Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 12:21:33 Player: Caluan Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4934) 4934 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (1944) 1944 TOTAL SCORE: 12933 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 645 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 238/300 Energy 62/100 System Corruption 19% Temperature Cool (12) Movement Core (1550) Ox30 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Huge Storage Unit Seismic Detector A0-MCA's Component Scanner > --- WEAPON (3) ------- Advanced Plasma Cannon > --- INVENTORY (25) --- Improved Treads High-capacity Matter Pod (200) Advanced Terrain Scanner Authchip [Propulsion] Tractor Beam Mapping Drone Bay (2/3) Hacking Drone Bay (1/1) Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Machine Gun Mini Grenade Launcher Plasma Cutter CPS Tube (1) Heavy Flail Self-destruct Interrupter (50) Self-destruct Interrupter (26) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Core Analyzer A0-MCA's Component Scanner > --- WEAPON ----------- Force Rifle Force Rifle Heavy Beamcaster > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Compact Wheel Improved Heat Sink High-capacity Matter Pod Advanced Terrain Scanner Seismic Detector Authchip [Propulsion] Tractor Beam Mapping Drone Bay Hacking Drone Bay Dimensional Node Initializer Heavy Beamcaster Heavy Plasma Cannon Heavy Battle Rifle Heavy Machine Gun Rocket Launcher Mini Grenade Launcher Plasma Cutter CPS Tube Heavy Flail Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor A0-MCA's Component Scanner Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . Utility 6 | . . . 1 . . . 4 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 101 | 6 12 2 9 10 . 4 20 4 . 3 13 18 Power 12 | 1 2 . 1 2 . . 2 . . . 1 3 Engine 8 | 1 1 . 1 2 . . . . . . 1 2 Core 4 | . 1 . . . . . 2 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 2 1 2 . 2 6 1 . . 4 2 Treads 15 | 2 . 1 . 2 . . 5 1 . . 3 1 Leg . | . . . . . . . . . . . . . Wheel 7 | . . 1 1 . . 2 1 . . . 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 1 4 . 5 . . 1 7 1 . . 4 5 Device 15 | . 2 . 1 . . 1 3 1 . . 3 4 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 4 | . . . . . . . 3 . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . 3 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 6 . 2 6 . 1 5 2 . 3 4 8 Energy Gun 15 | . 2 . 1 1 . . 5 1 . 3 1 1 Energy Cannon 5 | . . . . . . . . . . . . 5 Ballistic Gun 13 | 2 3 . 1 3 . 1 . . . . 1 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . 1 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 3 . . . . . . . 1 Parts Lost 38 | . 4 2 1 2 . . 2 2 1 . 4 20 Power 7 | . 1 . . . . . . . 1 . . 5 Propulsion 11 | . . 2 . . . . . 1 . . 2 6 Utility 12 | . 1 . 1 1 . . 1 1 . . 2 5 Weapon 8 | . 2 . . 1 . . 1 . . . . 4 Highest Loss Streak 13 | . 2 2 1 1 . . 1 2 1 . 2 13 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 20 | 1 9 13 18 24 25 24 24 23 21 22 20 18 Power 1 | . 2 1 1 1 2 2 2 2 1 1 1 . Propulsion 4 | . . . 4 9 9 8 6 5 6 6 2 1 Utility 6 | . 2 4 5 6 7 7 7 6 5 5 6 7 Weapon 6 | 1 4 6 6 6 6 5 5 7 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 3 1 4 . . . 4 . . 1 1 11 Power 2 | . 1 . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 Utility 7 | . . 