Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 09:53:15 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4220) 4220 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 10899 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 332 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 100/100 System Corruption 19% Temperature Warm (112) Movement Core (600) Ox11 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Signal Interpreter Improved Core Shielding Layered Light Armor Plating Layered Heavy Armor Plating System Shield Improved System Shield > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (5) ---- Energy Well (350) Layered Light Armor Plating CPS Tube (2) Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Flak Gun Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Armored Wheel Armored Wheel Overtuned Scrapsphere Energy Well Large Matter Pod Kinecellerator Hacking Suite System Shield Recalibrator Mapping Drone Bay Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Heavy Flail [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 . . . 4 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 7 | . . 1 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 7 10 18 5 10 4 3 16 30 5 5 Power 19 | 1 2 4 . 5 . . 2 5 . . Engine 15 | 1 2 4 . 3 . . 2 3 . . Core 4 | . . . . 2 . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 3 6 . 2 3 3 4 8 2 1 Treads 5 | 2 1 1 . . . . . . . 1 Leg 21 | . . 4 . 2 3 3 4 4 1 . Wheel 7 | . 2 1 . . . . . 4 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 31 | 2 3 1 2 1 1 . 4 13 2 2 Device 11 | 1 . . 1 1 . . 1 7 . . Storage 3 | 1 2 . . . . . . . . . Processor 6 | . . 1 1 . . . 1 2 1 . Hackware 7 | . 1 . . . 1 . 2 3 . . Protection 4 | . . . . . . . . 1 1 2 Artifact . | . . . . . . . . . . . Weapon 29 | 2 2 7 3 2 . . 6 4 1 2 Energy Gun 4 | . 1 . . . . . 1 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 2 1 6 1 1 . . 4 1 . . Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 4 | . . 1 2 . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . Parts Lost 62 | . 6 3 2 4 . . 6 35 3 3 Power 12 | . 2 1 . 1 . . 1 7 . . Propulsion 22 | . 2 1 . 1 . . 2 14 1 1 Utility 12 | . . . . . . . 1 8 2 1 Weapon 16 | . 2 1 2 2 . . 2 6 . 1 Highest Loss Streak 13 | . 2 2 2 2 . . 2 13 3 3 To Critical Strikes 1 | . 1 . . . . . . . . . Average Backups 15 | 4 8 14 13 14 14 18 19 17 3 4 Power . | . . . . 1 1 1 . . . . Propulsion 5 | 2 3 4 4 4 5 6 6 6 . . Utility 5 | 1 4 5 3 4 5 6 8 7 2 1 Weapon 3 | . 1 4 6 4 3 4 4 3 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | 1 2 5 . 3 . 6 3 3 . 3 Power 3 | . . . . 1 . 2 . . . . Propulsion 8 | 1 . 4 . 2 . 1 . . . . Utility 10 | . 1 . . . . 3 1 3 . 2 Weapon 4 | . 1 1 . . . . 2 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 91 97 98 97 100 100 99 90 58 66 Engine 8 | . 12 10 9 6 9 9 12 5 . . Treads 1 | . 15 2 . . . . . . . 3 Leg 21 | . . 25 27 26 27 27 25 21 2 4 Wheel 1 | . 6 4 . . . . . . . . Device 3 | . 2 . 9 9 2 . 5 7 . . Storage 8 | . 14 11 9 9 9 9 6 4 . . Processor 15 | . . 10 17 18 18 18 13 18 27 20 Hackware 14 | . 11 11 9 9 15 18 19 14 15 11 Ballistic Gun 10 | . 18 21 15 14 8 9 7 4 . . Launcher 2 | . . . 1 1 . 7 2 . . . Impact Weapon 2 | . . . . 1 9 1 2 3 5 4 Peak Build Rating 74 | 7 10 25 32 33 33 37 58 74 49 59 Average Rating 35 | 5 8 21 30 29 32 35 50 58 41 55 On Entrance 28 | . 7 10 25 32 32 33 37 57 30 49 Avg Prop Armor Cover (%) 11 | . 