Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 21:01:09 Player: Wakanaka Result: Destroyed by JK-3SP(d) with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2435) 2435 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 6489 Bonus ------- Aligned with FarCom 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 220/350 System Corruption 4% Temperature Cool (72) Movement Core (1000) Ox19 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Battery Improved Targeting Computer Target Analyzer Target Analyzer > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (20) --- Improved Heat Sink Compact Battery (200) Recoil Stabilizer Matter Filter Transmission Jammer Makeshift Light Armor Plating Layered Light Armor Plating Hacking Suite Authchip [R/Combat] Trap Reconfigurator Recalibrator Arc Projector Precision Shock Rifle Plasma Cannon Flak Gun Faulty Guided Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Kinecellerator Hacking Suite Trap Reconfigurator Recalibrator > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Battery Target Analyzer Target Analyzer Matter Filter Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Lightning Gun Precision Shock Rifle Pulse Rifle Pulse Rifle Heavy Laser Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Missile Launcher Great Maul [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Target Analyzer Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . . . 4 . . . . Weapon . | . . . . . . . . . . Parts Attached 77 | 7 2 6 1 4 13 15 18 3 8 Power 9 | 1 . 1 . . 3 2 2 . . Engine 5 | 1 . 1 . . 1 2 . . . Core 4 | . . . . . 2 . 2 . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 3 . 2 2 4 2 2 . Treads 16 | 2 . 2 . 2 2 4 2 2 . Leg 1 | . . 1 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 2 2 . 1 . 7 3 6 1 2 Device 7 | 1 . . 1 . 2 1 1 . 1 Storage 4 | 1 1 . . . 1 . 1 . . Processor 4 | . 1 . . . . 1 2 . . Hackware 1 | . . . . . . 1 . . . Protection 8 | . . . . . 4 . 2 1 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 . 2 . 2 1 6 8 . 6 Energy Gun 8 | 2 . . . 1 . 2 3 . . Energy Cannon 5 | . . 1 . 1 . 1 . . 2 Ballistic Gun 8 | . . 1 . . 1 3 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 2 . . 1 Parts Lost 33 | . . 2 . . 2 8 15 1 5 Power 5 | . . . . . 1 1 3 . . Propulsion 11 | . . 1 . . . 2 6 . 2 Utility 8 | . . . . . 1 3 2 1 1 Weapon 9 | . . 1 . . . 2 4 . 2 Highest Loss Streak 8 | . . 2 . . 1 5 8 1 5 To Critical Strikes 2 | . . . . . . . 1 . 1 Average Slot Usage (%) 81 | . 100 99 100 99 97 98 75 63 74 Engine 4 | . 14 14 14 14 4 7 1 . . Treads 14 | . 28 26 28 28 18 29 12 2 14 Device 6 | . 2 . 9 14 15 19 6 . . Storage 12 | . 14 14 14 14 9 7 11 15 15 Processor 13 | . 11 14 4 . . 4 16 23 23 Hackware 1 | . . . . . . 4 3 . . Protection 7 | . . . . . 27 8 5 7 6 Energy Gun 9 | . 28 18 . 5 9 1 2 15 9 Energy Cannon 3 | . . 1 14 14 6 2 1 . . Ballistic Gun 5 | . . 8 14 8 2 10 10 . . Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 11 16 17 18 25 63 68 68 58 61 Greatest Support 106 | 40 40 40 40 56 56 106 96 48 48 Greatest Overweight (x) 19 | 1 . 1 . . 1 1 19 19 2 Average Overweight (x) 1 | . . . . . . . 1 9 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 Average Capacity 17 | 7 9 10 10 10 14 20 20 20 20 Most Carried 20 | 7 10 10 10 10 15 20 20 20 20 Average Carried 15 | 4 8 9 10 9 10 17 18 17 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 Final Carried 20 | 5 10 10 10 10 15 20 17 20 18 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1560 | 260 30 65 . 12 237 356 445 135 20 Remotely . | . . . . . . . . . . Salvage Created 3017 | 96 180 364 . 28 996 510 658 150 35 Parts 142 | 8 7 20 . 1 51 25 26 4 . Haulers Intercepted 5 | . 2 . . . 3 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 21 3 . Prevented 4 | . . . . . . . 1 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 53 | . 2 8 . . 17 6 15 3 2 Guns 46 | . 2 8 . . 15 6 12 3 . Cannons 3 | . . . . . 2 . . . 