Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.04 @ 17:06:00 // Winter2021/Sauler Player: youngster Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (98) 490 Value Destroyed (3899) 3899 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3182) 3182 TOTAL SCORE: 14511 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 134 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1142 Friendly Fire -228 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer Enhanced Optical Array Improved Target Analyzer System Mapper Authchip [Device] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Vortex Chain Reactor Falx Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Lightpack 2.0 Machine Analyzer Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Cannon Mass Driver Thermoblaster Falx > --- INVENTORY -------- Improved Ion Engine Vortex Chain Reactor Improved Cooling System Experimental Energy Well High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Transport Network Coupler Improved Targeting Computer Improved Target Analyzer Experimental Cloaking Device Improved Propulsion Shielding Layered Heavy Armor Plating Makeshift Ablative Armor Makeshift Ablative Armor Makeshift Ablative Armor Makeshift Ablative Armor Makeshift Ablative Armor Improved Focal Shield Shield Generator Hacking Suite Authchip [Propulsion] Authchip [Device] Variable Charge Gun Vortex Driver Flak Gun KE Penetrator KE Penetrator Light Cannon Gauss Cannon Gauss Cannon Mass Driver Heavy Shock Bomb Launcher Heavy Missile Launcher Dirty Datajack Improved Datajack Improved Remote Datajack Sapper Charge [Rating: 106] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Lightpack 2.0 Device Experimental Sensor Array Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware System Mapper Protection Reflective Plating Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Thermoblaster Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . . . . Utility 5 | . . . . . 3 . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . Parts Attached 178 | 6 22 5 . 8 27 3 5 10 9 15 . . 19 21 8 15 5 Power 7 | 1 2 1 . . 1 . . 1 . . . . . . . 1 . Engine 5 | 1 2 1 . . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 36 | 2 6 . . 2 7 . 1 3 1 . . . 5 4 2 3 . Treads 24 | 2 4 . . 1 4 . . 2 1 . . . 4 3 1 2 . Leg 1 | . . . . . . . . . . . . . . . 1 . . Wheel 11 | . 2 . . 1 3 . 1 1 . . . . 1 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 67 | 1 7 . . . 8 . . 4 7 8 . . 8 9 2 8 5 Device 40 | . 2 . . . 4 . . 3 6 6 . . 5 6 2 5 1 Storage 4 | 1 1 . . . 1 . . . . . . . . . . 1 . Processor 8 | . 3 . . . . . . 1 1 . . . 1 1 . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . 3 Protection 12 | . 1 . . . 3 . . . . 2 . . 2 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 68 | 2 7 4 . 6 11 3 4 2 1 7 . . 6 8 4 3 . Energy Gun 4 | 2 1 . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 1 . . . 3 3 3 1 . 1 . . 3 1 . . . Ballistic Cannon 17 | . 3 3 . 3 2 . . . . . . . . 4 1 1 . Launcher 20 | . 2 1 . 3 3 . . . . 3 . . 2 2 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 2 . 1 1 1 3 . . 1 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . . . . . . . . 3 1 Parts Lost 34 | . 4 . . . 4 . . . . . . . 7 3 4 9 3 Power 2 | . 1 . . . 1 . . . . . . . . . . . . Propulsion 13 | . 1 . . . 1 . . . . . . . 2 1 3 5 . Utility 8 | . . . . . 2 . . . . . . . . 1 . 2 3 Weapon 11 | . 2 . . . . . . . . . . . 5 1 1 2 . Highest Loss Streak 9 | . 3 . . . 3 . . . . . . . 7 2 2 9 3 Average Slot Usage (%) 89 | . 99 100 100 100 80 84 84 85 86 86 86 86 83 84 85 82 23 Engine 5 | . 14 14 14 14 8 7 7 . . . . . . . . . . Reactor 2 | . . . . . . . . 5 6 6 6 6 5 5 5 4 . Treads 18 | . 