Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 19:04:54 Player: celerysam Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (37) 185 Value Destroyed (1444) 1444 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 8326 Bonus ------- Follower Combat Kills 434 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Combat Gravmag System Improved Transmission Jammer Z-Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Advanced Signal Interpreter Transmission Jammer Improved Reaction Control System Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Power Sword [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . Utility 4 | . . . . . 1 1 1 . . . . 1 . . Weapon 2 | . . . . . . 1 . . . . . 1 . . Parts Attached 57 | 6 2 3 2 2 3 13 2 . . 3 3 12 5 1 Power 8 | . . 1 . . 2 3 . . . . . . 2 . Engine 4 | . . 1 . . 1 2 . . . . . . . . Core 4 | . . . . . 1 1 . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 2 . 2 . 1 1 1 1 . . . . 5 1 . Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 3 | . . 2 . 1 . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . 1 . Flight 7 | . . . . . . 1 1 . . . . 5 . . Utility 24 | 1 2 . 1 1 . 7 1 . . 1 2 6 2 . Device 14 | . . . 1 1 . 3 1 . . . 1 5 2 . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 4 | . 1 . . . . 2 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 3 | . . . . . . 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 3 . . 1 . . 2 . . . 2 1 1 . 1 Energy Gun 3 | . . . 1 . . . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 3 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 1 2 1 . . . . 2 . . Parts Lost 18 | . . . . 1 . . . . . . 1 2 7 7 Power 3 | . . . . . . . . . . . . 1 2 . Propulsion 8 | . . . . 1 . . . . . . . 1 3 3 Utility 4 | . . . . . . . . . . . 1 . 1 2 Weapon 3 | . . . . . . . . . . . . . 1 2 Highest Loss Streak 6 | . . . . 1 . . . . . . 1 1 6 6 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 4 | 5 7 7 5 2 2 4 3 5 5 4 2 4 4 4 Power . | 1 2 1 . . . . 1 1 1 . . . . . Propulsion 1 | 2 4 4 3 1 1 1 . . . . . 2 2 2 Utility 1 | . . . . . . 1 1 2 2 2 1 . 1 2 Weapon . | 1 1 2 1 . . . . 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . . . 4 1 . 2 1 . . 3 . 3 . 2 Power 3 | . . . 1 . . 1 . . . 1 . . . . Propulsion 8 | . . . 1 1 . . 1 . . . . 3 . 2 Utility 4 | . . . 1 . . 1 . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 82 100 90 71 49 67 72 73 73 73 75 63 70 25 Engine 10 | . . 14 14 14 10 11 13 13 13 13 13 8 3 . Leg 1 | . 28 9 . . . . . . . . . . . . Wheel 4 | . . 18 26 14 9 . . . . . . . . . Flight 9 | . . . . . . 6 13 13 13 13 13 14 25 2 Device 15 | . . . 5 13 9 16 19 20 20 20 20 21 19 5 Storage 1 | . 14 14 7 . . . . . . . . . . . Processor 7 | . 11 14 14 14 9 7 6 6 6 6 6 5 5 5 Protection 2 | . . . . . . 5 6 6 6 6 5 . . . Energy Gun 6 | . . . 6 14 9 7 6 6 6 4 2 5 3 . Ballistic Gun 2 | . 28 28 15 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 3 6 6 6 4 . . . . Peak Build Rating 102 | 5 6 7 29 38 47 82 91 91 91 91 89 102 93 55 Average Rating 65 | 2 5 7 16 35 40 78 90 91 90 87 83 96 79 22 On Entrance 52 | . 5 6 7 29 38 43 82 91 91 90 80 78 90 55 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 7 22 27 27 15 19 41 41 41 41 46 47 47 40 6 Greatest Support 56 | 20 20 20 20 28 28 50 56 56 56 56 56 56 43 26 Greatest Overweight (x) 4 | . 1 1 4 4 . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 10 15 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 5 7 7 6 5 5 4 3 5 4 4 5 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 8 5 5 5 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 68% | Mutant 10% | Skirmisher 8% | Sprinter 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Tank | -5/Factory Sprinter | -5/Extension Mutant | -5/Cetus Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Matter Collected 917 | 201 . 31 . 115 42 150 30 . . 10 148 40 150 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1737 | . . . . 105 131 373 193 110 . . 245 247 333 . Parts 89 | . . . . 4 4 25 10 8 . . 10 14 14 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 8 5 1 20 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Combat Hostiles Destroyed 24 | . . . . 2 1 6 2 4 . . 3 3 3 . Melee 7 | . . . . . . 1 2 4 . . . . . . Guns 14 | . . . . 2 1 5 . . . . . 3 3 . Cannons 3 | . . . . . . . . . . . 3 . . . Classes Destroyed 13 | . . . . 1 1 3 2 . . . 2 3 1 . Worker 1 | . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . 1 1 . . . . 1 . . Watcher 5 | . . . . . 3 1 . . . . . 1 . . Swarmer 6 | . . . . . . . 1 3 . . 1 1 . . Grunt 3 | . . . . 2 1 . . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . 1 . . Sentry 5 | . . . . . . 2 . . . . 1 1 1 . Programmer 8 | . . . . . . 4 1 1 . . . . 2 . Fireman 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . . . . 2 3 1 1 3 . . 2 6 3 . Combat Bots Only 3 | . . . . 2 1 1 1 3 . . 2 3 2 . Max Kills in Single Turn 2 | . . . . 1 1 1 1 1 . . 1 2 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Hostile Shots Fired 473 | . . 1 . 6 2 77 18 37 3 . 80 82 82 85 Missed 238 | . . . . 1 . 46 9 18 2 . 37 44 48 33 Hits 235 | . . 1 . 5 2 31 9 19 1 . 43 38 34 52 Melee 2 | . . . . . . . . . 1 . 1 . . . Projectile 233 | . . 1 . 5 2 31 9 19 . . 42 38 34 52 Critical Strikes 12 | . . . . . . . . . . . 3 2 . 7 Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 4518 | . . 17 . 93 50 357 126 287 . . 790 732 676 1390 Core 1238 | . . . . 10 6 69 15 31 . . 77 90 73 867 Absorbed by Shields 31 | . . . . . . . . . . . . . 31 . Core Remaining (%) 93 | 100 . . . 96 98 90 . . . . 85 . . . Volleys Fired 35 | . . . . . . . . . . . 14 12 9 . Largest 2 | . . . . . . . . . . . 2 1 1 . Hottest 250 | . . . . . . . . . . . 123 250 250 . Shots Fired 99 | . . . . 13 15 32 . . . . 18 12 9 . Gun 85 | . . . . 13 15 32 . . . . 4 12 9 . Cannon 14 | . . . . . . . . . . . 14 . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . 14 . . . Thermal 85 | . . . . 13 15 32 . . . . 4 12 9 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . . . 9 8 16 . . . . 2 2 6 . Robot Miss Streak 16 | . . . . 2 2 2 . . . . 4 16 9 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 61 | . . . . 13 15 33 . . . . . . . . Shots Hit Robots 94 | . . . . 11 12 31 6 4 . 3 6 11 9 1 Core Hits 72 | . . . . 3 5 13 5 4 . 1 6 20 14 1 Critical Kills 3 | . . . . . . . . . . . 3 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 5 | . . . . . . . 1 . . . 4 . . . Destroy 4 | . . . . . . . . . . . 4 . . . Impale 1 | . . . . . . . 1 . . . . . . . Melee Attacks 58 | . . . . . . 13 26 12 1 4 . . 1 1 Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 1 1 Piercing 56 | . . . . . . 13 26 12 1 4 . . . . Sneak Attacks 3 | . . . . . . . 2 . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3876 | . . . . 323 346 972 254 130 . 84 169 742 808 48 Guns 3020 | . . . . 323 346 879 . . . . 20 742 710 . Cannons 149 | . . . . . . . . . . . 149 . . . Explosions . | . . . . . . . . . . . . . . . Melee 707 | . . . . . . 93 254 130 . 84 . . 98 48 Ramming . | . . . . . . . . . . . . . . . Kinetic 149 | . . . . . . . . . . . 