Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 23:38:32 Player: Nikolayag Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (6356) 6356 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 12858 Bonus ------- High Alert Combat Kills 257 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 137/195 System Corruption 4% Temperature Cool (188) Location -5/Factory Parts ------- Power (2) Light Ion Engine Micro Fission Core Propulsion (4) Medium Treads Wheel Utility (8) Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Core Analyzer Improved Medium Armor Plating Weapon (3) Improved EM Pulse Cannon Coil Gun Inventory (34) Light Nuclear Core Light Angular Momentum Engine Wheel Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Drone Bay (2/2) Wave Gun Variable Charge Gun Improved EM Pulse Cannon Heavy Phase Cannon Neutron Cannon Gauss Rifle Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun Mass Driver Katana Peak State ------------ Power Light Angular Momentum Engine Micro Fission Core Propulsion Improved Treads Improved Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Utility Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Core Analyzer Hardened Medium Armor Plating Weapon Lightning Gun Tesla Rifle EM Pulse Cannon Inventory Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Drone Bay High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Improved Arc Projector Variable Charge Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Phase Cannon Neutron Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun KE Penetrator KE Penetrator Hypervelocity Coil Gun Gauss Cannon Mass Driver Proton Missile Launcher Katana [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Spear Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 . . Utility 6 | . . . . . 3 1 2 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 254 | 6 3 8 3 3 37 44 37 25 4 84 Power 23 | 1 . 2 . 1 2 3 2 3 . 9 Engine 10 | 1 . 2 . . . . 1 2 . 4 Core 12 | . . . . 1 2 3 1 1 . 4 Reactor 1 | . . . . . . . . . . 1 Propulsion 49 | 2 . 1 1 . 5 9 4 6 . 21 Treads 23 | 1 . . 1 . 3 5 2 4 . 7 Leg 2 | . . . . . . . . . . 2 Wheel 22 | 1 . 1 . . 2 4 2 2 . 10 Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 58 | 1 3 . 2 . 5 11 15 5 1 15 Device 22 | . . . . . 4 5 5 3 1 4 Storage 13 | 1 3 . 2 . 1 2 1 . . 3 Processor 2 | . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 21 | . . . . . . 3 9 2 . 7 Artifact . | . . . . . . . . . . . Weapon 124 | 2 . 5 . 2 25 21 16 11 3 39 Energy Gun 32 | 1 . 1 . 1 12 5 1 1 . 10 Energy Cannon 30 | . . . . . 6 3 5 6 . 10 Ballistic Gun 21 | 1 . 2 . 1 3 3 4 . . 7 Ballistic Cannon 15 | . . . . . 2 3 4 2 2 2 Launcher 8 | . . 2 . . 2 1 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 12 | . . . . . . 4 . . 1 7 Piercing Weapon 5 | . . . . . . 1 1 2 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 2 . . . 3 Parts Lost 96 | . . 5 . 3 10 7 14 9 4 44 Power 13 | . . 1 . 1 2 1 1 2 . 5 Propulsion 31 | . . 2 . . 4 1 4 4 1 15 Utility 16 | . . . . . . 1 5 2 1 7 Weapon 36 | . . 2 . 2 4 4 4 1 2 17 Highest Loss Streak 11 | . . 2 . 3 4 1 11 4 3 7 Average Slot Usage (%) 95 | . 96 98 90 99 96 92 99 99 72 93 Engine 4 | . 14 14 14 12 . . 3 4 3 2 Core 5 | . . . . 1 8 6 2 5 5 7 Treads 8 | . 14 13 5 14 9 7 11 12 6 4 Wheel 9 | . 14 14 14 14 8 8 7 8 5 8 Device 8 | . . . . . 15 9 8 6 11 12 Storage 24 | . 24 28 28 28 27 24 26 23 17 19 Processor 4 | . . . . . . 7 6 5 5 7 Protection 3 | . . . . . . 3 10 9 3 4 Energy Gun 5 | . 14 14 14 12 11 2 . . . 1 Energy Cannon 4 | . . . . . 