Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 20:28:28 Player: me;3 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (41) 205 Value Destroyed (1692) 1692 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 8835 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 271 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 63/100 System Corruption 12% Temperature Cool (0) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY (9) ------ Machine Analyzer 0b10 Decoder Chip [Scout] System Shield Z-Drone Bay (0/2) > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Impulse Thruster Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (14) Improved Remote Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads > --- UTILITY ---------- Structural Scanner Machine Analyzer Triangulator Advanced Sensor Array Terrain Scan Processor 0b10 Decoder Chip [Scout] Nanoactuators Improved Reaction Control System System Shield > --- WEAPON ----------- Smartbomb Launcher Plasma Lance > --- INVENTORY -------- Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Remote Datajack [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . Utility 7 | . . 1 1 . . 1 . . . . 2 . 2 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 93 | 5 3 8 5 19 1 6 3 1 . 2 6 2 32 Power 12 | . 1 . 1 1 1 2 . . . . 2 1 3 Engine 3 | . . . 1 1 1 . . . . . . . . Core 7 | . 1 . . . . 2 . . . . 2 1 1 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 29 | 2 . 2 2 6 . 1 . . . 2 2 . 12 Treads 7 | 2 . 2 2 . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . . 4 Wheel 2 | . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . 1 Flight 15 | . . . . 6 . 1 . . . 2 2 . 4 Utility 30 | 1 2 3 2 6 . 2 . . . . 2 1 11 Device 16 | . 1 1 1 3 . . . . . . . 1 9 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 4 | . . 1 . . . . . . . . 2 . 1 Hackware 3 | . . . . 1 . 1 . . . . . . 1 Protection 4 | . . 1 1 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 . 3 . 6 . 1 3 1 . . . . 6 Energy Gun 4 | 1 . . . 3 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 6 | 1 . 2 . 2 . . 1 . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 2 Parts Lost 49 | . . 5 2 5 1 . . 1 . . 1 7 27 Power 8 | . . 1 . . 1 . . . . . . 3 3 Propulsion 15 | . . 2 1 2 . . . 1 . . 1 3 5 Utility 17 | . . 1 . 1 . . . . . . . 1 14 Weapon 9 | . . 1 1 2 . . . . . . . . 5 Highest Loss Streak 11 | . . 3 1 5 1 . . 1 . . 1 6 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 88 78 79 86 100 98 100 95 93 91 90 67 56 Engine 1 | . . . 3 7 7 . . . . . . . . Core 5 | . 8 6 . . . 12 13 13 13 13 11 7 1 Treads 8 | . 28 17 22 5 . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 4 Flight 11 | . . . . 22 38 32 33 28 26 26 25 10 . Device 9 | . 8 10 9 11 15 9 6 6 6 6 5 7 14 Storage 7 | . 14 11 9 7 7 6 6 6 6 6 5 5 2 Processor 5 | . . 10 . . . . . . . . 11 11 14 Hackware 5 | . . . . 3 7 9 13 13 13 13 11 8 5 Protection 4 | . . . 17 5 . 5 6 6 6 6 5 5 . Energy Gun 3 | . 14 . . 6 7 6 6 3 . . . . . Ballistic Gun 7 | . 14 13 17 8 7 6 6 6 6 4 . . . Ballistic Cannon 1 | . . 8 . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 4 7 . 3 6 6 6 5 2 . Special Melee Weapon 1 | . . . . . . . . 2 6 6 5 5 . Peak Build Rating 78 | 5 10 12 19 26 26 36 42 38 37 37 57 57 78 Average Rating 30 | 2 8 10 17 23 25 33 37 37 37 36 49 46 53 On Entrance 26 | . 5 10 12 18 26 24 36 38 37 37 35 57 36 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 7 28 35 47 50 19 26 25 25 24 24 25 25 57 Greatest Support 70 | 40 40 40 60 49 29 29 29 25 25 25 34 34 70 Greatest Overweight (x) 8 | . . 8 1 1 . