Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 20:55:53 Player: JTMusky Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1040) 1040 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 3612 Bonus ------- Follower Combat Kills 147 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 265/265 System Corruption 0% Temperature Cool (25) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY (4) ------ Improved Signal Interpreter Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Light Nuclear Core Sensor Array Improved Utility Shielding Datajack Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Improved Signal Interpreter Advanced ECM Suite Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Sensor Array Improved Utility Shielding Datajack Welding Torch [Rating: 28] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 56 | 9 11 6 4 1 3 22 Power 7 | 1 2 1 . . . 3 Engine 4 | 1 1 . . . . 2 Core 3 | . 1 1 . . . 1 Reactor . | . . . . . . . Propulsion 20 | 4 4 3 . . 2 7 Treads . | . . . . . . . Leg 10 | 2 . 2 . . . 6 Wheel 4 | 2 . 1 . . . 1 Hover 1 | . . . . . 1 . Flight 5 | . 4 . . . 1 . Utility 14 | 2 2 1 1 . . 8 Device 5 | 1 1 . . . . 3 Storage 1 | 1 . . . . . . Processor 6 | . 1 1 1 . . 3 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 2 3 1 3 1 1 4 Energy Gun 4 | 1 . 1 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . 1 . 1 . . . Special Weapon 3 | . 1 . 1 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . 4 1 . . 2 12 Power 5 | . 1 1 . . 1 2 Propulsion 8 | . 2 . . . 1 5 Utility 2 | . . . . . . 2 Weapon 4 | . 1 . . . . 3 Highest Loss Streak 7 | . 3 1 . . 2 7 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 5 4 4 5 5 4 Power . | . 1 . . . . . Propulsion . | 1 1 . . . . . Utility 1 | . . 1 1 2 2 2 Weapon 1 | . 2 . 1 2 2 . Tool/Special . | . . . . . . . Unused Backups 3 | . 1 1 . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . 1 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 87 48 99 100 96 82 Engine 1 | . 4 8 . . . 3 Core 8 | . 9 2 11 11 9 2 Leg 20 | . 9 2 21 22 21 26 Wheel 6 | . . 2 11 11 5 1 Flight 10 | . 18 9 11 11 15 . Device 4 | . 14 8 6 . . 6 Processor 17 | . 1 13 15 22 22 17 Hackware 1 | . . . . . . 5 Energy Gun 10 | . . 1 17 21 7 2 Ballistic Gun 3 | . 12 . . . 3 4 Ballistic Cannon 1 | . . . . . . 5 Launcher 1 | . 4 . . . 3 2 Special Weapon 3 | . 7 . 4 . 7 . Peak Build Rating 28 | 7 11 14 17 17 18 28 Average Rating 15 | 5 8 6 15 16 16 21 On Entrance 10 | . 7 3 14 17 16 13 Naked Turns . | . . . . . . . Heaviest Build 27 | 14 15 10 14 13 14 27 Greatest Support 45 | 20 20 23 23 23 23 45 Greatest Overweight (x) 4 | 1 1 1 . . 3 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 Average Carried 4 | 2 5 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 5 Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1265 | 251 96 . 231 . 68 619 Remotely . | . . . . . . . Salvage Created 930 | 52 96 . 67 . 24 691 Parts 90 | 8 10 . 7 . 4 61 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 5 . 3 . 4 17 Guns 15 | . 3 . 3 . 1 8 Cannons 5 | . . . . . . 5 AOE 9 | . 2 . . . 3 4 Classes Destroyed 9 | 2 2 . . . 1 4 Worker 4 | 2 . . . . . 2 Builder 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Operator 1 | . . . . . . 1 Swarmer 11 | . 3 . 2 . 3 3 Grunt 9 | . 2 . 1 . . 6 Brawler 1 | . . . . . . 1 Sentry 5 | . . . . . . 5 Hunter 3 | . . . . . 1 2 Best Kill Streak 5 | 2 3 . 2 . 3 5 Combat Bots Only 4 | . 3 . 2 . 3 4 Max Kills in Single Turn 2 | 1 2 . 2 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 281 | . 80 20 11 . 24 146 Missed 111 | . 39 13 4 . 9 46 Hits 170 | . 41 7 7 . 15 100 Projectile 170 | . 41 7 7 . 15 100 Critical Strikes 5 | . . 2 . . . 3 Damage Taken 2778 | . 511 101 72 . 189 1905 Core 825 | . 183 28 12 . 31 571 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 26 . . . 82 . Volleys Fired 159 | 13 63 . 8 3 9 63 Largest 2 | 1 2 . 2 1 2 2 Hottest 112 | 20 100 . 112 100 58 100 Shots Fired 213 | 13 67 . 14 3 15 101 Gun 112 | 13 33 . 14 . 6 46 Cannon 48 | . . . . . . 48 Launcher 15 | . 1 . . . 9 5 Special 38 | . 33 . . 3 . 2 Kinetic 121 | 13 33 . . . 6 69 Thermal 77 | . 33 . 14 3 . 27 Explosive 15 | . 1 . . . 9 5 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 6 7 . 3 . . 8 Robot Miss Streak 7 | 2 3 . 4 . 7 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 84 | 8 18 . 7 . . 51 Core Hits 57 | 4 9 . 4 . 6 34 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 12 | . 2 . 4 . . 6 Burn 8 | . . . 4 . . 4 Destroy 2 | . 2 . . . . . Blast 2 | . . . . . . 2 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2222 | 73 224 . 115 . 268 1542 Guns 970 | 73 140 . 115 . 19 623 Cannons 536 | . . . . . . 536 Explosions 714 | . 84 . . . 247 383 Melee . | . . . . . . . Ramming 2 | . . . . . 