Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 22:13:05 Player: Rubbe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1117) 1117 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 3520 Bonus ------- Follower Combat Kills 284 Met Imprinter 300 Was Imprinted 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 23/100 System Corruption 17% Temperature Critical (582) Movement Walking (330) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Plasma Rifle Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Medium Armor Plating EM Pulse Gun Heavy Riot Gun Arc Thrower Beam Rifle Spread Laser Spread Laser Spread Laser Heavy Beamcaster Beam Cannon Particle Cannon Minigun Minigun Minigun Heavy Battle Rifle Coil Gun Gauss Cannon Bore Cannon Bore Cannon Rocket Launcher Enhanced Flamer Hammer GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Plasma Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Medium Armor Plating EM Pulse Gun Heavy Riot Gun Arc Thrower Beam Rifle Spread Laser Spread Laser Spread Laser Spread Laser Heavy Beamcaster Beam Cannon Particle Cannon Minigun Minigun Heavy Battle Rifle Gauss Cannon Bore Cannon Bore Cannon Grenade Launcher Rocket Launcher Rocket Launcher Enhanced Flamer Hammer GAL Module [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | 4 4 18 . . 8 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 8 . . 3 Treads . | . . . . . . Leg 13 | 2 . 8 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 3 . . 1 Device 1 | . . 1 . . . Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | . 3 5 . . 3 Energy Gun 4 | . 3 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 4 | . . 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . . . 3 System Corruption 17 | . . . . . 17 Parts Lost 11 | . . 6 . . 5 Power 2 | . . 1 . . 1 Propulsion 7 | . . 4 . . 3 Utility . | . . . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . . 4 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 85 85 100 100 97 Engine 10 | . 14 9 11 11 10 Leg 39 | . 28 32 44 44 42 Device 2 | . . 8 . . . Storage 11 | . 14 11 11 11 11 Protection 7 | . . 1 11 11 2 Energy Gun 5 | . 28 10 . . 7 Ballistic Gun 15 | . . 4 22 22 13 Naked Turns . | . . . . . . Heaviest Build 96 | 10 29 96 96 96 96 Greatest Support 55 | 20 20 40 40 40 55 Greatest Overweight (x) 9 | . 1 9 2 2 3 Average Overweight (x) 1 | . . 2 2 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 23 | 6 14 22 25 25 25 Most Carried 25 | 4 7 25 24 25 25 Average Carried 21 | 2 5 19 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 4 7 24 24 25 24 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 793 | 217 63 358 . 2 153 Remotely . | . . . . . . Salvage Created 1213 | . 138 792 . . 283 Parts 58 | . 3 48 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 12 | . . . . . 12 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 2 21 . . 3 Guns 15 | . 2 10 . . 3 Cannons 2 | . . 2 . . . AOE 9 | . . 9 . . . Classes Destroyed 8 | . 2 4 . . 2 Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Recycler 1 | . 1 . . . . Watcher 2 | . . 2 . . . Grunt 19 | . 2 16 . . 1 Duelist 2 | . . . . . 2 Sentry 5 | . . 5 . . . Mutant 1 | . . . . . 1 Best Kill Streak 9 | . 2 9 . . 2 Combat Bots Only 9 | . 2 9 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 149 | . 8 91 . . 50 Missed 30 | . 2 21 . . 7 Damage Taken 2024 | . 89 1005 . . 930 Core 412 | . 11 164 . . 237 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 64 | . 11 38 . . 15 Largest 2 | . 2 2 . . 2 Hottest 108 | . 100 100 . . 108 Shots Fired 124 | . 22 72 . . 30 Gun 103 | . 22 53 . . 28 Cannon 6 | . . 6 . . . Launcher 15 | . . 13 . . 2 Special . | . . . . . . Kinetic 35 | . . 20 . . 15 Thermal 74 | . 22 39 . . 13 Explosive 15 | . . 13 . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 5 10 . . 8 Robot Miss Streak 5 | . 2 3 . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 81 | . 15 48 . . 18 Core Hits 63 | . 7 48 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 7 . . . Burn 7 | . . 7 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2203 | . 197 1462 . . 544 Guns 1100 | . 197 552 . . 351 Cannons 88 | . . 88 . . . Explosions 1015 | . . 822 . . 193 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 427 | . . 275 . . 152 Thermal 761 | . 197 365 . . 199 Explosive 1015 | . . 822 . . 193 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 16 | . . . . . 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . . 61 . . 73 Shots 5 | . . 3 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 564 | . 270 330 . . 564 Average Temperature 149 | . 99 150 . . 189 Received Heat Transfer 606 | . 36 432 . . 138 Effects 4 | . . . . . 4 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 4 . . 1 Heat Transferred 2621 | . 580 1591 . . 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 396 | . 