Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.03 @ 04:00:45 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (551) 2755 Value Destroyed (26945) 26945 Prototype IDs (71) 1420 Alien Tech Used (5) 1000 Bonus (13395) 13395 TOTAL SCORE: 56215 Bonus ------- High Alert Combat Kills 8295 Follower Combat Kills 3300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Win 3000 Friendly Fire -2600 Cogmind --------- Core Integrity 466/1600 Matter 271/300 Energy 95/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Experimental Actuator Array Advanced Transmission Jammer Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Zionite Weapon Casing Centrium Heavy Armor Plating Zionite Shade Armor Advanced Shield Generator Improved System Restoration Module > --- WEAPON ----------- Compact Linear Accelerator Omega Cannon > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well Matter Compressor Experimental Sensor Array Advanced Weapon Cycler Advanced Transmission Jammer Zionite Weapon Casing EM Shield Advanced Component Analysis Suite Compact HERF Cannon Heavy Neutron Cannon Improved Potential Cannon Improved Potential Cannon Zionite Alpha Cannon Mk. II Hypervelocity Gauss Cannon Hypervelocity Mass Driver Light Antimatter Cannon Mini Smartbomb Launcher Core Stripper [Rating: 234] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Impact Weapon Core Stripper Slashing Weapon Segregator Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Utility 10 | . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . 1 . . 2 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 670 | 6 8 . 1 11 26 39 2 12 42 11 11 3 10 59 31 9 5 9 20 18 21 11 12 25 21 32 39 71 18 17 70 Power 42 | 1 . . . 2 2 4 . . 1 . 2 . . 4 1 1 . . 2 1 1 2 . 3 . . 2 2 2 2 7 Engine 19 | 1 . . . 2 2 4 . . 1 . 1 . . 3 . 1 . . 1 1 . 1 . 1 . . . . . . . Core 4 | . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . 2 2 2 2 7 Propulsion 101 | 2 2 . . 4 5 10 1 5 6 . 3 . 2 15 6 . 2 . 3 1 . 2 . . . . 8 4 4 1 15 Treads 68 | 2 1 . . 3 5 10 1 5 3 . 3 . 2 2 5 . 1 . 3 1 . 1 . . . . 6 4 4 1 5 Leg 17 | . . . . . . . . . . . . . . 5 . . 1 . . . . 1 . . . . . . . . 10 Wheel 16 | . 1 . . 1 . . . . 3 . . . . 8 1 . . . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 306 | 1 5 . . 1 9 5 1 . 14 3 2 1 2 25 11 6 . 6 11 8 11 4 10 16 14 23 23 42 8 14 30 Device 199 | . . . . . 2 2 1 . 6 2 1 1 2 14 9 6 . 3 7 4 8 2 9 12 10 21 12 27 6 13 19 Storage 11 | 1 2 . . . . . . . 2 . . . . 1 1 . . . . . . . . . 1 . . 1 . . 2 Processor 13 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 3 . . 1 4 . 1 . Hackware 7 | . . . . . . . . . . . . . . 3 . . . . 2 . . 1 . . . . . . 1 . . Protection 76 | . 3 . . 1 4 3 . . 6 1 1 . . 6 1 . . 3 2 4 3 1 1 1 3 2 10 10 1 . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 221 | 2 1 . 1 4 10 20 . 7 21 8 4 2 6 15 13 2 3 3 4 8 9 3 2 6 7 9 6 23 4 . 18 Energy Gun 28 | 2 1 . 1 1 . . . . 6 4 1 1 1 . . 2 2 2 1 . . . . . . . . 3 . . . Energy Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 2 2 . . 7 Ballistic Gun 48 | . . . . 2 6 12 . 4 9 . . . 2 7 6 . . . . . . . . . . . . . . . . Ballistic Cannon 50 | . . . . . . . . . . . . . 1 2 3 . . . 2 5 5 2 1 1 2 2 3 12 3 . 6 Launcher 45 | . . . . . 2 3 . 2 6 4 . 1 2 5 1 . . . 1 2 3 . 1 2 3 2 1 3 . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 18 | . . . . . 2 4 . 1 . . 2 . . 1 2 . 1 . . . 1 1 . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . 2 . 2 1 . . Unidentified Prototypes 40 | . . . . . . 6 . 1 1 . . . . 2 . . . 1 . . 1 4 . 4 4 . 1 8 1 1 5 Corrupted Parts 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 System Corruption 13 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . 9 Parts Lost 100 | . 1 . . 3 1 1 . . 6 1 . . 4 11 1 . . . . . 1 . . . . . 7 12 . 1 50 Power 12 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 7 Propulsion 23 | . . . . . . . . . 3 . . . 1 6 1 . . . . . . . . . . . 2 1 . . 9 Utility 39 | . . . . . 1 1 . . 2 1 . . . 2 . . . . . . 1 . . . . . 2 5 . 1 23 Weapon 26 | . 1 . . 2 . . . . 1 . . . 3 2 . . . . . . . . . . . . 3 3 . . 11 Highest Loss Streak 18 | . 1 . . 1 1 1 . . 1 1 . . 3 4 1 . . . . . 1 . . . . . 5 4 . 1 18 Average Slot Usage (%) 86 | . 95 100 100 100 99 99 99 93 84 92 92 92 91 88 91 93 92 93 85 76 76 75 77 79 79 79 84 76 73 75 72 Engine 5 | . 14 14 14 14 9 8 7 7 7 7 6 7 7 9 6 6 6 6 4 5 5 4 5 3 . . . . . . . Core 2 | . . . . . . . . . . . . . . . 3 6 6 6 6 5 10 7 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 2 . . . . . . 2 5 10 15 15 13 11 7 8 8 Treads 19 | . 25 28 28 25 27 27 30 24 13 7 13 23 22 6 16 26 25 26 22 17 16 15 16 15 15 15 12 13 12 12 9 Wheel 1 | . 2 . . 2 . . . . 1 15 8 . . 11 7 . . . . . . . . . . . 1 . . . . Device 7 | . . . . . 2 8 6 7 4 7 7 7 7 5 6 6 6 6 11 11 9 6 5 4 9 8 9 12 13 16 19 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 12 | . . . . . 14 18 15 15 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 13 15 15 18 18 20 16 8 Protection 10 | . 9 14 14 14 18 9 15 15 17 15 15 15 15 8 12 13 13 13 8 4 6 8 11 11 5 6 10 5 4 4 4 Energy Gun 5 | . 28 28 28 14 . . . . 6 13 14 . 5 . . 8 12 12 4 . . . . . . . . . . . . Ballistic Gun 2 | . . . . 12 17 17 15 13 8 . . . 4 7 9 4 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 3 4 2 . . . 6 10 10 9 10 10 10 9 9 8 7 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 14 32 32 32 37 44 52 57 63 117 120 119 116 116 137 143 138 138 141 148 144 157 163 163 174 179 187 182 198 193 195 207 Greatest Support 285 | 40 40 40 40 40 60 69 92 140 140 20 110 110 118 118 138 138 138 138 210 210 210 210 210 210 210 210 225 230 230 195 285 Greatest Overweight (x) 45 | . 2 . . 3 . . . . 11 5 11 1 1 8 13 . 45 1 . . . 1 . . . . 6 . 1 1 2 Average Overweight (x) 1 | . . . . . . . . . . 5 3 . . 4 3 . 15 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 15 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 15 15 15 15 15 15 19 24 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 11 14 14 14 14 14 14 14 15 20 23 23 22 23 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 15 15 15 15 15 15 18 24 23 23 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 45% | Mutant 40% | Scavenger-Mutant 4% | Generator-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Generator-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Gunner | -2/Research Mutant | -2/Quarantine Generator-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Matter Collected 20911 | 209 121 10 10 186 825 782 41 210 1023 184 157 . 