Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 22:35:57 Player: Dsarvess Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (5663) 5663 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 13102 Bonus ------- High Alert Combat Kills 159 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact HERF Cannon Compact HERF Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Hardlight Generator Advanced Force Field Advanced Point Defense System > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Gauss Cannon Chainsword > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Large Storage Unit Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Heavy Particle Cannon Railgun [Rating: 115] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Tesla Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . 1 1 . . . . . . 1 Utility 8 | . . . 1 1 1 . . 1 1 . 2 1 Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 131 | 6 4 3 14 13 5 . 37 3 1 7 21 17 Power 17 | 1 . 1 1 1 1 . 5 1 . . 3 3 Engine 5 | 1 . 1 1 1 . . 1 . . . . . Core 9 | . . . . . 1 . 4 1 . . 1 2 Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 39 | 2 1 1 4 4 1 . 13 . . 5 5 3 Treads 4 | . . . . 3 1 . . . . . . . Leg 32 | 2 1 1 4 1 . . 10 . . 5 5 3 Wheel 1 | . . . . . . . 1 . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 1 . 2 4 2 . 6 1 1 2 6 7 Device 15 | . . . . 2 1 . 3 1 1 . 2 5 Storage 6 | 1 . . 1 1 . . . . . . 1 2 Processor 7 | . 1 . 1 1 1 . 2 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 . . 1 3 . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 2 1 7 4 1 . 13 1 . . 7 4 Energy Gun 7 | 1 . . 1 . . . . 1 . . 3 1 Energy Cannon 7 | . . . 1 . . . 2 . . . 1 3 Ballistic Gun 16 | 1 2 1 3 3 . . 4 . . . 2 . Ballistic Cannon 6 | . . . . 1 . . 4 . . . 1 . Launcher 2 | . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 . System Corruption 3 | . . . . . . . . . . . 3 . Parts Lost 58 | . . . 2 1 . 3 6 1 . 2 16 27 Power 8 | . . . . 1 . . 1 . . . 2 4 Propulsion 17 | . . . . . . 1 3 1 . . 3 9 Utility 15 | . . . . . . . 1 . . 1 6 7 Weapon 18 | . . . 2 . . 2 1 . . 1 5 7 Highest Loss Streak 16 | . . . 1 1 . 3 2 1 . 1 10 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 10 | 3 7 7 8 8 8 9 11 9 10 11 12 7 Power . | . 1 . . . . 1 1 . . . . . Propulsion 2 | 2 2 2 4 3 . . 1 . . 1 4 2 Utility 1 | . . . . 1 3 3 3 3 3 3 1 1 Weapon 4 | . 4 5 3 3 5 5 4 5 7 7 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 3 . 5 6 . . 3 . . . . 1 Power . | . . . . . . . . . . . . . Propulsion 12 | . 2 . 5 5 . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . Weapon 5 | . 1 . . . . . 3 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 100 99 91 98 71 93 96 80 77 92 70 Engine 4 | . 14 14 11 8 1 . 1 . . . . . Core 3 | . . . . . 5 2 4 13 11 11 4 5 Reactor 1 | . . . . . . . . . . . 5 . Treads 2 | . . . . 4 30 17 2 . . . . . Leg 19 | . 28 28 22 17 . . 19 26 17 18 20 18 Hover 1 | . . . . . . . 3 . . . . . Device 7 | . . . . 6 9 7 10 13 15 15 10 17 Storage 8 | . 14 14 11 9 7 7 7 6 5 5 5 4 Processor 15 | . 6 14 21 18 18 23 18 13 11 11 10 7 Protection 2 | . . . . . . . . 3 5 5 13 . Energy Gun 1 | . 1 . 5 . . . . 4 5 1 4 . Energy Cannon 3 | . . . 7 4 . . 2 . . . 1 4 Ballistic Gun 13 | . 25 28 19 13 15 7 10 6 5 5 7 4 Ballistic Cannon 4 | . . . . 8 5 . 6 6 . . 4 2 Peak Build Rating 115 | 6 10 10 21 28 34 33 50 56 51 55 96 115 Average Rating 41 | 4 9 10 16 24 32 23 42 53 50 51 83 80 On Entrance 29 | . 