1 1 . . . 1 . . . . 4 Weapon 11 | . 2 . 2 . . . 1 . . 1 1 4 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 92 95 97 97 88 94 80 84 92 93 95 80 Engine 5 | . 11 . . 11 11 11 . . 1 6 6 7 Core 3 | . 2 14 10 . . . 5 6 4 . . 1 Treads 14 | . 28 19 11 11 11 4 14 12 13 13 20 9 Wheel 6 | . . 3 11 11 11 17 5 6 6 6 3 4 Device 15 | . 7 14 10 11 11 16 10 16 25 26 18 17 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 Processor 7 | . . . . . . . 12 13 13 13 19 11 Protection 2 | . . . 9 9 . . 1 1 . . . 1 Energy Gun 9 | . 14 . . . . . 10 19 20 20 15 10 Ballistic Gun 14 | . 12 28 32 29 29 33 9 . . . 2 . Peak Build Rating 81 | 6 15 16 22 23 20 27 69 69 66 70 76 81 Average Rating 42 | 4 9 15 20 20 19 23 49 62 64 67 70 68 On Entrance 35 | . 6 15 16 21 19 20 27 69 61 64 70 72 Avg Prop Armor Cover (%) 13 | . . 10 7 7 9 9 13 15 17 17 20 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 135 | 10 33 33 101 102 99 102 126 123 106 108 114 135 Greatest Support 80 | 40 40 40 20 20 12 24 28 28 28 28 80 80 Greatest Overweight (x) 33 | . . 3 8 8 8 8 33 4 3 3 11 11 Average Overweight (x) 4 | . . 1 7 7 8 5 4 3 3 3 3 9 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 15 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 14 15 24 25 25 25 25 25 23 25 25 25 Average Carried 20 | 2 9 13 18 24 25 24 24 23 21 24 23 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 15 23 25 25 25 25 23 22 25 22 21 Class Distribution -------------------- 21% | Tank 21% | Scavenger-Gunner 17% | Mutant 10% | Scavenger-Skirmisher 8% | Skirmisher 5% | Commander-Tank 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Matter Collected 3118 | 245 214 165 593 515 52 . 476 204 30 10 302 312 Remotely . | . . . . . . . . . . . . . Salvage Created 5840 | . 460 82 764 1238 52 . 875 449 113 . 380 1427 Parts 296 | . 28 6 57 67 3 . 42 12 9 . 21 51 Haulers Intercepted 8 | . 1 . 2 4 . . 1 . . . . . Recyclers Shooed 5 | . 1 1 . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 9 10 . 14 . Prevented 7 | . . . . . . . . . 1 . 6 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 108 | . 10 3 18 21 1 . 11 11 3 . 11 19 Guns 80 | . 4 3 18 21 1 . 8 5 3 . 5 12 Cannons 2 | . . . . . . . . . . . . 2 AOE 22 | . 6 . . . . . . 6 . . 6 4 Classes Destroyed 16 | . 6 1 1 4 . . 3 1 . . . . Worker 3 | . . . . 1 . . . . . . . 2 Builder 2 | . 1 . . . . . . . . . . 1 Tunneler 3 | . . 2 . . . . 1 . . . . . Hauler 8 | . 1 . 2 4 . . 1 . . . . . Recycler 5 | . 1 . . 1 . . 1 . . . . 2 Mechanic 1 | . . . . 1 . . . . . . . . Watcher 5 | . 3 . 1 . . . . . . . . 1 Swarmer 22 | . 3 3 7 1 . . . 2 2 . 4 . Grunt 44 | . 7 . 6 13 . . 3 2 . . 4 9 Brawler 4 | . . . . . . . . 1 . . 1 2 Duelist 4 | . . . . 1 . . . 3 . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 15 | . . . 5 5 1 . 1 1 . . . 2 Hunter 11 | . . . . . . . 4 . 1 . 2 4 Programmer 6 | . . . . . . . 2 2 . . . 2 Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | . 7 3 6 4 1 . 3 10 2 . 4 4 Combat Bots Only 10 | . 3 3 4 4 1 . 3 10 2 . 4 4 Max Kills in Single Turn 4 | . 3 1 2 2 1 . 2 3 1 . 1 4 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 3 | . 2 . . . . . . 3 . . 1 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 685 | . 66 32 47 68 2 . 111 80 18 . 59 202 Missed 202 | . 22 10 11 14 1 . 