319 1956 488 101 310 80 883 522 591 120 404 596 873 1902 1379 2401 753 1009 2466 Remotely 598 | . . . . . 598 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23890 | . 835 51 . 195 1208 1681 151 235 2882 403 151 . 125 2314 423 45 . 99 1300 528 781 278 230 637 380 1243 1583 2858 503 536 2235 Parts 924 | . 42 7 . 9 80 93 6 9 112 10 4 . 4 82 16 1 . 6 49 20 41 1 19 28 21 28 64 95 8 9 60 Haulers Intercepted 11 | . 2 . . . . 5 . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . Recyclers Shooed 16 | . . . . . 1 2 . . 2 . . . . 6 . . . . 1 . . . . 1 . . 1 . 1 . 1 Parts Field Recycled 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 40 4 7 15 Retrieved Matter 1622 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 698 193 195 502 Parts Self-Destructed 192 | . . . . . . . . . . 3 1 . 13 . 2 5 4 21 . 20 33 1 19 . 47 23 . . . . . Prevented 19 | . . . . . . . . . . 3 1 . . . 11 . . 1 . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 456 | . 19 3 . 8 26 27 2 4 46 6 1 . 4 37 6 1 . . 29 12 17 . 5 10 8 29 25 59 14 13 45 Melee 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 8 Guns 134 | . 18 3 . 8 21 20 2 1 33 1 1 . 2 13 2 1 . . 8 . . . . . . . . . . . . Cannons 197 | . . . . . . . . . . . . . . 15 2 . . . 18 9 7 . 5 4 4 22 18 42 14 12 25 AOE 100 | . 1 . . . 5 7 . 1 11 4 . . 2 4 2 . . . 2 3 10 . . 6 4 7 7 15 . . 9 Classes Destroyed 26 | . 4 . . 1 4 3 . . 4 2 . . 1 2 . . . . . 1 1 . . . . 1 . 1 1 . . Worker 24 | . . . . . . 1 . . 6 . . . . 6 . . . . 1 . . . . 2 . . 5 2 . . 1 Builder 18 | . . . . . 1 . . . 2 . . . . 5 . . . . 2 . . . . 1 . . 3 3 . 1 . Tunneler 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hauler 11 | . 2 . . . . 5 . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . Recycler 17 | . . . . . . 1 . . 6 . . . . 3 . . . . 1 . . . . 1 . . 2 2 . 1 . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . . . 2 1 1 . 3 . . . . 1 . . . . 2 . . . . 1 . . 1 1 . . . Swarmer 62 | . 6 3 . 1 2 2 . . 12 3 1 . 3 5 . . . . 2 3 6 . . 3 3 1 5 . . . 1 Saboteur 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Grunt 214 | . 13 . . 2 19 17 . 4 16 . . . 1 22 2 . . . 15 4 9 . . 6 2 12 7 30 5 6 22 Brawler 19 | . . . . . . 1 . . . 1 . . . 2 . . . . 1 1 1 . . . . 4 . 3 2 . 3 Duelist 14 | . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . . 1 3 . 2 1 . 2 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Sentry 40 | . . . . . 3 7 2 . 5 1 . . . 3 . . . . 2 2 1 . . 1 1 2 5 . 4 . 1 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . . . . 5 . . . . 1 2 . . . . . 1 . 2 . . . 2 2 . 5 2 Programmer 50 | . . . . . . . . . 6 . . . . 3 . 1 . . 9 . . . 3 . 1 2 6 16 . . 3 Q-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . 1 . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 4 3 . 2 9 6 1 3 11 3 1 . 3 8 2 1 . 1 6 7 7 . 2 5 4 7 15 10 4 4 7 Combat Bots Only 9 | . 4 3 . 2 9 6 1 3 9 3 1 . 3 5 2 1 . . 6 7 7 . 2 3 4 7 9 9 4 3 7 Max Kills in Single Turn 6 | . 2 2 . 1 2 6 1 1 4 3 1 . 1 3 1 1 . 1 2 3 4 . 1 2 4 3 5 3 1 2 4 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . . 2 6 . 1 3 3 . . 1 1 1 . . . 2 3 4 . . 2 4 3 2 2 . . 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Damage Taken 37547 | . 514 58 . 392 909 906 112 15 3369 264 29 . 766 2500 226 40 . . 1233 408 558 . 441 414 29 907 2887 6219 1415 1621 11315 Core 2619 | . 103 . . 15 59 121 . . 182 32 . . 88 158 . . . . 57 39 . . 15 21 . 68 176 301 . 50 1134 Absorbed by Shields 3375 | . . . . . . . 75 3 243 . . . . 139 12 4 . . 669 . 59 . 261 44 29 528 . . . 522 787 Reduced by Siege Mode 1115 | . . . . . . . . . 285 . . . . . . . . . 81 14 37 . 39 26 . 47 55 278 63 97 93 Core Remaining (%) 71 | 100 . . . 52 . 67 . . . . . . 56 . . . . 81 . . . . 88 . . 92 . 58 . 96 29 Volleys Fired 1442 | . 64 4 . 29 70 63 7 10 143 12 2 . 21 158 23 2 . . 69 32 31 1 19 44 86 100 65 153 49 51 134 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 2 . . 2 2 2 1 2 2 2 2 2 3 2 2 2 Hottest 216 | . 80 80 . 80 50 72 50 72 162 162 162 . 162 80 83 58 . . 160 114 114 57 114 114 114 122 122 216 170 170 200 Shots Fired 2355 | . 128 8 . 57 134 121 14 20 282 23 5 . 37 269 29 4 . . 131 47 40 1 32 57 87 141 120 246 77 75 170 Gun 1041 | . 128 8 . 57 128 117 14 14 269 15 5 . 24 191 18 4 . . 38 . . . . . . . . 11 . . . Cannon 1165 | . . . . . . . . . . . . . 9 62 7 . . . 92 46 34 1 28 50 86 93 115 222 77 75 168 Launcher 115 | . . . . . 6 4 . 6 13 8 . . 4 16 4 . . . 1 1 6 . 4 7 1 18 5 9 . . 2 Special 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 4 . . . Kinetic 1766 | . . . . 27 128 117 14 14 148 . . . 22 253 25 4 . . 92 46 34 1 28 40 70 91 114 211 77 75 135 Thermal 296 | . . . . 11 . . . . 121 15 5 . 11 . . . . . 38 . . . . 10 16 32 1 13 . . 23 Explosive 68 | . . . . . 6 2 . . . . . . . 6 . . . . 1 1 6 . 4 7 1 18 5 9 . . 2 Electromagnetic 215 | . 128 8 . 19 . 2 . 6 13 8 . . 4 10 4 . . . . . . . . . . . . 13 . . . Phasic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 77 | . 9 2 . 11 16 29 12 14 77 32 6 . 27 18 28 10 . . 37 20 12 . 8 12 23 41 21 37 32 17 19 Robot Miss Streak 9 | . 6 4 . 4 3 1 1 3 2 1 . . 2 9 1 . . . 2 2 5 . 1 3 2 2 3 3 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . 1 1 1 1 . . Secondary Targets 15 | . 4 1 . . 3 2 . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1889 | . 72 3 . 30 103 99 12 15 235 17 8 1 28 216 34 3 . 1 118 24 24 6 20 35 72 117 93 209 71 60 163 Core Hits 1107 | . 30 3 . 12 59 63 5 7 108 13 3 . 17 151 14 1 . 1 77 17 31 3 8 36 14 83 60 150 40 26 75 Critical Kills 86 | . . . . . 2 1 1 . 3 . . . . 1 1 . . . . 6 8 . 5 8 4 17 18 8 . . 3 Critical Parts Destroyed 107 | . . . . . . . 1 . . . . . . 2 . . . . . 4 8 . 10 6 1 24 29 17 . . 5 Critical Strikes 312 | . . . . . 2 1 2 1 18 . . . 3 3 1 . . . 12 14 17 . 15 15 6 45 51 52 16 10 28 Burn 20 | . . . . . . . . . 15 . . . 3 . . . . . . . . . . . . 2 . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Destroy 202 | . . . . . 2 1 2 1 3 . . . . 3 1 . . . . 12 17 . 15 15 6 43 50 24 . . 7 Blast 82 | . . . . . . . . . . . . . . . . . . . 12 2 . . . . . . 1 26 16 10 15 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 100 | . . . . 3 2 6 . . . . 6 1 . 3 14 . . 1 . 1 3 6 . . . 8 . 1 1 . 44 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . 2 6 . . . . 6 . . 3 4 . . . . . 3 6 . . . . . . . . 35 Piercing 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . . . . 6 1 . 3 10 . . 1 . 1 2 . . . . 3 . 