21 14 14 14 22 15 15 19 20 20 20 20 22 20 17 12 . Wheel 7 | . 6 14 14 13 4 7 7 5 6 6 6 6 4 4 5 4 . Device 5 | . 7 . . . 4 7 7 11 8 12 13 13 6 6 5 3 1 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 5 5 2 Processor 9 | . 5 14 14 14 4 . . 1 6 6 6 6 11 14 17 16 13 Protection 1 | . . . . . 8 7 7 6 3 . . . 2 . . 1 . Ballistic Gun 8 | . 4 . . . 10 30 28 21 21 22 20 20 15 4 1 . . Ballistic Cannon 11 | . 15 25 28 25 6 . . . . . . . . 14 15 11 . Launcher 1 | . . 2 . 2 . . . . . . . . . . 2 5 . Slashing Weapon 1 | . . . . . . . 1 4 4 3 6 6 3 . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 52 56 55 56 28 28 34 44 41 42 34 34 51 57 48 56 6 Greatest Support 103 | 40 40 10 10 10 69 10 46 89 66 66 12 12 103 83 15 63 3 Greatest Overweight (x) 5 | . 5 5 5 5 2 2 3 3 3 3 2 2 4 4 3 4 1 Average Overweight (x) 2 | . 2 5 5 5 1 2 1 2 2 1 2 2 2 2 2 2 . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 32 | 7 15 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 21 Most Carried 40 | 4 20 20 20 20 40 39 40 40 40 40 37 40 40 40 40 40 40 Average Carried 29 | 2 10 19 19 19 31 38 38 39 38 38 37 39 38 32 38 39 20 Final Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 4 20 20 20 20 40 39 40 39 40 37 37 40 35 40 38 40 4 Class Distribution -------------------- 35% | Hauler-Mutant 34% | Mutant 17% | Hauler-Skirmisher 10% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Assassin | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Assassin | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 5014 | 260 555 138 . 266 666 . 215 163 143 493 . 69 190 790 593 473 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3660 | 93 633 8 . 171 684 . 91 163 173 285 . . 349 111 423 476 . Parts 161 | 6 28 . . 17 31 . 4 4 6 9 . . 17 3 9 27 . Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 6 10 . 2 . 1 7 65 . Prevented 6 | . . . . . . . . . . . . . . 1 1 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 93 | . 14 1 . 22 11 . 2 1 1 10 . . 9 3 8 11 . Guns 17 | . 3 . . . 4 . 2 1 1 4 . . 1 1 . . . Cannons 23 | . 10 1 . 5 1 . . . . . . . . 1 4 1 . AOE 52 | . 1 . . 17 5 . . . . 6 . . 8 1 4 10 . Classes Destroyed 19 | 2 3 1 . 3 2 . 1 . . 2 . . 1 1 . 3 . Worker 1 | . . . . 1 . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . 1 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . 1 . . . . Swarmer 19 | . . . . 8 . . . . . 2 . . 1 . 6 2 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 41 | . 14 . . 3 8 . 1 . . 6 . . 3 1 1 4 . Brawler 2 | . . . . . . . . . . 1 . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . Sentry 4 | . . 1 . . 2 . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 8 | . . . . . . . 1 1 1 . . . 2 . . 3 . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Sapper 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 2 6 1 . 12 7 . 2 2 1 4 . . 5 1 5 7 . Combat Bots Only 10 | . 6 1 . 10 7 . 2 1 1 4 . . 5 1 5 7 . Max Kills in Single Turn 8 | 1 1 1 . 8 1 . 1 1 1 2 . . 2 1 3 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 . . 8 1 . . . . 2 . . 2 1 3 4 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 7692 | 28 594 42 . 290 846 . 28 100 108 734 . . 1668 748 540 1229 737 Core 1253 | . 75 . . 82 50 . . . 21 13 . . 89 105 81 159 578 Absorbed by Shields 219 | . . . . . . . . 39 21 92 . . 29 38 . . . Core Remaining (%) 84 | 100 . . . 37 90 . 100 . . . . 96 . . . . . Volleys Fired 285 | 4 54 16 . 26 45 . 6 6 3 32 . . 19 20 27 27 . Largest 4 | 2 2 1 . 2 2 . 4 4 4 4 . . 4 4 3 2 . Hottest 260 | 80 80 35 . 70 70 . 85 75 75 78 . . 86 177 144 260 . Shots Fired 555 | 8 96 16 . 32 75 . 24 24 12 88 . . 32 53 61 34 . Gun 286 | 8 61 . . . 45 . 24 24 12 77 . . 20 15 . . . Cannon 187 | . 