6 10 10 21 26 33 16 48 52 51 55 59 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 . . . . 3 Naked Turns 43 | . . . . . . . . . . . . 43 Heaviest Build 90 | 12 16 16 27 40 41 37 51 56 50 50 90 89 Greatest Support 123 | 20 20 20 30 62 82 82 72 72 54 80 85 123 Greatest Overweight (x) 3 | . . . 1 1 . . 3 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 9 10 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 10 10 9 9 15 10 10 15 15 12 Average Carried 10 | 3 7 7 8 8 8 9 11 9 10 11 12 7 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 7 10 9 9 9 10 9 10 15 13 4 Class Distribution -------------------- 26% | Gunner 20% | Mutant 15% | Scavenger-Tank 15% | Skirmisher 11% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Matter Collected 4722 | 209 361 150 486 643 . . 1450 . . 6 1090 327 Remotely . | . . . . . . . . . . . . . Salvage Created 6485 | . 449 189 882 979 . . 1729 . . . 1657 600 Parts 347 | . 19 18 57 54 . . 93 . . . 88 18 Haulers Intercepted 10 | . 1 . 2 4 . . 3 . . . . . Recyclers Shooed 3 | . . . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 119 | . 9 8 18 16 . . 40 . . . 21 7 Melee 2 | . . . . . . . 2 . . . . . Guns 64 | . 9 8 16 5 . . 12 . . . 13 1 Cannons 42 | . . . . 10 . . 21 . . . 8 3 AOE 6 | . . . 2 . . . 4 . . . . . Classes Destroyed 12 | . 3 1 3 2 . . 2 . . . 1 . Worker 8 | . . . . 1 . . 6 . . . 1 . Builder 5 | . . . 1 . . . 1 . . . 3 . Hauler 10 | . 1 . 2 4 . . 3 . . . . . Recycler 7 | . . . . 2 . . 2 . . . 2 1 Watcher 11 | . 1 . 3 3 . . 2 . . . 2 . Swarmer 32 | . . 6 3 4 . . 15 . . . 4 . Grunt 52 | . 9 2 8 7 . . 16 . . . 7 3 Brawler 2 | . . . 1 1 . . . . . . . . Sentry 14 | . . . 6 4 . . 1 . . . 2 1 Specialist 2 | . . . . . . . . . . . 2 . Hunter 5 | . . . . . . . 3 . . . 2 . Programmer 12 | . . . . . . . 5 . . . 4 3 Best Kill Streak 14 | . 2 6 5 5 . . 14 . . . 5 4 Combat Bots Only 12 | . 2 6 3 3 . . 12 . . . 4 3 Max Kills in Single Turn 3 | . 1 2 3 2 . . 3 . . . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Hostile Shots Fired 878 | . 36 26 53 57 . 3 268 2 . 18 179 236 Missed 263 | . 10 5 14 14 . . 90 . . 7 59 64 Hits 615 | . 26 21 39 43 . 3 178 2 . 11 120 172 Melee 5 | . . . . 2 . 3 . . . . . . Projectile 610 | . 26 21 39 41 . . 178 2 . 11 120 172 Critical Strikes 36 | . 1 . 1 4 . 1 9 . . 1 7 12 Part Disruptions 2 | . . . . . . . . . . . 1 1 Damage Taken 11219 | . 316 207 477 581 . 135 2535 31 . 510 2633 3794 Core 2213 | . 52 25 77 47 . 55 326 . . 13 307 1311 Absorbed by Shields 35 | . . . . . . . . . . . . 35 Regen/Repaired (Parts) 84 | . . . . . . . 84 . . . . . Core Remaining (%) 82 | 100 . 69 80 91 . . 45 100 . 98 73 . Volleys Fired 309 | . 36 15 44 50 . . 92 . . . 48 24 Largest 4 | . 2 2 3 3 . . 3 . . . 4 4 Hottest 279 | . 60 46 156 130 . . 154 . . . 212 279 Shots Fired 888 | . 72 30 131 144 . . 255 . . . 190 66 Gun 550 | . 72 30 112 71 . . 122 . . . 122 21 Cannon 328 | . . . 17 73 . . 125 . . . 68 45 Launcher 10 | . . . 2 . . . 8 . . . . . Special . | . . . . . . . . . . . . . Kinetic 644 | . 68 30 84 103 . . 206 . . . 123 30 Thermal 174 | . 4 . 45 41 . . 41 . . . 21 22 Explosive 7 | . . . 2 . . . 5 . . . . . Electromagnetic 63 | . . . . . . . 3 . . . 46 14 Robot Hit Streak 22 | . 22 8 14 10 . . 14 . . . 15 18 Robot Miss Streak 11 | . 4 3 4 11 . . 9 . . . 5 2 Penetration Max 1 | . . . . . . . 1 . . . 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 588 | . 50 19 83 97 . . 151 . . . 133 55 Core Hits 322 | . 20 10 38 55 . . 109 . . . 69 21 Critical Kills 4 | . . . . 