14 11 . . . . . 5 . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 11 45 34 41 37 37 58 68 68 32 38 Greatest Support 89 | 40 40 45 45 47 47 51 72 89 15 27 Greatest Overweight (x) 4 | 1 4 1 . . . 1 1 3 3 2 Average Overweight (x) . | . 2 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 15 15 15 20 20 20 5 5 Average Capacity 16 | 7 13 15 15 15 15 19 20 19 5 5 Most Carried 20 | 7 15 15 15 15 15 20 20 20 5 5 Average Carried 15 | 4 8 14 13 14 14 18 19 17 3 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 5 5 Final Carried 20 | 6 15 15 13 14 15 20 20 5 4 4 Class Distribution -------------------- 32% | Commander-Mutant 16% | Mutant 11% | Scavenger-Mutant 9% | Hacker-Assassin 6% | Commander-Skirmisher 6% | Hacker-Mutant 5% | Skirmisher 5% | Commander-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Matter Collected 3937 | 400 304 679 331 737 52 158 282 643 268 83 Remotely . | . . . . . . . . . . . Salvage Created 5075 | 165 594 853 573 1209 52 . 297 1012 265 55 Parts 291 | 15 54 55 28 63 4 . 18 47 . 7 Haulers Intercepted 10 | . 2 3 1 4 . . . . . . Recyclers Shooed 6 | . . . 2 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 3 10 Prevented 1 | . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 90 | . 13 18 13 23 1 . 6 15 . 1 Guns 77 | . 13 18 8 21 1 . 6 10 . . Cannons 1 | . . . . . . . . . . 1 AOE 11 | . . . 5 2 . . . 4 . . Classes Destroyed 14 | 3 6 1 1 1 . . 1 1 . . Worker 6 | 1 . 2 1 . . . . 2 . . Builder 7 | . 4 . 1 1 . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . Hauler 10 | . 2 3 1 4 . . . . . . Recycler 6 | 1 . . 1 2 . . . 2 . . Mechanic 1 | . 1 . . . . . . . . . Operator 4 | . 1 1 . 2 . . . . . . Watcher 2 | . . . . 1 . . . 1 . . Swarmer 12 | . 6 . . 6 . . . . . . Grunt 51 | . 7 13 10 13 . . 3 5 . . Duelist 2 | . . . . . . . . 1 . 1 Sentry 16 | . . 5 2 4 1 . 1 3 . . Hunter 2 | . . . 1 . . . 1 . . . Programmer 7 | . . . . . . . 1 6 . . Decomposer 4 | . . . . . . . . . 4 . Best Kill Streak 8 | 2 6 8 5 6 1 . 3 3 . 1 Combat Bots Only 6 | . 6 4 5 5 1 . 3 3 . 1 Max Kills in Single Turn 4 | 1 2 1 4 3 1 . 1 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . 2 2 . . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 786 | . 109 87 68 83 4 . 135 222 20 58 Missed 212 | . 18 25 20 26 . . 38 65 4 16 Hits 574 | . 91 62 48 57 4 . 97 157 16 42 Melee 18 | . . . . . . . . 3 . 15 Projectile 556 | . 91 62 48 57 4 . 97 154 16 27 Critical Strikes 25 | . 1 2 4 1 . . 2 13 . 2 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 9573 | . 881 816 686 812 60 . 1306 3574 284 1154 Core 1639 | . 123 181 141 133 . . 57 799 85 120 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 48 | . . . . . . . . . . 48 Regen/Repaired (Parts) 662 | . . 227 . 92 . 343 . . . . Core Remaining (%) 69 | 100 50 54 . . . 50 93 . . . Volleys Fired 365 | 36 64 61 35 80 4 . 27 51 . 7 Largest 2 | 2 2 2 2 2 1 . 2 2 . 2 Hottest 97 | 40 60 53 72 51 28 . 97 95 . 96 Shots Fired 668 | 72 124 121 61 141 4 . 53 83 . 9 Gun 637 | 72 124 119 53 140 4 . 53 72 . . Cannon 7 | . . . . . . . . . . 7 Launcher 22 | . . 2 8 1 . . . 11 . . Special 2 | . . . . . . . . . . 2 Kinetic 610 | 72 101 119 53 140 4 . 50 64 . 7 Thermal 26 | . 23 . . . . . 3 . . . Explosive 22 | . . 2 8 1 . . . 11 . . Electromagnetic 8 | . . . . . . . . 8 . . Robot Hit Streak 21 | 8 16 21 9 15 3 . 14 18 . 4 Robot Miss Streak 6 | 3 4 6 4 3 2 . 