4 7 4 7 1 5 Ballistic Gun 5 | . 14 10 14 14 9 1 2 1 . 2 Ballistic Cannon 1 | . . . . . . 3 4 3 2 . Slashing Weapon 1 | . . . . . . 3 . . 1 3 Piercing Weapon 2 | . . . . . . 2 5 4 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 180 | 13 41 42 72 74 120 150 163 180 171 155 Greatest Support 83 | 10 10 10 20 10 43 28 51 83 83 69 Greatest Overweight (x) 43 | 1 4 4 7 7 37 14 15 10 7 43 Average Overweight (x) 5 | . 1 3 5 7 8 4 9 5 4 3 Largest Inventory Capacity 36 | 6 16 16 20 20 28 36 36 36 36 34 Average Capacity 28 | 5 9 16 18 20 27 30 36 36 28 29 Most Carried 36 | 5 11 14 16 16 28 36 36 36 34 34 Average Carried 24 | 3 8 11 14 15 21 28 34 34 27 24 Final Capacity 36 | 6 16 16 20 20 28 36 36 36 20 34 Final Carried 36 | 5 11 14 14 13 28 36 36 34 20 29 Class Distribution -------------------- 61% | Hauler-Mutant 18% | Hauler-Skirmisher 12% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 4360 | 212 145 150 . 143 622 563 620 678 . 1227 Remotely . | . . . . . . . . . . . Salvage Created 7409 | 59 146 114 . 68 918 1261 1034 935 . 2874 Parts 366 | 2 5 4 . 3 42 72 56 24 . 158 Haulers Intercepted 6 | . 1 . . . 4 . . . . 1 Recyclers Shooed 4 | . . 1 . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 121 | . 2 6 . 2 14 22 18 18 . 39 Melee 11 | . . . . . . 6 2 1 . 2 Guns 38 | . 2 1 . 2 9 4 3 2 . 15 Cannons 50 | . . . . . 3 10 10 14 . 13 AOE 17 | . . 5 . . 2 2 3 1 . 4 Classes Destroyed 15 | 1 2 3 . . 4 5 . . . . Worker 9 | . . . . . 1 1 . . . 7 Builder 10 | . . 1 . . . . . 1 . 8 Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . 1 . . . 4 . . . . 1 Recycler 12 | 1 . . . . 2 4 2 . . 3 Operator 2 | . . . . . . 1 . . . 1 Watcher 4 | . . . . . . 2 . . . 2 Swarmer 25 | . . 3 . . . 9 3 . . 10 Grunt 49 | . 2 2 . 2 9 4 4 13 . 13 Brawler 2 | . . . . . 1 . . 1 . . Duelist 1 | . . . . . 1 . . . . . Sentry 15 | . . . . . 3 3 2 1 . 6 Hunter 8 | . . . . . . 1 4 1 . 2 Programmer 20 | . . . . . . 5 5 2 . 8 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 14 | 1 2 2 . 1 4 5 4 3 . 14 Combat Bots Only 9 | . 2 2 . 1 3 5 3 3 . 9 Max Kills in Single Turn 5 | 1 1 1 . 1 2 2 4 1 . 5 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 1 . . 1 2 3 1 . 2 Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Damage Taken 15871 | . 235 626 . 144 1233 1958 3376 2141 167 5991 Core 2035 | . 24 163 . 15 117 290 411 232 . 783 Absorbed by Shields 16 | . . . . . . 16 . . . . Core Remaining (%) 61 | 100 . . . 19 78 58 51 . . . Volleys Fired 376 | 7 23 14 . 10 54 44 53 50 3 118 Largest 3 | 2 2 2 . 2 3 3 3 3 2 3 Hottest 243 | 70 70 70 . 65 166 170 180 243 106 183 Shots Fired 837 | 14 46 20 . 18 154 110 108 119 6 242 Gun 426 | 14 46 12 . 18 104 48 24 15 . 145 Cannon 392 | . . . . . 46 61 83 104 6 92 Launcher 19 | . . 8 . . 4 1 1 . . 5 Special . | . . . . . . . . . . . Kinetic 398 | 7 23 6 . 11 89 11 74 66 6 105 Thermal 229 | 7 23 6 . . 47 76 33 19 . 18 Explosive 14 | . . 8 . . 4 1 1 . . . Electromagnetic 196 | . . . . 7 14 22 . 34 . 119 Robot Hit Streak 37 | 6 8 6 . 7 23 9 12 37 9 13 Robot Miss Streak 6 | 1 2 2 . 1 4 5 4 5 3 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 657 | 11 34 9 . 12 107 86 88 101 6 203 Core Hits 357 | 2 7 12 . 4 48 47 54 68 6 109 Critical Hits 9 | . . . . . . 1 1 3 . 4 Critical Kills 4 | . . . . . . 1 . 1 . 2 Critical Parts Destroyed 5 | . . . . . . . 1 2 . 2 Melee Attacks 251 | . . . . . . 83 44 37 . 87 Impact . | . . . . . . . . . . . Slashing 78 | . . . . . . 31 . . . 47 Piercing 173 | . . . . . . 52 44 37 . 40 Sneak Attacks 19 | . . . . . . 