2 . Kinetic 1095 | 73 140 . . . 19 863 Thermal 411 | . . . 115 . . 296 Explosive 714 | . 84 . . . 247 383 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 4 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . . 29 16 Projectiles 16 | . . . . . . 16 Explosions 29 | . . . . . 29 . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 297 | . . . . . 81 216 Shots 6 | . . . . . 3 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 334 | . 334 8 162 48 . 159 Average Temperature 93 | . 130 4 59 25 . 45 Received Heat Transfer 951 | . 273 90 30 . . 558 Effects 4 | . 4 . . . . . Energy Bleed 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 . . 2 Heat Transferred 1628 | . . . 592 . . 1036 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 94 | 100 100 100 100 . 100 78 Level 1 5 | . . . . . . 21 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 260 | 10 90 15 198 . 86 260 Initial 19 | . 6 4 . . . 19 Average 62 | . 46 . 77 . 10 136 Influence Increases 1566 | 15 301 15 319 . 163 753 Destroy 0b10 Robot/C 760 | . 100 . 240 . 80 340 Destroy 0b10 Robot/NC 50 | 15 . . 10 . . 25 Destroy Leader 180 | . 20 . 40 . 20 100 Allied During Kill 29 | . . . 29 . . . Successful Hack 29 | . 10 . . . . 19 Disable Machine 105 | . . . . . . 105 Destroy Structure 203 | . 36 . . . 48 119 Partial Spotted 45 | . 45 . . . . . Lose Combat Pursuer 165 | . 90 15 . . 15 45 Influence Decreases 1306 | 5 300 26 277 42 113 543 Entered New Map 84 | . 4 7 . 42 . 31 Time Decay 1022 | 5 256 19 257 . 93 392 Lost Part 180 | . 40 . . . 20 120 Lost Ally 20 | . . . 20 . . . Squads Dispatched 6 | . 2 . . . . 4 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 4 | . 1 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 25 6 11 . 5 32 Peak Tracking Total 7 | . 6 4 3 . 3 7 Tactical Retreats 8 | . 4 1 . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . . 4 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 7 | . . . . . . 7 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 12 | . 4 . . 3 . 5 Terminals 7 | . 3 . . . . 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 6 . . 3 . 14 Successful 17 | . 4 . . 3 . 10 Failed 6 | . 2 . . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 17 | . 4 . . . . 13 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 4 . . 3 . 10 Record 5 | . 2 . . 3 . . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . . . . . . 2 Disarm Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . . . 1 Surveillance Status 1 | . . . . . . 1 Transport Status 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Zone Layout 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 3 | . . . 3 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 39 | . . . 39 39 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 27 | . . . 27 . . . Total Damage 462 | . . . 462 . . . Kills 11 | . . . 11 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1346 | 45 529 250 508 . . 14 Sensors 331 | . 81 250 . . . . Seismic 1010 | 45 457 . 508 . . . ECM 14 | . . . . . . 14 Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5287 | 134 584 333 825 1389 968 1054 Spaces Moved 4237 | 74 716 320 617 1112 713 685 Core 218 | 1 19 179 . . 2 17 Treads . | . . . . . . . Legs 3273 | 41 92 32 617 1112 711 668 Wheels 67 | 32 . 35 . . . . Hover . | . . . . . . . Flight 679 | . 605 74 . . . . Fastest Speed 32 | 50 32 35 120 120 120 120 Average Speed 105 | 106 45 97 120 120 120 122 Slowest Speed 250 | 120 120 120 120 120 200 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . 3 . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 90 29 95 91 94 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . . 2 . 2 . Spaces Dug 43 | . 31 . . 3 3 6 Terrain Destroyed 234 | . 43 . . 3 64 124 Melee . | . . . . . . . Projectile 68 | . 33 . . 3 . 32 AOE 166 | . 10 . . . 64 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4747 | 116 850 338 688 1157 808 790 Wait 227 | 15 35 7 49 42 74 5 Move 4225 | 73 709 319 616 1111 712 685 Hop 3 | . 3 . . . . . Pick Up 28 | 4 14 3 4 . 1 2 Fast Attach 38 | 7 2 4 2 . 4 19 Attach 14 | 2 5 2 2 . . 3 Detach 8 | 2 1 . 2 . . 3 Swap 16 | . 5 1 2 1 2 5 Drop 27 | . 13 2 3 . 5 4 Fire 159 | 13 63 . 