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 6 14 15 15 10 8 8 8 8 8 8 8 8 6 Most Carried 15 | 5 11 15 14 15 8 8 8 8 8 8 8 8 8 Average Carried 8 | 2 8 11 12 9 7 7 7 7 8 7 6 7 4 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 5 Final Carried 14 | 3 11 13 14 8 7 8 8 8 8 8 8 6 5 Class Distribution -------------------- 43% | Mutant 21% | Hacker-Sprinter 14% | Scavenger-Sprinter 12% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 1470 | 250 42 168 205 215 . . 36 96 10 4 18 . 426 Remotely . | . . . . . . . . . . . . . . Salvage Created 1408 | . 261 373 216 71 . . . 31 . 24 18 . 414 Parts 89 | . 21 23 11 5 . . . 3 . 4 . . 22 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 3 . 4 . . . Prevented 3 | . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 32 | . 5 9 4 3 . . . . . 2 . . 9 Melee 2 | . . . . . . . . . . 2 . . . Guns 16 | . 5 4 4 3 . . . . . . . . . Cannons 7 | . . 5 . . . . . . . . . . 2 AOE 7 | . . . . . . . . . . . . . 7 Classes Destroyed 14 | . 4 1 . . . . . 1 . 2 1 . 5 Worker 1 | . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 3 | . 2 . 1 . . . . . . . . . . Swarmer 10 | . 3 . . 3 . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 11 | . 2 4 4 . . . . . . . . . 1 Sentry 5 | . . 5 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 4 | . 4 2 2 2 . . . 1 . 1 1 . 4 Combat Bots Only 4 | . 3 2 2 2 . . . . . 1 . . 4 Max Kills in Single Turn 4 | . 2 1 2 1 . . . 1 . 1 1 . 4 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 684 | . 25 82 56 86 28 1 . 12 . 20 4 73 297 Missed 245 | . 8 23 15 28 9 1 . 8 . 10 3 43 97 Damage Taken 7465 | . 188 819 649 857 231 . . 71 . 175 23 607 3845 Core 1756 | . 56 127 75 79 40 . . . . 55 . 170 1154 Absorbed by Shields 50 | . . . . . 50 . . . . . . . . Redirected to Shielding 52 | . . . . . . . . 5 . 5 . 12 30 Regen/Repaired (Parts) 240 | . . . . 211 . 15 . . 14 . . . . Core Remaining (%) 84 | 100 77 68 86 . 83 . . . . 93 . 83 . Volleys Fired 116 | . 17 28 23 15 3 . . 3 . 1 . . 26 Largest 3 | . 2 2 2 3 2 . . 2 . 1 . . 3 Hottest 275 | . 60 59 46 123 73 . . 73 . 23 . . 275 Shots Fired 200 | . 34 41 45 31 6 . . 6 . 1 . . 36 Gun 143 | . 34 20 45 31 6 . . 6 . 1 . . . Cannon 51 | . . 21 . . . . . . . . . . 30 Launcher 5 | . . . . . . . . . . . . . 5 Special 1 | . . . . . . . . . . . . . 1 Kinetic 141 | . 17 41 45 15 3 . . 3 . 1 . . 16 Thermal 51 | . 17 . . 13 3 . . 3 . . . . 15 Explosive 5 | . . . . . . . . . . . . . 5 Electromagnetic 3 | . . . . 3 . . . . . . . . . Robot Hit Streak 10 | . 4 10 9 3 1 . . 2 . . . . 5 Robot Miss Streak 10 | . 3 2 2 10 2 . . 1 . 1 . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . Shots Hit Robots 130 | . 21 31 26 11 2 . . 5 . 3 5 . 26 Core Hits 80 | . 14 18 13 6 2 . . 2 . 1 . . 24 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Melee Attacks 28 | . . . . . 2 . . 1 . 7 8 3 7 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . 2 . . 1 . 5 7 1 . Piercing 7 | . . . . . . . . . . . . . 7 Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4312 | . 221 528 443 205 30 . . 114 . 33 268 . 2470 Guns 1129 | . 221 174 443 205 30 . . 56 . . . . . Cannons 1006 | . . 341 . . . . . . . . . . 665 Explosions 1568 | . . . . . . . . . . . . . 1568 Melee 574 | . . . . . . . . 58 . 33 268 . 215 Ramming 24 | . . 13 . . . . . . . . . . 11 Kinetic 1664 | . 87 515 443 91 30 . . 31 . . . . 467 Thermal 646 | . 134 . . 99 . . . 25 . . . . 388 Explosive 1389 | . . . . . . . . . . . . . 1389 Electromagnetic 15 | . . . . 15 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 359 | . . . . . . . . 58 . 33 268 . . Piercing 215 | . . . . . . . . . . . . . 215 Highest Corruption 12 | . . . . . . . . . . . . 1 12 Average Corruption 10 | . . . . . . . . . . . . 1 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . . . . 34 Message Errors 7 | . . . . . . . . . . . . . 7 Matter Fused 7 | . . . . . . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . . . . . . 4 Energy Discharges 7 | . . . . . . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . 4 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 315 | . . . . . . . . 18 . . 123 . 174 Projectiles 78 | . . . . . . . . . . . . . 78 Explosions 90 | . . . . . . . . . . . . . 90 Melee 147 | . . . . . . . . 18 . . 123 . 6 Knockbacks 3 | . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . . . . . . 94 Shots 2 | . . . . . . . . . . . . . 2 Rammed 4 | . . 2 1 . . . . . . . . . 1 Targets Rammed 5 | . . 2 1 . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 399 | . 41 37 54 96 52 129 81 72 . 43 1 . 399 Average Temperature 51 | . 16 15 19 36 15 65 42 42 . 18 1 . 119 Received Heat Transfer 1512 | . 72 324 423 . 18 . . . . 99 9 57 510 Effects 1 | . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1072 | . 300 . . 296 . . . 74 . . . . 402 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 831 | . 158 202 207 65 71 76 . . . . 831 646 651 Initial 656 | . . 2 53 . 26 31 . . . . 656 581 341 Average 207 | . 73 77 119 16 33 32 . . . . 727 614 416 Maximum Alert Level 3 | . . 1 1 . . . . . . . 3 2 2 Low Security (%) 63 | 100 100 98 81 100 100 100 . . . . . . 3 Level 1 11 | . . 1 18 . . . . . . . . . 35 Level 2 21 | . . . . . . . . . . . 38 100 61 Level 3 3 | . . . . . . . . . . . 61 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . . . . 1 1 . 3 Investigation 5 | . 1 . 1 . . . . . . . 1 . 2 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement . | . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 7 | . 1 . 1 . . . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 10 13 11 4 8 2 . 2 . 20 9 14 42 Peak Tracking Total 15 | . 4 4 4 4 6 3 . 2 . 15 5 14 8 Tactical Retreats 22 | . . 2 1 . 2 1 . 1 . 3 3 1 8 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 7 | . . . . 4 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . . . . . 13 . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 15 | . . . . . . . . . . . . 1 14 Max in Single Turn 12 | . . . . . . . . . . . . 1 12 Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 30 | . 5 1 8 5 . 4 1 2 . . 2 . 2 Terminals 12 | . 4 1 6 . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 5 | . . . 1 3 . 1 . . . . . . . Recycling Units 6 | . 1 . . 1 . 2 . . . . 1 . 1 Scanalyzers 2 | . . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Total Hacks 75 | . 9 2 18 17 . 17 1 2 . . 3 . 6 Successful 51 | . 5 2 10 14 . 14 1 2 . . 2 . 1 Failed 24 | . 4 . 8 3 . 3 . . . . 1 . 5 Catastrophic 2 | . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . . . . . . . . . . 8 . 6 Terminals 22 | . 7 2 12 . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 Repair Stations 19 | . . . 2 14 . 3 . . . . . . . Recycling Units 10 | . 2 . . 2 . 2 . . . . 2 . 2 Scanalyzers 16 | . . . 4 . . 12 . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Terminal Hacks 15 | . 3 2 7 . . . 1 2 . . . . . Record 5 | . 1 . 3 . . . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . 12 . 2 . . . . . . . Scan Component 7 | . . . . 6 . 1 . . . . . . . Repair 7 | . . . . 6 . 1 . . . . . . . Recycling Unit Hacks 7 | . 2 . . 1 . 2 . . . . 1 . 1 Report Inventory 5 | . 1 . . 1 . 2 . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 Scanalyzer 13 | . . . 3 . . 10 . . . . . . . Insert Component 7 | . . . 2 . . 5 . . . . . . . Analyze 6 | . . . 1 . . 5 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . . 1 . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 6 3 . 2 . . . . 1 . 2 Full Trace Events 4 | . 1 . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . 5 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . . 6 . 1 . . . . . . . Time 202 | . . . . 186 . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . 5 . . . . . . . Part Schematics Acquired 6 | . . . 1 . . 5 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 8 | . . . . . . . . . 4 . . . 