1 AOE 3 | . . . . . . . 2 . 1 Classes Destroyed 15 | 2 2 . . . 4 3 2 . 2 Builder 1 | . . . . . . 1 . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 5 | . 2 . . . 3 . . . . Recycler 3 | 1 . . . . 1 1 . . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . . 1 1 . . . Watcher 1 | . . . . . 1 . . . . Swarmer 9 | . . . . . 4 . 5 . . Grunt 32 | . 2 8 . . 11 2 7 2 . Brawler 2 | . . . . . . . 1 1 . Sentry 6 | . . . . . 2 2 2 . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . 2 . . . Samaritan 1 | . . . . . . . 1 . . Marauder 1 | . . . . . . . . . 1 Best Kill Streak 6 | 1 1 4 . 1 6 3 4 3 1 Combat Bots Only 4 | . 1 4 . . 4 2 4 3 1 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . . . . . . . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 505 | . 10 41 . . 104 139 172 9 30 Missed 124 | . 1 10 . . 28 47 26 3 9 Damage Taken 5504 | . 99 430 . 24 1123 894 2235 101 598 Core 1086 | . 21 92 . 12 256 84 519 . 102 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 307 | . . . . . 257 50 . . . Core Remaining (%) 67 | 100 . . . 50 53 . . . . Volleys Fired 217 | 6 20 24 . 2 65 32 46 7 15 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 149 | 80 80 80 . 80 149 97 126 126 130 Shots Fired 406 | 12 40 48 . 4 115 64 84 18 21 Gun 351 | 12 40 48 . 2 97 62 72 18 . Cannon 41 | . . . . 2 18 2 11 . 8 Launcher 14 | . . . . . . . 1 . 13 Special . | . . . . . . . . . . Kinetic 150 | . . 6 . 2 32 55 55 . . Thermal 240 | 12 40 42 . 2 83 9 26 18 8 Explosive 14 | . . . . . . . 1 . 13 Electromagnetic 2 | . . . . . . . 2 . . Robot Hit Streak 29 | 4 7 16 . 3 16 25 13 14 29 Robot Miss Streak 4 | 1 3 2 . 1 4 4 2 . 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 10 | . . 3 . . 1 1 4 1 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . Shots Hit Robots 284 | 8 22 38 . 3 76 43 64 12 18 Core Hits 129 | 3 8 20 . 1 39 19 26 7 6 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . 1 1 3 . . Critical Strikes 10 | . . . . . 3 1 6 . . Burn 3 | . . . . . 2 . 1 . . Destroy 7 | . . . . . 1 1 5 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6112 | 99 244 416 . 50 1644 994 1503 203 959 Guns 4315 | 99 244 416 . 20 1332 968 1033 203 . Cannons 754 | . . . . 17 312 26 267 . 132 Explosions 1030 | . . . . . . . 203 . 827 Melee . | . . . . . . . . . . Ramming 13 | . . . . 13 . . . . . Kinetic 2264 | . . 40 . 20 466 930 808 . . Thermal 2764 | 99 244 376 . 17 1178 64 451 203 132 Explosive 1030 | . . . . . . . 203 . 827 Electromagnetic 41 | . . . . . . . 41 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 2 4 Average Corruption 2 | . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . . . . . . 3 34 50 5 Message Errors 15 | . . . . . . 3 2 7 3 Matter Fused 26 | . . . . . . . 11 15 . Heat Flow Errors 10 | . . . . . . . 8 2 . Energy Discharges 15 | . . . . . . . 3 11 1 Data Loss (minor) 18 | . . . . . . . 7 10 1 Misfires 4 | . . . . . . . . 4 . Alerts 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . . . . . . . 1 . 38 Projectiles 15 | . . . . . . . 1 . 14 Explosions 24 | . . . . . . . . . 24 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . 51 52 . . Shots 2 | . . . . . . 1 1 . . Rammed 4 | . . . . 4 . . . . . Targets Rammed 4 | . . . . 4 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 477 | 54 102 262 . 60 451 238 477 236 72 Average Temperature 110 | 21 28 113 . 30 119 135 154 98 34 Received Heat Transfer 2058 | . 54 252 . . 666 219 822 45 . Effects 11 | . . . . . 3 . 8 . . Shutdowns 2 | . . . . . 1 . 1 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 2 | . . . . . 1 . 1 . . Short Circuit 2 | . . . . . 1 . 1 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 14 | . 1 4 . . 5 . 4 . . Heat Transferred 5703 | 225 550 850 . 37 2450 111 851 444 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 387 | 10 60 198 . 5 387 285 . . . Initial 175 | . 6 18 . . . 175 . . . Average 87 | 4 40 145 . 2 116 166 . . . Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 83 | 100 100 100 . 100 73 60 . . . Level 1 16 | . . . . . 26 39 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . . . 3 3 . . . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 3 | . . . . . 2 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 5 8 . . 35 8 19 3 4 Peak Tracking Total 7 | . 2 4 . . 6 2 7 3 1 Tactical Retreats 7 | . . . . . 3 . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Reconfigurated 9 | . . . . 1 8 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 3 | . . . . . 1 1 1 . . Max in Single Turn 1 | . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 13 | . 3 . . 2 3 3 2 . . Terminals 9 | . 3 . . . 3 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 7 . . 2 7 11 4 . . Successful 20 | . 6 . . 2 3 5 4 . . Failed 11 | . 1 . . . 4 6 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 27 | . 7 . . . 7 10 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 6 . . 2 3 5 4 . . Record 3 | . . . . . . . 3 . . Part Schematic 1 | . . . . . . 1 . . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . . . . . . 2 . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . Open Door 3 | . . . . 2 . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 3 1 . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 2 | . . . . . . 2 . . . Derelict Logs Recovered 6 | . . . . 2 . . 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 10944 | 86 729 271 641 883 1045 912 2444 3617 316 Spaces Moved 4024 | 43 406 111 399 526 417 461 957 595 109 Core 322 | 17 . . . . . . 44 261 . Treads 3700 | 26 406 109 399 526 417 461 913 334 109 Legs 2 | . . 2 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 156 160 240 160 Average Speed 245 | 118 160 160 160 160 179 159 236 593 240 Slowest Speed 1000 | 160 160 190 160 160 232 240 1000 1000 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 48 18 88 96 44 13 89 82 11 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 4 | . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 10 | . . 2 . 2 . . 3 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 88 | . . . . . 7 24 10 . 47 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 7 . 2 . . AOE 79 | . . . . . . 24 8 . 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 4688 | 66 446 157 402 565 605 574 1060 668 145 Wait 241 | . 10 7 . 19 77 42 25 58 3 Move 4015 | 42 405 110 398 525 416 460 956 594 109 Hop . | . . . . . . . . . . Pick Up 88 | 11 7 5 . 3 21 20 11 6 4 Fast Attach 7 | 1 . 2 1 1 2 . . . . Attach 46 | 6 . 1 . . 6 13 11 3 6 Detach 1 | . . . . . . . . . 1 Swap 24 | . 2 3 . 3 5 2 7 . 2 Drop 43 | . 2 5 1 8 13 5 4 . 5 Fire 217 | 6 20 24 . 2 65 32 46 7 15 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Discovered new exit (range 3) 816 | -10/Materials | Entered Mines 1080 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1080 | -10/Mines | Discovered new exit (range 5) 1087 | -10/Mines | Entered Exiles 1126 | -10/Exiles | Met 8R-AWN 1159 | -10/Exiles | Met EX-HEX 1216 | -10/Exiles | Met EX-BIN 1238 | -10/Exiles | Aligned with FarCom system 1240 | -10/Exiles | Given EX-Vault access code 1296 | -10/Exiles | Opened EX-Vault 1304 | -10/Exiles | Found Prototype Device 1304 | -10/Exiles | Identified Trap Reconfigurator 1341 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1392 | -10/Exiles | Met EX-DEC 1459 | -10/Exiles | Visited The Gauntlet 1709 | -10/Exiles | Discovered new exit (range 14) 1728 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1728 | -10/Exiles | Entered Mines 1783 | -9/Mines | Met a Derelict bent on vengeance 1865 | -9/Mines | Discovered new exit (range 4) 2019 | -9/Mines | Found the Drone Emporium 2026 | -9/Mines | Found Prototype Device 2073 | -9/Mines | Discovered new exit (range 10) 2174 | -9/Mines | Found a hidden stash of uninstalled traps 2223 | -9/Mines | Learned Materials garrison access intel 2238 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2611 | -9/Mines | Entered Materials 2611 | -8/Materials | Evolved 4 slots: Utility x4 2611 | -8/Materials | Identified Bomb Drone Bay 2612 | -8/Materials | Loaded intel: 1 garrison access location 3621 | -8/Materials | Discovered new exit (range 16) 3656 | -8/Materials | Entered Factory 3656 | -7/Factory | Evolved 2 slots: Propulsion x2 3657 | -7/Factory | Identified exit to Storage 4058 | -7/Factory | Lost 5 parts (1p2n2u) 4351 | -7/Factory | Build established: Scavenger-Mutant 4358 | -7/Factory | Identified exit to Lower Caves 4568 | -7/Factory | Entered Lower Caves 5154 | -7/Lower Caves | Attracted the attention of an 0b10 base 5201 | -7/Lower Caves | Core integrity fell below 50% 5235 | -7/Lower Caves | Lost 8 parts (2p4n1u1w) 5358 | -7/Lower Caves | Identified exit to Lower Caves 5358 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5492 | -7/Lower Caves | Build established: Mutant 5776 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6631 | -7/Lower Caves | Core integrity fell below 20% 6740 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7012 | -7/Lower Caves | Entered another Lower Caves area 7013 | -7/Lower Caves | Identified exit to Zion 7143 | -7/Lower Caves | Encountered a Warlord checkpoint 7872 | -7/Lower Caves | Learned 4 Factory zone layouts 10457 | -7/Lower Caves | Build established: Scavenger-Mutant 10629 | -7/Lower Caves | Entered Zion 10771 | -7/Zion | Discovered new exit (range 16) 10832 | -7/Zion | Found Prototype Launcher 10834 | -7/Zion | Identified Gui. Missile Launcher 10896 | -7/Zion | Attacked by Zionites 10901 | -7/Zion | Spotted UD-CLJ(B) 10931 | -7/Zion | Destroyed UD-CLJ(B) 10945 | -7/Zion | Destroyed by JK-3SP(d) with Rocket Launcher Last Messages --------------- detected at Zion entryway. Avoid the area unless you're armed and dangerous. 10895_ Slug penetrates H-77 Assassin. 10895_ H-77 Assassin knocked back. 10895_ H-77 Assassin destroyed. 10896_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 10906_ Critical hit (Destroy). 10906_ Med. Treads destroyed. 10908_ Destroyed Recoil Stabilizer. 10910_ Hvy. Missile Launcher destroyed. 10912_ System corrupted: Component data lost. 10923_ Destroyed Hvy. Armor Plating. 10929_ Hvy. Rocket Launcher destroyed. 10929_ Imp. Light Armor Plating destroyed. 10931_ UD-CLJ(B) destroyed. 10934_ Acquired 20 matter. 10940_ The unstable cave ceiling collapses. 10943_ Lgt. Treads destroyed. 10943_ Destroyed Airjet. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? < | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ??????????????????????????????????###??????????# | | ????????????????????????????????###]###????????# | | ????????????????????????????????#] #????????# | | ????????????????????????????????#] [][####?????# | | ????????????????????????????????##" "### #?????# | | ????????????????????????????????## ## #????## | | ????????????????????????????????# # ##??## | | ????????????????????????????????# # #### | | ???????????????????????????????## | | ???????????????????????????????# #### | | ???????????????????????????????# #?# ## | | ??????????? #?????????????????# ### ## | | ?????????? # #########??### ## ### | | ?????????? 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"""""""""" #?# ## #??## | | ??????????????#?######### ##?# #???# | | ????????????????????????#### ##?## #???# # | | ???????????????????????????###??# ##??# # | | ????????????????????????????????# #??# # | | ????????????????????????????????# ###### #??# # | | ????????????????????????????????###????#####??# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## # | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Energy Well | -7/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowColdThermoblaster Manual? 0 Play Time 01:08:02 Cumulative 53.7 hours Start 2024.03.12 @ 17:54:52 End 2024.03.12 @ 21:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b143186-960f-4f47-8863-1080a0d1d9b1