33 14 . 18 18 . . . . . . . . 34 56 14 . Launcher 82 | . 2 2 . 14 12 . . . . 11 . . 12 4 5 20 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 424 | . 55 14 . 18 61 . 24 24 12 77 . . 20 49 56 14 . Thermal 2 | . . . . . . . . . . . . . . . . 2 . Explosive 58 | . 2 2 . 8 2 . . . . 11 . . 12 1 2 18 . Electromagnetic 71 | 8 39 . . 6 12 . . . . . . . . 3 3 . . Robot Hit Streak 28 | 4 12 6 . 8 11 . 5 6 3 26 . . 12 28 9 5 . Robot Miss Streak 4 | 2 3 1 . 3 3 . 3 2 2 3 . . 1 2 4 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 345 | 5 56 12 . 17 44 . 13 15 12 70 . . 26 37 23 15 . Core Hits 256 | 3 27 2 . 41 30 . 8 6 4 31 . . 30 12 16 46 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 10 | . 3 . . . 1 . . . . . . . . 4 2 . . Destroy 2 | . . . . . 1 . . . . . . . . 1 . . . Blast 8 | . 3 . . . . . . . . . . . . 3 2 . . Melee Attacks 36 | . . . . . 2 . 2 1 7 . . 1 10 2 7 4 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . 2 . 2 1 7 . . 1 10 2 7 4 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15512 | 122 875 256 . 1730 1387 . 184 338 754 2331 . . 2019 1232 1576 2708 . Guns 3387 | 65 421 . . . 512 . 184 338 87 1250 . . 249 281 . . . Cannons 2201 | . 368 194 . 171 146 . . . . . . . . 712 340 270 . Explosions 8129 | 57 44 62 . 1553 722 . . . . 1060 . . 1575 239 379 2438 . Melee 1710 | . . . . . . . . . 667 . . . 186 . 857 . . Ramming 85 | . 42 . . 6 7 . . . . 21 . . 9 . . . . Kinetic 5155 | . 454 194 . 171 625 . 184 338 87 1250 . . 249 993 340 270 . Thermal 566 | 57 44 . . 59 56 . . . . . . . 243 . . 107 . Explosive 6580 | . . 62 . 1298 184 . . . . 1060 . . 1332 100 213 2331 . Electromagnetic 1416 | 65 335 . . 196 515 . . . . . . . . 139 166 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1710 | . . . . . . . . . 667 . . . 186 . 857 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . . . 2 2 . . . 8 8 8 8 1 Average Corruption 3 | . 2 2 2 2 . . . 2 1 . . . 6 8 8 4 1 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . Effects 87 | . 10 7 4 7 . . . . 6 . . . 2 28 21 2 . Message Errors 23 | . 4 1 . 3 . . . . 3 . . . . 5 6 1 . Matter Fused 8 | . . . . . . . . . . . . . . 5 3 . . Heat Flow Errors 17 | . 2 3 1 2 . . . . 1 . . . . 6 1 1 . Energy Discharges 10 | . 1 1 2 1 . . . . 1 . . . 1 . 3 . . Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 20 | . 2 2 1 1 . . . . 1 . . . . 7 6 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . Misfires 3 | . . . . . . . . . . . . . . 2 1 . . Weapon Failures 2 | . 1 . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1062 | . . 6 . 84 3 . . . 226 64 . . 30 7 610 32 . Projectiles 23 | . . 6 . . . . . . . . . . . 7 9 1 . Explosions 212 | . . . . 84 3 . . . . 64 . . 30 . . 31 . Melee 827 | . . . . . . . . . 226 . . . . . 601 . . Knockbacks 15 | . 7 . . 3 1 . . . . . . . . . 3 1 . Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 13 | . 6 . . 2 1 . . . . . . . . . 3 1 . Secondary 1 | . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 238 | 28 21 . . 39 14 . . . . 71 . . 18 . . 47 . Shots 9 | 1 1 . . 1 1 . . . . 2 . . 1 . . 2 . Rammed 23 | . 10 . . 2 2 . . . . 7 . . 2 . . . . Targets Rammed 23 | . 10 . . 2 2 . . . . 7 . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 48 404 265 186 210 106 . . 12 264 349 . . 62 323 190 389 . Average Temperature 86 | 25 125 125 96 60 36 . . 5 85 57 . . 24 104 67 130 . Received Heat Transfer 1872 | . 297 9 . 96 423 . 12 18 54 133 . . 44 150 63 345 228 Effects 7 | . 5 . . . . . . . 2 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . Interference 3 | . 1 . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 9 | . 5 . . 1 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 660 | 100 50 . . 