37 32 7 . 16 52 Hits 483 | . 44 22 36 54 1 . 74 48 11 . 43 150 Melee 7 | . . . . . . . . 3 . . . 4 Projectile 476 | . 44 22 36 54 1 . 74 45 11 . 43 146 AOE 1 | . . . . . . . 1 . . . . . Critical Strikes 21 | . 3 1 . 3 . . 1 . . . . 13 Damage Taken 8094 | . 619 118 320 574 11 . 1018 941 169 . 736 3588 Core 1312 | . 93 18 6 36 . . 104 37 . . . 1018 Absorbed by Shields 429 | . . 52 124 217 4 . 32 . . . . . Regen/Repaired (Parts) 4 | . . . . . . . 4 . . . . . Core Remaining (%) 81 | 100 . 55 . . . 89 . . . . 83 . Volleys Fired 282 | . 45 14 30 43 1 . 38 19 6 1 30 55 Largest 3 | . 2 2 3 3 3 . 3 3 3 1 3 3 Hottest 294 | . 105 46 69 69 69 . 224 224 218 81 242 294 Shots Fired 733 | . 86 28 88 127 3 . 114 51 18 1 58 159 Gun 685 | . 82 28 88 126 3 . 114 43 18 1 47 135 Cannon 21 | . . . . . . . . . . . . 21 Launcher 26 | . 4 . . 1 . . . 8 . . 10 3 Special 1 | . . . . . . . . . . . 1 . Kinetic 367 | . 58 28 88 126 3 . 40 . . . 8 16 Thermal 289 | . 2 . . . . . 74 43 18 1 39 112 Explosive 26 | . 4 . . 1 . . . 8 . . 10 3 Electromagnetic 50 | . 22 . . . . . . . . . . 28 Robot Hit Streak 19 | . 8 5 12 17 5 . 17 8 9 . 8 19 Robot Miss Streak 6 | . 2 3 2 3 . . 4 3 6 . 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 19 | . 1 . 2 7 . . 3 1 . . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . 1 1 Shots Hit Robots 492 | . 58 17 57 89 3 . 85 32 6 . 35 110 Core Hits 250 | . 30 5 29 42 2 . 37 30 4 . 23 48 Critical Kills 6 | . . . 1 1 . . . . . . 2 2 Critical Parts Destroyed 10 | . . . . 1 . . 1 1 1 . 2 4 Critical Strikes 23 | . 1 . 1 2 . . 2 2 1 . 4 10 Burn 5 | . . . . . . . 1 1 . . . 3 Destroy 16 | . . . 1 2 . . 1 1 1 . 4 6 Corrupt 2 | . 1 . . . . . . . . . . 1 Melee Attacks 13 | . . . . 9 . . 3 . . . 1 . Impact 13 | . . . . 9 . . 3 . . . 1 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11677 | . 1134 271 890 1557 48 . 1776 1202 163 . 1472 3164 Guns 8806 | . 556 268 887 1475 48 . 1776 646 163 . 634 2353 Cannons 554 | . . . . . . . . . . . . 554 Explosions 2311 | . 578 . . 82 . . . 556 . . 838 257 Melee . | . . . . . . . . . . . . . Ramming 6 | . . 3 3 . . . . . . . . . Kinetic 3782 | . 318 268 887 1475 48 . 443 . . . 47 296 Thermal 5041 | . 124 . . . . . 1333 646 163 . 587 2188 Explosive 2150 | . 472 . . 82 . . . 556 . . 838 202 Electromagnetic 698 | . 220 . . . . . . . . . . 478 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . 4 4 . . . . 1 2 . . . 19 Average Corruption 6 | . 2 4 . . . . 1 1 . . . 17 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . 6 10 . . . . 2 5 . . . 28 Message Errors 14 | . 2 3 . . . . . 3 . . . 6 Matter Fused 16 | . 1 4 . . . . 1 . . . . 10 Heat Flow Errors 4 | . . 1 . . . . . 1 . . . 2 Energy Discharges 5 | . 1 1 . . . . . . . . . 3 Data Loss (minor) 5 | . 1 1 . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 4 | . 1 . . . . . . 1 . . . 2 Alerts 1 | . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 140 | . 17 . . 8 . . . 40 . . . 75 Projectiles 4 | . . . . . . . . . . . . 4 Explosions 136 | . 17 . . 8 . . . 40 . . . 71 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 250 | . 21 . . . . . . 27 . . . 202 Shots 5 | . 2 . . . . . . 1 . . . 2 Rammed 2 | . . 1 1 . . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 310 | . 152 256 57 191 3 . 236 310 42 . 