3 6 . 2 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 12 | . 1 2 . 6 . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 . . Shots Hit Robots 521 | 46 84 101 50 108 3 . 39 77 8 5 Core Hits 315 | 13 36 53 44 68 1 . 28 70 1 1 Critical Kills 7 | . 1 1 1 2 . . . 1 1 . Critical Parts Destroyed 9 | 1 1 . . 1 . . 1 2 1 2 Critical Strikes 18 | 1 2 1 1 3 . . 1 3 2 4 Destroy 13 | 1 2 1 1 2 . . 1 1 . 4 Smash 5 | . . . . 1 . . . 2 2 . Melee Attacks 50 | . . . . 2 . . 13 27 8 . Impact 50 | . . . . 2 . . 13 27 8 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 5 4 . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11256 | 353 795 1604 1466 2231 67 . 697 3214 736 93 Guns 7679 | 353 795 1442 703 2037 67 . 697 1585 . . Cannons 93 | . . . . . . . . . . 93 Explosions 1979 | . . 162 759 154 . . . 904 . . Melee 1501 | . . . . 40 . . . 725 736 . Ramming 4 | . . . 4 . . . . . . . Kinetic 7372 | 353 577 1442 703 2037 67 . 659 1441 . 93 Thermal 256 | . 218 . . . . . 38 . . . Explosive 1979 | . . 162 759 154 . . . 904 . . Electromagnetic 144 | . . . . . . . . 144 . . Impact 1501 | . . . . 40 . . . 725 736 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 1 19 19 19 Average Corruption 8 | . . . . . . . 1 4 19 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . . . . . 1 23 15 9 Message Errors 10 | . . . . . . . . 4 3 3 Matter Fused 9 | . . . . . . . . 3 5 1 Heat Flow Errors 6 | . . . . . . . . 3 3 . Energy Discharges 8 | . . . . . . . . 3 3 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 5 | . . . . . . . . 4 . 1 Alerts 1 | . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1093 | . . . 8 . . . . 534 551 . Projectiles . | . . . . . . . . . . . Explosions 106 | . . . 8 . . . . 98 . . Melee 987 | . . . . . . . . 436 551 . Knockbacks 6 | . . . . . . . . 5 1 . Impact 6 | . . . . . . . . 5 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . 24 . . . 340 . . Shots 7 | . . . . 1 . . . 6 . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked 2 | . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 242 | . 98 20 26 13 . . 69 242 234 95 Average Temperature 39 | . 26 4 12 3 . . 29 64 99 49 Received Heat Transfer 2616 | . 282 390 432 369 18 . 288 567 99 171 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 7 | . . . . . . . . 7 . . Impact Corruptions 28 | . . . . . . . . 9 19 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 549 | . 475 . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Maximum Alert Level 2 | . . 1 1 2 . . . 1 . . Low Security (%) 86 | 100 100 55 86 62 100 . 100 94 . . Level 1 12 | . . 44 13 26 . . . 5 . . Level 2 1 | . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 468 | 10 120 307 299 468 169 . 148 261 . . Initial 169 | . . . 93 122 169 . . 49 . . Average 76 | . 38 155 101 181 41 . 43 37 . . Influence Increases 3978 | 25 359 634 447 1035 109 . 450 784 115 20 Destroy 0b10 Robot/C 2040 | . 260 360 260 560 40 . 240 300 . 20 Destroy 0b10 Robot/NC 205 | 25 40 30 20 50 . . . 30 10 . Destroy Leader 474 | . 54 106 52 130 . . 70 62 . . Allied During Kill 232 | . . . . 150 26 . 56 . . . Successful Hack 103 | . 5 20 14 21 43 . . . . . Select Force Hacks 60 | . . 60 . . . . . . . . Disable Machine 255 | . . . 15 75 . . 45 120 . . Destroy Structure 264 | . . 13 41 19 . . 9 182 . . Partial Spotted 45 | . . . 15 . . . 15 15 . . Lose Combat Pursuer 300 | . . 45 30 30 . . 