5 1 2 . 11 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 19028 | 101 408 492 . 323 2025 2379 2515 2469 255 8061 Guns 5118 | 101 408 115 . 122 882 490 398 213 . 2389 Cannons 6794 | . . . . . 699 793 1460 1953 255 1634 Explosions 3846 | . . 377 . 194 444 206 241 139 . 2245 Melee 3248 | . . . . . . 878 413 164 . 1793 Ramming 22 | . . . . 7 . 12 3 . . . Kinetic 5493 | 39 156 54 . 60 705 186 949 1210 255 1879 Thermal 5623 | 62 252 61 . 194 736 988 909 434 . 1987 Explosive 1131 | . . 377 . . 397 116 241 . . . Electromagnetic 3511 | . . . . 62 187 199 . 661 . 2402 Impact . | . . . . . . . . . . . Slashing 1346 | . . . . . . 134 . . . 1212 Piercing 1902 | . . . . . . 744 413 164 . 581 Highest Corruption 13 | . . 4 4 4 . 7 6 1 13 13 Average Corruption 4 | . . 4 4 4 . 3 3 1 7 5 Corruption Purged 36 | . . . . . . 7 3 . . 26 Effects 201 | . . 4 19 9 . 66 24 1 3 75 Message Errors 58 | . . . 8 5 . 21 5 1 1 17 Matter Fused 25 | . . 1 4 1 . 12 2 . . 5 Heat Flow Errors 20 | . . . 1 1 . 6 3 . 1 8 Energy Discharges 22 | . . 1 . 1 . 8 7 . . 5 Parts Rejected 3 | . . . . . . 1 . . . 2 Data Loss (minor) 31 | . . 1 6 1 . 9 1 . . 13 Data Loss (major) 7 | . . . . . . 1 2 . 1 3 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 4 Targeting Errors 28 | . . 1 . . . 7 4 . . 16 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 929 | . . 25 . 8 34 99 50 20 . 693 Projectiles 102 | . . . . . . . 50 1 . 51 Explosions 434 | . . 25 . 8 34 53 . 19 . 295 Melee 393 | . . . . . . 46 . . . 347 Knockbacks 62 | . . . . . 16 1 8 34 . 3 Impact . | . . . . . . . . . . . Kinetic 55 | . . . . . 16 1 8 27 . 3 Secondary 7 | . . . . . . . . 7 . . Self-Inflicted Damage 451 | . . 29 . 3 164 90 . 68 . 97 Shots 14 | . . 2 . . 6 2 . 1 . 3 Rammed 4 | . . . . 1 . 2 1 . . . Targets Rammed 4 | . . . . 1 . 2 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 508 | 45 201 36 238 276 15 217 236 508 52 231 Average Temperature 61 | 19 62 14 124 60 6 35 57 102 52 70 Received Heat Transfer 3147 | . 93 51 . 81 531 285 477 534 . 1095 Effects 5 | . . . . 1 . . . 4 . . Shutdowns 2 | . . . . . . . . 2 . . Interference 1 | . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . 4 Parts Fried 24 | . . . . . . 4 . 3 . 17 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 9 | . 1 . . . 4 . 3 . . 1 Heat Transferred 7308 | 185 740 161 . 200 1221 1580 1036 550 . 1635 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . . . . 1 1 2 . 1 . 6 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 818 | 5 144 80 . 60 158 336 297 323 44 818 Average Influence 113 | . 67 22 . 6 78 133 110 129 25 169 Maximum Alert Level 3 | . . . . . . 1 1 1 . 3 Low Security (%) 87 | . . . . . . . . . . . Level 1 9 | . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 1 9 6 5 . 9 Investigation 4 | . . . . . . 2 1 . . 1 Extermination 11 | . . . . . . 4 3 1 . 3 Reinforcement 12 | . 1 . . . 1 . 2 4 . 4 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 3 . 2 Haulers Reinforced 2 | . . . . . . . 1 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 10 | . 2 . . . 1 . . 3 . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 225 | . 9 22 . 6 24 41 28 24 6 65 Peak Tracking Total 13 | . 4 13 . 3 5 6 4 6 6 7 Tactical Retreats 19 | . . 3 . 1 2 4 . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 10 | . 2 . . . . 2 4 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 20 | . . . . 2 3 4 1 . . 10 Max in Single Turn 3 | . . . . 2 2 1 1 . . 3 Garrison Access 5 | . . . . . . 3 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 27 | . 