Network Coupler Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Centrium Leg Centrium Leg Sigix Quantum Sheargun Heavy Machine Gun KE Penetrator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Experimental Propulsion Shielding Medium Regenerative Plating Medium Regenerative Plating SHELL Armor Hacking Suite Makeshift Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Integrity Redistributor Sigix Quantum Sheargun Sigix Quantum Sheargun Scatter Rocket Array Scatter Rocket Array [Rating: 164] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Utility 14 | . . . 2 . 1 1 . 2 2 . . . . 1 . . . . 2 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 321 | . 6 3 30 6 30 18 53 12 12 2 2 19 3 5 2 4 9 5 2 10 6 13 24 45 Power 31 | . . . 3 . 2 3 8 1 1 1 . 3 . 1 . . . . . 3 1 . 1 3 Engine 18 | . . . 3 . 2 2 7 1 . 1 . 1 . . . . . . . . . . . 1 Core 7 | . . . . . . 1 1 . 1 . . 1 . 1 . . . . . 2 . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 2 Propulsion 68 | . . 1 5 2 7 5 17 3 1 . . 2 . 1 . . 2 . . . 1 1 2 18 Treads 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . Leg 37 | . . 1 5 2 6 4 2 . . . . . . . . . . . . . . . . 17 Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 1 2 3 1 . . 2 . 1 . . 2 . . . 1 1 2 1 Utility 127 | . 2 . 6 . 12 6 14 8 7 1 1 7 1 2 2 2 7 1 2 5 4 10 14 13 Device 49 | . . . 1 . 5 2 5 5 3 . 1 3 . 2 . . 2 . 1 2 . 5 6 6 Storage 12 | . 2 . . . 3 1 1 1 . . . 1 . . . . . . . . 1 1 . 1 Processor 13 | . . . . . . 1 . . 2 . . . . . 1 . . . 1 . . . 4 4 Hackware 12 | . . . 1 . . . 2 2 1 . . 1 1 . . 1 1 1 . . . 1 . . Protection 41 | . . . 4 . 4 2 6 . 1 1 . 2 . . 1 1 4 . . 3 3 3 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | . 4 2 16 4 9 4 14 . 3 . 1 7 2 1 . 2 . 4 . 2 . 2 7 11 Energy Gun 13 | . . . 4 . 2 . 1 . . . . 2 . . . . . . . . . . 2 2 Energy Cannon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 3 . 10 2 6 . . . . . . . . . . . . . . . . . 2 2 Ballistic Cannon 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . Launcher 23 | . 1 2 2 2 1 . 2 . 1 . . . 1 1 . 1 . 2 . 1 . . 2 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 7 . 1 . . . . . . 1 . . . 1 . 1 1 . Piercing Weapon 12 | . . . . . . . . . 1 . . 4 1 . . . . 2 . . . 1 . 3 Special Melee Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 . 1 2 6 . . . . 7 . . . . 5 . . 1 1 1 10 6 Parts Lost 80 | . . . 2 1 6 2 12 . 9 . . . 1 4 . 1 . . . 1 3 1 16 21 Power 11 | . . . 1 . 1 . 3 . 2 . . . . 1 . . . . . . . . 2 1 Propulsion 18 | . . . . . 2 1 6 . . . . . . . . . . . . . . . 1 8 Utility 38 | . . . 1 . 2 . 3 . 6 . . . . 2 . 1 . . . 1 3 . 10 9 Weapon 13 | . . . . 1 1 1 . . 1 . . . 1 1 . . . . . . . 1 3 3 Highest Loss Streak 11 | . . . 1 1 2 1 4 . 7 . . . 1 3 . 1 . . . 1 2 1 9 11 Average Slot Usage (%) 92 | . 99 100 95 99 97 93 95 99 95 78 94 98 100 89 82 94 97 100 95 98 83 79 69 56 Engine 8 | . 14 14 10 11 8 11 13 13 9 2 5 5 5 2 . . . . . . . . . . Core 1 | . . . . . . 2 1 . . 5 5 4 5 7 10 10 10 10 9 5 4 4 . . Leg 14 | . 28 28 22 22 23 20 7 . . . . . . . . . . . . . . . . 10 Hover 1 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 20 17 17 17 17 17 21 21 21 20 21 19 19 17 16 16 4 Device 6 | . . . . . 5 3 3 20 23 11 17 20 19 13 10 10 13 15 16 17 7 7 7 11 Storage 16 | . 27 28 22 22 20 23 22 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 4 3 Processor 3 | . . . . . . . 1 . 3 11 11 11 11 10 12 14 5 . 2 4 4 4 8 20 Hackware 9 | . . . 10 11 9 7 7 18 15 5 5 8 15 12 10 11 17 21 23 21 16 14 13 1 Protection 7 | . . . 7 11 8 6 7 6 5 10 11 9 5 5 7 12 11 14 9 11 15 12 7 . Energy Gun 1 | . . . 5 9 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 23 14 14 10 14 6 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 7 4 . . . . . . . . . . . . . . . . . Launcher 1 | . 4 13 1 2 . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 10 13 10 5 5 . . . . 1 5 5 4 3 4 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 42 42 49 50 72 95 97 38 38 33 34 42 34 39 26 31 36 42 35 54 54 52 69 78 Greatest Support 159 | 20 20 20 23 23 38 38 84 42 42 33 42 44 35 43 34 35 54 54 45 54 54 52 55 159 Greatest Overweight (x) 7 | . 2 2 2 2 5 4 7 . 3 . . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . 1 2 1 2 1 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | . 16 16 16 16 22 22 22 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 14 | . 15 16 16 16 17 22 21 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 22 | . 16 16 16 16 22 22 22 21 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Carried 14 | . 