Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.17 @ 15:25:24 Player: Willow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2443) 2443 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 5433 Bonus ------- High Alert Combat Kills 205 Cogmind --------- Core Integrity 458/550 Matter 294/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Particle Charger Hacking Suite > --- WEAPON (3) ------- Particle Gun Heavy Laser Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Heavy Ion Engine Improved Heat Sink Large Matter Pod (150) Sensor Array Improved Signal Interpreter Improved Terrain Scanner Particle Charger Hardened Medium Armor Plating Shield Generator System Shield Authchip [Armor] High-powered Tractor Beam Heavy Laser Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Improved Heat Sink Large Matter Pod Improved Terrain Scanner Particle Charger Particle Charger Authchip [Armor] High-powered Tractor Beam Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . 1 . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 64 | 8 7 20 5 3 10 11 Power 8 | 1 . 4 1 1 1 . Engine 8 | 1 . 4 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 4 . . 1 4 Treads 6 | 2 . . . . . 4 Leg 5 | . . 4 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 3 2 3 3 2 3 3 Device 11 | 2 . 2 3 . 2 2 Storage 3 | 1 1 . . 1 . . Processor 3 | . 1 . . 1 1 . Hackware 1 | . . 1 . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 26 | 2 5 9 1 . 5 4 Energy Gun 11 | 2 2 4 . . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 11 | . 2 5 1 . 2 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . Corrupted Parts 1 | 1 . . . . . . System Corruption 3 | 3 . . . . . . Parts Lost 10 | . 1 1 1 . 3 4 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . 1 . . . 1 1 Weapon 4 | . . . 1 . 1 2 Highest Loss Streak 3 | . 1 1 1 . 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 66 96 95 Engine 11 | . 14 10 11 11 10 9 Treads 9 | . 28 4 . . . 22 Leg 13 | . . 17 22 22 21 4 Device 6 | . 5 4 9 9 3 6 Storage 11 | . 14 11 11 11 11 9 Processor 7 | . 8 11 1 1 7 9 Hackware 6 | . . 6 11 11 11 9 Energy Gun 13 | . 16 16 11 . 6 12 Ballistic Gun 13 | . 8 16 22 . 21 9 Peak Build Rating 30 | 9 8 25 25 23 27 30 Average Rating 17 | 7 7 19 23 17 24 26 On Entrance 14 | . 7 8 21 24 17 27 Naked Turns . | . . . . . . . Heaviest Build 62 | 15 29 37 39 49 58 62 Greatest Support 63 | 40 40 40 30 30 30 63 Greatest Overweight (x) 3 | . . 1 1 1 3 1 Average Overweight (x) . | . . . 1 . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 14 | 6 10 15 15 17 20 20 Most Carried 16 | 4 10 15 15 16 15 16 Average Carried 11 | 2 6 12 14 15 11 12 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 16 | 4 10 15 15 16 14 16 Class Distribution -------------------- 28% | Mutant 24% | Hacker-Gunner 14% | Hacker-Skirmisher 11% | Hacker-Mutant 10% | Gunner 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1810 | 270 177 756 166 25 244 172 Remotely . | . . . . . . . Salvage Created 3234 | 117 811 1493 119 . 334 360 Parts 185 | 14 48 88 6 . 8 21 Haulers Intercepted 8 | . 2 5 . . . 1 Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 18 35 7 . 5 5 Guns 64 | . 14 35 7 . 5 3 AOE 6 | . 4 . . . . 2 Classes Destroyed 14 | 1 5 5 2 . . 1 Worker 1 | . . 1 . . . . Builder 2 | . . . . . . 2 Tunneler 7 | 6 1 . . . . . Hauler 8 | . 2 5 . . . 1 Recycler 5 | . 1 3 . . 1 . Operator 2 | . . 2 . . . . Watcher 9 | . 3 4 . . . 2 Swarmer 20 | . 6 14 . . . . Grunt 36 | . 12 14 2 . 5 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 5 . . . 2 Demolisher 2 | . . . 2 . . . Assembled 3 | . . . 3 . . . Best Kill Streak 12 | 3 4 12 2 . 3 3 Combat Bots Only 11 | . 4 11 2 . 3 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 311 | . 57 130 15 . 44 65 Missed 76 | . 10 35 2 . 12 17 Damage Taken 2517 | . 467 834 254 . 351 611 Core 520 | . 100 171 87 . 70 92 Absorbed by Shields 125 | . . . 44 . 81 . Ignored by Resistances 784 | . 152 254 80 . 123 175 Core Remaining (%) 59 | 100 60 . . . 18 . Volleys Fired 209 | 7 71 78 11 . 16 26 Largest 3 | 2 2 3 3 . 3 3 Hottest 157 | 80 80 138 111 . 115 157 Shots Fired 486 | 14 118 231 35 . 34 54 Gun 481 | 14 115 231 35 . 34 52 Cannon . | . . . . . . . Launcher 5 | . 3 . . . . 2 Special . | . . . . . . . Kinetic 237 | . 46 114 23 . 32 22 Thermal 182 | . 21 117 12 . 2 30 Explosive 5 | . 3 . . . . 2 Electromagnetic 62 | 14 48 . . . . . Robot Hit Streak 30 | 7 13 30 15 . 24 13 Robot Miss Streak 6 | 1 3 6 2 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 7 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 372 | 10 89 172 26 . 31 44 Core Hits 251 | 6 41 142 32 . 