100 50 . . . . . . . 200 . . 160 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 2 1 . . . 1 . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 561 | 10 324 122 . 330 367 109 119 71 . . . . 561 . . . . Initial 109 | . 6 45 . . 83 109 79 62 . . . . . . . . . Average 120 | 3 121 64 . 99 235 109 111 58 . . . . 149 . . . . Maximum Alert Level 2 | . 1 . . 1 1 . . . . . . . 2 . . . . Low Security (%) 81 | 100 86 100 . 94 30 100 100 100 . . . . 70 . . . . Level 1 17 | . 13 . . 5 69 . . . . . . . 20 . . . . Level 2 . | . . . . . . . . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 4 . . . . . . . 4 . . . . Investigation 5 | . 2 . . . 3 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . 1 . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 2 | . 1 . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 25 3 . 21 18 . 7 4 3 10 . . 16 4 8 40 7 Peak Tracking Total 12 | . 5 2 . 11 6 . 3 3 4 4 . . 8 2 5 12 7 Tactical Retreats 5 | . . . . 4 . . . . . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 6 | . 1 . . . 3 . 2 . . . . . . . . . . Indirectly 3 | . . . . . 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . . . 2 . 10 . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 24 | . . 3 . 6 5 . . . . . . . 8 2 . . . Max in Single Turn 7 | . . 2 . 3 1 . . . . . . . 7 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 35 | . 10 . 2 . 9 1 . 1 . . 4 1 1 2 . 4 . Terminals 17 | . 7 . . . 5 1 . 1 . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 107 | . 38 . 2 . 17 1 . 3 . . 31 1 2 2 . 10 . Successful 84 | . 25 . 2 . 10 1 . 2 . . 31 1 . 2 . 10 . Failed 23 | . 13 . . . 7 . . 1 . . . . 2 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 44 | . 28 . 1 . 10 . . 2 . . . . 2 . . 1 . Terminals 52 | . 32 . . . 12 1 . 3 . . . 1 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 4 . . . 2 . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . 9 . 2 . 5 1 . 2 . . 31 1 . 2 . 10 . Record 23 | . . . 1 . . . . . . . 11 1 . 1 . 9 . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 10 | . 3 . . . 3 . . 1 . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 5 | . 4 . . . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 13 . . . 2 . . . . . . . . . . . . Terminals 11 | . 11 . . . . . . . . . . . . . . . . Track 7 | . 7 . . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 4 1 . 1 . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . Time 58 | . 26 . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 2 2 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 32 32 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . 16 . 23 . . . . . . . . . . . . . Total Damage 393 | . . 191 . 202 . . . . . . . . . . . . . Kills 10 | . . 4 . 6 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . 1 2 . 3 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 11394 | 84 1402 918 346 1133 951 149 104 524 810 1215 98 365 372 803 878 1165 77 Spaces Moved 6809 | 41 718 550 222 615 544 43 50 267 601 841 82 273 195 414 527 728 98 Core 118 | 6 . . . . . . . . . . . . . . . 14 98 Treads 869 | 35 329 . . . 239 . 11 3 8 208 . . 4 13 . 19 . Legs 41 | . . . . . . . . . . . . . . . 41 . . Wheels 5781 | . 389 550 222 615 305 43 39 264 593 633 82 273 191 401 486 695 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 155 155 155 110 110 110 120 120 120 120 120 120 135 135 100 50 Average Speed 138 | 143 160 155 155 155 132 110 125 132 125 130 120 120 128 135 144 136 67 Slowest Speed 260 | 160 240 155 155 155 240 110 160 160 160 160 120 120 160 160 260 240 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 96 98 60 84 53 1 47 9 70 97 74 54 8 74 78 84 23 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 8 | . 