Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 19:55:13 Player: x1b Result: Destroyed by as-97264 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (345) 345 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-152) -152 TOTAL SCORE: 1388 Bonus ------- Friendly Fire -152 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit System Shield > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Medium Laser Assault Rifle Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 13 | 6 4 2 1 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 3 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 87 80 61 Engine 11 | . 14 9 8 Treads 21 | . 28 20 8 Storage 12 | . 14 11 8 Processor 6 | . 2 11 8 Hackware 4 | . . 7 8 Ballistic Gun 13 | . 22 8 . Ballistic Cannon 2 | . . 1 8 Launcher 7 | . 5 11 8 Peak Build Rating 12 | 6 8 12 11 Average Rating 7 | 4 6 10 8 On Entrance 6 | . 6 8 10 Naked Turns 49 | . . . 49 Heaviest Build 19 | 13 17 17 19 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 8 Most Carried 8 | 2 5 8 7 Average Carried 4 | 1 2 6 6 Final Capacity 10 | 8 10 10 5 Final Carried 8 | 2 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 417 | 229 121 65 2 Remotely . | . . . . Salvage Created 405 | . 142 215 48 Parts 33 | . 19 14 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 7 5 5 Guns 3 | . 3 . . Cannons 1 | . . . 1 AOE 13 | . 4 5 4 Classes Destroyed 9 | . 4 3 2 Worker 1 | . . 1 . Builder 2 | . . 2 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 6 | . 1 5 . Assembled 5 | . . . 5 Guerrilla 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 67 | . 21 11 35 Missed 20 | . 4 2 14 Damage Taken 967 | . 166 309 492 Core 449 | . 47 21 381 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 25 | . 8 11 6 Largest 2 | . 2 2 2 Hottest 65 | . 50 50 65 Shots Fired 40 | . 16 14 10 Gun 17 | . 12 5 . Cannon 6 | . . . 6 Launcher 17 | . 4 9 4 Special . | . . . . Kinetic 23 | . 12 5 6 Thermal . | . . . . Explosive 17 | . 4 9 4 Electromagnetic . | . . . . Robot Hit Streak 3 | . 3 2 3 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | . 8 4 3 Core Hits 41 | . 11 18 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1191 | . 278 627 286 Guns 64 | . 57 7 . Cannons 34 | . . . 34 Explosions 1092 | . 221 619 252 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 98 | . 57 7 34 Thermal 147 | . . 147 . Explosive 945 | . 221 472 252 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 97 | . . 96 1 Projectiles . | . . . . Explosions 97 | . . 96 1 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 229 | . 24 205 . Shots 5 | . 1 4 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 13 | . 10 13 . Average Temperature 6 | . 7 5 . Received Heat Transfer 72 | . 12 60 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 252 | . 164 252 149 Initial 97 | . . 28 97 Average 49 | . 24 76 101 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 86 100 Level 1 3 | . . 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 9 16 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1228 | 143 527 341 217 Spaces Moved 783 | 85 311 194 193 Core 102 | 3 . . 99 Treads 681 | 82 311 194 94 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 145 | 156 160 160 103 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 38 22 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 103 | . 28 60 15 Melee . | . . . . Projectile 1 | . . . 1 AOE 102 | . 28 60 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 826 | 92 324 210 200 Wait . | . . . . Move 780 | 84 310 193 193 Hop . | . . . . Pick Up 7 | 2 2 3 . Fast Attach 9 | 6 1 2 . Attach 1 | . . . 1 Detach . | . . . . Swap 3 | . 3 . . Drop . | . . . . Fire 25 | . 8 11 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -9/Materials | Discovered new exit (range 17) 1002 | -9/Materials | Lost 3 parts (1p1n1w) 1012 | -9/Materials | Entered Mines 1069 | -9/Mines | Assembled infested the area 1074 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1180 | -9/Mines | Released all parts (5) 1202 | -9/Mines | Core integrity fell below 50% 1224 | -9/Mines | Core integrity fell below 20% 1229 | -9/Mines | Destroyed by as-97264 with Assembled Heavy Rifle Last Messages --------------- Released System Shield. Released Lgt. Ion Engine. Released Lgt. Cannon. Knocked back. A derelict is hurriedly installing traps. 5L-P5U(g): "Hehe, this'll put a wrench in their mining defense operations..." 5L-P5U(g) slips into the shadows. as-45730 triggered Dirty Bomb Trap. An explosion rips through the floor. as-45730 destroyed. as-56969 destroyed. as-00314 destroyed. Dirty Bomb Trap short circuited. An explosion rips through the floor. Dirty Bomb Trap short circuited. An explosion rips through the floor. Acquired 2 matter. as-82585 sneak attacks. T-07 Excavator knocked back. Map ----- +----------------------------------------------------+ | ???# ### ### #??# #???????????????????? | | ???# #?# ##?# #### #???????????????????? | | ???# #?# #### ## ##??????????????????? | | ???# #?# ##?????????????????? | | ???# #?###### #?????????????????? | | ???# ####### % ]* ##?????????????????? | | ???# [![ #??????????????????? | | ???# %# ##?????????????????? | | ???########### #####?????????????? | | ??????????### # ## ??????????? | | ??????????# ??????????? | | ??????????## ??????????? | | ???????????##" ??????????? | | ????????????#### #### $ ??????????? | | ???????????????# ### ###$#?????????? | | ???????????????## ##??####???#?????????? | | ???????????????# a #??######????????????? | | ???????????????# "#?? ???????????? | | ???????????????#a ##"#? #????????????? | | ??????????????## #? # #????????????? | | ?????????????## #### #?????????????? | | ????????????## ## #??????????????? | | ???????????## a a #??????????????? | | ???????????# """ #?????????????? | | ???????????# """ ???????????? | | ???????????# a @ """ ??????????? | | ??????????# #??????????????? | | ?????????# #??????????????? | | ?????????# ## #??????????????? | | ????????# #?# ### ##??????????????? | | ???????# ??# ##??###???????????????? | | ???????# #??# #?????????????????????? | | ???????# ???## #?????????????????????? | | ???????## ?????# #?????????????????????? | | ????????####?????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ??????????????????####????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Loot Pinata Challenges ------------ None Game ------ Seed UltimateConstructAutogun Manual? 0 Play Time 00:09:17 Cumulative 4.3 hours Start 2024.12.27 @ 15:08:52 End 2024.12.27 @ 19:55:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2bfb2286-2611-4d8d-b783-da8c51a27eba