Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 17:54:09 Player: Lain Result: Destroyed by as-55623 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (673) 673 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2053 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 280/280 System Corruption 0% Temperature Cool (13) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Heat Sink Visual Processing Unit Targeting Computer Medium Armor Plating Medium Armor Plating Shield Generator Trap Extractor (0/4) Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heat Sink Visual Processing Unit Targeting Computer Medium Armor Plating Medium Armor Plating Grenade Launcher Heavy Hammer [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 39 | 5 12 22 . Power 5 | . 2 3 . Engine 4 | . 1 3 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 14 | 4 1 9 . Treads 11 | 2 . 9 . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 6 6 . Device 2 | . 1 1 . Storage 4 | 1 2 1 . Processor 3 | . 1 2 . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 7 | . 3 4 . Energy Gun 1 | . . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 8 | . . 8 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 2 | . . 2 . Highest Loss Streak 8 | . . 8 . To Critical Strikes . | . . . . Average Backups 5 | 3 6 4 9 Power . | . . . . Propulsion 1 | 2 2 . . Utility 2 | . 2 2 7 Weapon . | . . . 2 Tool/Special . | . . . . Unused Backups 19 | . 5 5 9 Power 2 | . 1 1 . Propulsion 1 | . . 1 . Utility 12 | . 2 3 7 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 95 100 Engine 8 | . 8 8 11 Core 2 | . 5 . . Treads 16 | . . 29 33 Wheel 13 | . 28 1 . Device 3 | . 4 2 . Storage 9 | . 9 9 11 Processor 10 | . 5 14 11 Protection 5 | . 6 4 11 Energy Gun 2 | . . 5 . Energy Cannon 6 | . 13 . . Ballistic Gun 11 | . 7 14 22 Ballistic Cannon 2 | . 5 . . Peak Build Rating 17 | 3 10 17 17 Average Rating 11 | 2 8 14 17 On Entrance 7 | . 3 9 17 Avg Prop Armor Cover (%) 8 | . . 8 . Naked Turns . | . . . . Heaviest Build 90 | 5 90 27 27 Greatest Support 63 | 20 20 63 63 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 10 | 5 10 9 9 Average Carried 5 | 3 6 4 9 Final Capacity 10 | 8 5 10 10 Final Carried 9 | 5 5 9 9 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 981 | 250 139 592 . Remotely . | . . . . Salvage Created 1439 | . 120 1319 . Parts 83 | . 9 74 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 25 | . 3 22 . Guns 22 | . 2 20 . Cannons 3 | . 1 2 . Classes Destroyed 8 | . 3 5 . Worker 2 | . . 2 . Builder 1 | . 1 . . Hauler 3 | . . 3 . Recycler 6 | . . 6 . Watcher 3 | . . 3 . Swarmer 16 | . 2 14 . Grunt 2 | . 1 1 . Sentry 7 | . . 7 . Best Kill Streak 7 | . 2 7 . Combat Bots Only 5 | . 2 5 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 228 | . 10 205 13 Missed 55 | . 5 48 2 Hits 173 | . 5 157 11 Melee 1 | . . . 1 Projectile 172 | . 5 157 10 Critical Strikes 5 | . . 5 . Part Disruptions 1 | . . . 1 Damage Taken 1961 | . 80 1727 154 Core 415 | . 14 377 24 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 41 | . 41 . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 122 | . 26 95 1 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 46 Shots Fired 230 | . 52 176 2 Gun 155 | . 10 143 2 Cannon 75 | . 42 33 . Launcher . | . . . . Special . | . . . . Kinetic 144 | . 26 116 2 Thermal 86 | . 26 60 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 4 15 1 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 125 | . 12 112 1 Core Hits 51 | . 5 46 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1989 | . 251 1721 17 Guns 1463 | . 43 1403 17 Cannons 462 | . 144 318 . Explosions . | . . . . Melee . | . . . . Ramming 64 | . 64 . . Kinetic 1122 | . 62 1043 17 Thermal 803 | . 125 678 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact . | . . . . Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage 30 | . 30 . . Shots . | . . . . Rammed 6 | . 5 1 . Targets Rammed 6 | . 5 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 521 | . 252 521 22 Average Temperature 131 | . 76 178 12 Received Heat Transfer 476 | . 21 375 80 Effects 8 | . . 8 . Shutdowns 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 2 | . . 2 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1961 | . 259 1702 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 82 | 100 100 68 100 Level 1 17 | . . 31 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 267 | . 50 267 96 Initial 96 | . . . 96 Average 64 | . 4 113 96 Influence Increases 844 | . 