11 16 15 15 17 21 20 8 7 7 7 7 7 7 7 7 7 8 8 7 7 7 6 6 Final Capacity 22 | 6 16 16 16 16 22 22 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 6 Final Carried 22 | 6 16 16 16 15 22 22 21 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 10 6 Class Distribution -------------------- 30% | Mutant 21% | Scavenger-Mutant 18% | Hacker-Sprinter 14% | Hauler-Mutant 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 7066 | 200 204 189 731 195 918 367 1079 . 137 95 45 . 41 196 141 53 . 121 348 386 278 17 572 753 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9664 | . 448 75 1239 340 1684 684 1541 . 253 . . . 61 309 141 . . 152 348 326 121 17 972 953 Parts 519 | . 44 8 85 25 96 35 84 . 8 . . . 4 24 1 . . 13 12 5 1 . 38 36 Haulers Intercepted 15 | . 1 . 3 . 3 1 4 . 1 . . . . . . . . . . . . . . 2 Recyclers Shooed 8 | . . . 3 . 1 . . . 1 . . . . . . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 34 2 . . . . 6 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 170 | . 10 4 23 11 26 11 23 . 5 . . . 4 8 . . . 8 . . . . 14 23 Melee 19 | . . . . . . 1 8 . . . . . . . . . . . . . . . 6 4 Guns 62 | . 5 2 15 5 25 6 . . . . . . . . . . . . . . . . 4 . Cannons 16 | . . . . . . 4 12 . . . . . . . . . . . . . . . . . AOE 73 | . 5 2 8 6 1 . 3 . 5 . . . 4 8 . . . 8 . . . . 4 19 Classes Destroyed 20 | . 7 2 2 1 3 1 . . . . . . . . . . . . . 1 . . 2 1 Worker 19 | . 1 . 3 1 5 3 3 . . . . . . 2 . . . . . . . 1 . . Builder 10 | . 3 1 1 . 1 1 2 . . . . . . . . . . . . . . . . 1 Tunneler 6 | . . . . 1 2 . . . . . . . . 2 . . . . . . . . . 1 Hauler 15 | . 1 . 3 . 3 1 4 . 1 . . . . . . . . . . . . . . 2 Recycler 13 | . . . . . 3 1 3 . . . . . . 1 . . . . 2 2 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 8 | . 3 . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Watcher 12 | . 1 . 2 . . . 2 . 2 . . . . . . . . . 2 1 . . . 2 Swarmer 55 | . 2 1 3 3 7 2 . . 5 . . . 4 8 . . . 8 . . . . . 12 Grunt 58 | . 8 2 12 8 9 6 9 . . . . . . . . . . . . . . . 2 2 Brawler 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 30 | . . . 7 . 8 1 11 . . . . . . . . . . . . . . . 1 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 2 Programmer 9 | . . . . . . 2 3 . . . . . . . . . . . . . . . 4 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 11 | . 4 2 8 3 5 4 5 . 5 . . . 4 11 . . . 5 2 2 1 1 4 10 Combat Bots Only 9 | . 2 2 6 3 3 2 3 . 5 . . . 4 5 . . . 5 . . . . 4 9 Max Kills in Single Turn 7 | . 2 1 3 2 2 1 3 . 5 . . . 4 5 1 . . 5 1 1 1 1 2 7 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 1 1 3 2 1 . 3 . 5 . . . 4 5 . . . 5 . . . . 1 7 Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 22085 | . 281 358 924 416 1432 787 3064 194 954 . 20 . 123 516 20 57 . 70 66 121 857 447 5295 6083 Core 3797 | . 56 82 142 113 145 129 427 84 352 . 20 . 18 99 . 19 . . . 51 201 26 634 1199 Absorbed by Shields 139 | . . . . . 117 . . 17 5 . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 44 . 36 73 . 20 90 . . . . 61 . . . . 89 . 96 . . 26 25 Volleys Fired 402 | . 45 8 82 21 104 39 38 . 1 . . 1 1 3 . 1 . 2 . 2 . . 35 19 Largest 2 | . 2 2 2 2 2 2 2 . 1 . . 1 1 1 . 1 . 1 . 1 . . 2 2 Hottest 225 | . 40 50 69 69 89 96 117 . 50 . . 225 50 50 . 50 . 50 . 50 . . 200 100 Shots Fired 706 | . 77 11 150 34 204 66 75 . 1 . . 1 1 3 . 1 . 2 . 2 . . 58 20 Gun 553 | . 64 5 144 26 203 49 . . . . . 1 . . . . . . . . . . 53 8 Cannon 91 | . . . . . . 17 74 . . . . . . . . . . . . . . . . . Launcher 62 | . 13 6 6 8 1 . 1 . 1 . . . 1 3 . 1 . 2 . 2 . . 5 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 519 | . 64 5 122 13 175 66 69 . . . . . . . . . . . . . . . 3 2 Thermal 29 | . . . . . 28 . . . . . . 1 . . . . . . . . . . . . Explosive 62 | . 13 6 6 8 1 . 1 . 1 . . . 1 3 . 1 . 2 . 2 . . 5 12 Electromagnetic 40 | . . . 22 13 . . 5 . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . . . . . . . . . . . 50 6 Robot Hit Streak 32 | . 11 4 22 9 32 6 9 . . . . . 1 1 . . . 1 . 2 . . 20 2 Robot Miss Streak 19 | . 4 1 4 3 4 4 3 . . . . . 6 19 . . . 10 . 12 . . 2 7 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 640 | . 42 5 105 27 136 49 114 4 25 . 1 16 1 7 2 . . 2 8 12 2 4 55 23 Core Hits 494 | . 32 9 60 23 66 28 58 . 14 . . . 6 23 1 . . 18 4 8 1 1 50 92 Critical Hits 13 | . . . 1 1 . . 4 . 1 . . . . . . . . . . . . . 3 3 Critical Kills 6 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 Melee Attacks 313 | . . . . . . 5 92 14 45 . 1 17 . 12 2 . . 1 16 19 9 21 38 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . . 5 92 14 44 . . . . . . . . . 12 16 7 13 37 . Piercing 56 | . . . . . . . . . 1 . . 1 . 12 2 . . 1 4 3 2 8 1 21 Sneak Attacks 61 | . . . . . . 4 14 1 5 . 1 16 . 5 2 . . . 2 4 2 1 1 3 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Follow-up Attacks 24 | . . . . . . . 