1 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76399 | . 1410 49 . 380 2434 2493 214 731 6158 732 641 . 793 6032 726 75 . 90 4359 1047 1938 923 444 2409 900 4595 3059 11884 3653 3785 14445 Guns 14966 | . 1076 49 . 380 1720 1618 199 243 4852 296 44 . 350 2668 291 75 . . 1006 . . . . . . . . 99 . . . Cannons 35688 | . . . . . . . . . . . . . 344 1510 164 . . . 2995 752 454 . 444 798 612 1409 1797 8010 3641 3697 9061 Explosions 20631 | . 334 . . . 706 810 . 488 1263 436 . . 99 1512 271 . . . 250 295 1140 . . 1548 288 2831 1234 3571 . . 3555 Melee 4019 | . . . . . . . . . . . 597 . . 342 . . . 90 . . 297 923 . . . . . . . . 1770 Ramming 689 | . . . . . 8 65 15 . 43 . . . . . . . . . 108 . 47 . . 63 . . 28 153 12 88 59 Kinetic 41107 | . . . . 179 1720 1618 199 243 2271 . . . 517 4178 455 75 . . 2995 752 454 . 444 759 252 1327 1797 7280 3641 3697 6254 Thermal 14169 | . 334 . . 62 . 201 . . 2771 355 44 . 177 42 70 . . . 1006 . . . . 39 360 437 . 2087 . . 6184 Explosive 11747 | . . . . . 706 193 . . . . . . . 843 . . . . 250 295 1140 . . 1531 288 2831 1234 2248 . . 188 Electromagnetic 4678 | . 1076 49 . 139 . 416 . 488 1073 377 . . 99 627 201 . . . . . . . . 17 . . . 116 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3529 | . . . . . . . . . . . 597 . . 342 . . . . . . 297 923 . . . . . . . . 1370 Piercing 90 | . . . . . . . . . . . . . . . . . . 90 . . . . . . . . . . . . . Phasic 390 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390 Highest Corruption 14 | . . . . 2 . 2 . . 9 9 9 9 9 3 3 1 . . 5 5 . . 4 1 1 3 4 8 3 3 14 Average Corruption 4 | . . . . 2 . 1 . . 5 9 9 9 9 1 1 1 . . 3 2 . . 3 1 1 2 2 4 1 1 8 Corruption Purged 37 | . . . . . . . . . . . . . . 1 5 1 . . . 5 . . . . 1 3 2 11 . 3 5 Effects 345 | . . . . 4 . 12 . . 54 27 31 4 30 14 6 . . . 18 3 . . 14 . 1 17 10 43 . 1 56 Message Errors 83 | . . . . 1 . 5 . . 10 6 7 . 11 3 1 . . . 3 1 . . 6 . . 2 3 9 . 1 14 Matter Fused 92 | . . . . . . . . . 17 7 9 2 5 2 1 . . . 6 1 . . 3 . . 4 6 14 . . 15 Heat Flow Errors 32 | . . . . 2 . 1 . . 5 2 3 . 3 1 . . . . 1 . . . . . . 3 . 7 . . 4 Energy Discharges 53 | . . . . . . 4 . . 8 8 2 . 3 3 3 . . . 3 1 . . 5 . 1 4 . 3 . . 5 Parts Rejected 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 40 | . . . . 1 . 2 . . 5 . 4 1 4 3 1 . . . 4 . . . . . . 4 1 4 . . 6 Data Loss (major) 15 | . . . . . . . . . 2 3 3 1 1 . . . . . 1 . . . . . . . . 1 . . 3 Misfires 9 | . . . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . 2 . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 15 | . . . . . . . . . 3 1 1 . 2 2 . . . . . . . . . . . . . 2 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3864 | . 12 . . . 34 . . 26 52 . 96 . 1 279 . . . . 146 15 186 299 . 125 24 145 5 813 48 270 1288 Projectiles 1887 | . . . . . . . . . . . . . 1 8 . . . . 125 . 6 . . 11 24 48 . 525 48 270 821 Explosions 1122 | . 12 . . . 34 . . 26 52 . . . . 39 . . . . 11 15 19 . . 114 . 97 5 288 . . 410 Melee 855 | . . . . . . . . . . . 96 . . 232 . . . . 10 . 161 299 . . . . . . . . 57 Knockbacks 311 | . . . . . . . . . 1 . . . 2 47 . . . . 41 2 3 . 5 3 2 17 26 83 16 22 41 Impact 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . 2 . Kinetic 274 | . . . . . . . . . . . . . 2 39 . . . . 34 2 3 . 5 1 2 17 23 73 15 17 41 Secondary 31 | . . . . . . . . . . . . . . 8 . . . . 7 . . . . . . . 3 9 1 3 . Self-Inflicted Damage 883 | . 60 . . . 61 . . . 60 86 . . 18 . 62 . . . . . 17 . . . . 158 . 361 . . . Shots 31 | . 2 . . . 3 . . . 5 3 . . 2 . 4 . . . . . 1 . . . . 4 . 7 . . . Rammed 54 | . . . . . 3 6 1 . 6 . . . . 1 . . . . 8 . 1 . . 4 . . 1 10 1 8 4 Targets Rammed 66 | . . . . . 3 7 2 . 9 . . . . 1 . . . . 9 . 1 . . 5 . . 3 12 1 8 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 12 | . . . . . . 1 1 . 3 . . . . . . . . . 1 . . . . 1 . . 2 2 . . 1 Highest Temperature 591 | . 231 108 . 247 139 154 68 79 329 333 211 . 181 376 170 56 . . 203 102 325 26 345 256 372 323 14 319 306 44 591 Average Temperature 82 | . 74 56 . 52 48 25 26 38 85 118 68 . 54 93 46 28 . . 71 37 75 16 137 62 93 84 6 110 62 12 140 Received Heat Transfer 6584 | . 183 . . 168 468 432 44 7 766 12 . . 114 799 20 . . . 456 30 207 . . 156 . 180 345 851 288 236 822 Effects 18 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . 5 . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Interference 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 73 | . . . . . . . . . 10 . . . . . 2 1 . . 7 1 5 . 3 1 5 7 6 10 6 5 4 Total Turns 2226 | . . . . . . . . . 258 . . . . . 88 12 . . 266 113 198 . 277 62 168 195 109 279 59 70 72 Longest Duration 245 | . . . . . . . . . 76 . . . . . 79 12 . . 109 113 67 . 245 62 65 69 54 48 21 24 33 Robots Corrupted 8 | . 1 . . . . . . 2 . 1 . . . 4 . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . 2 . 1 . . . 4 . . . . . . . . . . . . . . . . . Parts Fried 27 | . 6 . . . . 1 . 1 7 3 . . . 4 4 . . . . . 1 . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . 1 . Robots Melted 7 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 . . 2 Combat Hostiles 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . . 2 Parts Melted 24 | . . . . . . . . . 11 1 . . 1 . . 1 . . 8 . 1 . . . . . . . . . 1 Heat Transferred 17668 | . 450 . . 185 . 150 . . 5165 531 74 . 518 50 50 . . . 2200 . . . . 25 225 2610 . 1745 . . 3690 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 7 . . . . 1 . . 2 3 . . . 1 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Peak Influence 1652 | . 342 174 . 165 605 585 211 180 1071 . . . . 1108 . . . . 688 . . . . 1314 . . 807 1652 1265 866 1477 Initial 902 | . . 89 . . . 176 129 19 126 . . . . . . . . . 116 . . . . . . . 365 402 902 627 432 Average 477 | . 171 95 . 54 419 237 114 52 565 . . . . 357 . . . . 317 . . . . 561 . . 455 668 1091 700 1100 Maximum Alert Level 5 | . 1 . . . 2 2 1 . 3 . . . . 4 . . . . 2 . . . . 4 . . 3 5 4 3 4 Low Security (%) 31 | 100 62 100 . 100 14 31 98 100 8 . . . . 58 . . . . 38 . . . . 18 . . . . . . . Level 1 20 | . 37 . . . 8 59 1 . 37 . . . . 7 . . . . 24 . . . . 11 . . 62 17 . . . Level 2 20 | . . . . . 76 8 . . 7 . . . . 5 . . . . 36 . . . . 23 . . 12 54 . 49 17 Level 3 17 | . . . . . . . . . 45 . . . . 25 . . . . . . . . . 40 . . 25 10 43 50 16 Level 4 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . 6 . . . 10 56 . 66 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 5 . . 1 4 5 . 1 17 . . . . 13 . . . . 11 . 1 . . 7 . 1 4 15 6 6 20 Investigation 22 | . 4 . . . . 