13 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 3 . . . 1 Burn 4 | . . 3 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5903 | 141 1368 2561 399 . 483 951 Guns 5342 | 141 1031 2543 399 . 482 746 Cannons . | . . . . . . . Explosions 536 | . 331 . . . . 205 Melee . | . . . . . . . Ramming 25 | . 6 18 . . 1 . Kinetic 2296 | . 298 1065 217 . 444 272 Thermal 2585 | . 413 1478 182 . 38 474 Explosive 307 | . 102 . . . . 205 Electromagnetic 690 | 141 549 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | 3 3 4 4 4 4 . Average Corruption 3 | 3 3 2 4 4 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 88 | 2 24 22 21 12 7 . Message Errors 20 | 1 6 3 7 2 1 . Matter Fused 24 | . 6 8 5 2 3 . Heat Flow Errors 9 | 1 4 2 2 . . . Energy Discharges 10 | . 1 2 2 4 1 . Parts Rejected 2 | . . 1 . . 1 . Parts Fused 2 | . 1 . . . 1 . Data Loss (minor) 8 | . 3 1 1 3 . . Data Loss (major) 3 | . 1 . 1 1 . . Misfires 4 | . . 2 2 . . . Alerts 2 | . 1 . 1 . . . Weapon Failures 4 | . 1 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 55 | . 13 . . . . 42 Projectiles . | . . . . . . . Explosions 55 | . 13 . . . . 42 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 116 | . 77 . . . . 39 Shots 4 | . 3 . . . . 1 Rammed 4 | . 4 . . . . . Targets Rammed 6 | . 4 1 . . 1 . Kicked 2 | . . 1 . . 1 . Crushed . | . . . . . . . Highest Temperature 407 | 157 297 407 181 . 41 333 Average Temperature 94 | 37 80 106 68 . 12 116 Received Heat Transfer 1286 | . 234 405 38 . 222 387 Effects 14 | . . 13 . . . 1 Shutdowns 2 | . . 2 . . . . Energy Bleed 3 | . . 3 . . . . Interference 8 | . . 7 . . . 1 Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 2 4 . . . 4 Heat Transferred 4996 | . 905 2783 235 . 74 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 4 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 740 | 30 345 740 283 . 135 282 Initial 178 | . 16 124 178 . . 44 Average 273 | 16 165 510 144 . 97 167 Maximum Alert Level 3 | . 1 3 1 . . 1 Low Security (%) 47 | 100 67 9 59 . 100 51 Level 1 24 | . 32 13 40 . . 48 Level 2 27 | . . 76 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 5 6 . . . 1 Investigation 7 | . 5 1 . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . 3 . . . . Assault 2 | . . 2 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 8 | . 1 6 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 24 59 7 . 9 18 Peak Tracking Total 11 | . 4 11 2 . 3 10 Tactical Retreats 6 | . 1 3 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 4 | . 1 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 5 | . 3 1 . . . 1 Max in Single Turn 2 | . 2 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 13 | . 6 4 1 1 . 1 Terminals 9 | . 4 4 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 17 15 2 1 . 1 Successful 21 | . 7 11 1 1 . 1 Failed 15 | . 10 4 1 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 36 | . 17 15 3 . . 1 Terminals 31 | . 14 15 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 7 1 1 . . Record 1 | . . . . 1 . . Part Schematic 3 | . 1 2 . . . . Robot Analysis 3 | . . 2 1 . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 4 . . . 1 Terminals 7 | . 3 4 . . . . Botnet 7 | . 3 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Tunnel 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 3 1 . . . Full Trace Events 4 | . 3 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 3 | . . 2 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5129 | 271 1181 1673 875 506 285 338 Spaces Moved 2462 | 125 601 722 436 340 111 127 Core 1 | 1 . . . . . . Treads 953 | 124 601 131 . . . 97 Legs 1508 | . . 591 436 340 111 30 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 190 120 190 160 Average Speed 172 | 159 160 183 190 146 192 168 Slowest Speed 330 | 160 160 240 190 190 330 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 8 89 52 96 62 27 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 2 . . 1 . 1 Known Exits Taken 4 | . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . 38 . . . . 15 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 53 | . 38 . . . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2949 | 180 707 906 457 351 148 200 Wait 121 | 34 14 40 1 . 6 26 Move 2456 | 124 600 721 435 339 110 127 Hop . | . . . . . . . Pick Up 47 | 6 8 20 4 1 3 5 Fast Attach 28 | 6 1 11 . 1 3 6 Attach 20 | 1 1 5 2 . 6 5 Detach 10 | . . 3 . 3 2 2 Swap 16 | 1 5 4 3 2 1 . Drop 36 | 1 3 23 1 5 . 3 Fire 209 | 7 71 78 11 . 16 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 1 . . 1 . Crush 4 | . 