55 396 154 . . Initial 154 | . . 22 154 . . Average 190 | . 16 255 154 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 51 | 100 100 33 100 . . Level 1 48 | . . 66 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 4 30 . . 17 Peak Tracking Total 9 | . 2 9 . . 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 1 3 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 10 | . 1 9 . . . Successful 8 | . . 8 . . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Record 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 27 | . . . . . 27 Total Damage 1247 | . . . . . 1247 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4407 | 87 283 1035 13 2560 429 Spaces Moved 1664 | 53 129 315 6 981 180 Core 18 | 7 . 11 . . . Treads . | . . . . . . Legs 1646 | 46 129 304 6 981 180 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 260 260 190 Average Speed 246 | 110 187 273 260 260 205 Slowest Speed 750 | 120 190 750 260 260 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 25 35 3 83 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 131 | . . 115 . . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 131 | . . 115 . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1871 | 81 148 427 5 997 213 Wait 24 | 17 . 7 . . . Move 1659 | 52 128 314 5 980 180 Hop . | . . . . . . Pick Up 68 | 8 5 39 . 9 7 Fast Attach . | . . . . . . Attach 25 | 4 2 13 . . 6 Detach . | . . . . . . Swap 9 | . 2 5 . . 2 Drop 22 | . . 11 . 8 3 Fire 64 | . 11 38 . . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x2 528 | -9/Materials | Destroyed 9 combat bots 537 | -9/Materials | Lost 4 parts (1p3n) 904 | -9/Materials | Build established: Scavenger-Mutant 1186 | -9/Materials | Repaired Aluminum Leg 1370 | -9/Materials | Discovered new exit (range 14) 1406 | -9/Materials | Entered Mines 1407 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1413 | -9/Mines | Met a Derelict bent on vengeance 1419 | -9/Mines | Entered Zion 2540 | -7/Zion | Learned location of 1 exit from Factory 2604 | -7/Zion | Found GAL Module 3090 | -7/Zion | Imprinted 3093 | -7/Zion | Declared Zion's savior 3956 | -7/Zion | Discovered new exit (range 8) 3979 | -7/Zion | Entered Proximity Caves 3979 | -6/Proximity Caves | Accompanied by 4 allies 4081 | -6/Proximity Caves | System corruption reached 10% 4379 | -6/Proximity Caves | Core integrity fell below 50% 4386 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4404 | -6/Proximity Caves | Core integrity fell below 20% 4408 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Y-64 Sentinel: "REQUESTING BACKUP." Destroyed Carbon-fiber Leg. Acquired 4 matter. Ion Engine destroyed. Axe self-destruct mechanism malfunctions. System corrupted: Heat flow error (+285). Acquired 4 matter. Carbon-fiber Leg fries itself beyond repair. Acquired 4 matter. Overheating: Carbon-fiber Leg damaged (-29). Acquired 10 matter. Aluminum Leg destroyed. Imp. Melee Analysis Suite melted. L-41 Fighter destroyed. Destroyed Autogun. Machine disabled. Penetrated by Slug. Rocket Launcher destroyed. Penetrated by Slug. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #?######???????????????? | | ????????????????????????#/#bb""""#???????????????? | | ??????????????????????###=#* #???????????????? | | ??????????????????????# #% !g #???????????????? | | ??????????????????????# = !%=#/##???????????????? | | ???????????????????????# @ ! #??????????????????? | | ?????????????????????# % ""#???? #????????????? | | ?????????????????????## ### ?????????? | | ??????????????????????# g gY ?????????? | | ??????????????????????# ## ?????????? | | ??????????????????????# #?? ???????????????? | | ??????????????????????# ###??? #??????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #####??? #??????????????? | | ??????????????????????## #?? #??????????????? | | ???????????????????????#### #?? #??????????????? | | ??????????????????????????# #?? #??????????????? | | ??????????????????????????# #?# #??????????????? | | ?????????????????????????## #?# #??????????????? | | ????????????????????????## ### #??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ## ##?????????????? | | ????????????????????????## #?????????????? | | ?????????????????????????# #?????????????? | | ????????????????????????"## ## #??????????##?? | | ????????????????????????" ## #?????????# #?? | | ????????????????????????"## #????????# ??? | | ?????????????????????????# #???????# #??? | | ?????????????????????????### #??????# ###? | | ???????????????????????????#### ####??? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed TargetSurveybotDrive Manual? 0 Play Time 00:46:29 Cumulative 4.6 hours Start 2024.04.30 @ 12:31:18 End 2024.04.30 @ 22:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 058461e6-9b6c-4d48-aadd-865e46b2e7ce