2 . . 5 . . . . 3 . . . . 4 . . . . 1 . . . . 1 1 1 Extermination 27 | . . . . . . . . . 3 . . . . 4 . . . . 3 . . . . 1 . . 3 4 2 1 6 Reinforcement 25 | . 1 . . . 3 1 . . 3 . . . . 4 . . . . 2 . . . . 1 . . 1 5 . 1 3 Assault 34 | . . . . 1 1 2 . 1 . . . . . 2 . . . . . . 1 . . 3 . 1 . 6 3 3 10 Garrison 9 | . . . . . . . . . 6 . . . . . . . . . 2 . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 2 . . 2 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Distress Signals 21 | . 3 . . . . 6 1 . 4 . . . . 1 . . . . 1 . . . . 1 . . 1 2 . . 1 Communications Jammed 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . . 16 1 Distress Signals 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . 16 1 Times Spotted 733 | . 29 3 . 25 40 48 4 15 80 5 1 . 11 52 5 2 . 4 44 7 18 . 5 27 17 27 34 92 23 24 91 Peak Tracking Total 13 | . 4 3 . 8 6 8 3 5 13 3 1 . 3 6 2 1 . 5 4 7 8 . 2 4 7 7 8 10 5 5 9 Tactical Retreats 63 | . . . . 1 1 2 1 3 9 . . . . 5 . . . . 4 . 3 . . 5 2 2 1 10 3 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 17 | . 2 . . . . 2 1 . 4 . . . . . . . . . 2 . . . . . . . 1 4 . 1 . Indirectly 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 75 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . 49 14 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogrammed 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 2 . . Reused 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 1 . . . . Triggered 11 | . . . . . . . . . . . 1 . 1 2 1 . . . . . . . . . . 1 . 3 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 45 | . . . . 3 . 2 . . . . . . . . 1 . . . 1 . . 1 . 20 2 . . 8 1 3 3 Max in Single Turn 6 | . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . 1 . 6 1 . . 2 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 97 | . 10 . 1 . 6 13 1 . 16 . 2 3 . 11 . 1 1 . 7 2 . 4 . 2 3 . 4 4 3 . 3 Terminals 31 | . 7 . . . 5 10 1 . 4 . . . . 4 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . 1 1 . . . Repair Stations 13 | . 1 . . . . 1 . . 2 . . . . 3 . . . . 1 . . . . . . . . 2 2 . 1 Recycling Units 16 | . 2 . . . 1 2 . . 3 . . . . 1 . . . . 3 . . . . . . . 1 . 1 . 2 Scanalyzers 6 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . 1 . . . . Garrison Access 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . . Total Hacks 272 | . 28 . 1 . 12 36 1 . 48 . 8 23 . 32 . 1 5 . 19 2 . 17 . 4 5 . 7 10 7 . 6 Successful 145 | . 18 . 1 . 3 15 . . 19 . 8 23 . 8 . 1 5 . 8 2 . 17 . 1 5 . 1 6 4 . . Failed 127 | . 10 . . . 9 21 1 . 29 . . . . 24 . . . . 11 . . . . 3 . . 6 4 3 . 6 Catastrophic 21 | . . . . . 2 2 1 . 6 . . . . 3 . . . . 2 . . . . 1 . . 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 22 . . . 11 16 1 . 12 . . . . 6 . . . . 7 . . . . 16 . . 13 14 . 17 7 Terminals 85 | . 21 . . . 10 32 1 . 10 . . . . 11 . . . . . . . . . . . . . . . . . Fabricators 24 | . . . . . . . . . 9 . . . . . . . . . 8 . . . . . . . 2 5 . . . Repair Stations 36 | . 2 . . . . 1 . . 12 . . . . 7 . . . . 3 . . . . . . . . 4 5 . 2 Recycling Units 33 | . 5 . . . 2 3 . . 7 . . . . 2 . . . . 7 . . . . . . . 1 . 2 . 4 Scanalyzers 16 | . . . . . . . . . 4 . . . . 7 . . . . . . . . . 2 . . 3 . . . . Garrison Access 16 | . . . . . . . . . 6 . . . . 5 . . . . 1 . . . . 2 . . 1 1 . . . Terminal Hacks 82 | . 8 . 1 . . 11 . . 1 . 8 23 . . . 1 5 . . 2 . 17 . . 5 . . . . . . Record 22 | . . . 1 . . . . . . . 7 6 . . . . . . . . . 5 . . 3 . . . . . . Part Schematic 18 | . 1 . . . . . . . . . . 8 . . . . 5 . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . . . 3 . . . . 1 . . . . 1 . . . 2 . . . . 2 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . 2 . . . Load Schematic 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 . . . Build 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . Repair Station Hacks 20 | . 2 . . . . . . . 9 . . . . 3 . . . . 1 . . . . . . . . 2 3 . . Scan Component 12 | . 1 . . . . . . . 5 . . . . 2 . . . . 1 . . . . . . . . 1 2 . . Repair 8 | . 1 . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 9 | . 2 . . . 1 2 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . Retrieve Components 9 | . 2 . . . 1 2 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 18 | . 6 . . . 2 2 . . 4 . . . . 1 . . . . 2 . . . . . . . . 1 . . . Terminals 8 | . 4 . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Mask 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . . . 5 11 1 . 14 . . . . 10 . . . . 5 . . . . 2 . . 3 3 3 . 3 Full Trace Events 15 | . . . . . 1 2 . . 4 . . . . 3 . . . . 2 . . . . 1 . . . . 1 . 1 Feedback Events 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Corruption 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 5 . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 70 | . 1 . . . . . . . . . . 8 . 1 . . 5 . . . . 4 . 9 . . 16 14 . 12 . Parts Built 6 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . 1 . . . Matter 910 | . . . . . . . . . 102 . . . . . . . . . 424 . . . . . . . . 384 . . . Time 335 | . . . . . . . . . 25 . . . . . . . . . 106 . . . . . . . . 204 . . . Total Part Build Rating 33 | . . . . . . . . . 1 . . . . . . . . . 24 . . . . . . . . 8 . . . Parts Repaired 8 | . 1 . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 1 . . Time 409 | . 26 . . . . . . . 238 . . . . 78 . . . . . . . . . . . . . 31 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 16 . . . 1 19 . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . parse_system 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . 4 . . . . 2 1 . . 2 . 7 . 1 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total Allies 46 | . . 2 . 2 . 2 . . 1 . . . 1 . 4 . 8 . 1 2 1 . . 9 . 7 1 1 . . 4 Largest Group 12 | . . 2 2 1 1 2 . . 1 . . . 1 1 4 4 12 12 10 2 2 . . 6 4 6 4 1 . . 2 Highest-Rated Group 521 | . . 49 49 31 28 62 . . 32 . . . 95 95 118 118 380 380 330 59 59 . . 521 385 178 103 47 . . 269 Highest-Rated Ally 269 | . . 31 31 31 28 31 . . 32 . . . 95 95 31 31 40 40 49 49 30 . . 103 103 90 49 47 . . 269 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Orders 36 | . . . . . . . . . . . . . . . . . 2 . . 3 3 . . 3 2 9 14 . . . . STAY 16 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . . 1 . 5 6 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 12 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 4 6 . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Ally Attacks 373 | . . . . 42 9 31 . . 3 . . . 26 6 . 14 . 38 33 4 14 . . 50 32 6 10 2 . . 