4 Largest Group 4 | . . . . . . . . . 4 4 . . 4 Highest-Rated Group 156 | . . . . . . . . . 152 152 . . 156 Highest-Rated Ally 40 | . . . . . . . . . 40 40 . . 39 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Recon 1 | . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . 6 . . 23 Total Damage 385 | . . . . . . . . . . 37 . . 348 Kills 6 | . . . . . . . . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 3 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 25 | . . . . . . . . . . . 3 2 20 Traps 10 | . . . . . . . . . . . . . 10 Emergency Access 15 | . . . . . . . . . . . 3 2 10 Zionite Intel Received 1 | . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 4760 | 70 520 553 455 706 77 146 103 211 434 134 201 121 1029 Spaces Moved 6164 | 36 253 262 187 643 145 462 349 718 1007 420 558 276 848 Core 139 | 3 . 16 . . . . . . . . . . 120 Treads 903 | 33 253 246 187 94 . . . . . . . . 90 Legs 526 | . . . . . . . . . . . . . 526 Wheels 7 | . . . . . . . . . . . . . 7 Hover 85 | . . . . . . . . . . . . . 85 Flight 4504 | . . . . 549 145 462 349 718 1007 420 558 276 20 Fastest Speed 23 | 50 160 160 160 23 23 23 23 26 26 26 25 27 40 Average Speed 58 | 150 160 177 193 62 25 23 25 26 26 26 25 35 102 Slowest Speed 450 | 160 160 450 245 250 29 29 26 26 26 112 28 40 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 1 3 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 44 23 20 13 31 7 48 74 89 58 12 33 27 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . . . . . Scrap Searched 13 | . . . . . . . 1 8 3 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 153 | . . . . . . . . . . . . . 153 Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . 10 AOE 143 | . . . . . . . . . . . . . 143 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 7106 | 52 337 310 236 921 174 501 365 738 1178 433 600 288 973 Wait 485 | 4 55 . 13 190 . 18 6 1 172 . 21 . 5 Move 6125 | 35 252 261 186 642 144 461 348 717 1006 417 551 257 848 Hop 12 | . . . . . . . . . . 1 3 8 . Pick Up 128 | 8 10 9 5 20 1 10 4 7 . 3 7 2 42 Fast Attach . | . . . . . . . . . . . . . . Attach 83 | 5 2 6 5 16 1 5 2 1 . 2 4 2 32 Detach 3 | . . . 2 1 . . . . . . . . . Swap 10 | . 1 2 . 3 . 1 1 . . . 2 . . Drop 47 | . . 2 1 7 1 6 4 7 . 1 4 3 11 Fire 116 | . 17 28 23 15 3 . . 3 . 1 . . 26 Melee 28 | . . . . . 2 . . 1 . 7 8 3 7 Ram 1 | . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . 1 Crush 3 | . . 2 1 . . . . . . . . . . Escape Stasis 49 | . . . . 27 22 . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap 14 | . . . . . . . . 1 . . . 13 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Lost 3 parts (1p2n) 1094 | -9/Materials | Discovered new exit (range 7) 1120 | -9/Materials | Identified exit to Materials 1144 | -9/Materials | Entered another Materials area 1144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -8/Materials | Build established: Scavenger-Mutant 1569 | -8/Materials | Discovered new exit (range 9) 1599 | -8/Materials | Entered Factory 1599 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1896 | -7/Factory | Lost 5 parts (2n1u2w) 1995 | -7/Factory | Repaired ECM Suite 2029 | -7/Factory | Repaired Autogun 2055 | -7/Factory | Repaired Med. Laser 2100 | -7/Factory | Repaired Utility Shielding 2222 | -7/Factory | Repaired Corrupted Terrain Scan Processor 2224 | -7/Factory | Build established: Scavenger-Sprinter 2262 | -7/Factory | Repaired VTOL Module 2304 | -7/Factory | Identified exit to Garrison 2305 | -7/Factory | Entered Garrison 2369 | -7/Garrison | Triggered checkpoint 2379 | -7/Garrison | Discovered new exit (range 8) 2382 | -7/Garrison | Entered Factory 2382 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2433 | -6/Factory | Discovered new exit (range 10) 2496 | -6/Factory | Repaired VTOL