10 2 8 . . . . . . . . . . 2 . 2 . . Damage Inflicted 28995 | . 1051 373 2091 852 2616 1438 4832 201 1493 . . . 239 1376 201 . . 660 617 951 244 256 4448 5056 Guns 7757 | . 424 53 1526 340 2283 627 . . . . . . . . . . . . . . . . 2443 61 Cannons 1627 | . . . . . . 279 1348 . . . . . . . . . . . . . . . . . Explosions 9404 | . 627 320 565 512 333 143 457 . 277 . . . 239 777 . . . 660 . 102 . . 672 3720 Melee 10125 | . . . . . . 389 2975 201 1216 . . . . 599 201 . . . 617 849 244 256 1333 1245 Ramming 82 | . . . . . . . 52 . . . . . . . . . . . . . . . . 30 Kinetic 5933 | . 424 53 1199 145 1931 906 1248 . . . . . . . . . . . . . . . 27 . Thermal 940 | . . . 162 132 646 . . . . . . . . . . . . . . . . . . . Explosive 8673 | . 627 320 403 380 39 . 457 . 277 . . . 239 777 . . . 660 . 102 . . 672 3720 Electromagnetic 765 | . . . 327 195 . 143 100 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10491 | . . . . . . 389 2975 201 1216 . . . . . . . . . 617 816 244 223 3749 61 Piercing 2111 | . . . . . . . . . . . . . . 599 201 . . . . 33 . 33 . 1245 Highest Corruption 13 | . . . . . 4 2 9 2 . . . . . 1 1 1 1 1 . . 6 6 13 9 Average Corruption 4 | . . . . . 2 1 5 2 . . . . . 1 1 1 1 1 . . 6 6 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . 19 7 51 1 . . . . . 1 1 1 . . . . 1 1 25 21 Message Errors 32 | . . . . . 5 4 14 . . . . . . . . 1 . . . . . 1 1 6 Matter Fused 26 | . . . . . 6 . 10 . . . . . . . . . . . . . 1 . 2 7 Heat Flow Errors 14 | . . . . . 1 1 9 . . . . . . . . . . . . . . . . 3 Energy Discharges 12 | . . . . . 2 . 8 . . . . . . 1 . . . . . . . . 1 . Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 9 | . . . . . 1 . 3 1 . . . . . . 1 . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . Targeting Errors 17 | . . . . . 4 2 6 . . . . . . . . . . . . . . . 4 1 Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1834 | . 8 10 44 28 8 102 203 3 172 . . . . 124 95 . . 9 17 371 . 3 335 302 Projectiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Explosions 314 | . 8 10 44 28 8 . 9 . . . . . . 32 . . . 9 . . . . 44 122 Melee 1518 | . . . . . . 100 194 3 172 . . . . 92 95 . . . 17 371 . 3 291 180 Knockbacks 8 | . . . . . . 5 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 5 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1300 | . 11 52 54 140 58 35 24 . . . . . . 66 . . . . . 74 . . 385 401 Shots 43 | . 1 2 2 7 1 1 . . . . . . . 3 . . . . . 3 . . 15 8 Rammed 15 | . . . . . . . 5 . . . . . . . . . . . . . . . . 10 Targets Rammed 16 | . . . . . . . 5 . . . . . . . . . . . . . . . . 11 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 12 . 65 165 300 283 487 . 2 . . 204 5 34 . 6 12 8 1 214 290 . 106 155 Average Temperature 85 | . 5 . 19 61 97 82 143 . 1 . . 117 3 12 . 3 5 5 1 69 112 . 34 70 Received Heat Transfer 2917 | . 108 6 387 159 448 249 813 . 252 . 9 . 9 54 . . . . 9 . 72 72 117 153 Effects 5 | . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 979 | . . . 100 100 779 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1733 | . 195 181 372 164 426 299 484 662 682 . . . . 711 . . . . 377 272 241 434 698 1733 Initial 356 | . . 48 15 109 . 91 . 205 233 . . . . 94 . . . . 162 175 68 144 243 356 Average 252 | . 90 78 157 91 168 115 215 379 325 . . . . 318 . . . . 267 163 110 269 468 1215 Maximum Alert Level 5 | . . . 1 . 2 1 2 2 2 . . . . 3 . . . . 1 1 1 2 2 5 Low Security (%) 61 | . 100 100 61 100 71 94 40 25 30 . . . . 46 . . . . 28 75 92 23 9 . Level 1 21 | . . . 38 . 25 5 41 19 36 . . . . 16 . . . . 71 24 7 70 21 3 Level 2 11 | . . . . . 2 . 18 54 32 . . . . 35 . . . . . . . 6 69 18 Level 3 . | . . . . . . . . . . . . . . 1 . . . . . . . . . 14 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 37 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 . 2 . 2 5 7 2 4 . . . . 4 . . . . . 4 1 3 6 12 Investigation 12 | . 1 . 1 . 1 1 1 1 . . . . . 1 . . . . . 1 . 1 1 2 Extermination 9 | . . . . . . 3 2 1 . . . . . . . . . . . . . . 1 2 Reinforcement 27 | . 3 . 1 . 1 1 3 . 4 . . . . 1 . . . . . 3 1 2 2 5 Assault 7 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 3 Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 3 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 23 | . 1 . 2 . 3 . 6 . . . . . . 1 . . . . . 2 2 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 542 | . 21 8 36 11 41 20 60 17 55 2 4 . 11 37 1 6 . 9 15 15 26 12 54 81 Peak Tracking Total 21 | . 4 3 6 3 5 4 5 8 17 1 4 . 8 18 1 6 . 7 5 11 21 8 14 18 Tactical Retreats 75 | . 2 1 . . 3 2 17 3 9 1 1 . 2 4 . 1 . 1 3 1 3 2 7 12 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 22 | . 3 . 1 . 3 1 3 2 1 . . . . 