231 129 Average Temperature 59 | . 48 174 15 51 2 . 76 129 19 . 98 32 Received Heat Transfer 1498 | . 369 . 74 217 6 . 88 162 . . 138 444 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . 1 . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 3 . . . . 1 Combat Hostiles 4 | . . . . . . . 3 . . . . 1 Parts Melted 30 | . . . . . . . 13 6 3 . 1 7 Heat Transferred 8897 | . 137 . . . . . 2789 1173 296 . 925 3577 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . . 3 1 . . . . . . . Low Security (%) 82 | 100 100 100 100 9 . . 100 . . . . 100 Level 1 3 | . . . . 5 100 . . . . . . . Level 2 8 | . . . . 48 . . . . . . . . Level 3 6 | . . . . 36 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 947 | . 160 75 181 947 357 . 93 . . . . 129 Initial 357 | . . . . 44 357 . . . . . . . Average 146 | . 44 11 74 591 333 . 29 . . . . 61 Influence Increases 4229 | . 340 110 508 1586 20 . 313 259 137 . 298 658 Destroy 0b10 Robot/C 2640 | . 200 60 360 840 20 . 220 220 100 . 240 380 Destroy 0b10 Robot/NC 155 | . 30 10 15 55 . . 15 . . . . 30 Destroy Leader 568 | . 58 10 96 170 . . 62 20 20 . 40 92 Allied During Kill 428 | . . . . 404 . . . 4 17 . 3 . Successful Hack 49 | . 6 . 17 . . . 12 . . . . 14 Disable Machine 195 | . 15 30 15 75 . . . . . . . 60 Destroy Structure 134 | . 31 . 5 12 . . 4 . . . . 82 Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 45 | . . . . 15 . . . 15 . . 15 . Influence Decreases 4128 | . 340 110 401 775 641 297 270 265 151 23 298 557 Entered New Map 968 | . . . . 63 561 297 . 16 8 23 . . Time Decay 2695 | . 330 105 391 478 80 . 260 229 133 . 258 431 Lost Part 221 | . 10 5 10 20 . . 10 20 10 . 20 116 Lost Ally 244 | . . . . 214 . . . . . . 20 10 Squads Dispatched 27 | . 2 . 2 7 . . 9 . . . . 7 Investigation 6 | . 1 . 1 2 . . 2 . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 7 | . 1 . 1 1 . . 2 . . . . 2 Assault 4 | . . . . 4 . . . . . . . . Garrison 6 | . . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 14 3 29 44 1 . 17 11 5 . 13 27 Peak Tracking Total 6 | . 6 3 5 6 1 . 3 5 4 . 4 6 Tactical Retreats 3 | . . . . 1 . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 6 | . 4 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 16 | . 2 2 1 5 . . . 1 . . 1 4 Max in Single Turn 2 | . 1 1 1 1 . . . 1 . . 1 2 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 23 | . 4 . 3 4 . 3 6 . . . 1 2 Terminals 13 | . 4 . 3 3 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . Total Hacks 60 | . 9 . 13 7 . 13 14 . . . 1 3 Successful 34 | . 5 . 5 3 . 13 5 . . . 1 2 Failed 26 | . 4 . 8 4 . . 9 . . . . 1 Catastrophic 6 | . 1 . 2 1 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 9 . 10 1 . . 7 . . . . 2 Terminals 34 | . 9 . 13 5 . . 5 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . 3 . . . . 1 Garrison Access 5 | . . . . 2 . . 3 . . . . . Terminal Hacks 23 | . 2 . 3 3 . 13 1 . . . 1 . Record 14 | . . . . . . 13 . . . . 1 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . . . 1 Retrieve Study 2 | . . . . . . . 1 . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 3 . 2 . . . 2 . . . . 1 Terminals 6 | . 3 . 2 . . . . . . . . 1 Botnet 6 | . 3 . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Patch 1 | . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Fedlink 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 2 3 . . 