2 . 1 1 2 . . . . . 1 . . . . 1 . Known Exits Taken 6 | . . 1 . . . 1 . 1 . . . 1 . 1 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 1 . . . 1 1 1 . 1 . . 1 . Scrap Searched 23 | . . 2 . 3 . . . . 2 4 . 4 . 5 3 . . Spaces Dug 101 | . 10 . . 26 2 . . 1 . 15 . 1 13 3 30 . . Terrain Destroyed 550 | 8 16 7 . 89 9 . . 1 . 121 . 1 143 17 43 95 . Melee 12 | . . . . . 2 . . 1 . . . 1 7 1 . . . Projectile 51 | . . . . . . . . . . . . . . 13 33 5 . AOE 487 | 8 16 7 . 89 7 . . . . 121 . . 136 3 10 90 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Total 8188 | 55 850 606 225 755 706 144 80 422 632 902 81 309 269 609 576 860 107 Wait 660 | 1 15 20 . 101 41 98 1 135 9 4 . 31 17 136 3 47 1 Move 6792 | 40 717 549 221 614 543 42 49 266 600 840 81 272 194 413 526 727 98 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 117 | 4 18 7 1 2 37 1 4 1 2 2 . 4 4 11 3 15 1 Fast Attach 48 | 6 8 . . . 4 . 1 2 1 . . . 3 7 1 11 4 Attach 34 | . 4 1 . . 6 2 . 1 . . . . 7 7 3 2 1 Detach 23 | . 6 . . . 2 . 1 1 1 . . . . 5 1 6 . Swap 96 | . 10 4 . 8 17 1 4 7 8 15 . . 9 7 4 2 . Drop 66 | . 8 9 3 2 7 . 6 2 1 1 . 1 4 1 1 19 1 Fire 285 | 4 54 16 . 26 45 . 6 6 3 32 . . 19 20 27 27 . Melee 36 | . . . . . 2 . 2 1 7 . . 1 10 2 7 4 . Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 22 | . 9 . . 2 2 . . . . 7 . . 2 . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 531 | -10/Materials | Repaired EM Pulse Gun? 754 | -10/Materials | Lost 3 parts (1p1n1w) 934 | -10/Materials | Discovered new exit (range 11) 1163 | -10/Materials | Discovered new exit (range 11) 1454 | -10/Materials | Discovered new exit (range 8) 1487 | -10/Materials | Entered Mines 1494 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1569 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1676 | -10/Mines | Discovered new exit (range 10) 1690 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1914 | -10/Mines | Identified exit to Exiles 1996 | -10/Mines | Discovered new exit (range 16) 2141 | -10/Mines | Learned Materials stockpile data 2245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2405 | -10/Mines | Entered Exiles 2405 | -10/Exiles | Accompanied by 2 allies 2441 | -10/Exiles | Met 8R-AWN 2469 | -10/Exiles | Met EX-HEX 2517 | -10/Exiles | Met EX-BIN 2539 | -10/Exiles | Aligned with FarCom system 2540 | -10/Exiles | Given EX-Vault access code 2576 | -10/Exiles | Opened EX-Vault 2590 | -10/Exiles | Found Lightpack 2.0 2622 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2668 | -10/Exiles | Met EX-DEC 2675 | -10/Exiles | Learned location of Zion (-7) 2730 | -10/Exiles | Discovered new exit (range 14) 2751 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2751 | -10/Exiles | Entered Mines 2751 | -9/Mines | Accompanied by 2 allies 2867 | -9/Mines | Assembled infested the area 2872 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2908 | -9/Mines | Destroyed 10 combat bots 3059 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3063 | -9/Mines | Found Prototype Device 3179 | -9/Mines | Learned Materials stockpile data 3310 | -9/Mines | Core integrity fell below 50% 3365 | -9/Mines | Discovered new exit (range 5) 3366 | -9/Mines | Learned location of Storage (-9) 3884 | -9/Mines | Entered Materials 3884 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3968 | -8/Materials | Identified Exp. Sensor Array 4190 | -8/Materials | Build established: Hauler-Mutant 4247 | -8/Materials | Repaired EMP Blaster 4296 | -8/Materials | Discovered new exit (range 10) 4393 | -8/Materials | Destroyed 7 combat bots 4399 | -8/Materials | Lost 3 parts (1n2u) 4835 | -8/Materials | Entered Factory 4835 | -7/Factory | Evolved 2 slots: Weapon x2 4984 | -7/Factory | Identified exit to DSF 4984 | -7/Factory | Entered DSF 4984 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 5030 | -7/DSF | Sterilization system engaged 5050 | -7/DSF | Ambient heat levels rising (+10) 5061 | -7/DSF | Discovered new exit (range 7) 5065 | -7/DSF | Ambient heat levels rising (+10) 5080 | -7/DSF | Ambient heat levels rising (+10) 5088 | -7/DSF | Entered Factory 5088 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5107 | -6/Factory | Identified exit to Lower Caves 5444 | -6/Factory | Discovered new exit (range 14) 5612 | -6/Factory | Entered Lower Caves 6239 | -6/Lower Caves | Discovered new exit (range 7) 6276 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6401 | -6/Lower Caves | Ambushed by wild Derelicts 6422 | -6/Lower Caves | Entered another Lower Caves area 6458 | -6/Lower Caves | Discovered new exit (range 13) 6551 | -6/Lower Caves | Spotted B-75 Beast 6664 | -6/Lower Caves | Destroyed B-75 Beast 6915 | -6/Lower Caves | Learned location of 1 exit from Factory 6983 | -6/Lower Caves | Build established: Hauler-Skirmisher 7336 | -6/Lower Caves | Learned 4 Factory zone layouts 7477 | -6/Lower Caves | Discovered new exit (range 10) 7637 | -6/Lower Caves | Entered Data Miner 7637 | -6/Data Miner | Discovered new exit (range 6) 7653 | -6/Data Miner | Met Data Miner 7687 | -6/Data Miner | Learned location of Section 7 (-2) 7687 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7703 | -6/Data Miner | Received God Mode back door access code from Data Miner 7735 | -6/Data Miner | Entered Proximity Caves 7736 | -5/Proximity Caves | Identified exit to Factory 7737 | -5/Proximity Caves | Build established: Hauler-Mutant 7782 | -5/Proximity Caves | Learned Factory terminal intel 7931 | -5/Proximity Caves | Learned Factory security intel 7936 | -5/Proximity Caves | Learned Factory emergency access door positions 8100 | -5/Proximity Caves | Entered Factory 8100 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8101 | -5/Factory | Identified exit to Extension 8105 | -5/Factory | Loaded intel: 28 terminal locations 8417 | -5/Factory | Garrison activated, responded to threat 8458 | -5/Factory | Discovered new exit (range 7) 8470 | -5/Factory | Lost 7 parts (2n5w) 8472 | -5/Factory | Entered Upper Caves 8503 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8753 | -5/Upper Caves | Spotted B-75 Beast 8807 | -5/Upper Caves | Destroyed B-75 Beast 9109 | -5/Upper Caves | Learned location of 1 exit from Factory 9264 | -5/Upper Caves | Discovered new exit (range 2) 9265 | -5/Upper Caves | Identified exit to Upper Caves 9271 | -5/Upper Caves | Learned 4 Factory zone layouts 9275 | -5/Upper Caves | Entered another Upper Caves area 9393 | -5/Upper Caves | Discovered new exit (range 11) 9418 | -5/Upper Caves | Identified exit to Factory 9548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9689 | -5/Upper Caves | Learned location of 1 exit from Factory 9703 | -5/Upper Caves | Encountered a Warlord checkpoint 9811 | -5/Upper Caves | Learned Factory stockpile data 9988 | -5/Upper Caves | Discovered new exit (range 11) 10152 | -5/Upper Caves | Identified exit to Warlord 10153 | -5/Upper Caves | Entered Warlord 10198 | -5/Warlord | System corruption cleaned by Quarantine Array 10405 | -5/Warlord | Build established: Hauler-Assassin 10603 | -5/Warlord | Learned Research emergency access door positions 10603 | -5/Warlord | Learned Quarantine emergency access door positions 10603 | -5/Warlord | Learned Armory stockpile data 10605 | -5/Warlord | Learned 4 Command zone layouts 10606 | -5/Warlord | Learned Armory security