108 736 . Destroy 0b10 Robot/C 500 | . 60 440 . Destroy 0b10 Robot/NC 75 | . 5 70 . Destroy Leader 152 | . 20 132 . Successful Hack 8 | . 8 . . Disable Machine 30 | . . 30 . Destroy Structure 4 | . . 4 . Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 748 | . 108 487 153 Entered New Map 153 | . . . 153 Time Decay 520 | . 108 412 . Lost Part 75 | . . 75 . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 10 34 20 Peak Tracking Total 20 | . 3 6 20 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 5 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 20 11 . Successful 22 | . 15 7 . Failed 9 | . 5 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 12 | . 9 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 6 . Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 2 . . Disarm Traps 2 | . . 2 . Dispatch Records 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 8 | . 7 1 . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 3 | . 2 1 . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 1 | . 1 . . Recycled Matter 310 | . 310 . . Retrieved Matter 556 | . 556 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 799 | . 310 489 . Optics 387 | . . 387 . Sensors 412 | . 310 102 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2057 | 43 883 1122 9 Spaces Moved 1500 | 42 949 505 4 Core 13 | 13 . . . Treads 470 | . . 466 4 Legs . | . . . . Wheels 1017 | 29 949 39 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 160 Average Speed 104 | 70 80 153 160 Slowest Speed 160 | 80 140 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 84 43 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1762 | 54 1023 680 5 Wait . | . . . . Move 1497 | 41 948 504 4 Hop . | . . . . Pick Up 63 | 8 19 36 . Fast Attach . | . . . . Attach 18 | 3 5 10 . Detach . | . . . . Swap 24 | 2 8 14 . Drop 32 | . 12 20 . Fire 122 | . 26 95 1 Melee . | . . . . Ram 6 | . 5 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 50 | -10/Materials | Discovered new exit (range 15) 137 | -10/Materials | Discovered new exit (range 15) 227 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Wheel 374 | -10/Materials | Discovered new exit (range 15) 383 | -10/Materials | Repaired Lgt. Armor Plating? 488 | -10/Materials | Discovered new exit (range 6) 674 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Identified exit to Subcaves 880 | -10/Materials | Identified exit to Materials 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -9/Materials | Core integrity fell below 50% 1060 | -9/Materials | Lost 8 parts (1p3n2u2w) 1316 | -9/Materials | Build established: Scavenger-Mutant 1493 | -9/Materials | Discovered new exit (range 12) 1538 | -9/Materials | Core integrity fell below 20% 1836 | -9/Materials | Discovered new exit (range 15) 2049 | -9/Materials | Entered Mines 2050 | -9/Mines | Assembled infested the area 2058 | -9/Mines | Destroyed by as-55623 with Assembled Rifle Last Messages --------------- 01814_ Dropped Visual Processing Unit. 01818_ Acquired Visual Processing Unit. 01819_ Dropped Visual Processing Unit. 01822_ Acquired Visual Processing Unit. 01836_ EXIT=FOUND 01849_ Acquired Hvy. Hammer. 01924_ Acquired Shield Generator. 01928_ Acquired Trap Extractor. 01983_ S-10 Pest destroyed. 01984_ Acquired 12 matter. 01989_ Destroyed Lgt. Ion Engine. 01995_ S-10 Pest destroyed. 01998_ Acquired 16 matter. 02000_ S-10 Pest destroyed. 02007_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE 02050_ ALERT: Infestation in the mines, dispatching Demolisher response squad. [Achievement: Hunted] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????###????????????? | | ?????????????# ##???????????? | | ????????????# ###?????????? | | ?????????### ?????????? | | ?????####aa a ????????? | | ???### a aa ????????? | | ???# aaaaa ????????? | | ???# @ aa aaaaa #????????? | | ???###aa# ##???????????????? | | ?##### #????????????????????? | | ?# ##???????????????????? | | ?# #???????????????????? | | ?# #???????????????????? | | ?### #???????????????????? | | ???# ##???????????????????? | | ???## ##????????????????????? | | ????####?????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 42% | -10/Materials Lgt. Armor Plating | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed StormImpactRailgun Manual? 0 Play Time 00:34:09 Cumulative 9.4 hours Start 2025.11.10 @ 17:18:46 End 2025.11.10 @ 17:54:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee3977f5-da95-4a51-82fb-ba81771c8ab2