1 . . . . . . . 2 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . 7 . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 31 | . 1 1 4 1 4 1 3 . . . . 1 . . . . . . . 2 . 3 8 2 Max in Single Turn 2 | . 1 1 1 1 2 1 1 . . . . 1 . . . . . . . 1 . 1 1 1 Garrison Access 7 | . . . . . 1 . . 2 1 . . . . 1 . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 103 | . 3 . 4 . 6 2 13 7 9 . 1 4 . 2 1 . 8 . 5 12 4 7 10 5 Terminals 73 | . 3 . 4 . 4 2 10 3 7 . . . . 2 . . . . 4 10 4 6 10 4 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . . . 1 . 1 2 1 . . . . . . . . . 1 . . 1 . . Total Hacks 376 | . 6 . 14 . 15 5 28 28 30 . 1 7 . 8 1 . 47 . 30 48 16 27 55 10 Successful 229 | . 1 . 9 . 9 3 14 20 16 . 1 7 . 3 1 . 47 . 15 30 5 15 30 3 Failed 147 | . 5 . 5 . 6 2 14 8 14 . . . . 5 . . . . 15 18 11 12 25 7 Catastrophic 27 | . 1 . . . 1 . 1 . 3 . . . . 2 . . . . 2 2 3 4 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 5 . 5 . 9 4 5 3 14 . . . . 5 . . . . 22 19 8 7 34 6 Terminals 272 | . 6 . 14 . 11 5 19 9 26 . . . . 8 . . . . 28 43 16 24 55 8 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . 8 . 2 . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 2 . . 13 . . . . . . . . . . . 5 . . . . Garrison Access 14 | . . . . . 2 . 1 4 2 . . . . . . . . . 2 . . 3 . . Terminal Hacks 160 | . 1 . 7 . 5 3 9 3 9 . 1 7 . 1 1 . 47 . 10 20 5 10 20 1 Record 57 | . . . . . . . . . . . . 5 . . . . 35 . . 3 . 9 5 . Part Schematic 8 | . . . . . . . . . . . . . . . . . 4 . 1 3 . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . 1 . . . . . . . . 4 . 1 1 . . 1 . Open Door 13 | . . . . . . . 6 . . . 1 2 . . 1 . . . . 1 . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 8 | . . . 1 . 1 1 . . 1 . . . . 1 . . . . 1 1 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Terminal Index 4 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . Scanalyzer Index 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Alert Level 13 | . . . 1 . 1 . 2 1 3 . . . . . . . . . 1 1 1 1 1 . Unreport Threat 15 | . . . 1 . 2 2 1 1 2 . . . . . . . . . 1 3 1 . 1 . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . Security Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Registered Components 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 5 . 2 . . . . . . . . . . . . . . 1 Scan Component 5 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Repair 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 2 . . 13 . . . . . . . . . . . 4 . . . . Insert Component 10 | . . . . . 1 . . 6 . . . . . . . . . . . 3 . . . . Analyze 9 | . . . . . 1 . . 7 . . . . . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . 1 . . 2 1 . . . . . . . . . 1 . . 1 . . Seal Access 6 | . . . . . 1 . . 2 1 . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 34 | . . . 2 . 1 . . . 4 . . . . 2 . . . . 4 6 . 4 10 1 Terminals 34 | . . . 2 . 1 . . . 4 . . . . 2 . . . . 4 6 . 4 10 1 Track 9 | . . . . . . . . . 1 . . . . 1 . . . . 1 2 . 1 3 . Assimilate 9 | . . . . . . . . . . . . . . . . . . . 2 2 . . 4 1 Botnet 15 | . . . 2 . 1 . . . 3 . . . . 1 . . . . 1 1 . 3 3 . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 . 3 . 6 1 9 5 9 . . . . 2 . . . . 5 9 3 5 9 5 Full Trace Events 7 | . . . . . . . 1 1 . . . . . 1 . . . . . 1 . 1 . 2 Feedback Events 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . 6 . . . . . . . . 4 . 1 4 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 146 | . . . . . . . . 146 . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Time 193 | . . . . . . . 158 . 35 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 1 . . 6 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 8 | . . . . . 1 . . 6 . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 40 | . . 2 . . . . . . . . . 5 . . . . . . 2 1 . . 9 21 Largest Group 8 | . . 2 . . . . . . . . . 5 . . . . . . 1 1 . . 7 8 Highest-Rated Group 239 | . . 39 . . . . . . . . . 239 . . . . . . 26 10 . . 101 114 Highest-Rated Ally 60 | . . 31 . . . . . . . . . 60 . . . . . . 26 10 . . 26 15 Total Orders 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . 6 . . . . . . . . . . . . . . . . . . . . 50 79 Total Damage 3182 | . . 106 . . . . . . . . . . . . . . . . . . . . 1553 1523 Kills 9 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . 1 1 . 2 . . 1 . . . . . . . . Drone Launches 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 13788 | . 1046 559 1500 1212 1822 1281 1744 455 566 135 138 352 95 152 85 115 74 120 178 290 117 277 669 806 Spaces Moved 16392 | 1 552 296 676 635 865 589 835 1189 1222 389 453 960 339 404 309 414 208 446 553 926 365 686 1569 1511 Core 660 | . . . . . . . 2 . 