intel 10606 | -5/Warlord | Learned Armory repair station intel 10606 | -5/Warlord | Learned Armory scanalyzer intel 10606 | -5/Warlord | Learned Research repair station intel 10767 | -5/Warlord | Visited the Vortex Lab 10778 | -5/Warlord | Found Prototype Energy Cannon 10781 | -5/Warlord | Found Prototype Launcher 10782 | -5/Warlord | Warlord's base attacked by MAIN.C 10875 | -5/Warlord | Met Warlord 10887 | -5/Warlord | Opened Warlord's prototype stash 10904 | -5/Warlord | Found Prototype Device 10904 | -5/Warlord | Identified Exp. Cloaking Device 10915 | -5/Warlord | Found Prototype Reactor 10922 | -5/Warlord | Found Prototype Device 10922 | -5/Warlord | Identified Exp. Focal Shield 10933 | -5/Warlord | Found Prototype Hackware 11132 | -5/Warlord | Warlord forces counterattacked 11177 | -5/Warlord | Spotted Striker 11225 | -5/Warlord | Spotted Striker 11278 | -5/Warlord | Discovered new exit (range 16) 11316 | -5/Warlord | Destroyed 7 combat bots 11318 | -5/Warlord | Entered Proximity Caves 11333 | -4/Proximity Caves | Lost 9 parts (5n2u2w) 11336 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11352 | -4/Proximity Caves | Core integrity fell below 50% 11358 | -4/Proximity Caves | Identified System Mapper 11388 | -4/Proximity Caves | Core integrity fell below 20% 11395 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11316_ Adv. Heat Sink self-destruct mechanism malfunctions. 11318_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE 11335_ Exp. Sensor Array destroyed. 11336_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11340_ Slug penetrates Wall. 11354_ Lightpack 2.0 destroyed. 11356_ Acquired Authchip [Propulsion]. 11358_ Acquired Prototype Hackware. 11358_ Identified System Mapper. 11361_ Acquired Authchip [Device]. 11362_ Dropped Lyr. Heavy Armor Plating. 11364_ Acquired Falx. 11365_ Acquired Imp. Target Analyzer. 11367_ Authchip [Propulsion] destroyed. 11389_ Slug penetrates Wall. 11390_ Started Sapper Charge timer (8). 11393_ Slug penetrates Wall. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##########????????????##?????????? | | ???????????????? ##?##??????? #?????????? | | ##?????????????? ## #?????? #??????????? | | #?????????????? #????? #??????????? | | #??????????????# ##??? ###????????? | | #????????????### #?? #????????? | | #?####???????## ?? ## ?????????? | | ### #??????## #??? ???????????? | | # #???##### #???? ?????????????? | | ##?## # #????? #???????????????? | | ### #????## ##??????????????? | | ###### ##?????????????? | | ]! ## @ ##????????????? | | #### !![/![ #????????????? | | ####??#####!Y!& ## #????? | | ##??##????#*g !/ ##???## ???? | | ### #????#!]]]! #????????? ???? | | #????#! [! ### #??????????? ????? | | #?####gg!#####?# #?????????????? ????? | | #### b###????? ##???????????????????? | | ### g[##?????? #????????????????????? | | ## #????? #????????????????????? | | ## #????? ##????????????????????? | | ### ##????### #?????????????????????? | | # ### ###???????# ?????????????????????? | | # ###?# #?????????# #????????????????????? | | # #???# #????????? ##????????????????????? | | ##### #????????? #?????????????????????? | | ## #????????? #?????????????????????? | | ##?????????### #?????????????????????? | | ##?????????????###?????????????????????? | | #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ### ##?????????????????????????????????????? | | # #??## ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed GlidesysStasisFlakker Manual? 0 Play Time 02:06:27 Cumulative 162.5 hours Start 2022.01.01 @ 20:00:30 End 2022.01.04 @ 17:06:00 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b8436133-c548-4b15-b798-dbc6056b4a30