149 . . . Thermal 3020 | . . . . 323 346 879 . . . . 20 742 710 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . . . . . . 98 48 Piercing 561 | . . . . . . 93 254 130 . 84 . . . . Highest Corruption 2 | . . . . 1 . . . . . . . 1 2 2 Average Corruption 1 | . . . . 1 . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . 5 . . . . . . . . 5 3 Message Errors 2 | . . . . . . . . . . . . . 1 1 Matter Fused 3 | . . . . 2 . . . . . . . . . 1 Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . 1 . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . 2 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2 | . . . . . . . 2 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 374 | . . . . 100 . . . . . . 78 374 309 . Average Temperature 114 | . . . . 60 . . . . . . 30 162 103 . Received Heat Transfer 602 | . . 9 . 36 18 48 6 . . . 72 135 62 216 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 5 . . . . . 1 2 . Heat Transferred 3937 | . . . . 407 444 999 . . . . 37 1075 975 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 . Low Security (%) 92 | 100 100 100 . 100 100 100 100 . . . . 96 48 100 Level 1 7 | . . . . . . . . . . . . 3 51 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 317 | . . . . 52 49 52 31 . . . . 221 317 140 Initial 140 | . . . . . . 3 4 . . . . 77 107 140 Average 46 | . . . . 4 13 17 9 . . . . 106 198 76 Influence Increases 1824 | . . . . 52 57 244 138 130 . . 263 384 535 21 Destroy 0b10 Robot/C 800 | . . . . 40 20 120 40 80 . . 160 80 260 . Destroy 0b10 Robot/NC 60 | . . . . . 15 10 10 . . . . 20 5 . Destroy Leader 172 | . . . . 10 6 62 12 20 . . . 32 30 . Allied During Kill 157 | . . . . . . . . . . . 73 10 74 . Successful Hack 45 | . . . . . . . . . . . . . 24 21 Disable Machine 30 | . . . . . 15 15 . . . . . . . . Destroy Structure 50 | . . . . 2 1 7 16 . . . . 2 22 . Partial Spotted 75 | . . . . . . . 15 . . . . 60 . . Lose Combat Pursuer 435 | . . . . . . 30 45 30 . . 30 180 120 . Influence Decreases 1783 | . . . . 52 48 244 123 94 60 . 140 286 504 232 Entered New Map 305 | . . . . . . 6 5 10 12 . . 46 114 112 Time Decay 1038 | . . . . 52 48 238 118 84 48 . 90 130 180 50 Lost Part 170 | . . . . . . . . . . . 10 20 70 70 Lost Ally 270 | . . . . . . . . . . . 40 90 140 . Squads Dispatched 16 | . 1 . . . . 5 3 . . . . 4 1 2 Investigation 4 | . . . . . . 1 . . . . . . 1 2 Extermination 7 | . . . . . . 3 2 . . . . 2 . . Reinforcement 5 | . 1 . . . . 1 1 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Distress Signals 8 | . . . . . 1 1 . . . . . 1 4 1 Communications Jammed 30 | . . . . . . . . . . . . 30 . . Distress Signals 30 | . . . . . . . . . . . . 30 . . Times Spotted 123 | . . 2 . 2 4 16 6 6 3 1 17 35 25 6 Peak Tracking Total 14 | . 1 2 . 2 3 4 2 3 4 1 7 14 10 5 Tactical Retreats 14 | . . . . . . 2 3 1 . . 1 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Traps Triggered 6 | . . . . 1 1 . 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Machines Disabled 2 | . . . . . 1 1 . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Machines Accessed 18 | . . . . 1 . 3 1 . 1 . . 1 8 3 Terminals 12 | . . . . . . . 1 . . . . . 8 3 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Total Hacks 37 | . . . . 1 . 4 1 . 1 . . 1 19 10 Successful 17 | . . . . 1 . 1 1 . 1 . . 1 7 5 Failed 20 | . . . . . . 3 . . . . . . 12 5 Catastrophic 4 | . . . . . . 1 . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 1 . . . . . . . . 6 6 . Terminals 30 | . . . . . . . 1 . . . . . 