15 75 105 . Influence Decreases 3978 | 25 359 412 378 890 545 . 348 726 275 20 Entered New Map 678 | . . . 129 169 267 . . 53 60 . Time Decay 2140 | 25 309 392 229 324 139 . 184 343 185 10 Lost Part 540 | . 50 20 20 40 . . 40 330 30 10 Lost Ally 40 | . . . . 20 . . 20 . . . Purge Threat 580 | . . . . 337 139 . 104 . . . Squads Dispatched 32 | . 2 4 3 4 . . 10 8 . 1 Investigation 17 | . 1 3 2 4 . . 5 2 . . Extermination 6 | . . . . . . . 3 3 . . Reinforcement 5 | . 1 1 1 . . . 2 . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Distress Signals 5 | . . 2 . 1 . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 21 26 18 32 1 . 8 31 10 8 Peak Tracking Total 9 | . 4 6 6 5 1 . 3 9 7 7 Tactical Retreats 12 | . . 2 1 2 . . 1 3 3 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Traps Triggered 6 | . . 1 1 . . . 1 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Machines Disabled 17 | . . . 1 5 . . 3 8 . . Max in Single Turn 3 | . . . 1 1 . . 1 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Machines Accessed 42 | . 4 7 3 5 6 5 8 3 1 . Terminals 26 | . 4 2 2 4 6 . 7 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 2 . 1 . . . . . . Recycling Units 4 | . . 1 . . . . 1 2 . . Scanalyzers 3 | . . 2 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 177 | . 16 36 6 20 28 38 26 6 1 . Successful 110 | . 6 21 4 12 13 38 11 4 1 . Failed 65 | . 9 14 2 8 15 . 15 2 . . Catastrophic 12 | . 1 . 1 4 . . 5 1 . . Database Lockouts 2 | . 1 1 . . . . . . . . Manual 36 | . 7 12 1 4 4 1 3 4 . . Terminals 100 | . 16 14 3 15 28 . 21 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . . 10 . 5 . . . . . . Recycling Units 13 | . . 5 . . . . 5 3 . . Scanalyzers 10 | . . 7 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 82 | . 6 7 1 8 13 38 7 1 1 . Record 37 | . . . . . . 37 . . . . Part Schematic 5 | . . . . 1 4 . . . . . Robot Analysis 5 | . 1 2 . . 1 . . 1 . . Prototype ID Bank 6 | . 1 . . 1 3 . 1 . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . Unreport Threat 9 | . 1 . . 4 2 . 2 . . . Locate Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . 1 . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . 8 . 4 . . . . . . Scan Component 8 | . . 5 . 3 . . . . . . Repair 4 | . . 3 . 1 . . . . . . Recycling Unit Hacks 5 | . . 1 . . . . 3 1 . . Process 1 | . . . . . . . 1 . . . Report Inventory 3 | . . 1 . . . . 1 1 . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 6 | . . 3 3 . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . . Retrieve Study 3 | . . 1 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . 2 . . . . 1 2 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . 1 . . . . 1 2 . . Tunnel 1 | . . 1 . . . . . . . . Fedlink 3 | . . . . . . . 1 2 . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 4 7 3 5 6 . 7 1 . . Full Trace Events 17 | . 2 2 1 5 4 . 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . 6 . 1 4 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . 1 2 . . . . . . . Parts Repaired 4 | . . 3 . 1 . . . . . . Time 167 | . . 129 . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 110 | . . . . . . . 110 . . . Retrieved Matter 110 | . . . . . . . 110 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 9 9 9 . . . Highest-Rated Group 173 | . . . . 173 157 157 157 . . . Highest-Rated Ally 29 | . . . . 29 29 29 29 . . . Initial UFD Resources 51 | . . . . . . . 