53 Total Damage 13947 | . . . . 532 125 380 . . 149 . . . 972 139 . 308 . 825 896 62 299 . . 2155 1269 248 256 78 . . 5254 Kills 90 | . . . . 8 3 5 . . 1 . . . 7 . . 1 . 9 5 1 5 . . 12 14 1 . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Robot Analysis Total 10 | . 3 . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 23 | . . 2 . 2 . . . . . 1 . . 1 . 2 1 1 1 . 3 2 . 2 . 2 3 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Items 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . 5 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Turns Passed 54591 | 80 1224 720 279 1082 1220 1668 536 721 2683 899 977 145 1009 2003 2349 956 13045 741 1759 2956 1602 427 1436 788 1946 3900 1331 2464 817 926 1902 Spaces Moved 20036 | 46 632 432 173 606 422 616 304 412 1052 536 503 87 474 802 1015 529 1425 404 733 1332 790 235 645 347 888 1673 549 981 309 370 714 Core 504 | 5 . . . . . . . . . . . . . . . . 495 . . . . . . . . . . . . . 4 Treads 16565 | 41 456 432 173 504 422 616 304 412 912 . 144 87 474 73 404 529 930 404 733 1332 790 235 645 347 888 1673 485 981 309 370 460 Legs 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 Wheels 2717 | . 176 . . 102 . . . . 140 536 359 . . 729 611 . . . . . . . . . . . 64 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 160 160 125 160 160 160 160 150 155 155 160 160 131 140 165 165 165 160 160 160 160 160 160 160 160 160 160 166 161 50 Average Speed 217 | 148 146 160 160 154 160 160 160 160 183 155 186 161 196 164 168 165 906 170 164 160 160 160 160 160 160 160 163 160 183 195 165 Slowest Speed 2300 | 160 160 160 160 160 160 160 160 160 260 155 260 260 260 220 275 165 2300 265 166 160 160 260 160 160 160 160 260 166 270 270 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 5 91 84 54 98 40 94 9 95 24 77 65 74 66 21 94 57 88 55 20 98 78 60 69 15 93 97 17 94 9 36 16 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 12 | . 2 1 1 . . . . . . . 1 1 1 . . 1 . . . . . 3 1 . . . . . . . . Known Exits Taken 25 | . . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 2 . . . . . 2 3 . 2 . 3 3 3 1 . 4 1 . 3 . 2 5 . . . . . Spaces Dug 93 | . . . . 2 2 1 . . 7 3 . . . . 6 . . . 4 7 22 . . 8 5 . 1 8 . 5 12 Terrain Destroyed 1003 | . 20 . . 2 41 22 . . 7 3 . . . 64 6 . . . 35 32 94 . 48 139 21 152 47 161 12 11 86 Melee 16 | . . . . 2 2 1 . . . . . . . . 3 . . . . . 1 . . . . . . . . . 7 Projectile 166 | . . . . . . . . . . . . . . 1 3 . . . 20 19 15 . 14 14 6 . 5 31 12 11 15 AOE 821 | . 20 . . . 39 21 . . 7 3 . . . 63 . . . . 15 13 78 . 34 125 15 152 42 130 . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Total 28594 | 55 806 454 175 693 855 1199 345 461 1557 575 528 90 515 1253 1604 607 1552 455 1148 2106 1072 274 1012 514 1321 2720 853 1600 499 515 1181 Wait 5591 | . 78 15 . 35 306 415 27 9 293 10 . . 3 186 501 56 112 32 281 687 200 10 332 66 310 873 165 273 94 54 168 Move 20005 | 45 631 431 172 605 421 615 304 411 1051 535 502 86 473 801 1014 528 1424 403 732 1331 789 234 644 346 887 1672 548 980 308 369 713 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 4 17 2 1 5 10 9 2 6 13 7 2 . 7 12 7 4 3 4 10 6 2 3 2 5 4 6 9 23 6 4 16 Fast Attach 201 | 6 2 . . . 6 12 1 3 8 . 2 . 1 17 9 2 5 1 9 3 2 6 2 10 9 4 19 15 7 7 33 Attach 103 | . 1 . . 3 4 1 1 1 6 1 . . 4 13 . . . . 1 2 2 1 1 4 . 2 9 14 4 1 27 Detach 59 | . 1 . . . 1 2 . 1 1 . . . . 10 2 . . . 4 2 . 1 . 3 . 3 6 9 . 2 11 Swap 370 | . 5 . 1 8 16 26 . 8 28 10 9 3 5 29 22 7 . 8 10 13 18 5 9 11 13 26 11 43 7 9 10 Drop 295 | . 7 2 1 5 16 31 1 12 5 . 5 . 1 19 12 6 8 6 23 8 1 7 3 11 12 11 17 27 8 10 20 Fire 1442 | . 64 4 . 29 70 63 7 10 143 12 2 . 21 158 23 2 . . 69 32 31 1 19 44 86 100 65 153 49 51 134 Melee 100 | . . . . 3 2 6 . . . . 6 1 . 3 14 . . 1 . 1 3 6 . . . 8 . 1 1 . 44 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 66 | . . . . . 3 7 2 . 9 . . . . 1 . . . . 9 . 1 . . 5 . . 3 12 1 8 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 69 | . . . . . . . . . . . . . . . . 2 . . . 21 23 . . 9 . 13 . 1 . . . Trap 82 | . . . . . . 12 . . . . . . . 4 . . . . . . . . . . . 2 1 49 14 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 15) 809 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Discovered new exit (range 13) 1148 | -10/Materials | Repaired Lgt. Treads? 1305 | -10/Materials | Entered Mines 1569 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1572 | -10/Mines | Found Prototype Device 1589 | -10/Mines | Learned location of Storage (-8) 1790 | -10/Mines | Discovered new exit (range 10) 1856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1857 | -10/Mines | Discovered new exit (range 5) 1931 | -10/Mines | Discovered new exit (range 8) 2025 | -10/Mines | Entered Exiles 2025 | -10/Exiles | Accompanied by 2 allies 2026 | -10/Exiles | Identified exit to Mines 2055 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2067 | -10/Exiles | Met 8R-AWN 2093 | -10/Exiles | Met EX-HEX 2200 | -10/Exiles | Met EX-DEC 2225 | -10/Exiles | Learned location of Zion (-6) 2304 | -10/Exiles | Entered Mines 2307 | -9/Mines | Received a Mining Laser from a helpful Derelict 2364 | -9/Mines | Discovered new exit (range 11) 2413 | -9/Mines | Assembled infested the area 2439 | -9/Mines | Learned Materials trap positions 2672 | -9/Mines | Met a Derelict testing a Signal Generator 2682 | -9/Mines | Found Signal Generator 2711 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3257 | -9/Mines | Discovered new exit (range 12) 3263 | -9/Mines | Learned Materials emergency access door positions 3386 | -9/Mines | Entered Materials 3386 | -8/Materials | Accompanied by 1 ally 3386 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3387 | -8/Materials | Loaded intel: 27 trap records 3389 | -8/Materials | Discovered new exit (range 15) 3478 | -8/Materials | Discovered new exit (range 16) 3745 | -8/Materials | Destroyed 9 combat bots 4011 | -8/Materials | Discovered new exit (range 16) 4111 | -8/Materials | Build established: Scavenger-Mutant 4586 | -8/Materials | First assault squad dispatched 4604 | -8/Materials | Identified exit to Storage 4606 | -8/Materials | Entered Storage 5396 | -8/Storage | Met a pair of Derelict thieves 5456 | -8/Storage | Build established: Mutant 5918 | -8/Storage | Discovered new exit (range 15) 5969 | -8/Storage | Found Prototype Protection 5969 | -8/Storage | Identified Lgt. Regenerative Plating 6001 | -8/Storage | Identified exit to Factory 6274 | -8/Storage | Entered Factory 6274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6810 | -7/Factory | Sucked down chute 6810 | -7/Factory | Entered Waste 6810 | -7/Waste | The area was eerily silent 7175 | -7/Waste | Discovered new exit (range 15) 7200 | -7/Waste | A Compactor rumbled back to life 7200 | -7/Waste | Spotted C-40 Crusher 7219 | -7/Waste | Identified exit to Factory 7531 | -7/Waste | Entered Factory 8181 | -7/Factory | Repaired Broken Hvy. Treads 8252 | -7/Factory | Repaired Hvy. Treads 8568 | -7/Factory | Discovered new exit (range 16) 8625 | -7/Factory | Destroyed 8 combat bots 8640 | -7/Factory | Fabricated Huge Storage Unit (x1) 8667 | -7/Factory | Identified Exp. Sensor Array 8777 | -7/Factory | Identified exit to Factory 8943 | -7/Factory | Garrison activated, responded to threat 9031 | -7/Factory | Destroyed 9 combat bots 9531 | -7/Factory | Repaired Enh. Autogun? 