5 . . . . . . . . . . . . . . 653 Treads 72 | . . . . . 4 . 68 . . . . . . . . . . . . . . . . . Legs 3901 | 1 552 296 676 635 861 589 247 . . . . . . . . . . . . . . . . 44 Wheels 61 | . . . . . . . 61 . . . . . . . . . . . . . . . . . Hover 442 | . . . . . . . 442 . . . . . . . . . . . . . . . . . Flight 11256 | . . . . . . . 15 1189 1217 389 453 960 339 404 309 414 208 446 553 926 365 686 1569 814 Fastest Speed 23 | 120 120 180 150 180 150 150 102 29 29 29 29 25 25 23 23 25 23 23 23 23 23 23 23 27 Average Speed 65 | 120 162 180 175 180 161 188 131 29 30 29 29 26 25 23 24 25 24 23 23 23 23 23 24 39 Slowest Speed 270 | 120 180 180 180 180 270 240 230 29 200 29 29 29 25 25 25 25 25 23 23 23 93 93 90 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 109 | . . . . . . . . 9 30 . . 1 . 8 . . . . 1 12 6 6 20 16 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 2 95 62 63 98 70 17 93 27 43 45 65 96 59 19 46 64 62 61 18 88 19 65 84 56 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . . . . 1 3 . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . . 1 . . . . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . . Scrap Searched 18 | . . 1 . 2 . . . . . 3 3 . 3 . . 3 . 3 . . . . . . Spaces Dug 155 | . . 10 9 . 7 . 2 . 9 . . 1 . 21 . 54 . 1 5 3 5 10 4 14 Terrain Destroyed 841 | . 44 33 44 68 44 4 54 . 21 . . 1 18 42 . 54 . 60 5 25 5 10 4 305 Melee 44 | . . . . . . . 2 . 9 . . 1 . 4 . . . 1 5 3 5 10 4 . Projectile 22 | . . . . . . 4 18 . . . . . . . . . . . . . . . . . AOE 775 | . 44 33 44 68 44 . 34 . 12 . . . 18 38 . 54 . 59 . 22 . . . 305 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 18283 | . 630 313 846 671 1086 686 1307 1278 1319 409 458 1044 345 433 313 422 233 454 580 963 380 772 1712 1629 Wait 524 | . 8 2 13 6 47 14 208 41 53 18 1 23 . 16 . . . . 12 2 2 46 11 1 Move 16158 | . 551 295 675 634 864 588 834 1171 1164 388 452 957 338 387 308 413 207 445 550 902 352 673 1530 1480 Hop 100 | . . . . . . . . 8 27 . . 1 . 8 . . . . 1 11 6 6 18 14 Pick Up 194 | . 14 2 21 1 20 5 44 6 8 1 2 6 2 2 1 1 5 . . 6 1 3 29 14 Fast Attach 119 | . 1 . 1 . 9 14 14 1 . 2 . 14 . 2 1 3 7 1 2 4 2 14 7 20 Attach 121 | . 1 . 6 1 6 . 28 6 7 . 2 1 1 2 1 1 1 . . 4 3 1 27 22 Detach 19 | . . . 1 . . . 2 . . . . 1 . . . 1 . . . 1 3 . 6 4 Swap 96 | . 4 3 23 5 15 4 11 5 5 . . 4 2 1 . . 2 4 . 2 1 . . 5 Drop 222 | . 6 3 24 3 21 17 43 18 2 . . 19 1 2 . 2 11 1 . 12 3 11 9 14 Fire 402 | . 45 8 82 21 104 39 38 . 1 . . 1 1 3 . 1 . 2 . 2 . . 35 19 Melee 272 | . . . . . . 5 73 12 35 . 1 17 . 10 2 . . 1 15 17 7 18 38 21 Ram 15 | . . . . . . . 5 . . . . . . . . . . . . . . . . 10 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 10 17 . . . . . . . . . . . . . . 4 Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -6/Factory -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Discovered new exit (range 11) 909 | -10/Materials | Discovered new exit (range 14) 1047 | -10/Materials | Entered Mines 1109 | -10/Mines | Learned Materials emergency access door positions 1188 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1195 | -10/Mines | Found Prototype Device 1241 | -10/Mines | Learned Materials terminal intel 1258 | -10/Mines | Found a hidden stash of uninstalled traps 1445 | -10/Mines | Learned Materials garrison access intel 1492 | -10/Mines | Discovered new exit (range 9) 1511 | -10/Mines | Assembled infested the area 1534 | -10/Mines | Core integrity fell below 50% 1579 | -10/Mines | Met 8R-AWN 1606 | -10/Mines | Entered Materials 1606 | -9/Materials | Evolved 2 slots: Utility x2 1606 | -9/Materials | Identified Exp. Sensor Array 1608 | -9/Materials | Loaded intel: 12 terminal locations 1688 | -9/Materials | Identified exit to Mines 2409 | -9/Materials | Discovered new exit (range 15) 2782 | -9/Materials | Build established: Scavenger-Mutant 3106 | -9/Materials | Entered Mines 3158 | -9/Mines | Discovered new exit (range 4) 3176 | -9/Mines | Discovered new exit (range 6) 3275 | -9/Mines | Build established: Mutant 3888 | -9/Mines | Learned location of Storage (-7) 3949 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4103 | -9/Mines | Core integrity fell below 50% 4318 | -9/Mines | Entered Materials 4318 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4319 | -8/Materials | Loaded intel: 1 garrison access location 4947 | -8/Materials | Build established: Scavenger-Mutant 5008 | -8/Materials | Discovered new exit (range 7) 5947 | -8/Materials | Build established: Hauler-Mutant 5972 | -8/Materials | Discovered new exit (range 11) 6140 | -8/Materials | Entered Factory 6140 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6586 | -7/Factory | Build established: Scavenger-Mutant 6677 | -7/Factory | Discovered new exit (range 6) 6893 | -7/Factory | Discovered new exit (range 8) 7212 | -7/Factory | Identified exit to Storage 7212 | -7/Factory | Identified exit to Lower Caves 7421 | -7/Factory | Entered Storage 7842 | -7/Storage | Found Prototype Launcher 7843 | -7/Storage | Identified Scatter Rocket Array 7846 | -7/Storage | Found Scatter Rocket Array 7848 | -7/Storage | Found Scatter Rocket Array 7851 | -7/Storage | Found Scatter Rocket Array 7853 | -7/Storage | Found Scatter Rocket Array 7855 | -7/Storage | Found Scatter Rocket Array 8020 | -7/Storage | Lost 4 parts (1p3n) 8211 | -7/Storage | Build established: Hauler-Mutant 8548 | -7/Storage | Core integrity fell below 50% 8592 | -7/Storage | Discovered new exit (range 14) 8923 | -7/Storage | Repaired Imp. Cesium-ion Thruster 9021 | -7/Storage | First assault squad dispatched 9081 | -7/Storage | Repaired Broken Imp. Cesium-ion Thruster 9165 | -7/Storage | Entered Factory 9165 | -6/Factory | Evolved 2 slots: Utility x2 9230 | -6/Factory | Fabricated Hacking Suite (x1) 9370 | -6/Factory | Local fabrication network quarantined 9390 | -6/Factory | Discovered new exit (range 16) 9457 | -6/Factory | Build established: Hacker-Sprinter 9620 | -6/Factory | Entered another Factory area 9620 | -5/Factory | Evolved 2 slots: Utility x2 9753 | -5/Factory | Repaired Imp. Cesium-ion Thruster 9875 | -5/Factory | Identified exit to Upper Caves 9875 | -5/Factory | Identified exit to Extension 9900 | -5/Factory | Discovered new exit (range 13) 10058 | -5/Factory | Discovered new exit (range 14) 10173 | -5/Factory | Lost 7 parts (2p4u1w) 10186 | -5/Factory | Entered Upper Caves 10187 | -5/Upper Caves | Encountered a Warlord checkpoint 10200 | -5/Upper Caves | Learned Factory terminal intel 10296 | -5/Upper Caves | Discovered new exit (range 15) 10321 | -5/Upper Caves | Entered another Upper Caves area 10451 | -5/Upper Caves | Discovered new exit (range 4) 10459 | -5/Upper Caves | Entered Warlord 10480 | -5/Warlord | Build established: Sprinter 10589 | -5/Warlord | Met Warlord 10605 | -5/Warlord | Found Prototype Reactor 10605 | -5/Warlord | Identified Vortex Chain Reactor 10613 | -5/Warlord | Found Prototype Hackware 10613 | -5/Warlord | Identified Ghost Barrier 10614 | -5/Warlord | Warlord's base attacked by MAIN.C 10615 | -5/Warlord | Found Prototype Device 10615 | -5/Warlord | Identified Thermal Barrier 10700 | -5/Warlord | Found Prototype Energy Gun 10700 | -5/Warlord | Identified Vortex Rail 10781 | -5/Warlord | Opened side exit 10786 | -5/Warlord | Discovered new exit (range 9) 10811 | -5/Warlord | Entered Proximity Caves 10829 | -4/Proximity Caves | Learned 4 Research zone layouts 10830 | -4/Proximity Caves | Learned Research emergency access door positions 10868 | -4/Proximity Caves | Spotted B-86 Titan 10871 | -4/Proximity Caves | Build established: Hacker-Sprinter 10902 | -4/Proximity Caves | Discovered new exit (range 8) 10906 | -4/Proximity Caves | Entered Factory 10906 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10907 | -4/Factory | Loaded intel: 20 terminal locations 10951 | -4/Factory | Spotted B-86 Titan 10976 | -4/Factory | Garrison activated, responded to threat 11016 | -4/Factory | Identified exit to Upper Caves 11032 | -4/Factory | Lost 3 parts (1p2u) 11058 | -4/Factory | Entered Upper Caves 11102 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11127 | -4/Upper Caves | Discovered new exit (range 3) 11143 | -4/Upper Caves | Entered another Upper Caves area 11144 | -4/Upper Caves | Discovered new exit (range 14) 11256 | -4/Upper Caves | Discovered new exit (range 9) 11258 | -4/Upper Caves | Entered Zhirov 11258 | -4/Zhirov | Discovered new exit (range 3) 11263 | -4/Zhirov | Met Zhirov 11271 | -4/Zhirov | Learned location of Quarantine (-2) 11271 | -4/Zhirov | Learned location of Testing (-3) 11271 | -4/Zhirov | Learned location of Command (-1) 11273 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11278 | -4/Zhirov | Found Alien Artifact 11278 | -4/Zhirov | Identified Integrated Reactor 11278 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11322 | -4/Zhirov | Found Alien Artifact 11332 | -4/Zhirov | Entered Proximity Caves 11390 | -3/Proximity Caves | Spotted B-86 Titan 11446 | -3/Proximity Caves | Discovered new exit (range 16) 11452 | -3/Proximity Caves | Entered Research 11452 | -3/Research | Evolved 2 slots: Utility x2 11453 | -3/Research | Identified exit to Armory 11454 | -3/Research | Identified exit to Research 11455 | -3/Research | Identified exit to Testing 11512 | -3/Research | Discovered exit to Research (range 15) 11526 | -3/Research | Spotted B-86 Titan 11630 | -3/Research | Entered Testing 11675 | -3/Testing | Identified Transdimensional Reconstructor 11707 | -3/Testing | Build established: Wizard-Sprinter 11712 | -3/Testing | Discovered exit to Research (range 14) 11824 | -3/Testing | Scanned by Researcher 11836 | -3/Testing | Found Med. Regenerative Plating 11838 | -3/Testing | Found Med. Regenerative Plating 11841 | -3/Testing | Found Prototype Protection 11843 | -3/Testing | Found Lgt. Regenerative Plating 11873 | -3/Testing | Spotted Striker 11875 | -3/Testing | Spotted Striker 11920 | -3/Testing | Entered Research 11920 | -2/Research | Warlord forces began assault on 0b10 11920 | -2/Research | Evolved 2 slots: Utility x2 11985 | -2/Research | Identified exit to Quarantine 12016 | -2/Research | Crushed by falling debris 12029 | -2/Research | Spotted B-90 Cyclops 12030 | -2/Research | Research machine network offline 12037 | -2/Research | Entered Quarantine 12063 | -2/Quarantine | Found Alien Artifact 12063 | -2/Quarantine | Identified Core Reset Matrix 12063 | -2/Quarantine | Used Core Reset Matrix 12067 | -2/Quarantine | Detected hypermatrix surge 12067 | -2/Quarantine | Sensed 13 artifacts in vicinity 12103 | -2/Quarantine | Build established: Hacker-Sprinter 12105 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12106 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12106 | -2/Quarantine | Warped through subspace 12164 | -2/Quarantine | Found Sigix Broadsword 12166 | -2/Quarantine | Discovered new exit (range 3) 12195 | -2/Quarantine | Found Subatomic Replicator 12202 | -2/Quarantine | Found Unknown Piercing Weapon 12202 | -2/Quarantine | Identified Enh. Force Lance 12297 | -2/Quarantine | Spotted Fortress 12313 | -2/Quarantine | Discovered new exit (range 5) 12314 | -2/Quarantine | Entered Section 7 12315 | -2/Section 7 | Sensed 18 artifacts in vicinity 12318 | -2/Section 7 | Found Integrity Redistributor 12318 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-89) 12323 | -2/Section 7 | Identified exit to Access 12399 | -2/Section 7 | Found Integrated Reactor 12400 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12416 | -2/Section 7 | Found Integrity Redistributor 12424 | -2/Section 7 | Found Integrated Reactor 12424 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12486 | -2/Section 7 | Spotted B-90 Cyclops 12505 | -2/Section 7 | Found Integrated Dissipator 12506 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12523 | -2/Section 7 | Spotted S7 Guard 12528 | -2/Section 7 | Found Integrated Heat Negator 12530 | -2/Section 7 | Spotted Alpha 7 12532 | -2/Section 7 | Spotted Alpha 7 12541 | -2/Section 7 | Spotted Executioner 12542 | -2/Section 7 | Spotted Executioner 12548 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 12557 | -2/Section 7 | Spotted Striker 12617 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Quantum Sheargun 12618 | -2/Section 7 | Found Sigix Quantum Sheargun 12627 | -2/Section 7 | Identified SHELL Armor 12644 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-42) 12649 | -2/Section 7 | Destroyed Executioner 12657 | -2/Section 7 | Destroyed Executioner 12681 | -2/Section 7 | Core integrity fell below 50% 12699 | -2/Section 7 | Destroyed Alpha 7 12699 | -2/Section 7 | Destroyed Alpha 7 12724 | -2/Section 7 | Found Prototype Processor 12725 | -2/Section 7 | System corruption reached 10% 12725 | -2/Section 7 | Identified Exp. Targeting Computer 12761 | -2/Section 7 | Found Exp. Targeting Computer 12772 | -2/Section 7 | Spotted Striker 12773 | -2/Section 7 | Lost 9 parts (7u2w) 12783 | -2/Section 7 | Spotted Executioner 12783 | -2/Section 7 | Spotted Executioner 12798 | -2/Section 7 | Spotted B-99 Colossus 12811 | -2/Section 7 | Found Integrated Reactor 12814 | -2/Section 7 | First assault squad dispatched 12843 | -2/Section 7 | Found LRC Matter Compressor 12844 | -2/Section 7 | Found LRC Storage 12846 | -2/Section 7 | Found LRC Insulator 12892 | -2/Section 7 | Emitted hypermatrix ping 12897 | -2/Section 7 | Assembled emerged from beneath the floor 12942 | -2/Section 7 | Found Prototype Device 12942 | -2/Section 7 | Identified Exp. Thermal Shield 12946 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12947 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12948 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12952 | -2/Section 7 | Found Prototype Launcher 12983 | -2/Section 7 | Entered Access 12983 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13012 | -1/Access | Lost 3 parts (1p2u) 13059 | -1/Access | Spotted B-99 Colossus 