23 37 51 51 Total Orders 2 | . . . . . . . 2 . . . STAY 2 | . . . . . . . 2 . . . Ally Attacks 88 | . . . . 36 5 . 47 . . . Total Damage 1058 | . . . . 435 89 . 534 . . . Kills 12 | . . . . 5 1 . 6 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Active Infowar (turns) 8659 | 64 186 1018 525 748 380 2662 1064 1442 406 164 Sensors 876 | . . . . . . . 51 825 . . Terrain 3102 | . . . 525 748 81 . 965 783 . . Seismic 250 | 64 186 . . . . . . . . . Machine Analysis 8409 | . . 1018 525 748 380 2662 1064 1442 406 164 Jamming 1 | . . . . . . . . 1 . . Robot Analysis Total 5 | . 1 2 . . 1 . . 1 . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Turns Passed 9697 | 402 885 1019 525 748 380 2662 1064 1442 406 164 Spaces Moved 4839 | 175 409 469 222 340 230 1516 400 634 388 56 Core 302 | 4 16 . . . . . . 29 253 . Treads 368 | 171 142 10 . . . . . . . 45 Legs 3732 | . . 383 222 340 230 1516 400 562 68 11 Wheels 370 | . 251 76 . . . . . 43 . . Hover . | . . . . . . . . . . . Flight 67 | . . . . . . . . . 67 . Fastest Speed 35 | 50 110 95 105 105 113 113 112 50 35 245 Average Speed 141 | 158 146 118 115 109 113 172 167 121 82 249 Slowest Speed 250 | 160 200 240 120 113 113 200 188 187 245 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 6 60 34 24 53 67 87 13 14 51 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 7 | . . . . . . 4 . . . 3 Spaces Dug 23 | . . . . . . . 11 12 . . Terrain Destroyed 211 | . . 13 57 14 . . 11 114 . 2 Melee 22 | . . . . . . . 10 12 . . Projectile 4 | . . . . 1 . . 1 . . 2 AOE 185 | . . 13 57 13 . . . 102 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Total 6985 | 240 589 820 428 573 347 1560 718 1176 462 72 Wait 1417 | 15 92 236 156 116 103 15 231 398 55 . Move 4829 | 174 408 468 221 339 229 1515 399 633 387 56 Hop . | . . . . . . . . . . . Pick Up 77 | 7 12 11 3 7 2 13 9 7 4 2 Fast Attach 51 | 7 4 9 . 3 . . 4 18 4 2 Attach 45 | . 2 4 4 3 . . 9 18 3 2 Detach 3 | . . . . . . . 2 1 . . Swap 81 | . 4 13 6 11 5 9 17 15 . 1 Drop 62 | 1 3 18 1 9 4 8 7 8 1 2 Fire 365 | 36 64 61 35 80 4 . 27 51 . 7 Melee 50 | . . . . 2 . . 13 27 8 . Ram . | . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 403 | -11/Scrapyard | Entered Materials 424 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 3) 962 | -10/Materials | Build established: Scavenger-Mutant 968 | -10/Materials | Central database locked down 1061 | -10/Materials | Discovered new exit (range 6) 1065 | -10/Materials | Discovered new exit (range 11) 1206 | -10/Materials | Discovered new exit (range 14) 1288 | -10/Materials | Entered another Materials area 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -9/Materials | Central database locked down 1776 | -9/Materials | Build established: Mutant 1886 | -9/Materials | Discovered new exit (range 13) 2022 | -9/Materials | Repaired Carbon-fiber Leg 2062 | -9/Materials | Repaired Carbon-fiber Leg 2160 | -9/Materials | Repaired Broken Carbon-fiber Leg 2307 | -9/Materials | Entered another Materials area 2307 | -8/Materials | Evolved 2 slots: Utility x2 2325 | -8/Materials | Discovered new exit (range 16) 2582 | -8/Materials | Identified exit to Storage 2610 | -8/Materials | Build established: Skirmisher 2832 | -8/Materials | Entered Storage 2941 | -8/Storage | Identified exit to Factory 3018 | -8/Storage | Repaired Carbon-fiber Leg+ 3354 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3554 | -8/Storage | Used back door to open Recycling access 3554 | -8/Storage | Discovered new exit (range 4) 3580 | -8/Storage | Entered Recycling 3580 | -8/Recycling | Accompanied by 9 allies 3873 | -8/Recycling | Discovered new exit (range 10) 3902 | -8/Recycling | Scanned before Scraplab entrance 3918 | -8/Recycling | Entered Scraplab 3947 | -8/Recycling | Discovered new exit (range 2) 3960 | -8/Recycling | Entered Scraptown 3960 | -8/Scraptown | Accompanied by 9 allies 3964 | -8/Scraptown | Build established: Commander-Mutant 3996 | -8/Scraptown | Learned location of Extension (-5) 4293 | -8/Scraptown | Discovered new exit (range 9) 4434 | -8/Scraptown | Visited Cave Peace 4520 | -8/Scraptown | Visited CR-KLE's Repair Center 4537 | -8/Scraptown | CR-KLE repaired 6 parts 4579 | -8/Scraptown | Visited Shadow of the Wyrm 4911 | -8/Scraptown | Visited Comm Corps 5040 | -8/Scraptown | Visited Junk Repository 5109 | -8/Scraptown | Visited UFD Registry 5109 | -8/Scraptown | Registered with UFD as "Bioninja" 5188 | -8/Scraptown | Visited Science Guys 5249 | -8/Scraptown | Received an X-ray algorithm 5252 | -8/Scraptown | Visited A0-MCA Data Center 5265 | -8/Scraptown | Given a B rating by A0-MCA 5334 | -8/Scraptown | Ran an X-ray algorithm 5390 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5406 | -8/Scraptown | Found DCF Scrap (31 items) 5798 | -8/Scraptown | Visited Abandonware Association 5817 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5817 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5859 | -8/Scraptown | Visited LU-1G1's Boring Crew 5935 | -8/Scraptown | Visited Cartography Club 6384 | -8/Scraptown | Visited Chapter 10 6507 | -8/Scraptown | Met Optimus 6507 | -8/Scraptown | Accepted into 0bPrime 6605 | -8/Scraptown | Discovered new exit (range 3) 6622 | -8/Scraptown | Entered Factory 6622 | -6/Factory | Accompanied by 9 allies 6622 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6921 | -6/Factory | Build established: Commander-Skirmisher 7377 | -6/Factory | Loaded intel: 8 recycling unit locations 7561 | -6/Factory | Discovered new exit (range 12) 7561 | -6/Factory | Discovered new exit (range 5) 7679 | -6/Factory | Identified exit to Lower Caves 7684 | -6/Factory | Identified exit to Factory 7686 | -6/Factory | Entered another Factory area 7686 | -5/Factory | Evolved 2 slots: Utility x2 7991 | -5/Factory | Build established: Hacker-Assassin 8225 | -5/Factory | Lost 6 parts (2p1n3u) 8476 | -5/Factory | Garrison activated, responded to threat 8586 | -5/Factory | Discovered new exit (range 15) 8603 | -5/Factory | Lost 5 parts (1p1n2u1w) 8808 | -5/Factory | Loaded intel: 8 recycling unit locations 8808 | -5/Factory | Learned location of Protoforge (-2) 9048 | -5/Factory | System corruption reached 10% 9087 | -5/Factory | Lost 13 parts (2p5n3u3w) 9107 | -5/Factory | Core integrity fell below 50% 9127 | -5/Factory | Identified exit to Upper Caves 9128 | -5/Factory | Entered Upper Caves 9139 | -5/Upper Caves | Lost 6 parts (6n) 9215 | -5/Upper Caves | Learned Factory stockpile data 9264 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9265 | -5/Upper Caves | Core integrity fell below 20% 9313 | -5/Upper Caves | Lost 3 parts (1n2u) 9348 | -5/Upper Caves | Build established: Hacker-Mutant 9420 | -5/Upper Caves | Discovered new exit (range 9) 9464 | -5/Upper Caves | Identified exit to Upper Caves 9534 | -5/Upper Caves | Entered another Upper Caves area 9545 | -5/Upper Caves | Encountered a Warlord checkpoint 9549 | -5/Upper Caves | Spotted B-75 Beast 9670 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9682 | -5/Upper Caves | Attached CPS modules to L-41 Fighter. 