5 . . . . 1 Full Trace Events 3 | . 1 . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total Allies 14 | . . . . 12 . . . 2 . . . . Largest Group 12 | . . . . 12 . . . 2 2 2 2 . Highest-Rated Group 150 | . . . . 150 . . . 40 40 40 40 . Highest-Rated Ally 31 | . . . . 31 . . . 20 20 20 20 . Initial UFD Resources 35 | . . . . . . . 22 32 32 32 35 35 Total Orders 4 | . . . . . . . 3 . . . . 1 FOLLOW 1 | . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . 1 . . . . 1 RETURN 1 | . . . . . . . 1 . . . . . Ally Attacks 157 | . . . . 142 . . . . 6 . 9 . Total Damage 1797 | . . . . 1519 . . . . 102 . 176 . Kills 29 | . . . . 26 . . . . 2 . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 2731 | . . . . . . . 60 117 432 1223 694 205 Sensors 2526 | . . . . . . . 60 117 432 1223 694 . Terrain 8 | . . . . . . . . . . . . 8 Seismic 197 | . . . . . . . . . . . . 197 Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . 1 2 . Drone Launches 6 | . . . . . . . 3 . . . . 3 Drone Recoveries 5 | . . . . . . . 3 . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Turns Passed 11748 | 72 1176 567 1339 1235 161 900 1412 567 486 1223 1339 1271 Spaces Moved 5661 | 46 626 308 540 421 74 520 676 321 315 834 582 398 Core 14 | 13 . . . . . . 1 . . . . . Treads 1209 | 33 626 205 10 45 . . 2 . . . 249 39 Legs . | . . . . . . . . . . . . . Wheels 4438 | . . 103 530 376 74 520 673 321 315 834 333 359 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 120 210 210 150 145 145 145 145 145 225 Average Speed 180 | 128 160 166 201 240 210 171 169 148 145 145 210 241 Slowest Speed 1700 | 160 160 240 480 560 210 210 1700 160 145 145 245 255 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 94 71 44 78 25 45 15 51 64 84 74 10 Regions Visited 12 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 7 | . . 2 . . . . . . 2 1 2 . Spaces Dug 3 | . . . . 1 . . 2 . . . . . Terrain Destroyed 170 | . 35 . . 13 . . 2 27 . . 50 43 Melee 3 | . . . . 1 . . 2 . . . . . Projectile 3 | . . . . . . . . . . . . 3 AOE 164 | . 35 . . 12 . . . 27 . . 50 40 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total 6616 | 59 725 333 727 533 77 527 850 367 331 849 646 592 Wait 329 | . 6 3 113 29 2 . 78 3 6 3 3 83 Move 5649 | 45 625 307 539 420 73 519 675 320 314 833 581 398 Hop . | . . . . . . . . . . . . . Pick Up 108 | 8 23 5 22 5 . 2 14 1 1 5 5 17 Fast Attach 15 | . 2 1 . 2 . 1 4 . . . 2 3 Attach 59 | 6 7 1 6 3 . . 8 2 3 1 5 17 Detach 7 | . . . . . . . 2 . 1 . . 4 Swap 75 | . 9 . 4 15 1 3 12 10 . 2 12 7 Drop 66 | . 8 1 12 7 . 2 16 1 . 4 7 8 Fire 282 | . 45 14 30 43 1 . 38 19 6 1 30 55 Melee 13 | . . . . 9 . . 3 . . . 1 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 12) 1086 | -10/Materials | Discovered new exit (range 11) 1249 | -10/Materials | Entered Mines 1256 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1414 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1420 | -10/Mines | Found Scrap Suit 1699 | -10/Mines | Discovered new exit (range 12) 1803 | -10/Mines | Discovered new exit (range 7) 1816 | -10/Mines | Entered Materials 1816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2081 | -9/Materials | Identified exit to Mines 2081 | -9/Materials | Identified exit to