9664 | -7/Factory | Repaired Imp. Cooling System 9719 | -7/Factory | Discovered new exit (range 12) 9748 | -7/Factory | Identified exit to Lower Caves 9885 | -7/Factory | Garrison activated, responded to threat 10214 | -7/Factory | Entered Lower Caves 10216 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10513 | -7/Lower Caves | Learned location of 1 exit from Factory 10854 | -7/Lower Caves | Encountered a Warlord checkpoint 11076 | -7/Lower Caves | Discovered new exit (range 11) 11110 | -7/Lower Caves | Identified exit to Lower Caves 11113 | -7/Lower Caves | Entered another Lower Caves area 11146 | -7/Lower Caves | Discovered exit to Factory (range 14) 11660 | -7/Lower Caves | Learned Extension trap positions 11660 | -7/Lower Caves | Learned Extension emergency access door positions 11926 | -7/Lower Caves | Discovered new exit (range 3) 11931 | -7/Lower Caves | Identified exit to Data Miner 12090 | -7/Lower Caves | Entered Data Miner 12090 | -7/Data Miner | Discovered new exit (range 7) 12121 | -7/Data Miner | Met Data Miner 12171 | -7/Data Miner | Learned location of Section 7 (-2) 12171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12192 | -7/Data Miner | Received God Mode back door access code from Data Miner 12227 | -7/Data Miner | Identified exit to Proximity Caves 12235 | -7/Data Miner | Entered Proximity Caves 12364 | -6/Proximity Caves | Escorted by Enhanced Grunt 12377 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12717 | -6/Proximity Caves | Spotted B-75 Beast 12740 | -6/Proximity Caves | Allies destroyed B-75 Beast 12764 | -6/Proximity Caves | Lost 3 parts (1n2w) 13180 | -6/Proximity Caves | Learned location of Extension (-4) 13192 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13244 | -6/Proximity Caves | Entered Factory 13244 | -6/Factory | Accompanied by 1 ally 13244 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13245 | -6/Factory | Identified exit to Lower Caves 13631 | -6/Factory | Build established: Scavenger-Mutant 13911 | -6/Factory | Incoming investigation squad redirected 13966 | -6/Factory | Discovered new exit (range 14) 13989 | -6/Factory | Identified exit to Factory 14449 | -6/Factory | Incoming investigation squad redirected 14560 | -6/Factory | Cargo convoy interrupted 14644 | -6/Factory | First assault squad dispatched 14759 | -6/Factory | Lost 4 parts (3n1w) 14759 | -6/Factory | Found Prototype Launcher 14882 | -6/Factory | Identified Mni. Smartbomb Launcher 14936 | -6/Factory | Lost 3 parts (1p1n1u) 15093 | -6/Factory | Repaired Broken Hvy. Treads 15247 | -6/Factory | Entered Lower Caves 15553 | -6/Lower Caves | Learned 4 Factory zone layouts 15805 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 16921 | -6/Lower Caves | Discovered new exit (range 14) 16930 | -6/Lower Caves | Build established: Mutant 16945 | -6/Lower Caves | Identified exit to Lower Caves 17368 | -6/Lower Caves | Build established: Scavenger-Mutant 17596 | -6/Lower Caves | Entered another Lower Caves area 17596 | -6/Lower Caves | Accompanied by 4 allies 18180 | -6/Lower Caves | Discovered new exit (range 14) 18211 | -6/Lower Caves | Encountered a Warlord checkpoint 18290 | -6/Lower Caves | Identified exit to Zion 18552 | -6/Lower Caves | Entered Zion 18552 | -6/Zion | Accompanied by 4 allies 18569 | -6/Zion | Given A8's code to call for help 18668 | -6/Zion | Discovered new exit (range 16) 19039 | -6/Zion | Learned location of 1 exit from Proximity Caves 19609 | -6/Zion | Imprinted 19612 | -6/Zion | Declared Zion's savior 19785 | -6/Zion | Gained Derelict followers 31584 | -6/Zion | Identified exit to Proximity Caves 31597 | -6/Zion | Entered Proximity Caves 31597 | -5/Proximity Caves | Accompanied by 12 allies 32338 | -5/Proximity Caves | Entered Factory 32338 | -5/Factory | Accompanied by 10 allies 32338 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32370 | -5/Factory | Incoming investigation squad redirected 32529 | -5/Factory | Fabricated Hvy. Treads (x2) 33705 | -5/Factory | Discovered new exit (range 3) 33708 | -5/Factory | Identified exit to Upper Caves 33838 | -5/Factory | Fabricated Hvy. Treads (x2) 33881 | -5/Factory | Terminal network hard line cut 33960 | -5/Factory | Garrison activated, responded to threat 34097 | -5/Factory | Entered Upper Caves 34097 | -5/Upper Caves | Accompanied by 1 ally 34133 | -5/Upper Caves | Build established: Mutant 34757 | -5/Upper Caves | Encountered a Warlord checkpoint 34935 | -5/Upper Caves | Learned location of 2 exits from Factory 34955 | -5/Upper Caves | Learned Factory terminal intel 35077 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35326 | -5/Upper Caves | Discovered new exit (range 103) 36201 | -5/Upper Caves | Spotted B-75 Beast 36215 | -5/Upper Caves | Destroyed B-75 Beast 36838 | -5/Upper Caves | Destroyed 7 combat bots 37050 | -5/Upper Caves | Identified exit to Upper Caves 37053 | -5/Upper Caves | Entered another Upper Caves area 37053 | -5/Upper Caves | Accompanied by 2 allies 37141 | -5/Upper Caves | Discovered new exit (range 6) 37173 | -5/Upper Caves | Found Alien Artifact 37173 | -5/Upper Caves | Identified Core Expander 37173 | -5/Upper Caves | Installed Core Expander, added new Power slot 37464 | -5/Upper Caves | Build established: Generator-Mutant 38173 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 38224 | -5/Upper Caves | Destroyed 7 combat bots 38504 | -5/Upper Caves | Learned Factory garrison access intel 38600 | -5/Upper Caves | Build established: Mutant 38637 | -5/Upper Caves | Discovered