13120 | -1/Access | Lost 3 parts (1n2u) 13152 | -1/Access | Found Enh. Force Lance 13166 | -1/Access | Spotted B-99 Colossus 13230 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 13252 | -1/Access | Build established: Alien-Sprinter 13282 | -1/Access | First assault squad dispatched 13313 | -1/Access | Destroyed 9 combat bots 13351 | -1/Access | Lost 3 parts (3n) 13400 | -1/Access | Identified Point Singularity Launcher 13407 | -1/Access | Destroyed 7 combat bots 13448 | -1/Access | Lost 11 parts (1p3n4u3w) 13450 | -1/Access | Core integrity fell below 50% 13519 | -1/Access | Lost 3 parts (1n2u) 13544 | -1/Access | Emitted hypermatrix ping 13549 | -1/Access | Assembled emerged from beneath the floor 13564 | -1/Access | Build established: Alien-Mutant 13595 | -1/Access | Assembled emerged from beneath the floor 13677 | -1/Access | Assembled emerged from beneath the floor 13782 | -1/Access | Discovered new exit (range 6) 13784 | -1/Access | Identified exit to Surface 13789 | *** | Heading to fleet! Last Messages --------------- 13678_ Acquired Centrium Leg. 13680_ Dropped Centrium Leg. 13691_ P-80 Master resets P-80 Master, system corruption cleaned. 13709_ System corrupted: Matter fused (-7). 13709_ Connecting with Terminal... 13724_ I UMV7U,0=BN#FE/ZQJM4IB2H 13733_ ALERT: Rogue bot located, Q-Series report to Access Zone 8L. 13736_ Acquired Unknown Processor. 13736_ Identified Adv. Signal Interpreter. 13740_ Acquired Unknown Processor. 13740_ Identified Adv. Target Analyzer. 13742_ WK=NSGM%%UNXIVYSLDK&V7AOJAP 13767_ ALERT: Significant disruption in Zone 9T, assault force dispatched. 13780_ FAHTXML=ZBQS/H&L>Open Sealed Barrier opened. 13782_ The Access Shell folds into the floor. 13782_ EXIT=FOUND 13784_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ?????????????????????????????????????? # """ | | ?????????????????????????????????????? # | | ?????????????????????????????????"G"? # | | ??????????????????????????????? " " #? | | ???????????????????????????? " " #??? ? | | ????????????????????????? ######+### | | ????????????????????????? * | | ????????????????????????? | | ?????????????????????????? #### | | ???????????????????????????#""" """#?# #??# | | ?????????????????????????????????????# #??# [[! | | ?????????????????????????????????????# #??# [! | | ?????????????????????????????????????# #??# [ | | ?????????????????????????????###?????# #??# | | ????????????????????########## ####### #??# | | ????????????????????" #??# | | ????????????????????" #??# !! | | ????????????????????" #??# !! | | ????????????????????" #??# !! | | ????????????????????" "@ #??##"F "" | | ????????????????????" "" #???#""""" | | ????????????????????" #???#""""" | | ?????###????????????" #???###### | | ???? ????????????" """ """ #????????? | | ????! ?????????????" """T""" #????????? | | ???? ?????????????########## ####### #????????? | | ??? ???????????????????????###?????# #????????? | | """ ??????????????????????########?# ########## | | """ ???????????????????????# # # | | """ ???????????????????????# ! # # | | """ ????????????????????????# + + | | """ ????????????????????????# # # | | "" ?????????????????????????# # # | | "" ?????????????????????????# ?# # | | ??????????????????????????# ?# # | | ??????????????????????????# ??# # | | +##############?????????????# ??# ########## | | + * #???????################ #???##### | | +#### #???????# # #?? | | ??# " #???????# == # #?? != | | ??# """ =#???????# =! # #? != | | ! ?# """ #???????# * = ! # #? | | ?# " #???????# # # | | ## #???????# # # = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 228 Coolant Potential 120 Energy Generation 83 Energy Capacity 590 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 39 Base Temperature (-) 200 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 90 Evasion (%) 74 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 50 Particle Charging 15 Offensive Hacking 36 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix High-powered Transdimensional Reconstructor Integrity Redistributor Sigix Broadsword Integrated Dissipator Integrated Heat Negator Subatomic Replicator Sigix Quantum Sheargun LRC Matter Compressor LRC Storage LRC Insulator Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationMomentumCloak Manual? 0 Play Time 03:19:36 Cumulative 136.9 hours Start 2020.12.11 @ 12:44:41 End 2020.12.13 @ 17:28:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 129 Adventurer 0 Explorer 7 Win Type 2 Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 57 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8223fa66-6564-47fb-9c39-f1a1f62f90ed