2 . . 1 . . . . 1 Critical Parts Destroyed 4 | . 3 . . . . . 1 . . . . . Critical Strikes 22 | . 3 . . 2 . . 12 . . . 1 4 Meltdown 4 | . . . . 2 . . 1 . . . . 1 Destroy 5 | . 3 . . . . . 1 . . . . 1 Blast 11 | . . . . . . . 8 . . . 1 2 Sever 2 | . . . . . . . 2 . . . . . Melee Attacks 32 | . . . 1 . 3 . 7 . . . 19 2 Impact 5 | . . . 1 . 3 . 1 . . . . . Slashing 27 | . . . . . . . 6 . . . 19 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13231 | . 757 280 1561 1724 . . 3763 . . . 3397 1749 Guns 6787 | . 757 280 1128 838 . . 1503 . . . 1848 433 Cannons 5115 | . . . 225 886 . . 1709 . . . 1038 1257 Explosions 599 | . . . 208 . . . 391 . . . . . Melee 678 | . . . . . . . 138 . . . 511 29 Ramming 52 | . . . . . . . 22 . . . . 30 Kinetic 8133 | . 736 280 859 1109 . . 2557 . . . 1921 671 Thermal 2701 | . 21 . 494 615 . . 655 . . . 368 548 Explosive 539 | . . . 208 . . . 331 . . . . . Electromagnetic 1128 | . . . . . . . 60 . . . 597 471 Impact . | . . . . . . . . . . . . . Slashing 678 | . . . . . . . 138 . . . 511 29 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 4 . . 2 . . . 7 11 Average Corruption 2 | . . . . 3 . . 1 . . . 3 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . . . . 16 . . 14 . . . 26 10 Message Errors 13 | . . . . 3 . . 2 . . . 5 3 Matter Fused 17 | . . . . 7 . . 3 . . . 7 . Heat Flow Errors 8 | . . . . 4 . . 2 . . . 1 1 Energy Discharges 4 | . . . . 2 . . . . . . . 2 Parts Rejected 2 | . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 10 | . . . . . . . 2 . . . 6 2 Data Loss (major) 4 | . . . . . . . . . . . 4 . Misfires 2 | . . . . . . . . . . . 2 . Alerts 3 | . . . . . . . 2 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 136 | . . . . 5 . . 26 . . . 59 46 Projectiles 100 | . . . . 5 . . 26 . . . 23 46 Explosions . | . . . . . . . . . . . . . Melee 36 | . . . . . . . . . . . 36 . Knockbacks 47 | . . . . 14 . . 22 . . . 8 3 Impact . | . . . . . . . . . . . . . Kinetic 44 | . . . . 14 . . 20 . . . 7 3 Secondary 3 | . . . . . . . 2 . . . 1 . Self-Inflicted Damage 39 | . . . . . . . 30 . . . . 9 Shots 1 | . . . . . . . 1 . . . . . Rammed 11 | . . . . . . . 3 . . . . 8 Targets Rammed 15 | . . . . . . . 3 . . . . 12 Kicked 4 | . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 490 | . 58 44 490 317 . . 218 . . . 305 211 Average Temperature 72 | . 14 16 104 89 . . 52 . . . 79 58 Received Heat Transfer 2087 | . 195 66 216 252 . . 537 . . 30 220 571 Effects 8 | . . . 6 2 . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . 2 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . 2 . . 1 . . . . 1 Combat Hostiles 3 | . . . . 1 . . 1 . . . . 1 Parts Melted 10 | . . . 3 4 . . 1 . . . . 2 Heat Transferred 4416 | . 50 . 1073 1110 . . 925 . . . 518 740 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Maximum Alert Level 3 | . . . 1 1 . . 3 1 . . . . Low Security (%) 79 | 100 100 100 96 82 100 100 41 . 100 100 100 100 Level 1 13 | . . . 3 17 . . 34 100 . . . . Level 2 5 | . . . . . . . 18 . . . . . Level 3 1 | . . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 790 | . 106 120 203 239 52 . 790 385 163 94 179 112 Initial 385 | . . 31 40 27 52 . . 385 163 89 51 42 Average 136 | . 41 32 95 150 10 . 267 366 146 86 77 22 Influence Increases 3984 | . 312 190 561 581 17 . 1267 . 5 30 652 369 Destroy 0b10 Robot/C 2380 | . 180 160 360 320 . . 800 . . . 420 140 Destroy 0b10 Robot/NC 205 | . 10 . 30 50 . . 70 . . . 40 5 Destroy Leader 602 | . 