19 10 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . Terminal Hacks 15 | . . . . 1 . . 1 . 1 . . . 7 5 Record 5 | . . . . . . . . . 1 . . . . 4 Open Door 9 | . . . . 1 . . . . . . . . 7 1 Alert Level 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 2 1 . . . . 1 6 2 Full Trace Events 4 | . . . . . . 1 . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Total Allies 23 | . . . . . . . . . . 7 . 4 12 . Largest Group 12 | . . . . . . . . . . 7 7 4 12 . Highest-Rated Group 520 | . . . . . . . . . . 242 242 112 520 . Highest-Rated Ally 159 | . . . . . . . . . . 39 39 28 159 . Zionite Dispatches 3 | . . . . . . . . . . . . 1 2 . Recon 1 | . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . 1 1 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . . . . . . 1 40 1 57 . Total Damage 1509 | . . . . . . . . . . . 451 21 1037 . Kills 16 | . . . . . . . . . . . 5 1 10 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Active Infowar (turns) 2879 | . . . . 240 186 713 330 236 126 548 268 174 58 . Sensors 2646 | . . . . 240 186 713 330 236 126 548 267 . . . Jamming 1739 | . . . . . . . 329 236 126 548 268 174 58 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . . 2 2 . . . Drone Launches 2 | . . . . . . . . . . . . 1 1 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Turns Passed 4273 | 67 160 78 224 568 186 713 330 236 126 548 268 278 375 116 Spaces Moved 6927 | 53 111 71 240 546 171 1279 640 527 252 1069 592 532 674 170 Core 153 | 17 . . 1 2 . . . . . . . . . 133 Treads . | . . . . . . . . . . . . . . . Legs 152 | 36 111 5 . . . . . . . . . . . . Wheels 1039 | . . 66 239 544 171 19 . . . . . . . . Hover 26 | . . . . . . . . . . . . . 6 20 Flight 5557 | . . . . . . 1260 640 527 252 1069 592 532 668 17 Fastest Speed 31 | 50 120 95 80 80 100 50 39 39 39 39 39 31 31 35 Average Speed 51 | 97 141 101 88 99 100 50 39 39 39 39 39 37 32 60 Slowest Speed 250 | 120 190 190 250 250 100 100 39 39 39 39 39 39 60 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 20 33 61 87 28 33 27 71 47 89 75 18 76 70 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . . . 2 1 . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 12 | . . 1 . 1 . . . 1 2 3 4 . . . Spaces Dug 24 | . . . . . . 4 17 3 . . . . . . Terrain Destroyed 33 | . . . . 2 1 6 17 3 . . 4 . . . Melee 24 | . . . . . . 4 17 3 . . . . . . Projectile 9 | . . . . 2 1 2 . . . . 4 . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Total 7452 | 66 114 75 254 573 185 1326 680 538 277 1195 610 580 798 181 Wait 256 | . . . . 23 10 . 9 . 25 112 1 . 67 9 Move 6905 | 52 110 70 239 545 170 1278 639 526 251 1068 591 531 665 170 Hop 4 | . . . . . . . . . . . . . 4 . Pick Up 40 | 8 1 1 2 . . 8 3 . . 2 . 14 1 . Fast Attach 24 | 4 1 . 3 2 2 6 . . . 1 1 . 4 . Attach 20 | 1 . 1 1 . . 2 2 . . 1 . 10 1 1 Detach 5 | . . . . 1 . . . . . . . 3 1 . Swap 21 | 1 1 2 . . 1 6 . . . 1 2 3 4 . Drop 47 | . 1 . 9 2 2 13 1 . . 6 1 7 5 . Fire 35 | . . . . . . . . . . . 14 12 9 . Melee 58 | . . . . . . 13 26 12 1 4 . . 