Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 20:30:19 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (1840) 1840 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 4686 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 234/400 Matter 247/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Experimental Heat Sink Huge Storage Unit Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Shield Generator Guided Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Shield Generator Guided Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Deploy-a-Sentry [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 64 | 4 10 6 24 2 18 Power 5 | . 2 . 2 . 1 Engine 4 | . 2 . 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 3 1 7 1 4 Treads 18 | 2 3 1 7 1 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 3 6 . 3 Device 6 | 1 . 1 3 . 1 Storage 2 | . 1 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 6 | . . 2 3 . 1 Artifact . | . . . . . . Weapon 26 | 1 3 2 9 1 10 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 18 | 1 3 1 6 . 7 Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 3 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . 1 1 . 2 Parts Lost 8 | . 1 . 4 . 3 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 3 | . 1 . 2 . . Weapon 3 | . . . 1 . 2 Highest Loss Streak 3 | . 1 . 3 . 2 To Critical Strikes 3 | . . . . . 3 Average Slot Usage (%) 99 | . 98 99 99 100 100 Engine 11 | . 14 14 10 11 5 Core 1 | . . . . . 5 Treads 30 | . 28 28 32 33 33 Device 7 | . 7 . 7 11 11 Storage 12 | . 14 14 11 11 11 Processor 1 | . 5 3 . . . Protection 9 | . . 10 14 11 11 Ballistic Gun 21 | . 28 27 19 12 18 Launcher 2 | . . . 2 9 3 Naked Turns . | . . . . . . Heaviest Build 120 | 15 51 54 74 66 120 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 20 | 8 17 20 20 20 24 Most Carried 22 | 6 20 20 20 20 22 Average Carried 17 | 5 11 19 19 20 19 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 20 | 4 20 20 20 20 20 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 3202 | 215 766 342 1055 72 752 Remotely . | . . . . . . Salvage Created 3301 | 15 696 480 1367 125 618 Parts 243 | 4 60 25 88 8 58 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 4 | . 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 64 | . 13 10 27 6 8 Guns 39 | . 13 7 16 2 1 AOE 25 | . . 3 11 4 7 Classes Destroyed 15 | 1 8 . 2 1 3 Worker 11 | . 4 . 7 . . Builder 3 | . 2 . 1 . . Tunneler 2 | 1 . 1 . . . Hauler 7 | . 2 . 5 . . Recycler 6 | . 1 3 2 . . Mechanic 1 | . 1 . . . . Turret 2 | . . . . . 2 Watcher 6 | . 2 . 4 . . Swarmer 23 | . 6 6 7 4 . Grunt 26 | . 7 4 14 1 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 5 | . . . 5 . . Zionite 8 | . . . . . 8 Assembled 7 | . . . . . 7 Best Kill Streak 10 | 1 6 3 10 4 7 Combat Bots Only 7 | . 3 3 4 4 7 Max Kills in Single Turn 4 | 1 3 2 3 4 2 Gunslinging 1 | . . . 1 . . Exploded 4 | . . 2 3 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2740 | . 557 375 1051 65 692 Core 289 | . 64 59 103 9 54 Absorbed by Shields 309 | . . . 25 24 260 Regen/Repaired (Parts) 306 | . 114 . 192 . . Core Remaining (%) 75 | 100 . 50 . . . Volleys Fired 304 | 2 54 26 107 8 107 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 60 40 46 46 46 120 Shots Fired 563 | 4 108 50 200 15 186 Gun 534 | 4 108 48 186 14 174 Cannon 5 | . . . . . 5 Launcher 24 | . . 2 14 1 7 Special . | . . . . . . Kinetic 532 | 2 108 48 186 14 174 Thermal 5 | . . . . . 5 Explosive 24 | . . 2 14 1 7 Electromagnetic 2 | 2 . . . . . Robot Hit Streak 20 | 2 8 5 20 3 10 Robot Miss Streak 7 | 1 7 3 5 3 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 353 | 2 63 32 134 9 113 Core Hits 185 | 2 36 16 68 9 54 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Destroy 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8114 | 24 1284 672 3410 320 2404 Guns 5376 | 24 850 479 2136 151 1736 Cannons 197 | . . . . . 