Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 08:21:05 Player: flignut Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (92) 460 Value Destroyed (2961) 2961 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 9217 Bonus ------- Follower Combat Kills 75 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Hovering (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter (fused) > --- UTILITY (9) ------ Large Storage Unit 0b10 Decoder Chip [Scout] Armor Integrity Analyzer > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (15) --- Improved Fusion Compressor Makeshift Terrain Scan Processor Makeshift Hacking Suite Improved Field Recycling Unit (0) Improved Arc Projector Field Laser Makeshift Laser Beamcaster Mace Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter ECM Suite Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Great Axe > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Micro Fission Core Medium Treads Medium Treads Power Amplifier Improved Cooling System Improved Trap Scanner Kinecellerator Improved Power Shielding Layered Medium Armor Plating Force Field Improved Arc Projector Coil Gun [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . Utility 7 | . . . . . 3 2 . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 185 | 6 19 9 5 5 36 4 . 2 43 3 . 23 30 . Power 24 | 1 2 3 . 1 3 . . . 6 1 . 3 4 . Engine 15 | 1 2 3 . 1 3 . . . 4 . . . 1 . Core 8 | . . . . . . . . . 2 . . 3 3 . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 47 | 2 6 2 . . 6 . . . 14 . . 7 10 . Treads 22 | 2 4 2 . . 6 . . . 5 . . 1 2 . Leg 3 | . 2 . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 6 3 . Flight 13 | . . . . . . . . . 8 . . . 5 . Utility 66 | 1 7 . 4 1 17 3 . 1 16 2 . 8 6 . Device 30 | . 4 . . . 7 1 . 1 8 2 . 4 3 . Storage 12 | 1 2 . 4 1 2 . . . 1 . . 1 . . Processor 8 | . 1 . . . 1 . . . 3 . . 1 2 . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 15 | . . . . . 6 2 . . 4 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 4 4 1 3 10 1 . 1 7 . . 5 10 . Energy Gun 5 | . . . . . 1 . . . 1 . . 1 2 . Energy Cannon 5 | . . . . . . . . . 2 . . 3 . . Ballistic Gun 18 | 2 3 4 . 2 2 . . . 1 . . 1 3 . Ballistic Cannon 7 | . . . . . 4 . . 1 . . . . 2 . Launcher 8 | . 1 . 1 1 1 1 . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . 1 1 . 1 . . Parts Lost 56 | . 1 1 . . 9 . . 9 2 1 2 4 20 7 Power 11 | . 1 1 . . 3 . . 1 . 1 . 1 2 1 Propulsion 16 | . . . . . 2 . . 2 . . 2 1 7 2 Utility 15 | . . . . . 2 . . 4 1 . . 1 5 2 Weapon 14 | . . . . . 2 . . 2 1 . . 1 6 2 Highest Loss Streak 9 | . 1 1 . . 5 . . 9 1 1 2 3 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 99 100 100 75 91 92 85 70 89 43 41 66 56 Engine 7 | . 13 13 14 14 7 7 7 6 3 4 . . . . Core 1 | . . . . . . . . . 2 . . 4 4 3 Treads 17 | . 26 28 28 28 18 15 15 13 14 23 10 3 . 7 Hover 1 | . . . . . . . . . . . . 9 5 5 Flight 2 | . . . . . . . . . 8 . . . 9 . Device 7 | . 5 . . . 5 6 7 12 14 18 10 4 15 7 Storage 8 | . 14 14 14 14 8 7 7 6 2 5 2 5 5 5 Processor 7 | . 6 14 14 14 6 7 7 6 7 11 5 . 5 11 Hackware 1 | . . . . . 3 7 7 6 . . . . . . Protection 5 | . . . . . 9 22 23 14 2 5 2 2 . . Energy Cannon 1 | . . . . . . . . . 3 11 5 3 . . Ballistic Gun 10 | . 26 28 26 14 3 . . . 4 . . 2 . 3 Ballistic Cannon 3 | . . . . . 6 12 7 12 . . . . 5 3 Launcher 2 | . 1 . 1 14 1 2 7 . . . . . 2 . Naked Turns 110 | . . . . . 30 . . 7 4 . 66 3 . . Heaviest Build 82 | 12 27 31 29 52 74 80 80 82 68 72 72 50 50 41 Greatest Support 120 | 40 40 42 42 42 62 40 40 40 120 120 120 44 40 40 Greatest Overweight (x) 19 | . . . . 1 3 1 1 19 8 . 