new exit (range 8) 38647 | -5/Upper Caves | Identified exit to Zhirov 38655 | -5/Upper Caves | Entered Zhirov 38655 | -5/Zhirov | Discovered new exit (range 3) 38719 | -5/Zhirov | Learned location of Quarantine (-2) 38719 | -5/Zhirov | Learned location of Testing (-3) 38719 | -5/Zhirov | Learned location of Command (-1) 38754 | -5/Zhirov | Found Alien Artifact 38754 | -5/Zhirov | Identified Integrated Reactor 38754 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38882 | -5/Zhirov | Found Alien Artifact 39063 | -5/Zhirov | Cloak Generator disabled 39063 | -5/Zhirov | Attacked by Zhirov 39081 | -5/Zhirov | Identified exit to Proximity Caves 39082 | -5/Zhirov | Entered Proximity Caves 40132 | -4/Proximity Caves | Discovered new exit (range 15) 40151 | -4/Proximity Caves | Identified exit to Factory 40317 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 40518 | -4/Proximity Caves | Entered Factory 40518 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 40519 | -4/Factory | Identified exit to Research 40520 | -4/Factory | Identified exit to Upper Caves 40521 | -4/Factory | Loaded intel: 22 terminal locations 40522 | -4/Factory | Loaded intel: 4 garrison access locations 40531 | -4/Factory | Zion Infowar Resupply teleported in 40536 | -4/Factory | Found Prototype Processor 40660 | -4/Factory | Identified Exp. Signal Interpreter 40680 | -4/Factory | Found Prototype Processor 40680 | -4/Factory | Identified Exp. Terrain Scan Processor 40768 | -4/Factory | First assault squad dispatched 40784 | -4/Factory | Garrison activated, responded to threat 40787 | -4/Factory | Incoming assault squad redirected 40849 | -4/Factory | Zion Infowar Resupply teleported in 41131 | -4/Factory | Identified Transdimensional Reconstructor 41155 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 41156 | -4/Factory | Zion Light squad teleported in 41186 | -4/Factory | Zion Heavy squad teleported in 41270 | -4/Factory | Incoming assault squad redirected 41289 | -4/Factory | Incoming assault squad redirected 41306 | -4/Factory | Entered Upper Caves 41306 | -4/Upper Caves | Accompanied by 4 allies 41308 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41691 | -4/Upper Caves | Found Prototype Protection 41691 | -4/Upper Caves | Identified Zio. Weapon Casing 41771 | -4/Upper Caves | Build established: Derelict-Mutant 42297 | -4/Upper Caves | Encountered a Warlord checkpoint 42302 | -4/Upper Caves | Build established: Mutant 42314 | -4/Upper Caves | Discovered new exit (range 15) 42343 | -4/Upper Caves | Identified exit to Upper Caves 42362 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 42443 | -4/Upper Caves | Found Alien Artifact 42443 | -4/Upper Caves | Identified Dimensional Node Initializer 42443 | -4/Upper Caves | Initialized slip node 43056 | -4/Upper Caves | Learned Research terminal intel 43252 | -4/Upper Caves | Entered another Upper Caves area 43252 | -4/Upper Caves | Accompanied by 2 allies 43253 | -4/Upper Caves | Identified exit to Warlord 43273 | -4/Upper Caves | Learned 4 Research zone layouts 43363 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 43855 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 43890 | -4/Upper Caves | Destroyed 7 combat bots 45131 | -4/Upper Caves | Spotted B-86 Titan 45705 | -4/Upper Caves | Build established: Commander-Mutant 46941 | -4/Upper Caves | Found Zio. Weapon Casing 47152 | -4/Upper Caves | Entered Research 47152 | -3/Research | Accompanied by 4 allies 47152 | -3/Research | Evolved 2 slots: Utility x2 47153 | -3/Research | Identified exit to Armory 47153 | -3/Research | Identified exit to Testing 47154 | -3/Research | Identified exit to Research 47155 | -3/Research | Loaded intel: 18 terminal locations 47610 | -3/Research | Retrieved Zion intel report: Branch Access 47643 | -3/Research | Retrieved Zion intel report: Component Schematics 47673 | -3/Research | Build established: Mutant 48170 | -3/Research | Destroyed 9 combat bots 48177 | -3/Research | Lost 5 parts (1n2u2w) 48449 | -3/Research | Retrieved Zion intel report: Component Stockpiles 48450 | -3/Research | Zion Offense Resupply teleported in 48483 | -3/Research | Entered Testing 48707 | -3/Testing | Found Prototype Protection 48707 | -3/Testing | Identified Centrium Heavy Armor Plating 48714 | -3/Testing | Found Centrium Heavy Armor Plating 48902 | -3/Testing | Retrieved Zion intel report: Active Terminals 48957 | -3/Testing | Found Prototype Processor 48957 | -3/Testing | Identified Exp. Melee Analysis Suite 49132 | -3/Testing | Build established: Scavenger-Mutant 49136 | -3/Testing | Retrieved Zion intel report: Component Schematics 49245 | -3/Testing | Lost 3 parts (1p1u1w) 49414 | -3/Testing | Spotted Alpha 7 49441 | -3/Testing | Warped through subspace 49539 | -3/Testing | Repaired Imp. Heavy Treads 49696 | -3/Testing | Found Prototype Ballistic Cannon 49720 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 49732 | -3/Testing | Identified Omega Cannon 49914 | -3/Testing | Spotted 05-M8X(K) 49951 | -3/Testing | Destroyed 05-M8X(K) 49983 | -3/Testing | First assault squad dispatched 49998 | -3/Testing | Incoming assault squad redirected 49998 | -3/Testing | Terminal network hard line cut 50008 | -3/Testing | Incoming assault squad redirected 50279 | -3/Testing | Destroyed 7 combat bots 50302 | -3/Testing | Discovered exit to Research (range 10) 50434 | -3/Testing | Scanned by Researcher 50485 | -3/Testing | Found Prototype Energy Cannon 50485 | -3/Testing | Identified Imp. Potential Cannon 50489 | -3/Testing | Found Imp. Potential Cannon 50721 | -3/Testing | Found Prototype Device 50724 | -3/Testing | Identified Exp. ECM Suite 50789 | -3/Testing | Lost 4 parts (2p1n1u) 50805 | -3/Testing | Destroyed 9 combat bots 50914 | -3/Testing | Fabricated Exp. Terrain Scanner (x1) 50947 | -3/Testing | Entered Research 50947 | -2/Research | Evolved 2 slots: Utility x2 50948 | -2/Research | Identified exit to Quarantine 51196 | -2/Research | Incoming investigation squad redirected 51197 | -2/Research | First assault squad dispatched 51215 | -2/Research | Repaired Centrium Heavy Armor Plating 51307 | -2/Research | Incoming assault squad redirected 51376 | -2/Research | Discovered new exit (range 26) 51519 | -2/Research | Incoming assault squad redirected 51764 | -2/Research | Entered Quarantine 51902 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 51975 | -2/Quarantine | Discovered new exit (range 13) 51979 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 52047 | -2/Quarantine | Identified exit to Access 52080 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 52222 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 52273 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 52294 | -2/Quarantine | First assault squad dispatched 52309 | -2/Quarantine | Incoming assault squad redirected 52534 | -2/Quarantine | Incoming assault squad redirected 52550 | -2/Quarantine | Found Alien Impact Weapon 52690 | -2/Quarantine | Build established: Mutant 52690 | -2/Quarantine | Entered Access 52690 | -1/Access | Evolved 2 slots: Propulsion x2 52957 | -1/Access | Zion Experimental squad teleported in 53177 | -1/Access | Spotted B-99 Colossus 53238 | -1/Access | First assault squad dispatched 53255 | -1/Access | Found Corrupted Prototype Energy Cannon 53260 | -1/Access | Found Zio. Weapon Casing 53262 | -1/Access | Incoming assault squad redirected 53266 | -1/Access | Found Prototype Protection 53282 | -1/Access | Zion Experimental squad teleported in 53309 | -1/Access | Discovered new exit (range 30) 53318 | -1/Access | Identified Zio. Shade Armor 53345 | -1/Access | Spotted B-99 Colossus 53350 | -1/Access | Destroyed B-99 Colossus 53353 | -1/Access | Spotted B-99 Colossus 53366 | -1/Access | Destroyed B-99 Colossus 53512 | -1/Access | Lost 3 parts (3u) 53564 | -1/Access | Identified Core Stripper 53618 | -1/Access | Found Prototype Slashing Weapon 53618 | -1/Access | Identified Centrium Greatsword 53624 | -1/Access | Found Unknown Protection 53624 | -1/Access | Identified Hvy. Reactive Plating 53636 | -1/Access | Identified Zio. Alpha Cannon Mk. II 53637 | -1/Access | System corruption reached 10% 53662 | -1/Access | Identified exit to Surface 53670 | -1/Access | Found Prototype Device 53670 | -1/Access | Identified Exp. Actuator Array 53710 | -1/Access | Found Centrium Greatsword 53717 | -1/Access | Lost 12 parts (2p7u3w) 53752 | -1/Access | Incoming assault squad redirected 53894 | -1/Access | Zion Heavy squad teleported in 53959 | -1/Access | Incoming assault squad redirected 53967 | -1/Access | Lost 3 parts (1p2u) 54067 | -1/Access | Lost 3 parts (1n1u1w) 54096 | -1/Access | Terminal network hard line cut 54174 | -1/Access | Incoming assault squad redirected 54234 | -1/Access | Lost 10 parts (1p4n3u2w) 54254 | -1/Access | Incoming assault squad redirected 54345 | -1/Access | Build established: Scavenger-Mutant 54562 | -1/Access | Core integrity fell below 50% 54592 | -1/Access | Destroyed 7 combat bots 54592 | *** | Escaped! Last Messages --------------- 54565_ Adv. Energy Well destroyed. 54570_ G-73 Enforcer heat damages Myomer Leg. 54570_ C-30 ARC bursts open, deploying its payload. 54570_ G-73 Enforcer unfolds itself. 54570_ B-74 Champion unfolds itself. 54570_ G-73 Enforcer unfolds itself. 54570_ M-36 Artificer unfolds itself. 54571_ Destroyed Lgt. Quantum Reactor. 54571_ Destroyed Adv. Heat Sink. 54571_ G-73 Enforcer destroyed. 54574_ Destroyed Hvy. Armor Plating. 54574_ Destroyed Phase Gun. 54575_ B-74 Champion heat damages Powered Hammer. 54578_ Hvy. Neutron Cannon destroyed. 54578_ R-10 Processor collects Adv. Heat Sink. 54582_ R-10 Processor collects Hvy. Laser. 54584_ 3T #SXYOGC4V1F=RO3LJ5DNJ:W0VZFVXF|L 54589_ Dropped Nanoactuators. 54589_ Dropped Exp. Energy Well. 54590_ Dropped Imp. Potential Cannon. 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Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Hvy. Treads | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Flexi-carbon Leg | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Shock Maul | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Exp. Utility Shielding | -4/Factory | Z-intel Arm. Heavy Treads | -3/Research | Z-intel Power Amplifier | -3/Research | Z-intel Quantum Rifle | -3/Research | Z-intel Imp. Heavy Siege Treads | -3/Research | Z-intel Adv. Weight Redist. System | -3/Research | Z-intel Force Lance | -3/Research | Z-intel Imp. Heavy Treads | -3/Research | Z-intel Imp. Focal Shield | -3/Research | Z-intel Imp. Particle Charger | -3/Research | Z-intel Hpw. Shock Rifle | -3/Research | Z-intel Imp. Plasma Cutter | -3/Research | Z-intel Adv. Cooling System | -3/Research | Z-intel Adv. Heavy Treads | -3/Research | Z-intel Hacking Suite | -3/Research | Z-intel Smartbomb Launcher | -3/Research | Z-intel Disruptor Cannon | -3/Research | Z-intel Imp. Heavy Armor Plating | -3/Testing | Z-intel Lrn. Sensor Array | -3/Testing | Z-intel Matter Neutralizer | -3/Testing | Z-intel Imp. Phase Shifter | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Phase Gun | -3/Testing | Z-intel Scythe | -3/Testing | Z-intel Adv. System Shield | -3/Testing | Z-intel Imp. Component Analysis Suite | -3/Testing | Z-intel Adv. Melee Analysis Suite | -3/Testing | Z-intel Melee Analysis Suite | -3/Testing | Z-intel Imp. Remote Datajack | -3/Testing | Z-intel Centrium Wheel | -3/Testing | Z-intel Adv. Hardlight Generator | -3/Testing | Z-intel Adv. Cryofiber Web | -2/Quarantine | Z-intel Adv. Thermal Generator | -2/Quarantine | Z-intel Recoil Nullifier | -2/Quarantine | Z-intel Imp. Overload Amplifier | -2/Quarantine | Z-intel Point Defense Array | -2/Quarantine | Z-intel Antigrav System | -2/Quarantine | Z-intel Imp. Target Analyzer | -2/Quarantine | Z-intel Q-thruster | -2/Quarantine | Z-intel System Shield | -2/Quarantine | Z-intel Imp. Core Shielding | -2/Quarantine | Z-intel Imp. Arc Projector | -2/Quarantine | Z-intel Adv. ECM Suite | -2/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -3/Testing | Z-intel H-77 Assassin | -3/Testing | Z-intel O-32 Director | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel A-02 Transporter | -3/Testing | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel C-55 Analyst | -2/Quarantine | Z-intel L-61 Swordsman | -2/Quarantine | Z-intel Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Hvy. Treads | x2 | -5/Factory Hvy. Treads | x2 | -5/Factory Exp. Terrain Scanner | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedArmageddonSpear Manual? 0 Play Time 04:45:21 Cumulative 834.1 hours Start 2021.06.02 @ 03:13:49 End 2021.06.03 @ 04:00:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 577 Rogue 573 Adventurer 4 Explorer 0 Win Type 0 Total 91 Types 69/9/4/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 407f2712-7226-42ec-a985-4c6a6a6ff492