197 Explosions 2422 | . 395 178 1226 152 471 Melee . | . . . . . . Ramming 119 | . 39 15 48 17 . Kinetic 5352 | . 850 479 2136 151 1736 Thermal 592 | . 395 . . . 197 Explosive 2027 | . . 178 1226 152 471 Electromagnetic 24 | 24 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . 55 16 2 . 10 Projectiles . | . . . . . . Explosions 83 | . 55 16 2 . 10 Melee . | . . . . . . Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . 100 . . . 34 Shots 3 | . 1 . . . 2 Rammed 21 | . 4 3 11 3 . Targets Rammed 27 | . 6 5 13 3 . Kicked . | . . . . . . Crushed 6 | . 2 2 2 . . Highest Temperature 110 | . 7 110 70 2 68 Average Temperature 19 | . 2 40 15 2 24 Received Heat Transfer 731 | . 207 150 330 16 28 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 650 | . 250 . . . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 495 | 5 419 174 495 367 . Initial 179 | . 3 . . 179 . Average 165 | 5 93 35 319 178 . Maximum Alert Level 2 | . 2 . 2 1 . Low Security (%) 60 | 100 75 100 18 55 . Level 1 28 | . 24 . 46 44 . Level 2 11 | . . . 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 4 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 1 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 21 11 40 7 37 Peak Tracking Total 9 | . 3 3 4 4 9 Tactical Retreats 6 | . 1 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 14 | . 2 . 3 2 7 Max in Single Turn 3 | . 2 . 3 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 16 | . 7 . 7 . 2 Terminals 10 | . 6 . 4 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 46 | . 20 . 24 . 2 Successful 24 | . 8 . 14 . 2 Failed 21 | . 11 . 10 . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 23 | . 12 . 10 . 1 Terminals 27 | . 17 . 10 . . Fabricators . | . . . . . . Repair Stations 11 | . 3 . 8 . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 . 4 . 2 Record 1 | . . . . . 1 Robot Analysis 9 | . 5 . 4 . . Prototype ID Bank 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 6 . . Scan Component 4 | . 1 . 3 . . Repair 4 | . 1 . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 7 . 6 . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . 3 . . Time 104 | . 26 . 78 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 84 | . . . . 84 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 9 | . 5 . 4 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 11678 | 26 2342 2404 3030 1378 2498 Spaces Moved 4109 | 12 855 719 1087 554 882 Core . | . . . . . . Treads 4098 | 1 855 719 1087 554 882 Legs 11 | 11 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 240 160 240 240 Average Speed 232 | 123 219 240 230 240 240 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 2 86 97 70 98 90 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . 29 19 38 6 35 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 124 | . 29 19 38 6 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 5679 | 19 1205 1354 1444 583 1074 Wait 1080 | . 256 585 171 17 51 Move 4104 | 11 854 718 1086 553 882 Hop . | . . . . . . Pick Up 50 | . 17 5 21 . 7 Fast Attach 14 | 1 2 3 5 1 2 Attach 12 | 2 . . 6 . 4 Detach 1 | . . 1 . . . Swap 38 | 1 8 3 13 1 12 Drop 49 | 2 8 8 22 . 9 Fire 304 | 2 54 26 107 8 107 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 27 | . 