1 1 5 3 Average Overweight (x) . | . . . . . . 1 1 1 . . . . 3 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 17 17 20 20 19 9 15 9 14 15 15 Most Carried 20 | 3 14 15 16 19 20 20 20 20 15 15 14 15 15 9 Average Carried 12 | 2 8 14 14 16 14 19 19 19 8 14 8 7 9 9 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 15 15 5 15 15 15 Final Carried 20 | 3 14 15 15 19 20 20 20 5 15 12 5 13 9 9 Class Distribution -------------------- 39% | Scavenger-Mutant 29% | Mutant 12% | Scavenger-Skirmisher 6% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Assassin | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Matter Collected 3313 | 235 386 153 7 119 520 182 24 49 380 199 . 325 734 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2975 | . 621 164 . 67 394 5 . 122 380 285 . 202 705 30 Parts 188 | . 44 12 . 18 19 3 . 7 29 14 . 14 26 2 Haulers Intercepted 3 | . 2 . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . . 1 1 . . . 2 . . . . . Parts Field Recycled 6 | . . . . . 3 . . . 3 . . . . . Retrieved Matter 133 | . . . . . 76 . . . 57 . . . . . Parts Self-Destructed 29 | . . . . . . . . 11 . . . . 18 . Prevented 5 | . . . . . . . . . . . . . 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 77 | . 12 7 . 11 9 . . 4 11 3 . 3 16 1 Melee 4 | . . . . . 1 . . . . . . . 2 1 Guns 40 | . 12 7 . 3 . . . . 9 . . 2 7 . Cannons 16 | . . . . . 3 . . 3 . 3 . 1 6 . AOE 13 | . . . . 8 1 . . 1 2 . . . 1 . Classes Destroyed 12 | . 5 . . 1 4 . . . 1 1 . . . . Builder 1 | . . . . . . . . . . 1 . . . . Hauler 3 | . 2 . . . . . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 8 | . 3 . . . 2 1 . . 1 . . 1 . . Swarmer 39 | . 6 5 . 11 . . . 2 5 . . . 9 1 Grunt 17 | . 6 2 . . 5 . . . 1 . . . 3 . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 5 | . . . . . 2 . . 2 1 . . . . . Hunter 5 | . . . . . 1 . . . . 1 . 1 2 . Programmer 10 | . . . . . . . . . 4 2 . 2 2 . Zionite 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 4 3 . 4 4 1 . 3 3 3 . 2 5 1 Combat Bots Only 5 | . 4 3 . 4 4 . . 3 3 2 . 2 5 1 Max Kills in Single Turn 4 | . 1 1 . 4 1 1 . 2 2 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . 1 2 . . . 1 . Melee 1 | . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Hostile Shots Fired 767 | . 71 49 4 42 94 4 . 128 89 35 7 55 161 28 Missed 184 | . 15 12 . 15 22 . . 37 35 3 1 7 33 4 Damage Taken 8964 | . 523 408 187 242 1113 59 . 1302 708 555 295 965 2240 367 Core 1967 | . 79 58 78 21 295 14 . 371 51 61 219 143 471 106 Absorbed by Shields 84 | . . . . . . . . 68 16 . . . . . Core Remaining (%) 58 | 100 . . . 5 46 . . 45 94 . . . . . Volleys Fired 313 | . 88 34 4 18 39 1 . 6 38 14 . 26 45 . Largest 3 | . 2 2 1 2 2 2 . 2 2 2 . 2 3 . Hottest 282 | . 40 40 30 53 107 83 . 88 130 130 . 146 282 . Shots Fired 542 | . 176 68 4 20 71 2 . 12 56 29 1 29 74 . Gun 403 | . 176 68 . 15 34 . . . 52 . . 18 40 . Cannon 110 | . . . . . 27 1 . 11 2 29 1 11 28 . Launcher 29 | . . . 4 5 10 1 . 1 2 . . . 6 . Special . | . . . . . . . . . . . . . . . Kinetic 425 | . 176 68 . 15 56 1 . 11 37 . . 17 44 . Thermal 75 | . . . . . 5 . . . 17 29 1 9 14 . Explosive 29 | . . . 4 5 10 1 . 1 2 . . . 6 . Electromagnetic 13 | . . . . . . . . . . . . 3 10 . Robot Hit Streak 15 | . 10 9 4 4 9 4 . 14 15 9 6 13 9 . Robot Miss Streak 9 | . 9 4 . 5 4 . . . 6 2 . 3 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . Shots Hit Robots 345 | . 102 38 1 7 53 2 . 10 35 25 1 19 51 1 Core Hits 159 | . 41 16 . 16 17 2 . 6 20 8 . 7 25 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 . . Critical Strikes 8 | . . . . . 1 . . . 4 . . 