9684 | -5/Upper Caves | Attached CPS modules to L-41 Fighter. 9698 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (Destroy). 09694_ HV Slug penetrates B-60 Warrior. 09694_ B-60 Warrior suffers critical hit (Destroy). 09695_ Core Shielding fries itself beyond repair. 09695_ Imp. Melee Analysis Suite fries itself beyond repair. 09695_ Carbon-fiber Leg+ fries itself beyond repair. 09695_ Target Analyzer destroyed. 09696_ HV Slug penetrates L-41 Fighter. 09696_ L-41 Fighter suffers critical hit (Destroy). 09696_ Destroyed Imp. Deuterium Engine. 09696_ HV Slug penetrates Wall. 09697_ Axe fries itself beyond repair. 09698_ Microactuators fries itself beyond repair. 09698_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????######## ???????????????? | | ????????????????????????#""""""# ???????????????? | | ????????????????????????? # ???????????????? | | ?????????????????????????? ?# ???????????????? | | ????????????????????????###g/### ???????????????? | | ????????????????????????#g % %# #???????????????? | | ????????????????????##??#l= Y # ######??????????? | | ????????????????????# #;b g ## # #??????????? | | ????????????????????# l@l ;; ????????? | | ????????????????????###;### % ###??????????? | | ????????????????????????### #????????????? | | ????????????????????????# #????????????? | | ???????????????????????# ##?? ?? ??????? | | ???????????????????????## ### #??# ??????? | | ????????????????????????### "### #?? #??????? | | ??????????????????????????###"## #?? #??????? | | ????????????????????????????#" #?? #???????? | | ????????????????????????????# ###? #????????? | | ????????????????????????????# ## #????????? | | ????????????????????????????# ###??????? | | ????????????????????????????# ##?????? | | ????????????????????????????# % #?????? | | ????????????????????????????# % #?????? | | ????????????????????????????# [ # ##?????? | | ????????????????????????????# " ######??????? | | ????????????????????????????## #" " #???????????? | | ?????????????????????????????# #" %%##??????????? | | ?????????????????????????????# % ######?????? | | ?????????????????????????????##### #?##?? | | ?????????????????????????????????### ######## #?? | | ?????????????????????????????????# ### ##? | | ?????????????????????????????????# #? | | ?????????????????????????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 750 Core Shielding 30 Evasion (%) 63 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Imp. Titanium Leg | -8/Storage | Hacked Hyp. Gauss Rifle | -8/Recycling | Hacked Reaction Control System | -8/Recycling | Hacked Particle Charger | -8/Recycling | Hacked Nuclear Core | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 12% | -9/Materials Carbon-fiber Leg | 29% | -9/Materials Carbon-fiber Leg | 51% | -9/Materials | Broken Carbon-fiber Leg | 16% | -8/Storage Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotOmegaEngine Manual? 0 Play Time 01:22:06 Cumulative 153.6 hours Start 2026.04.05 @ 20:10:07 End 2026.04.06 @ 09:53:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cb7afed-4ccc-46eb-be89-b02ed03e61f5