44 30 100 94 . . 200 . . . 94 40 Successful Hack 54 | . . . 28 9 . . . . 5 . 12 . Select Force Hacks 60 | . 30 . . 30 . . . . . . . . Disable Machine 165 | . . . 15 15 15 . 105 . . . 15 . Destroy Structure 113 | . 3 . 13 3 2 . 32 . . . 56 4 Partial Spotted 30 | . . . . 15 . . . . . . . 15 Lose Combat Pursuer 375 | . 45 . 15 45 . . 60 . . 30 15 165 Influence Decreases 3906 | . 230 168 598 532 133 . 481 451 212 59 669 373 Entered New Map 919 | . . 51 64 40 64 . . 401 172 39 48 40 Time Decay 2534 | . 230 117 514 482 69 . 421 40 40 . 461 160 Lost Part 453 | . . . 20 10 . . 60 10 . 20 160 173 Squads Dispatched 32 | . 1 . 2 3 . . 16 . . . 6 4 Investigation 5 | . 1 . 1 1 . . 2 . . . . . Extermination 10 | . . . . . . . 5 . . . 4 1 Reinforcement 10 | . . . 1 2 . . 5 . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . . . . 4 . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Distress Signals 16 | . . . 3 5 . . 5 1 . . 2 . Communications Jammed 4 | . . . . . . . . . . . 4 . Distress Signals 2 | . . . . . . . . . . . 2 . Times Spotted 210 | . 12 8 26 29 . 6 65 3 1 3 33 24 Peak Tracking Total 10 | . 2 6 3 6 . 6 6 4 1 1 6 10 Tactical Retreats 15 | . 2 . 1 2 . . 3 . . 2 1 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Traps Triggered 7 | . 1 . 1 1 1 . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Machines Disabled 11 | . . . 1 1 1 . 7 . . . 1 . Max in Single Turn 1 | . . . 1 1 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Machines Accessed 30 | . 4 . 8 3 1 . 7 . 1 . 5 1 Terminals 22 | . 3 . 7 2 1 . 4 . 1 . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 60 | . 10 . 15 9 3 . 12 . 1 . 8 2 Successful 26 | . 3 . 9 4 1 . 3 . 1 . 5 . Failed 34 | . 7 . 6 5 2 . 9 . . . 3 2 Catastrophic 7 | . . . 1 1 . . 3 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 10 . 11 9 3 . 7 . . . 3 . Terminals 45 | . 8 . 12 8 3 . 7 . 1 . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 5 | . 2 . . 1 . . . . . . 2 . Scanalyzers 4 | . . . 3 . . . 1 . . . . . Garrison Access 4 | . . . . . . . 2 . . . . 2 Terminal Hacks 6 | . . . 2 . . . . . 1 . 3 . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 5 4 1 . 1 . . . . . Terminals 12 | . 2 . 5 3 1 . 1 . . . . . Botnet 3 | . . . . 1 1 . 1 . . . . . Skim 9 | . 2 . 5 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 5 2 1 . 7 . . . 3 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . . . . . 5 . Retrieved Matter 5 | . . . . . . . . . . . 5 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Active Infowar (turns) 6166 | . . . 1344 1242 334 97 1906 91 83 86 671 312 Optics 4170 | . . . 1344 1242 334 97 1153 . . . . . Sensors 3007 | . . . . 229 334 97 1585 91 83 86 502 . Jamming 481 | . . . . . . . . . . . 169 312 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Turns Passed 9500 | 87 635 421 1402 1242 334 97 2743 91 83 86 1718 561 Spaces Moved 5277 | 62 364 302 615 676 175 65 1527 69 68 63 942 349 Core 73 | 2 . . . . . . . . . . . 71 Treads 675 | . . . . 107 175 65 328 . . . . . Legs 4347 | 60 364 302 615 569 . . 1017 69 68 63 942 278 Wheels 178 | . . . . . . . 178 . . . . . Hover 4 | . . . . . . . 4 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 158 145 115 120 120 120 120 50 Average Speed 135 | 117 120 120 158 133 158 150 136 121 120 120 140 100 Slowest Speed 250 | 120 120 120 190 190 158 158 250 190 120 120 190 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 65 84 45 54 5 68 36 3 3 56 20 13 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 10 | . . . . . 