1 2 . Burn 3 | . . . . . . . . . 3 . . . . . Destroy 2 | . . . . . . . . . 1 . . 1 . . Blast 3 | . . . . . 1 . . . . . . . 2 . Melee Attacks 59 | . . . . . 32 . . . 9 6 . . 9 3 Impact 32 | . . . . . 32 . . . . . . . . . Slashing 27 | . . . . . . . . . 9 6 . . 9 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8356 | . 826 253 7 608 1349 88 . 376 1184 770 . 507 2346 42 Guns 2913 | . 826 253 . 73 270 . . . 787 . . 215 489 . Cannons 2211 | . . . . . 314 25 . 255 27 645 . 292 653 . Explosions 1978 | . . . 7 535 231 63 . 121 370 . . . 651 . Melee 1243 | . . . . . 523 . . . . 125 . . 553 42 Ramming 11 | . . . . . 11 . . . . . . . . . Kinetic 3521 | . 826 253 . 73 531 25 . 255 510 . . 215 833 . Thermal 1439 | . . . . . 53 . . . 304 645 . 248 189 . Explosive 1978 | . . . 7 535 231 63 . 121 370 . . . 651 . Electromagnetic 164 | . . . . . . . . . . . . 44 120 . Impact 523 | . . . . . 523 . . . . . . . . . Slashing 720 | . . . . . . . . . . 125 . . 553 42 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 1 3 3 9 9 2 Average Corruption 3 | . . . . . . . . . 1 2 3 6 3 2 Corruption Purged 10 | . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . 2 1 3 16 15 1 Message Errors 11 | . . . . . . . . . 2 . . 3 6 . Matter Fused 3 | . . . . . . . . . . . 1 2 . . Heat Flow Errors 5 | . . . . . . . . . . . 1 4 . . Energy Discharges 4 | . . . . . . . . . . . . 1 2 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . . . . . 5 3 . Misfires 3 | . . . . . . . . . . 1 1 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . . . . . 3 . Overflow Damage 249 | . . . . 27 61 . . . 51 16 . 13 81 . Projectiles 56 | . . . . . 10 . . . . 16 . 13 17 . Explosions 101 | . . . . 27 1 . . . 51 . . . 22 . Melee 92 | . . . . . 50 . . . . . . . 42 . Knockbacks 15 | . . . . . 5 . . . . . . . 10 . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic 11 | . . . . . 3 . . . . . . . 8 . Secondary 2 | . . . . . . . . . . . . . 2 . Self-Inflicted Damage 142 | . . . 31 21 60 . . . 28 . . . 2 . Shots 6 | . . . 1 1 2 . . . 1 . . . 1 . Rammed 1 | . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 490 | . 12 43 . 14 270 36 . 186 170 72 97 246 490 . Average Temperature 75 | . 7 14 . 3 79 20 . 65 57 35 43 73 144 . Received Heat Transfer 1412 | . 114 162 . . 576 . . 232 42 . . 18 268 . Effects 5 | . . . . . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 3 2 . . . . Heat Transferred 2393 | . . . . . 111 . . . 887 814 . 296 285 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Peak Influence 283 | . 229 251 . 283 190 49 . . 150 65 22 96 . . Initial 39 | . . 37 . . 31 39 . . . . 22 10 . . Average 78 | . 114 91 . 202 72 39 . . 56 8 13 43 . . Maximum Alert Level 1 | . 1 1 . 1 . . . . . . . . . . Low Security (%) 91 | 100 90 85 . 21 100 100 . . 100 100 100 100 . . Level 1 8 | . 9 14 . 78 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . . 2 1 . . 6 2 . 2 . . Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 7 | . . . . . . 1 . . 4 1 . 1 . . Reinforcement 9 | . 3 . . . 2 . . . 2 1 . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Distress Signals 5 | . . . . . 4 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 152 | . 33 13 1 8 25 2 . 16 15 3 6 9 17 4 Peak Tracking Total 13 | . 4 3 1 4 6 1 . 13 3 2 6 3 4 4 Tactical Retreats 11 | . 1 2 . . 4 . . . . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Traps Triggered 7 | . 1 . . . 3 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . Most Traps Carried 3 | . . . . 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Machines Disabled 5 | . . 1 1 . . . . . 1 2 . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Machines Accessed 26 | . 7 1 2 . 2 1 1 . 5 1 . 4 2 . Terminals 9 | . 5 . . . . 1 . . 1 1 . 1 . . Fabricators 2 | . . . . . . . . . 1 . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . . . 1 . . 1 . . Scanalyzers 3 | . . . . . . . . . 2 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 75 | . 20 1 17 . 6 3 1 . 12 2 . 8 5 . Successful 47 | . 10 1 17 . 2 2 1 . 5 . . 4 5 . Failed 28 | . 10 . . . 4 1 . . 7 2 . 4 . . Catastrophic 7 | . 3 . . . . 1 . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 5 . 4 . . . . . 2 . . 1 . . Terminals 23 | . 14 . . . . 3 . . 3 2 . 1 . . Fabricators 6 | . . . . . . . . . 4 . . 2 . . Repair Stations 3 | . 3 . . . . . . . . . . . . . Recycling Units 14 | . 3 . . . 6 . . . 2 . . 3 . . Scanalyzers 5 | . . . . . . . . . 3 . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 36 | . 8 1 17 . . 2 1 . 1 . . 1 5 . Record 24 | . 1 . 17 . . 2 . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . . . . . . 1 . . Recycle Component 1 | . . . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . 2 . . 2 . . Insert Component 2 | . . . . . . . . . 1 . . 1 . . Analyze 2 | . . . . . . . . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 6 . . . 2 1 . . 5 1 . 3 . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . 1 . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Total Allies 2 | . . 1 . . . . . . . . 1 . . . Largest Group 1 | . . 1 . . . . . . . . 1 . . . Highest-Rated Group 31 | . . 31 . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . 31 . . . Total Orders 1 | . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . Ally Attacks 14 | . . 10 . . . . . . . . 4 . . . Total Damage 257 | . . 192 . . . . . . . . 65 . . . Kills 4 | . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . . . . 1 . Drone Launches 1 | . . . . . 1 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Turns Passed 12593 | 109 1873 1228 820 449 1537 619 1229 227 1611 461 130 738 1528 34 Spaces Moved 6620 | 61 862 679 527 207 641 217 511 77 1408 211 163 477 567 12 Core 297 | 2 . . . . 68 . . 17 80 . 125 5 . . Treads 4450 | 59 791 679 527 207 573 217 511 60 409 211 38 116 42 10 Legs 125 | . 71 . . . . . . . 54 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 883 | . . . . . . . . . . . . 356 525 2 Flight 865 | . . . . . . . . . 865 . . . . . Fastest Speed 26 | 50 120 152 152 152 50 240 240 50 26 160 50 48 108 150 Average Speed 153 | 156 156 152 152 190 179 240 240 264 80 160 76 101 220 228 Slowest Speed 1000 | 160 160 160 152 232 400 240 240 1000 450 160 240 240 360 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 88 93 92 57 58 8 63 16 21 5 68 13 71 3 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . . 1 . . . . . Unknown Exits Taken 7 | 1 . . . . 1 1 1 1 . . . 1 1 . Scrap Searched 8 | . . 1 . 3 . . . 2 . . . . 2 . Spaces Dug 25 | . . . . . 13 . . . 9 3 . . . . Terrain Destroyed 212 | . . . 13 20 65 13 . 5 21 4 . . 71 . Melee 25 | . . . . . 13 . . . 9 3 . . . . Projectile 20 | . . . . . 4 . . . 1 1 . . 14 . AOE 167 | . . . 13 20 48 13 . 5 11 . . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Total 8535 | 72 1249 822 541 245 901 316 516 88 1822 299 170 707 772 15 Wait 1090 | 2 242 80 2 7 113 82 2 . 264 56 . 145 95 . Move 6603 | 60 861 678 526 206 640 216 510 76 1403 211 162 476 566 12 Hop 2 | . . . . . . . . . 2 . . . . . Pick Up 163 | 4 20 9 2 5 29 8 2 2 25 5 4 28 20 . Fast Attach 42 | 5 1 1 . 2 11 . . . 20 . . . 2 . Attach 95 | 1 4 1 . . 17 3 . 1 18 3 . 21 26 . Detach 31 | . 3 . . . 7 . . . 13 . 1 3 4 . Swap 50 | . 14 7 5 3 9 1 . 1 6 . . 