Module 2528 | -6/Factory | Entered Lower Caves 2529 | -6/Lower Caves | Encountered a Warlord checkpoint 2629 | -6/Lower Caves | Discovered new exit (range 8) 2631 | -6/Lower Caves | Entered another Lower Caves area 2776 | -6/Lower Caves | Learned Factory trap positions 2805 | -6/Lower Caves | Discovered new exit (range 10) 2842 | -6/Lower Caves | Entered Zion 2882 | -6/Zion | Learned 8 Factory zone layouts 2899 | -6/Zion | Met Imprinter 2905 | -6/Zion | Imprinted 2911 | -6/Zion | Declared Zion's savior 2994 | -6/Zion | Build established: Hacker-Sprinter 3005 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3014 | -6/Zion | Identified exit to Proximity Caves 3026 | -6/Zion | Learned Factory terminal intel 3276 | -6/Zion | Entered Proximity Caves 3276 | -5/Proximity Caves | Accompanied by 4 allies 3280 | -5/Proximity Caves | Spotter reported a threat 3327 | -5/Proximity Caves | Identified exit to Factory 3333 | -5/Proximity Caves | Spotter reported a threat 3342 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3351 | -5/Proximity Caves | Spotter reported a threat 3386 | -5/Proximity Caves | Spotter reported a threat 3410 | -5/Proximity Caves | Entered Factory 3410 | -5/Factory | Evolved 2 slots: Utility x2 3411 | -5/Factory | Identified exit to Factory 3412 | -5/Factory | Loaded intel: 112 trap records 3413 | -5/Factory | Loaded intel: 27 terminal locations 3547 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 3611 | -5/Factory | Identified exit to Garrison 3611 | -5/Factory | Entered Garrison 3623 | -5/Garrison | Spotted B-75 Beast 3631 | -5/Garrison | Triggered checkpoint 3638 | -5/Garrison | Garrison Relay disabled 3701 | -5/Garrison | Triggered checkpoint 3717 | -5/Garrison | Lost 6 parts (2p3n1u) 3721 | -5/Garrison | Triggered checkpoint 3727 | -5/Garrison | Discovered exit to Factory (range 12) 3732 | -5/Garrison | Entered Factory 3732 | -4/Factory | Evolved 2 slots: Utility x2 3807 | -4/Factory | Lost 6 parts (1p1n3u1w) 3941 | -4/Factory | System corruption reached 10% 3982 | -4/Factory | Search patrols dispatched 3997 | -4/Factory | Spotted B-86 Titan 3999 | -4/Factory | Build established: Mutant 4217 | -4/Factory | Lost 3 parts (2u1w) 4279 | -4/Factory | Zion Fire squad teleported in 4289 | -4/Factory | Lost 4 parts (2p1n1u) 4470 | -4/Factory | Core integrity fell below 50% 4674 | -4/Factory | Core integrity fell below 20% 4708 | -4/Factory | Zion Recon squad teleported in 4711 | -4/Factory | Lost 11 parts (1p3n5u2w) 4761 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04710_ Acquired Z-Drone Bay. 04711_ >> DECODED: Blade Trap location. 04713_ Acquired Impulse Thruster. 04722_ OTOG9PUVC# IC/VWK 4PDS#ABM9D,CN#N 04723_ Acquired Impulse Thruster. 04724_ Slug penetrates Wall. 04733_ Z-Drone released from Z-Drone Bay. 04735_ Slammed into K-01 Serf. 04735_ Destabilizing: System interference. 04735_ Machine Analyzer temporarily disabled. 04739_ Connecting with DSF Access... 04743_ >> DECODED: Segregator Trap location. 04744_ System corrupted: Component data lost. 04757_ Penetrated by Slug. 04757_ Slug penetrates Wall. 04758_ Slug penetrates K-01 Serf. 04759_ System corrupted: Energy discharge (-18). 04760_ K-01 Serf destroyed. 04761_ Penetrated by Slug. 04761_ Terrain Scan Processor destroyed. 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""" #??????????????? | | ????????????????######+############??????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 33 Melee Speed Boost 30 Evasion (%) 72 Recoil Reduction 3 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MatterThrowingWell Manual? 0 Play Time 02:18:58 Cumulative 15.3 hours Start 2025.02.27 @ 16:23:08 End 2025.02.27 @ 20:28:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ef44f3-116d-49e4-baff-9037f8d0da52