4 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 272 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 10) 678 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Identified exit to Mines 944 | -10/Materials | Discovered new exit (range 5) 955 | -10/Materials | Identified exit to Materials 1304 | -10/Materials | Discovered exit to Materials (range 16) 1453 | -10/Materials | Entered another Materials area 1453 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1558 | -9/Materials | Discovered new exit (range 6) 1585 | -9/Materials | Identified exit to Mines 1685 | -9/Materials | Destroyed 11 combat bots 1924 | -9/Materials | Build established: Gunner 2302 | -9/Materials | Discovered new exit (range 4) 2310 | -9/Materials | Identified exit to Materials 2457 | -9/Materials | Build established: Hacker-Gunner 2508 | -9/Materials | Destroyed 7 combat bots 2653 | -9/Materials | First assault squad dispatched 2968 | -9/Materials | Discovered exit to Materials (range 16) 3002 | -9/Materials | Identified exit to Storage 3126 | -9/Materials | Entered Mines 3127 | -9/Mines | Assembled infested the area 3466 | -9/Mines | Core integrity fell below 50% 3550 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3566 | -9/Mines | Learned Materials terminal intel 3674 | -9/Mines | Discovered exit to Materials (range 8) 3750 | -9/Mines | Discovered exit to Materials (range 9) 3803 | -9/Mines | Build established: Hacker-Skirmisher 3993 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3993 | -9/Mines | Discovered new exit (range 5) 4001 | -9/Mines | Entered Exiles 4038 | -9/Exiles | Met 8R-AWN 4066 | -9/Exiles | Met EX-HEX 4102 | -9/Exiles | Met EX-BIN 4117 | -9/Exiles | Met EX-DEC 4123 | -9/Exiles | Learned location of Zion (-6) 4179 | -9/Exiles | Discovered new exit (range 10) 4309 | -9/Exiles | Build established: Hacker-Mutant 4379 | -9/Exiles | Discovered new exit (range 15) 4467 | -9/Exiles | Identified exit to Mines 4507 | -9/Exiles | Entered Mines 4784 | -8/Mines | Discovered exit to Materials (range 5) 4792 | -8/Mines | Core integrity fell below 20% 4792 | -8/Mines | Entered Materials 4792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4793 | -8/Materials | Loaded intel: 11 terminal locations 4996 | -8/Materials | Lost 3 parts (1n1u1w) 5130 | -8/Materials | Self-destructed Last Messages --------------- 05060_ Ion Engine melted. 05060_ A-02 Transporter destroyed. 05065_ R-06 Scavenger collects Heat Sink. 05066_ Acquired Shield Generator. 05077_ Acquired System Shield. 05081_ Acquired Hrd. Medium Armor Plating. 05085_ R-06 Scavenger inserts Wheel into recycling unit. 05088_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 05091_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 05092_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Hub_04(d)] 05092_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 05098_ R-06 Scavenger collects Shock Rifle. 05103_ R-06 Scavenger collects Shield Generator. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????##?? | | ???????????????????????????????????############ ## | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# """ """ # | | ????????????????#??????????????????# """ """ # | | ????????????????# ?????????????????# # """ | | ????????????????# ???????????????## # "" | | ????????????????# ??????????????# # " | | ????????????????? ?????????????## "Y" [ # | | ??????????????????? ?????????????# """ # % | | ???????????#+########/##################+########/ | | ??????????? g | | ??????????? g ! | | ??????????? g ![% | | ??????????????????##### @#######/############## | | ?????????????T????????# ## #?????????# | | ??????????????????????# ## #?????????# | | ??????????????????????# ## #?????????# | | ??????????????????????# ## ! #?????????# | | ??????????????????????#a ## [ #?????????# | | ??????????????????????# ## ! #?????????# | | ??????????????????????# ## #?????????### | | ??????????????????????# ## #???????????? | | ?????????????""???????#gu ?#####/#####???????????? | | ?????????????""??????? ?????# ????????????????? | | ?????????????"T??????? ????? ????????????????? | | ?????????????""??????? Ts?????# ????????????????? | | ?????????????""??????? sa?????# ????????????????? | | ?????????????????????# ? ?????# ????????????????? | | ???????????????????????s? ??????+????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????T?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakPotentialFirepult Manual? 0 Play Time 00:36:25 Cumulative 71.3 hours Start 2025.01.17 @ 14:36:51 End 2025.01.17 @ 15:25:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 35 Adventurer 19 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9ea02bc-8760-49bd-a1c1-827842a5317a