2 2 . Drop 86 | . 16 12 2 4 3 5 2 2 24 4 3 6 3 . Fire 313 | . 88 34 4 18 39 1 . 6 38 14 . 26 45 . Melee 59 | . . . . . 32 . . . 9 6 . . 9 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Discovered new exit (range 12) 1024 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Identified exit to Mines 1495 | -10/Materials | Discovered new exit (range 14) 1514 | -10/Materials | Identified exit to Materials 1983 | -10/Materials | Entered Mines 1997 | -10/Mines | Escorted by a lone wolf Derelict 2017 | -10/Mines | Learned location of Storage (-7) 2030 | -10/Mines | Met a Derelict shopkeep closing up shop 2033 | -10/Mines | Met a Derelict bent on vengeance 2155 | -10/Mines | Build established: Scavenger-Mutant 2178 | -10/Mines | Core integrity fell below 50% 2719 | -10/Mines | Learned Materials security intel 2732 | -10/Mines | Discovered exit to Materials (range 11) 2828 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2828 | -10/Mines | Discovered new exit (range 5) 2832 | -10/Mines | Identified exit to Exiles 3091 | -10/Mines | Discovered exit to Materials (range 10) 3211 | -10/Mines | Entered Exiles 3251 | -10/Exiles | Met 8R-AWN 3291 | -10/Exiles | Discovered new exit (range 14) 3309 | -10/Exiles | Identified exit to Mines 3363 | -10/Exiles | Met EX-HEX 3457 | -10/Exiles | Met EX-DEC 3484 | -10/Exiles | Visited The Gauntlet 3703 | -10/Exiles | Met EX-BIN 3746 | -10/Exiles | Aligned with FarCom system 3747 | -10/Exiles | Given EX-Vault access code 3782 | -10/Exiles | Opened EX-Vault 3844 | -10/Exiles | Exiles lab attacked by MAIN.C 3874 | -10/Exiles | Found Prototype Device 3939 | -10/Exiles | Core integrity fell below 20% 4017 | -10/Exiles | Discovered exit to Mines (range 11) 4031 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 4031 | -10/Exiles | Entered Mines 4196 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4379 | -9/Mines | Found a hidden stash of uninstalled traps 4450 | -9/Mines | Discovered new exit (range 14) 4477 | -9/Mines | Identified exit to Materials 4480 | -9/Mines | Entered Materials 4480 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4483 | -8/Materials | Identified Supersonic Drone Bay 4927 | -8/Materials | Released all parts (4) 4958 | -8/Materials | Lost 5 parts (1p1n1u2w) 5001 | -8/Materials | Core integrity fell below 50% 5223 | -8/Materials | Build established: Mutant 5940 | -8/Materials | Discovered new exit (range 20) 6017 | -8/Materials | Entered Factory 6017 | -7/Factory | Evolved 2 slots: Utility x2 6341 | -7/Factory | Build established: Scavenger-Skirmisher 6424 | -7/Factory | Discovered new exit (range 14) 6636 | -7/Factory | Entered Lower Caves 6922 | -7/Lower Caves | Build established: Scavenger-Mutant 7538 | -7/Lower Caves | Discovered new exit (range 12) 7753 | -7/Lower Caves | Learned location of Zion (-7) 7865 | -7/Lower Caves | Entered another Lower Caves area 7888 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7939 | -7/Lower Caves | Discovered new exit (range 7) 8058 | -7/Lower Caves | Attracted the attention of an 0b10 base 8085 | -7/Lower Caves | Released all parts (3) 8089 | -7/Lower Caves | Core integrity fell below 50% 8092 | -7/Lower Caves | Entered Factory 8092 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8112 | -6/Factory | Lost 9 parts (1p2n4u2w) 8188 | -6/Factory | Build established: Mutant 8536 | -6/Factory | Discovered new exit (range 5) 8712 | -6/Factory | Fabricated Adv. Sensor Array (x1) 8885 | -6/Factory | Found Launcher Loader 9190 | -6/Factory | Build established: Skirmisher 9701 | -6/Factory | Identified