6 5 13 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / [*Min x2] / [*Sto x2]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 499 | -10/Materials | Discovered new exit (range 11) 1007 | -10/Materials | Repaired Lgt. Treads 1194 | -10/Materials | Build established: Scavenger-Mutant 1585 | -10/Materials | Build established: Mutant 1642 | -10/Materials | Discovered new exit (range 5) 1833 | -10/Materials | Central database locked down 2017 | -10/Materials | Discovered new exit (range 9) 2369 | -10/Materials | Entered Mines 2504 | -10/Mines | Found a hidden stash of uninstalled traps 3147 | -10/Mines | Learned Materials emergency access door positions 3353 | -10/Mines | Discovered new exit (range 5) 3601 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3607 | -10/Mines | Found Prototype Device 3607 | -10/Mines | Identified Exp. Sensor Array 3741 | -10/Mines | Assembled infested the area 3746 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4521 | -10/Mines | Discovered new exit (range 6) 4664 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4773 | -10/Mines | Entered Materials 4773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4775 | -9/Materials | Discovered new exit (range 7) 5011 | -9/Materials | Discovered new exit (range 6) 5092 | -9/Materials | Lost 3 parts (1p1u1w) 5423 | -9/Materials | Discovered new exit (range 16) 6515 | -9/Materials | Discovered new exit (range 4) 6640 | -9/Materials | Discovered new exit (range 15) 7452 | -9/Materials | Repaired Lgt. Treads 7480 | -9/Materials | Repaired Lgt. Treads 7507 | -9/Materials | Repaired Lgt. Armor Plating 7803 | -9/Materials | Entered Mines 7905 | -9/Mines | Learned location of Storage (-9) 7978 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8048 | -9/Mines | Discovered new exit (range 10) 8132 | -9/Mines | Identified exit to Exiles 8252 | -9/Mines | Received a Mining Laser from a helpful Derelict 8418 | -9/Mines | Discovered new exit (range 9) 8766 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9181 | -9/Mines | Entered Exiles 9244 | -9/Exiles | Met 8R-AWN 9299 | -9/Exiles | Met EX-HEX 9378 | -9/Exiles | Met EX-BIN 9407 | -9/Exiles | Aligned with FarCom system 9409 | -9/Exiles | Given EX-Vault access code 9481 | -9/Exiles | Opened EX-Vault 9502 | -9/Exiles | Found Field Lobotomy Kit 9513 | -9/Exiles | Found Gui. Plasma Cannon 9564 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9646 | -9/Exiles | Met EX-DEC 9660 | -9/Exiles | Learned location of Zion (-7) 9749 | -9/Exiles | Discovered new exit (range 14) 9866 | -9/Exiles | Attacked by the Exiles 9924 | -9/Exiles | Destroyed 7 combat bots 10092 | -9/Exiles | Destroyed 8R-AWN 10471 | -9/Exiles | Found Prototype Ballistic Gun 10471 | -9/Exiles | Identified 8R-AWN's Boregun 10519 | -9/Exiles | Build established: Scavenger-Mutant 10680 | -9/Exiles | Destroyed EX-HEX 10791 | -9/Exiles | Destroyed EX-BIN 10844 | -9/Exiles | Destroyed EX-DEC 11103 | -9/Exiles | Found Deploy-a-Sentry 11268 | -9/Exiles | DAS Turret deployed 11679 | -9/Exiles | Self-destructed Last Messages --------------- 10902_ Acquired 28 matter. 10971_ Acquired 25 matter. 10981_ Acquired 20 matter. 10983_ Acquired 22 matter. 10993_ Acquired 30 matter. 11103_ Acquired Deploy-a-Sentry. 11193_ Acquired 10 matter. 11196_ Acquired 11 matter. 11267_ Dropped Deploy-a-Sentry. 11268_ DAS Turret deployed. 11308_ HV Slug penetrates DAS Turret. 11318_ HV Slug penetrates Machine. 11318_ Machine disabled. 11320_ HV Slug penetrates DAS Turret. 11320_ DAS Turret suffers critical hit (Destroy). 11320_ Destroyed Prototype Ballistic Cannon. 11322_ HV Slug penetrates DAS Turret. 11322_ DAS Turret suffers critical hit (Destroy). 11322_ DAS Turret destroyed. 11345_ Acquired 50 matter. 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""""?????????????????? | | ??#"""""""#??#"""""""#????""""???????????????????? | | ????##"##??????######??????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipColdFlakker Manual? 0 Play Time 00:41:31 Cumulative 302.2 hours Start 2022.04.24 @ 19:51:10 End 2022.04.24 @ 20:30:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 59 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a47dc902-9bcd-44f1-afb8-fd8ae33485cd