8 3 9 63 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Discovered new exit (range 16) 398 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Discovered new exit (range 5) 470 | -10/Materials | Discovered new exit (range 13) 608 | -10/Materials | Build established: Sprinter 686 | -10/Materials | Core integrity fell below 50% 695 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Identified exit to Materials 712 | -10/Materials | Lost 3 parts (1p1n1w) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x2 968 | -9/Materials | Discovered new exit (range 5) 969 | -9/Materials | Build established: Mutant 971 | -9/Materials | Identified exit to Materials 1029 | -9/Materials | Discovered new exit (range 8) 1036 | -9/Materials | Identified exit to Mines 1052 | -9/Materials | Entered Mines 1110 | -9/Mines | Learned Materials stockpile data 1125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1126 | -9/Mines | Discovered new exit (range 5) 1130 | -9/Mines | Identified exit to Exiles 1334 | -9/Mines | Learned Materials machine intel 1565 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1667 | -9/Mines | Received a Mining Laser from a helpful Derelict 1727 | -9/Mines | Discovered exit to Materials (range 9) 1877 | -9/Mines | Entered Exiles 1877 | -9/Exiles | Found Exiles lab abandoned 1877 | -9/Exiles | Accompanied by 2 allies 2360 | -9/Exiles | Discovered new exit (range 14) 2374 | -9/Exiles | Identified exit to Mines 3266 | -9/Exiles | Entered Mines 3497 | -8/Mines | Discovered exit to Materials (range 7) 3570 | -8/Mines | Discovered exit to Materials (range 9) 4234 | -8/Mines | Entered Materials 4234 | -8/Materials | Evolved 2 slots: Utility x2 4236 | -8/Materials | Loaded intel: 62 machine locations 4545 | -8/Materials | Core integrity fell below 50% 4567 | -8/Materials | Lost 7 parts (1p3n1u2w) 4897 | -8/Materials | Build established: Scavenger-Mutant 4982 | -8/Materials | Core integrity fell below 20% 5104 | -8/Materials | Discovered new exit (range 16) 5122 | -8/Materials | Identified exit to Factory 5288 | -8/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- 05234_ Acquired 6 matter. 05237_ Acquired 43 matter. 05239_ U-05 Engineer builds a Wall. 05251_ Acquired 5 matter. 05261_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05272_ Penetrated by Slug. 05273_ Slug penetrates Wall. 05274_ H-61 Shepherd calls for reinforcements. 05274_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05274_ U-05 Engineer builds a Wall. 05276_ Slug penetrates U-05 Engineer. 05276_ Destroyed Lgt. Ion Engine. 05277_ Adv. ECM Suite destroyed. 05277_ Knocked back. 05278_ U-05 Engineer sends out distress signal. 05283_ K-01 Serf cleans the Nuclear Reactor. 05287_ Y-45 Defender destroyed. 05288_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????"""??? | | ???????????????????????????????????????????"""??? | | ???????????????????????????????????????????"""??? | | ######??????????????????????????????????????????? | | [ #????????????""T""?????????????????????????? | | #????????????"""""???????"""???????????????? | | """#????????????????????????"T"????????""?????? | | """#???????????????????????????????????T"?????? | | """#???????????????????????????????????""?????? | | #????????????????"""??????"T"??????????????? | | ######???????????????"""""??????????????????????? | | ?????????????????????"""""??????????????????????? | | ?????????????????????"""""??????????????????????? | | ??????##########??????"""???????????????????????? | | ??????# #???????????????]????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #??????#######+#####?????????????? | | ??????# #??????# ????????????? | | ??????# #??????#% k""" """ ????????????? | | ??????# #????### """ """ #???????????? | | ??????# #?????;%= a""" """ #??????!????? | | ##????# #?????## [ #???????????? | | ##???#####+####?????#!! @ "T" ????????????? | | ######### #############;#u#####?????????????? | | ! % #????????????????? | | ! #????????????????? | | ! #?"?""???????????? | | ######### ############## + "R""???????????? | | ????###########?????????????H # """"???????????? | | ???????????????????????????? #?? ???????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? % ???????????????? | | ???????????????????????????? % ??????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ?????????????? | | ??????? ????????????????????? ###????????????? | | ?????? #?????????????????????+####??????????????? | | ?????? #??????????????????"""?"""???????????????? | | ?????? #??????????????????"""?"""???????????????? | | ????## #??????????????????"""?"""???????????????? | | ???? #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #??"""???????????????????????????????????? | | ???# +??"""???????????????????????????????????? | | ???# #??"""???????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 4 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 5 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledHardlightTrap Manual? 0 Play Time 01:46:08 Cumulative 32.6 hours Start 2025.05.11 @ 19:44:45 End 2025.07.18 @ 20:55:53 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 28x27 Zoom Use 51% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ecde1db4-9b41-4617-a564-79174298daa9