2 1 1 . . 11 5 1 . 6 Terminals 13 | . 2 . . . . 5 3 1 . 2 Fabricators 5 | . . . . . . 1 1 . . 3 Repair Stations 2 | . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 4 | . . . . . . 3 1 . . . Total Hacks 71 | . 8 1 1 . . 26 15 2 . 18 Successful 43 | . 3 1 1 . . 20 6 1 . 11 Failed 28 | . 5 . . . . 6 9 1 . 7 Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 8 . 1 . . 11 9 . . 1 Terminals 43 | . 8 . . . . 15 11 2 . 7 Fabricators 13 | . . . . . . 2 2 . . 9 Repair Stations 4 | . . . . . . 2 . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 5 | . . . . . . 3 2 . . . Terminal Hacks 18 | . 1 1 1 . . 8 4 1 . 2 Record 1 | . . . . . . . . . . 1 Robot Analysis 4 | . . . . . . 3 . . . 1 Open Door 1 | . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . Zone Layout 7 | . 1 . . . . 3 2 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . 2 1 . . 6 Load Schematic 5 | . . . . . . 1 1 . . 3 Build 4 | . . . . . . 1 . . . 3 Repair Station Hacks 4 | . . . . . . 2 . . . 2 Scan Component 2 | . . . . . . 1 . . . 1 Repair 2 | . . . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 3 . . . . Seal Access 3 | . . . . . . 3 . . . . Unauthorized Hacks 22 | . 8 . . . . 7 5 . . 2 Terminals 6 | . 2 . . . . 3 . . . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 5 | . 2 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 6 5 1 . 4 Full Trace Events 3 | . . . . . . 2 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 4 | . . . . . . 1 . . . 3 Matter 408 | . . . . . . 102 . . . 306 Time 178 | . . . . . . 51 . . . 127 Total Part Build Rating 4 | . . . . . . 1 . . . 3 Parts Repaired 2 | . . . . . . 1 . . . 1 Time 76 | . . . . . . 38 . . . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . 2 . . . . . EXPLORE 1 | . . . . . 1 . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total 4 | . . . . . . 3 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 1 | . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 14498 | 73 440 853 1289 492 1952 3550 1803 1382 129 2535 Spaces Moved 6797 | 42 318 672 944 228 768 1741 746 355 70 913 Core 5 | 1 . . . . 2 . . . . 2 Treads 769 | . . . 3 . 263 298 1 142 18 44 Legs 162 | . . . . . . . . . . 162 Wheels 5859 | 41 318 672 941 228 503 1443 745 213 52 703 Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 150 170 130 140 150 140 113 Average Speed 157 | 85 98 117 135 150 209 161 187 185 164 150 Slowest Speed 2200 | 90 120 120 220 150 1900 280 230 220 203 2200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 48 | 4 61 97 90 42 61 42 27 12 73 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 175 | . . 63 . . 9 40 18 17 . 28 Terrain Destroyed 333 | . . 74 . 17 60 47 24 32 . 79 Melee 103 | . . . . . . 40 18 17 . 28 Projectile 21 | . . . . . 1 . 2 10 . 8 AOE 209 | . . 74 . 17 59 7 4 5 . 43 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 9483 | 61 398 713 953 360 1014 2276 999 916 77 1716 Wait 1505 | 2 47 12 . 117 94 265 74 438 . 456 Move 6788 | 41 317 670 943 227 767 1740 746 355 69 913 Hop . | . . . . . . . . . . . Pick Up 188 | 5 6 7 3 2 39 52 23 8 . 43 Fast Attach 65 | 6 1 1 . . 8 12 7 3 1 26 Attach 98 | . . 4 1 3 15 15 14 11 1 34 Detach 18 | . . . . . 5 4 1 2 . 6 Swap 91 | . 2 3 2 . 14 17 16 11 2 24 Drop 102 | . 2 1 4 . 18 41 21 1 1 13 Fire 376 | 7 23 14 . 10 54 44 53 50 3 118 Melee 247 | . . . . . . 83 44 37 . 83 Ram 3 | . . . . 1 . 2 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . 1 . . . 