Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 11:11:13 Player: FAYE Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (769) 769 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2054 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 41/140 System Corruption 2% Temperature Critical (521) Movement Hovering (106) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Medium Storage Unit Power Shielding > --- WEAPON (2) ------- Small Laser Spread Laser > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Armor Plating Beam Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Particle Charger Power Shielding > --- WEAPON ----------- Spread Laser Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Particle Charger Small Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 6 5 . 28 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover 6 | . 2 . 4 Flight 1 | . . . 1 Utility 14 | 1 2 . 11 Device 9 | . 1 . 8 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 . . 7 Energy Gun 4 | 1 . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 . 10 Power 2 | . . . 2 Propulsion 2 | . 1 . 1 Utility 5 | . . . 5 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 91 85 89 Engine 12 | . 14 14 10 Leg 1 | . 1 . 2 Hover 15 | . 18 14 12 Flight 1 | . . . 2 Device 16 | . 13 14 19 Storage 12 | . 14 14 11 Processor 3 | . . . 7 Protection 1 | . . . 3 Energy Gun 9 | . 14 14 4 Energy Cannon 5 | . . . 12 Ballistic Gun 8 | . 14 14 1 Naked Turns . | . . . . Heaviest Build 26 | 13 19 19 26 Greatest Support 20 | 20 20 6 20 Greatest Overweight (x) 5 | . 3 3 5 Average Overweight (x) 1 | . 1 3 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 1 10 10 10 Average Carried 6 | . 6 10 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 6 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 720 | 196 176 . 348 Remotely . | . . . . Salvage Created 1020 | . 312 . 708 Parts 73 | . 24 . 49 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 5 . 18 Guns 8 | . 5 . 3 Cannons 15 | . . . 15 Classes Destroyed 8 | . 3 . 5 Worker 3 | . 2 . 1 Builder 2 | . . . 2 Recycler 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 7 | . . . 7 Grunt 11 | . 5 . 6 Brawler 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 7 | . 2 . 7 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 197 | . 25 . 172 Missed 53 | . 12 . 41 Damage Taken 1725 | . 180 . 1545 Core 447 | . 45 . 402 Absorbed by Shields . | . . . . Redirected to Shielding 12 | . . . 12 Core Remaining (%) 91 | 100 . 82 . Volleys Fired 104 | 1 32 . 71 Largest 2 | 1 2 . 2 Hottest 120 | 20 60 . 120 Shots Fired 180 | 1 61 . 118 Gun 101 | 1 61 . 39 Cannon 76 | . . . 76 Launcher 3 | . . . 3 Special . | . . . . Kinetic 48 | 1 32 . 15 Thermal 129 | . 29 . 100 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 . 8 Robot Miss Streak 6 | 1 3 . 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 113 | . 40 . 73 Core Hits 62 | . 19 . 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1853 | . 533 . 1320 Guns 891 | . 533 . 358 Cannons 849 | . . . 849 Explosions 93 | . . . 93 Melee . | . . . . Ramming 20 | . . . 20 Kinetic 471 | . 329 . 142 Thermal 1269 | . 204 . 1065 Explosive 93 | . . . 93 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 4 | . . . 4 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 7 | 1 . . 6 Kicked 3 | 1 . . 2 Crushed . | . . . . Highest Temperature 521 | . 107 . 521 Average Temperature 81 | . 30 . 101 Received Heat Transfer 636 | . 126 . 510 Effects 6 | . . . 6 Energy Bleed 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2502 | . 475 . 2027 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 182 | . 117 2 182 Initial 2 | . . 2 . Average 63 | . 57 2 84 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 11 . 27 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 . 3 Successful 2 | . 1 . 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2116 | 82 948 149 937 Spaces Moved 1031 | 59 512 63 397 Core 5 | 2 . . 3 Treads . | . . . . Legs 145 | 57 46 . 42 Wheels . | . . . . Hover 830 | . 466 63 301 Flight 51 | . . . 51 Fastest Speed 50 | 50 116 240 106 Average Speed 167 | 117 163 240 167 Slowest Speed 440 | 120 240 240 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 62 16 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile . | . . . . AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1237 | 67 561 62 547 Wait 20 | . . . 20 Move 1028 | 58 511 62 397 Hop . | . . . . Pick Up 25 | 1 10 . 14 Fast Attach 10 | 6 1 . 3 Attach 8 | . . . 8 Detach . | . . . . Swap 21 | . 4 . 17 Drop 13 | . 2 . 11 Fire 104 | 1 32 . 71 Melee . | . . . . Ram 4 | . . . 4 Kick 3 | 1 . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . 1 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Discovered new exit (range 13) 1031 | -10/Materials | Entered Mines 1111 | -10/Mines | Discovered new exit (range 12) 1180 | -10/Mines | Entered Materials 1180 | -9/Materials | Evolved 2 slots: Utility x2 1360 | -9/Materials | Lost 4 parts (1p1n1u1w) 1767 | -9/Materials | Core integrity fell below 50% 1850 | -9/Materials | Core integrity fell below 20% 2118 | -9/Materials | Core destroyed Last Messages --------------- >>Enumerate(Squads) Retrieving dispatch records... Found 17 active squads: 5x Security 3x Surveillance 2x Patrol 6x Transport 1x Reinforcement 02066_ K-01 Serf collects debris. 02107_ System corrupted: Component data lost. 02107_ Particle Charger destroyed. 02109_ Overheating: Energy bleed (-9). 02112_ G-34 Mercenary destroyed. 02112_ Switching to secondary target: G-34 Mercenary. 02116_ Overheating: Matter decay (-66). 02116_ Particle Charger destroyed. 02117_ Spread Laser broken. 02117_ Overheating: Short circuit. 02118_ Overheating: Core damaged (-44). 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