exit to Factory 9703 | -6/Factory | Entered another Factory area 9703 | -5/Factory | Evolved 2 slots: Utility x2 9789 | -5/Factory | Build established: Assassin 10164 | -5/Factory | Sucked down chute 10164 | -5/Factory | Entered Waste 10165 | -5/Waste | Met a frightened Derelict 10183 | -5/Waste | Spotted C-40 Crusher 10223 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10226 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10228 | -5/Waste | Released all parts (10) 10236 | -5/Waste | Spotted C-40 Crusher 10238 | -5/Waste | Spotted C-40 Crusher 10239 | -5/Waste | Spotted C-40 Crusher 10256 | -5/Waste | Spotted C-40 Crusher 10258 | -5/Waste | Spotted C-40 Crusher 10287 | -5/Waste | Discovered new exit (range 15) 10294 | -5/Waste | Entered Factory 10527 | -5/Factory | Build established: Mutant 10636 | -5/Factory | Lost 3 parts (1p1u1w) 11012 | -5/Factory | Discovered new exit (range 16) 11032 | -5/Factory | Entered Upper Caves 11157 | -5/Upper Caves | Core integrity fell below 50% 11193 | -5/Upper Caves | Lost 4 parts (2n2w) 11506 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11622 | -5/Upper Caves | Learned Factory garrison access intel 11678 | -5/Upper Caves | Learned 8 Factory zone layouts 11678 | -5/Upper Caves | Learned Armory stockpile data 11678 | -5/Upper Caves | Learned Armory security intel 11948 | -5/Upper Caves | Ambushed by research squad 12015 | -5/Upper Caves | Lost 9 parts (1p2n4u2w) 12255 | -5/Upper Caves | Core integrity fell below 20% 12285 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 12372 | -5/Upper Caves | Discovered new exit (range 15) 12551 | -5/Upper Caves | Build established: Mutant 12560 | -5/Upper Caves | Entered another Upper Caves area 12594 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12477_ Acquired Unknown Ballistic Gun. 12480_ I:O7 12491_ Identified Battle Rifle. 12492_ Acquired 10 matter. 12530_ Acquired Armor Integrity Analyzer. 12532_ Acquired 10 matter. 12539_ Q7IM%P7=LLHHN82W:LXC6KIQHUMCVJQ&9X LOCATION=UNKNOWN GOAL=ESCAPE 12581_ Lgt. Nuclear Core destroyed. 12582_ Lgt. Treads destroyed. 12587_ Battle Rifle destroyed. 12588_ Adv. Heat Sink destroyed. 12588_ Imp. Weapon Cycler destroyed. 12588_ Enh. Gauss Cannon destroyed. 12590_ System corrupted: Energy discharge (-37). 12590_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####???###????????????????? | | ?????????????????????## #??# ##???????????????? | | ?????????????????????? ### #???????????????? | | ??????????????????????? #???????????????? | | ?????????????????####?## #####???????????? | | ?????????????????# ""##" #???????????? | | ?????????????????#" " "# #????????????? | | ?????????????????#" # #?????????????? | | ?????????????????#"" "" @ ##?????????????? | | ?????????????????#"""##"s%s #??????????????? | | ?????????????????##### s ### #??????????????? | | ?????????????????????# ##??? #??????????????? | | ???????????????????? ##????? ##??????????????? | | ?????????????????? ##???????#???????????????? | | ???????????????? ######????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 40 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 64 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -6/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy Loot Pinata Oops Part-time Excavator Serviceable Loadout Streaker Challenges ------------ None Game ------ Seed ThunderShadingFilter Manual? 0 Play Time 04:59:30 Cumulative 11.0 hours Start 2024.04.28 @ 15:13:29 End 2024.04.30 @ 08:21:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e579ef96-9672-4c3a-a2ef-943a7f8a1983