2 . . . . . 7 1 Terrain Destroyed 71 | . . . 17 . 2 . 23 . . . 28 1 Melee 10 | . . . . . 2 . . . . . 7 1 Projectile 27 | . . . . . . . 6 . . . 21 . AOE 34 | . . . 17 . . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Res Total 6957 | 73 508 337 959 905 226 64 1984 77 69 71 1185 499 Wait 993 | . 90 14 253 137 41 . 260 . . . 122 76 Move 5266 | 61 363 301 614 675 175 64 1526 68 67 62 941 349 Hop . | . . . . . . . . . . . . . Pick Up 83 | 6 7 1 16 12 . . 22 3 . 1 9 6 Fast Attach 44 | 6 2 . 1 2 1 . 11 . 1 1 13 6 Attach 50 | . 1 . 4 5 1 . 11 2 . . 8 18 Detach 16 | . . . 1 2 . . 6 . 1 . 4 2 Swap 78 | . 2 3 11 8 5 . 25 2 . 6 12 4 Drop 71 | . 7 3 14 14 . . 21 2 . 1 9 . Fire 309 | . 36 15 44 50 . . 92 . . . 48 24 Melee 32 | . . . 1 . 3 . 7 . . . 19 2 Ram 11 | . . . . . . . 3 . . . . 8 Kick 4 | . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 9) 238 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 3) 691 | -10/Materials | Discovered new exit (range 9) 723 | -10/Materials | Entered Mines 1076 | -10/Mines | Discovered new exit (range 9) 1125 | -10/Mines | Learned Materials emergency access door positions 1144 | -10/Mines | Entered Materials 1144 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1866 | -9/Materials | Build established: Scavenger-Gunner 2254 | -9/Materials | Learned location of 1 exit from Recycling 2289 | -9/Materials | Learned 2 Storage zone layouts 2330 | -9/Materials | Learned location of 1 exit from Recycling 2333 | -9/Materials | Identified exit to Materials 2334 | -9/Materials | Identified exit to Mines 2337 | -9/Materials | Loaded intel: 2 repair station locations 2349 | -9/Materials | Learned location of Zion (-7) 2546 | -9/Materials | Entered another Materials area 2546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2597 | -8/Materials | Build established: Gunner 2922 | -8/Materials | Discovered new exit (range 10) 3746 | -8/Materials | Discovered new exit (range 5) 3788 | -8/Materials | Entered Factory 3788 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3973 | -7/Factory | Discovered new exit (range 17) 4122 | -7/Factory | Sucked down chute 4122 | -7/Factory | Entered Waste 4141 | -7/Waste | Spotted C-40 Crusher 4142 | -7/Waste | Spotted C-40 Crusher 4146 | -7/Waste | Spotted C-40 Crusher 4153 | -7/Waste | Spotted C-40 Crusher 4157 | -7/Waste | Spotted C-40 Crusher 4158 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4162 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4164 | -7/Waste | Spotted C-40 Crusher 4167 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4194 | -7/Waste | Discovered new exit (range 18) 4198 | -7/Waste | Lost 3 parts (1n2w) 4217 | -7/Waste | Identified exit to Factory 4219 | -7/Waste | Entered Factory 4693 | -7/Factory | Build established: Skirmisher 5086 | -7/Factory | Destroyed 12 combat bots 5367 | -7/Factory | Build established: Gunner 6186 | -7/Factory | Build established: Skirmisher 6278 | -7/Factory | Garrison activated, responded to threat 6468 | -7/Factory | Repaired Imp. Carbon-fiber Leg 6539 | -7/Factory | Garrison activated, responded to threat 6882 | -7/Factory | Core integrity fell below 50% 6909 | -7/Factory | Build established: Mutant 6945 | -7/Factory | Discovered new exit (range 7) 6952 | -7/Factory | Identified exit to Factory 6962 | -7/Factory | Entered another Factory area 6962 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7047 | -6/Factory | Discovered new exit (range 5) 7052 | -6/Factory | Identified exit to Factory 7053 | -6/Factory | Entered another Factory area 7053 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7136 | -5/Factory | Identified exit to DSF 7136 | -5/Factory | Entered DSF 7155 | -5/DSF | Discovered new exit (range 15) 7164 | -5/DSF | Additional patrols routed to DSF 7221 | -5/DSF | Identified exit to Factory 7222 | -5/DSF | Entered Factory 7222 | -4/Factory | Evolved 2 slots: Utility x2 7490 | -4/Factory | Build established: Tank 7925 | -4/Factory | Discovered new exit (range 9) 7936 | -4/Factory | Identified exit to Extension 7960 | -4/Factory | Build established: Scavenger-Tank 8481 | -4/Factory | Identified exit to Research 8940 | -4/Factory | Entered Research 8940 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8960 | -3/Research | Lost 10 parts (1p2n3u4w) 9245 | -3/Research | Spotted B-86 Titan 9270 | -3/Research | System corruption reached 10% 9272 | -3/Research | Garrison activated, responded to threat 9312 | -3/Research | Lost 9 parts (3p1n3u2w) 9417 | -3/Research | Released all parts (5) 9421 | -3/Research | Core integrity fell below 50% 9446 | -3/Research | Lost 16 parts (1p7n4u4w) 9448 | -3/Research | Core integrity fell below 20% 9501 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09417_ Released Com. HERF Cannon. 09417_ Slammed into G-73 Enforcer. 09419_ Slammed into G-67 Veteran. 09426_ Slug penetrates Wall. 09440_ Penetrated by Slug. 09440_ Slug penetrates Wall. 09453_ EGX6JHA OE1E#K4W| 2/X 09491_ PRMAU,O6Y9LUH&G,KRIF9S1,&26J6AW0 09491_ C-30 ARC bursts open, deploying its payload. 09491_ S-43 Plague unfolds itself. 09491_ Kicked S-43 Plague out of the way. 09491_ K-01 Serf collects debris. 09492_ Penetrated by Slug. 09492_ Kicked S-43 Plague. 09493_ Kicked S-43 Plague out of the way. 09494_ Acquired 17 matter. 09495_ Kicked S-43 Plague. 09495_ Myomer Leg destroyed. 09495_ Penetrated by Slug. 09496_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????? ???????? | | ????????????????????? ???????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????# ???????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ??????????????????### #??????? | | ???????????????????k +??????? | | ????????????????????# #??????? | | ????????????????????? #??????? | | ??????????????????????? s#??????? | | ????????????????????????#@#??????? | | ????????????????????????#%#??????? | | ????????????????????????#%#??????? | | ????????????????????????#s#??????? | | ????????????????????????#s####???? | | ????????????????????????# #???? | | ????????????????????#####+## #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????#####/## #???? | | ???????????????########## #???? | | ???????????????# # #???? | | ???????????????# # #???? | | ???????????????# + #???? | | ???????????????# # ##+####? | | ???????????????####+##### # #? | | ??????????????????# + #? | | ??????????????????# #### #? | | ??????????????????# #??# #? | | ??????????????????# #??# #? | | ??????????????????# #??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 37 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 675 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 32% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredThermalTether Manual? 0 Play Time 01:34:39 Cumulative 18.6 hours Start 2026.02.12 @ 21:03:07 End 2026.02.12 @ 22:35:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e322067-ebf2-4f78-a42b-f5ef83fde7a1