Storage 2131 | -9/Materials | Build established: Tank 2319 | -9/Materials | Discovered new exit (range 14) 3155 | -9/Materials | Entered Storage 3165 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3183 | -9/Storage | Met a pair of Derelict thieves 3898 | -9/Storage | Discovered new exit (range 16) 3955 | -9/Storage | First assault squad dispatched 3995 | -9/Storage | Lost 3 allies 4041 | -9/Storage | Lost 4 allies 4371 | -9/Storage | Used back door to open Recycling access 4371 | -9/Storage | Discovered new exit (range 5) 4390 | -9/Storage | Entered Recycling 4500 | -9/Recycling | Scanned before Scraplab entrance 4530 | -9/Recycling | Entered Scraplab 4546 | -9/Recycling | Discovered new exit (range 2) 4551 | -9/Recycling | Entered Scraptown 4759 | -9/Scraptown | Visited UFD Registry 4759 | -9/Scraptown | Registered with UFD as "Boltparser" 4776 | -9/Scraptown | Visited Spacefarers 4829 | -9/Scraptown | Visited CPS Storage 4943 | -9/Scraptown | Visited Cartography Club 5058 | -9/Scraptown | Visited Chapter 10 5092 | -9/Scraptown | Visited Research Penetration Think Tank 5124 | -9/Scraptown | Visited Scrapoid Pod Storage 5152 | -9/Scraptown | Visited A0-MCA Data Center 5161 | -9/Scraptown | Given a B rating by A0-MCA 5168 | -9/Scraptown | Found A0-MCA's Component Scanner 5350 | -9/Scraptown | Met Optimus 5350 | -9/Scraptown | Accepted into 0bPrime 5443 | -9/Scraptown | Discovered new exit (range 5) 5451 | -9/Scraptown | Entered Factory 5451 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5572 | -6/Factory | Discovered new exit (range 65) 5914 | -6/Factory | Build established: Scavenger-Gunner 6114 | -6/Factory | Garrison activated, responded to threat 6132 | -6/Factory | Identified exit to Factory 6698 | -6/Factory | Build established: Scavenger-Tank 6774 | -6/Factory | Discovered new exit (range 15) 6825 | -6/Factory | Identified exit to Lower Caves 6843 | -6/Factory | Loaded intel: 8 recycling unit locations 6863 | -6/Factory | Entered Lower Caves 6868 | -6/Lower Caves | Learned 8 Factory zone layouts 7006 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7068 | -6/Lower Caves | Destroyed 10 combat bots 7103 | -6/Lower Caves | Learned Factory security intel 7292 | -6/Lower Caves | Build established: Scavenger-Gunner 7362 | -6/Lower Caves | Discovered new exit (range 10) 7424 | -6/Lower Caves | Identified exit to Lower Caves 7430 | -6/Lower Caves | Entered another Lower Caves area 7430 | -6/Lower Caves | Accompanied by 2 allies 7729 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7897 | -6/Lower Caves | Discovered new exit (range 10) 7908 | -6/Lower Caves | Identified exit to Zion 7916 | -6/Lower Caves | Entered Zion 7916 | -6/Zion | Accompanied by 2 allies 8014 | -6/Zion | Discovered new exit (range 12) 8030 | -6/Zion | Given the Hacking Drone Bay 8030 | -6/Zion | Found Prototype Device 8031 | -6/Zion | Identified Hacking Drone Bay 8149 | -6/Zion | Learned Factory repair station intel 8311 | -6/Zion | Received a hallucinogenic algorithm 8493 | -6/Zion | Build established: Skirmisher 8508 | -6/Zion | Given A8's code to call for help 8576 | -6/Zion | Turned away by Imprinter 8692 | -6/Zion | Learned Factory trap positions 9135 | -6/Zion | Identified exit to Proximity Caves 9139 | -6/Zion | Entered Proximity Caves 9139 | -5/Proximity Caves | Accompanied by 2 allies 9149 | -5/Proximity Caves | Attached CPS modules to G-67 Veteran 9436 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 9478 | -5/Proximity Caves | Learned Factory terminal intel 9532 | -5/Proximity Caves | Found Alien Artifact 9813 | -5/Proximity Caves | Build established: Scavenger-Mutant 10036 | -5/Proximity Caves | Learned 4 Factory zone layouts 10139 | -5/Proximity Caves | Build established: Scavenger-Gunner 10450 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10478 | -5/Proximity Caves | Entered Factory 10478 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10479 | -5/Factory | Identified exit to Factory 10480 | -5/Factory | Loaded intel: 68 trap records 10482 | -5/Factory | Loaded intel: 25 terminal locations 10483 | -5/Factory | Loaded intel: 6 repair station locations 10999 | -5/Factory | Garrison activated, responded to threat 11143 | -5/Factory | System corruption reached 10% 11143 | -5/Factory | Identified Dimensional Node Initializer 11143 | -5/Factory | Initialized slip node 11144 | -5/Factory | Core integrity fell below 50% 11189 | -5/Factory | Lost 13 parts (2p4n5u2w) 11210 | -5/Factory | Cargo convoy interrupted 11326 | -5/Factory | Core integrity fell below 20% 11416 | -5/Factory | Build established: Gunner 11729 | -5/Factory | Spotted B-75 Beast 11749 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 11718_ K-01 Serf collects debris. 11723_ U-05 Engineer lays Concrete. 11730_ K-01 Serf knocked back. 11732_ U-05 Engineer lays Concrete. 11734_ K-01 Serf destroyed. 11735_ The unstable cave ceiling collapses. 11735_ U-05 Engineer lays Concrete. 11736_ Lgt. Ion Engine destroyed. 11736_ P-70 Sage destroyed. 11737_ Rocket Launcher destroyed. 11738_ System corrupted: FCS attempts to trigger Adv. Plasma Cannon. 11738_ System corrupted: Adv. Plasma Cannon misfires. 11738_ Destroyed Hpw. Shock Rifle. 11738_ U-05 Engineer lays Concrete. 11746_ Adv. Heat Sink blasted off. 11746_ U-05 Engineer lays Concrete. 11749_ Arm. Wheel destroyed. 11749_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????? 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""" """ R ########### # | | ?"" """ """ %[u # + | | ?"" """ """ ##########;## pm # | | #???#?#??##### # # | | """ """ "" "" ##??###?###?#?# # " | | """ """ ""F"" ###?###??#?##??# + ""# | | """ """ """ ################# # " | | ##?# # # # | | #?## """"""" # # % # | | ###+###########?##! """"""" # ##+######## | | ?#? ??? ? ??##???## """"""" # #%# #### | | ??? ???????#?###### """"""" [# # #? | | ??????? ?? #####??# [!+% # ## | | ?? ??????????#?### """"""" # % + #? | | ?????? ??" ??#??### """"""" %# # #? | | ????????????#???#?#! """"""" # # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 32 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Lgt. Fission Core | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive EM Shield | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Plasma Rifle | -6/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MediumLightChronowheel Manual? 0 Play Time 01:20:48 Cumulative 335.2 hours Start 2026.09.24 @ 02:28:06 End 2026.09.24 @ 12:21:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b23362-d5e9-428a-921c-cacf0040c460