1 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 178 | -10/Materials | Met 8R-AWN 228 | -10/Materials | Entered Mines 229 | -10/Mines | Followed 8R-AWN into the Mines 278 | -10/Mines | Assembled infested the area 281 | -10/Mines | Found a hidden stash of uninstalled traps 283 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Build established: Mutant 302 | -10/Mines | Discovered new exit (range 5) 306 | -10/Mines | Entered Exiles 329 | -10/Exiles | Welcomed by 8R-AWN 346 | -10/Exiles | Met EX-HEX 376 | -10/Exiles | Met EX-BIN 394 | -10/Exiles | Aligned with FarCom system 395 | -10/Exiles | Given EX-Vault access code 419 | -10/Exiles | Opened EX-Vault 425 | -10/Exiles | Found Prototype Energy Gun 425 | -10/Exiles | Identified AWS/Thermal 439 | -10/Exiles | Found Prototype Device 440 | -10/Exiles | Identified Skeleton Box 446 | -10/Exiles | Found Prototype Flight Unit 469 | -10/Exiles | Warned to stay clear of 0b10 Research branches 495 | -10/Exiles | Met EX-DEC 523 | -10/Exiles | Discovered new exit (range 10) 530 | -10/Exiles | Stole three prototypes: Skeleton Box, AWS/Thermal, Flying Fortress v7 530 | -10/Exiles | Entered Mines 538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 585 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 679 | -9/Mines | Discovered new exit (range 15) 720 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 724 | -9/Mines | Identified exit to Materials 858 | -9/Mines | Found Prototype Device 858 | -9/Mines | Identified Exp. Sensor Array 971 | -9/Mines | Learned location of Zion (-6) 1032 | -9/Mines | Learned 8 Materials zone layouts 1098 | -9/Mines | Entered Materials 1098 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1099 | -8/Materials | Identified exit to Factory 1145 | -8/Materials | Build established: Skirmisher 1284 | -8/Materials | Entered Factory 1284 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1286 | -7/Factory | FarCom data flow suspended 1307 | -7/Factory | Identified Flying Fortress v7 1802 | -7/Factory | AWS/Thermal suddenly broke down 1883 | -7/Factory | Build established: Mutant 1990 | -7/Factory | Discovered new exit (range 13) 1996 | -7/Factory | Identified exit to Factory 1997 | -7/Factory | Entered another Factory area 1997 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2161 | -6/Factory | Discovered new exit (range 5) 2162 | -6/Factory | Identified exit to Factory 2183 | -6/Factory | Discovered exit to Factory (range 12) 2323 | -6/Factory | Discovered new exit (range 6) 2327 | -6/Factory | Identified exit to Lower Caves 2327 | -6/Factory | Entered Lower Caves 2526 | -6/Lower Caves | Discovered new exit (range 16) 2531 | -6/Lower Caves | Identified exit to Lower Caves 2563 | -6/Lower Caves | Entered another Lower Caves area 2568 | -6/Lower Caves | Discovered exit to Factory (range 8) 2613 | -6/Lower Caves | Encountered a Warlord checkpoint 2677 | -6/Lower Caves | Entered a destroyed Warlord outpost 2681 | -6/Lower Caves | Spotted SK-951(f) 2682 | -6/Lower Caves | Discovered new exit (range 10) 2684 | -6/Lower Caves | Encountered a Master Thief 2684 | -6/Lower Caves | Spotted KT-HQL(f) 2685 | -6/Lower Caves | Encountered a Master Thief 2685 | -6/Lower Caves | Spotted BX-4XX(f) 2685 | -6/Lower Caves | Skeleton Box stolen by Master Thief 2686 | -6/Lower Caves | Encountered a Master Thief 2689 | -6/Lower Caves | Identified exit to Zion 2689 | -6/Lower Caves | Entered Zion 2760 | -6/Zion | Given the Hacking Drone Bay 2760 | -6/Zion | Found Prototype Device 2778 | -6/Zion | Learned location of Warlord (-5) 2814 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2868 | -6/Zion | Gained Derelict followers 2922 | -6/Zion | Met Imprinter 2929 | -6/Zion | Imprinted 2931 | -6/Zion | Declared Zion's savior 2992 | -6/Zion | Learned 8 Factory zone layouts 3107 | -6/Zion | Discovered new exit (range 8) 3116 | -6/Zion | Found Prototype Energy Gun 3124 | -6/Zion | Identified exit to Proximity Caves 3237 | -6/Zion | Entered Proximity Caves 3237 | -5/Proximity Caves | Accompanied by 7 allies 3321 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3410 | -5/Proximity Caves | Spotted B-75 Beast 3443 | -5/Proximity Caves | Learned 4 Factory zone layouts 3482 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3494 | -5/Proximity Caves | Discovered exit to Factory (range 15) 3505 | -5/Proximity Caves | Entered Factory 3505 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3505 | -5/Factory | Identified Hacking Drone Bay 3506 | -5/Factory | Identified exit to Extension 3508 | -5/Factory | Identified Storm Laser 3669 | -5/Factory | Zion Fire squad teleported in 3722 | -5/Factory | Lost 3 allies 3779 | -5/Factory | Discovered exit to Extension (range 16) 3783 | -5/Factory | Entered Extension 3821 | -5/Extension | Rescued A7 3871 | -5/Extension | Rescued a captive Derelict 3871 | -5/Extension | Rescued a captive Derelict 3878 | -5/Extension | Rescued a captive Derelict 3879 | -5/Extension | Rescued a captive Derelict 3904 | -5/Extension | Zion Fire squad teleported in 3906 | -5/Extension | Rescued a captive Derelict 3908 | -5/Extension | Zion Recon squad teleported in 3923 | -5/Extension | Rescued a captive Derelict 3929 | -5/Extension | Rescued a captive Derelict 4023 | -5/Extension | Build established: Sprinter 4051 | -5/Extension | Spotted B-75 Beast 4053 | -5/Extension | Spotted B-75 Beast 4061 | -5/Extension | Discovered new exit (range 3) 4061 | -5/Extension | Identified exit to Factory 4099 | -5/Extension | Discovered exit to Factory (range 16) 4099 | -5/Extension | Discovered new exit (range 16) 4125 | -5/Extension | Lost 6 parts (1p3n1u1w) 4152 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4158 | -5/Extension | Entered Cetus 4166 | -5/Cetus | Spotted Cetus Guard 4167 | -5/Cetus | Spotted Cetus Guard 4168 | -5/Cetus | Spotted Cetus Guard 4170 | -5/Cetus | Spotted Cetus Guard 4226 | -5/Cetus | Lost 6 parts (1p3n1u1w) 4232 | -5/Cetus | Core integrity fell below 50% 4251 | -5/Cetus | Core integrity fell below 20% 4274 | -5/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- seem to have remained untouched. 04265_ ALERT: Suspicious activity at Terminal C001. Dispatching Investigation squad. 04267_ Connecting with Cetus Terminal... >>Query(Dr. REDACTED) REDACTED. >>Query(Revision Series) Post-deployment revisions of the [MAIN.C] neural network, before application of self-engineered evolution to correct flaws discovered only after long-term execution. A single copy of each previous revision is stored in the [Cetus Mainframe] for research and analysis. Most revisions have been allowed to continue to remain aware, though in isolation from all external stimuli except in controlled experiments. 04267_ ALERT: Suspicious activity at Terminal C002. Dispatching Investigation squad. 04274_ Penetrated by Slug. 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"#? | | ???????????????????#" " " #"###???????"""""""""#? | | ???????????????????# #"""???????? "#? | | ???????????????????#""" """#"""???????? #? | | ???????????????????#########??#?????????########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 73 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Arc Projector | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Thermal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerNetworkedBallwheel Manual? 0 Play Time 02:07:41 Cumulative 264.8 hours Start 2025.05.28 @ 03:25:47 End 2025.05.28 @ 19:04:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6702af84-dbe7-44d0-8b21-75d9c37abd34