Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:39:22 Player: useeikick Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (112) 112 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 2199 Bonus ------- Pacifist 200 Follower Combat Kills 7 Cogmind --------- Core Integrity 267/550 Matter 275/300 Energy 105/125 System Corruption 4% Temperature Critical (581) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (5) ---- Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Sensor Array Improved Power Shielding Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Flight Unit [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Wheel Wheel Flight Unit VTOL Module Utility Light Armor Plating Device Sensor Array Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 23 | 4 4 4 5 6 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 1 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 6 | . 2 1 2 1 Utility 5 | . 1 2 1 1 Device 2 | . 1 1 . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 6 | 1 1 1 . 3 Energy Gun 4 | . 1 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 57 76 77 86 Engine 12 | . 14 11 11 17 Wheel 1 | . 10 . . . Flight 30 | . 17 33 33 34 Device 8 | . . 9 11 9 Protection 8 | . . 11 11 9 Energy Gun 10 | . 7 11 11 9 Ballistic Gun 1 | . 6 . . . Special Weapon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 16 | 7 8 12 12 16 Greatest Support 20 | 20 20 12 12 16 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 4 Average Carried 3 | 1 3 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 1 Class Distribution -------------------- 86% | Sprinter 13% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 370 | 209 . . 161 . Remotely . | . . . . . Salvage Created 99 | . . . 15 84 Parts 8 | . . . 4 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 4 | . . . 2 2 Guns 4 | . . . 2 2 Classes Destroyed 3 | . . . 1 2 Swarmer 2 | . . . 2 . Grunt 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 2 | . . . 2 2 Combat Bots Only 2 | . . . 2 2 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 61 | . . 16 16 29 Missed 18 | . . 8 5 5 Damage Taken 997 | . . 93 115 789 Core 333 | . . 15 35 283 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . . . . 80 Core Remaining (%) 95 | 100 100 . 87 . Volleys Fired 16 | . 3 2 3 8 Largest 2 | . 1 1 1 2 Hottest 130 | . 65 65 65 130 Shots Fired 21 | . 3 2 3 13 Gun 19 | . 3 2 3 11 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic . | . . . . . Thermal 21 | . 3 2 3 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 1 4 4 7 Robot Miss Streak 10 | . 10 3 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 18 | . 2 2 3 11 Core Hits 30 | . 1 3 4 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 268 | . 11 32 29 196 Guns 268 | . 11 32 29 196 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 268 | . 11 32 29 196 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 581 | . 50 66 90 581 Average Temperature 83 | . 28 25 48 105 Received Heat Transfer 177 | . . 36 6 135 Effects 6 | . . . . 6 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 335 | . 15 40 35 245 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 283 | . 37 132 283 256 Initial 94 | . . 15 51 94 Average 96 | . 7 66 139 153 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 77 | 100 100 100 60 64 Level 1 22 | . . . 39 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 3 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 1 18 19 10 Peak Tracking Total 13 | . 1 13 4 10 Tactical Retreats 7 | . . 1 5 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 1 3 . 5 Terminals 8 | . 1 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 22 | . 3 8 . 11 Successful 12 | . 2 4 . 6 Failed 10 | . 1 4 . 5 Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 21 | . 3 8 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 11 | . 2 4 . 5 Record 1 | . . 1 . . Prototype ID Bank 2 | . . 2 . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 2 | . 1 . . 1 Scanalyzer Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Surveillance Status 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 . 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . . 4 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 19 | . . . 19 . Total Damage 173 | . . . 173 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 666 | 43 113 124 278 108 Spaces Moved 1579 | 50 216 303 764 246 Core 18 | 18 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 74 | 32 42 . . . Hover . | . . . . . Flight 1487 | . 174 303 764 246 Fastest Speed 27 | 50 32 29 29 27 Average Speed 31 | 69 41 29 29 27 Slowest Speed 80 | 80 80 29 29 27 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 3 39 34 87 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1717 | 58 235 336 818 270 Wait 69 | . 3 24 34 8 Move 1573 | 49 213 302 763 246 Hop 1 | . 1 . . . Pick Up 22 | 5 7 3 6 1 Fast Attach 1 | . 1 . . . Attach 15 | 4 1 4 1 5 Detach 1 | . . 1 . . Swap 7 | . 2 . 4 1 Drop 12 | . 4 . 7 1 Fire 16 | . 3 2 3 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered new exit (range 9) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 167 | -9/Materials | Identified exit to Mines 281 | -9/Materials | Entered Mines 291 | -9/Mines | Assembled infested the area 291 | -9/Mines | Met a Derelict bent on vengeance 301 | -9/Mines | Learned 4 Materials zone layouts 328 | -9/Mines | Received a Mining Laser from a helpful Derelict 388 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 390 | -9/Mines | Build established: Sprinter 558 | -9/Mines | Discovered new exit (range 4) 559 | -9/Mines | Entered Materials 559 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 663 | -8/Materials | Crushed by falling debris 665 | -8/Materials | Core integrity fell below 50% 667 | -8/Materials | Self-destructed Last Messages --------------- 00659_ Power failure, Lgt. Ion Engine shutdown. 00659_ G-47 Trooper destroyed. 00659_ U-05 Engineer builds a Wall. 00660_ K-01 Serf collects debris. 00663_ Overheating: Core damaged (-104). 00663_ The unstable cave ceiling collapses. 00663_ Crushed by falling debris. 00663_ Sensor Array destroyed. 00663_ System corrupted by crushing effect (+1). 00663_ VTOL Module destroyed. 00663_ System corrupted by crushing effect (+1). 00663_ Imp. Power Shielding destroyed. 00663_ System corrupted by crushing effect (+2). 00664_ Overheating: System interference. 00664_ Spread Laser temporarily disabled. 00665_ Lgt. Ion Engine destroyed. 00666_ Power failure, Lgt. Ion Engine shutdown. 00666_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00667_ Overheating: Energy bleed (-20). 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