1 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Discovered new exit (range 8) 514 | -10/Materials | Entered Mines 525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 683 | -10/Mines | Assembled infested the area 723 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -10/Mines | Discovered new exit (range 5) 806 | -10/Mines | Discovered new exit (range 7) 847 | -10/Mines | Discovered new exit (range 9) 973 | -10/Mines | Learned location of Mines (-9) 1024 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1175 | -10/Mines | Crushed by falling debris 1176 | -10/Mines | Core integrity fell below 50% 1274 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1367 | -10/Mines | Entered Exiles 1394 | -10/Exiles | Met 8R-AWN 1414 | -10/Exiles | Met EX-HEX 1455 | -10/Exiles | Met EX-DEC 1483 | -10/Exiles | Visited The Gauntlet 1642 | -10/Exiles | Met EX-BIN 1980 | -10/Exiles | Aligned with FarCom system 1982 | -10/Exiles | Given EX-Vault access code 2018 | -10/Exiles | Opened EX-Vault 2057 | -10/Exiles | Build established: Hauler-Mutant 2061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2264 | -10/Exiles | Found Supersonic Drone Bay 2268 | -10/Exiles | Found Field Lobotomy Kit 2640 | -10/Exiles | Discovered new exit (range 12) 2656 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2656 | -10/Exiles | Entered Mines 2737 | -9/Mines | Learned Materials interactive machine intel 2834 | -9/Mines | Discovered new exit (range 12) 3083 | -9/Mines | Core integrity fell below 20% 3140 | -9/Mines | Lost 3 parts (1p2w) 3148 | -9/Mines | Entered Materials 3148 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3149 | -8/Materials | Loaded intel: 19 interactive machine locations 3446 | -8/Materials | Build established: Hauler-Skirmisher 3746 | -8/Materials | Lost 4 parts (1p2n1w) 4183 | -8/Materials | Discovered new exit (range 11) 4214 | -8/Materials | Lost 4 parts (1p1n2w) 5005 | -8/Materials | Discovered new exit (range 7) 5100 | -8/Materials | Entered Factory 5100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5431 | -7/Factory | Garrison activated, responded to threat 6056 | -7/Factory | Build established: Hauler-Mutant 6148 | -7/Factory | Discovered new exit (range 16) 6715 | -7/Factory | Identified exit to Lower Caves 6848 | -7/Factory | Discovered new exit (range 18) 7003 | -7/Factory | Repaired Imp. Light Armor Plating 7647 | -7/Factory | Fabricated Hcp. Storage Unit? 8650 | -7/Factory | Entered another Factory area 8650 | -6/Factory | Evolved 2 slots: Utility x2 8687 | -6/Factory | Identified exit to Lower Caves 9075 | -6/Factory | Spotted B-75 Beast 9256 | -6/Factory | Lost 11 parts (3n5u3w) 10253 | -6/Factory | Discovered new exit (range 15) 10453 | -6/Factory | Entered another Factory area 10453 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11434 | -5/Factory | Lost 4 parts (4n) 11564 | -5/Factory | Lost 3 parts (2p1u) 11835 | -5/Factory | Sucked down chute 11835 | -5/Factory | Entered Waste 11850 | -5/Waste | EMP discharged 11852 | -5/Waste | Spotted C-40 Crusher 11857 | -5/Waste | Spotted C-40 Crusher 11873 | -5/Waste | Spotted C-40 Crusher 11873 | -5/Waste | Spotted C-40 Crusher 11880 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11883 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11901 | -5/Waste | Spotted C-40 Crusher 11914 | -5/Waste | Lost 3 parts (1n2w) 11919 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11931 | -5/Waste | Spotted C-40 Crusher 11939 | -5/Waste | Discovered new exit (range 14) 11950 | -5/Waste | EMP discharged 11950 | -5/Waste | System corruption reached 10% 11964 | -5/Waste | Entered Factory 12401 | -5/Factory | Lost 7 parts (1p2n2u2w) 12555 | -5/Factory | Fabricated Hcp. Storage Unit? 12634 | -5/Factory | Repaired Hrd. Medium Armor Plating 12790 | -5/Factory | Core integrity fell below 50% 12832 | -5/Factory | Lost 3 parts (3w) 12879 | -5/Factory | Build established: Scavenger-Mutant 12981 | -5/Factory | Lost 5 parts (2n1u2w) 13397 | -5/Factory | Lost 4 parts (1p2n1u) 13633 | -5/Factory | Build established: Hauler-Mutant 13813 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 13872 | -5/Factory | Spotted B-75 Beast 14169 | -5/Factory | Core integrity fell below 20% 14193 | -5/Factory | Lost 5 parts (1p2n2w) 14246 | -5/Factory | Destroyed 9 combat bots 14314 | -5/Factory | Lost 6 parts (3n1u2w) 14486 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 14499 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14477_ Hpw. Shock Rifle destroyed. 14479_ Critical hit. 14479_ Imp. Cooling System destroyed. 14480_ Slug penetrates Subcomponent Replicator. 14480_ VTOL Module fried. 14480_ S-27 Virus destroyed. 14481_ Wheel destroyed. 14483_ System corrupted: Imp. EM Pulse Cannon targeting data glitched. 14483_ S-27 Virus destroyed. 14486_ Fabricator completes Hcp. Storage Unit. 14486_ Gauss Cannon destroyed. 14486_ S-27 Virus destroyed. 14489_ Slug penetrates S-27 Virus. 14489_ Destroyed VTOL Module. 14489_ Slug penetrates Subcomponent Replicator. 14492_ Slug penetrates S-27 Virus. 14492_ Slug penetrates Subcomponent Replicator. 14495_ Slug penetrates S-27 Virus. 14495_ S-27 Virus destroyed. 14498_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# %= | | ?????????????????????????????????# =!%####???# | | ?????????????????????????????????# [* ######## | | ????????????????????##########???# % # | | ????????????????????# #?# # #! 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[! | | ?????????????????????? ??# # !! | | ???????????????#########+##### % # | | ???????????????# ! # | | ???????????????# ######## | | ???????????????# %= ###????? | | ???????????????# ! ##?????? | | ???????????????# % #??????? | | ???????????????# ################ #??????? | | ???????????????# # #?????# #??????? | | ???????????????# ?# "" #?????# #??????? | | ???????????????# ?# % =% #?????+ #??????? | | ???????????????# # |u=*% #?????# #??????? | | ???????????????+ +!%%=g[ #?????# #??????? | | ???????????????# ???#!""@"" #?????# #??????? | | ???????????????# ???# ""F"" #?????# #??????? | | ???????????????# ????# """ #?????# #??????? | | ???????????????# ????# = #?????# #??????? | | ???????????????#?????##########?????# +??????? | | ????????????????????????????????????+ #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????? #??????? | | ?????????????????????????????????????? #??????? | | ?????????????Y????w???????????????????? #??????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ??????????????????s??????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????s????????????????????????????? | | ??????????????????s??????????????????????????????? | | ????????????????s????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 32 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 44 Core Analysis 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilMyomerChainsword Manual? 0 Play Time 01:57:29 Cumulative 188.0 hours Start 2019.11.02 @ 21:02:16 End 2019.11.02 @ 23:38:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 56 Gallery% 70 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62e0bef6-7624-4db4-84ac-975a4cd5a15b