Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 00:12:58 Player: Jason Result: Destroyed by 09-YCR(Z) with Zionite Laser-M Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (98) 490 Value Destroyed (3788) 3788 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1249) 1249 TOTAL SCORE: 12087 Bonus ------- Follower Combat Kills 171 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 90/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Core Analyzer Advanced Hacking Suite System Shield Advanced Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Z-Drone Bay (2/2) Hacking Drone Bay (1/1) Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Improved Signal Interpreter Core Analyzer Experimental Core Analyzer ECM Suite Advanced Hacking Suite System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Great Axe Power Sword > --- INVENTORY -------- Improved Thermal Generator Improved Coolant Injector Point Defense Array Z-Drone Bay Hacking Drone Bay Quantum Rifle Quantum Rifle Railgun Gamma Bomb Array [Rating: 113] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Flight Unit Field Propulsion Array Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon RU-N14's Throwing Claymores Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . . 2 . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . 1 . . . . 1 Utility 8 | . . 1 1 2 . . . . 1 . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 182 | 6 7 10 44 1 28 12 11 5 5 9 27 5 1 11 Power 30 | 1 2 1 7 . 6 1 2 . 1 1 6 1 . 1 Engine 16 | 1 2 1 4 . 3 1 2 . 1 1 . . . . Core 14 | . . . 3 . 3 . . . . . 6 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 44 | 2 1 4 14 . 8 1 1 2 . 5 4 1 . 1 Treads 8 | 2 1 4 1 . . . . . . . . . . . Leg 32 | . . . 13 . 8 1 1 2 . 5 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 2 1 . 1 Utility 58 | 1 2 2 13 1 8 7 4 1 2 1 9 2 1 4 Device 26 | . 2 2 1 1 5 4 . . . 1 6 1 . 3 Storage 13 | 1 . . 7 . 1 1 . 1 . . 2 . . . Processor 7 | . . . 1 . 1 . 3 . . . . 1 . 1 Hackware 4 | . . . 2 . . . 1 . . . . . 1 . Protection 8 | . . . 2 . 1 2 . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 2 3 10 . 6 3 4 2 2 2 8 1 . 5 Energy Gun 13 | . . . 3 . 4 . 1 . . 1 2 . . 2 Energy Cannon 4 | . 1 . . . . 1 . . 1 . 1 . . . Ballistic Gun 10 | 2 . 2 1 . 2 . . 1 . . 2 . . . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . . Launcher 6 | . . 1 4 . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . 3 1 . 1 . . . . Impact Weapon 4 | . . . 2 . . 1 . . 1 . . . . . Slashing Weapon 5 | . 1 . . . . . . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . . . . . Parts Lost 77 | . 3 5 7 . 17 11 . . . 7 8 . . 19 Power 17 | . 1 2 2 . 4 2 . . . 2 1 . . 3 Propulsion 18 | . 1 . 1 . 6 3 . . . 2 2 . . 3 Utility 22 | . 1 1 1 . 4 3 . . . 1 3 . . 8 Weapon 20 | . . 2 3 . 3 3 . . . 2 2 . . 5 Highest Loss Streak 19 | . 2 2 3 . 4 7 . . . 5 3 . . 19 To Critical Strikes 2 | . . . 1 . . 1 . . . . . . . . Average Slot Usage (%) 75 | . 93 64 95 84 79 31 58 89 82 82 92 76 82 74 Engine 6 | . 13 6 4 . 4 1 7 13 11 6 1 . . . Core 2 | . . . 3 7 5 . . . . . 7 9 10 8 Treads 2 | . 27 19 2 . . . . . . . . . . . Leg 12 | . . . 31 30 21 3 1 17 17 21 20 5 5 2 Device 10 | . 8 5 4 6 12 14 13 7 5 6 15 21 21 17 Storage 4 | . 14 11 8 7 7 2 . 4 5 5 5 5 5 3 Processor 11 | . . . 3 . 2 2 19 20 17 17 14 8 10 13 Hackware 6 | . . . 15 15 4 . 5 6 5 5 5 5 8 9 Protection 1 | . . . 3 . . 1 . . 5 2 4 . . . Ballistic Gun 2 | . 10 9 . . 3 . . 5 5 3 3 . . . Launcher 1 | . . 5 7 7 1 . . . . . . . . . Special Weapon 4 | . . . . . . . 9 12 . . . . . . Impact Weapon 2 | . . . 7 7 6 1 . . 1 5 1 . . . Slashing Weapon 1 | . 11 5 . . . . . . . . . 4 5 3 Naked Turns 1 | . . . . . . 1 . . . . . . . . Heaviest Build 70 | 14 16 17 28 29 42 51 47 52 49 50 70 30 30 31 Greatest Support 90 | 40 40 60 80 80 80 40 20 50 50 90 88 30 30 46 Greatest Overweight (x) 12 | . . . . . 1 10 12 2 . 1 1 . . . Average Overweight (x) . | . . . . . . . 3 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 10 10 5 10 10 10 20 10 10 10 Average Capacity 7 | 6 8 8 9 10 10 6 5 9 10 10 10 10 10 9 Most Carried 11 | 1 8 8 11 10 10 10 5 10 10 9 11 10 10 10 Average Carried 7 | . 5 7 8 8 6 6 4 7 9 8 8 8 10 9 Final Capacity 10 | 8 8 8 10 10 10 5 5 10 10 10 10 10 10 5 Final Carried 10 | 1 8 8 10 10 8 5 5 10 9 9 9 10 10 4 Class Distribution -------------------- 35% | Mutant 16% | Gunner 15% | Hacker-Mutant 13% | Derelict-Gunner 6% | Derelict-Mutant 4% | Scavenger-Assassin 4% | Infiltrator-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/DSF Derelict-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Matter Collected 3218 | 182 192 246 824 50 386 345 115 118 . 16 454 257 31 2 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3664 | . 450 357 781 254 819 38 124 268 . 135 368 . . 70 Parts 175 | . 26 29 45 8 27 4 1 9 . 3 16 . . 7 Haulers Intercepted 5 | . . 1 4 . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 4 6 9 . . . . . . Prevented 7 | . . . . . . 2 . 5 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 84 | . 12 12 29 4 9 4 . 4 . 2 7 . . 1 Melee 2 | . . . 2 . . . . . . . . . . . Guns 19 | . 3 6 . . 8 . . . . 1 1 . . . Cannons 18 | . 8 . . . . 4 . 1 . 1 4 . . . AOE 38 | . . 6 22 4 1 . . 3 . . 1 . . 1 Classes Destroyed 14 | . 3 4 2 . 2 . . 1 . 2 . . . . Worker 3 | . . . 1 1 1 . . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . Hauler 5 | . . 1 4 . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . Watcher 2 | . . 1 . . 1 . . . . . . . . . Swarmer 22 | . 3 3 11 . . 4 . 1 . . . . . . Grunt 32 | . 9 5 10 2 5 . . 1 . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . Sentry 12 | . . 3 6 . 1 . . 1 . . 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 4 | . . . 1 2 1 . . . . . . . . . Programmer 9 | . . . . . 2 . . . . . 6 . . 1 Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 5 4 5 3 4 2 . 3 . 1 2 . . 1 Combat Bots Only 5 | . 5 3 5 2 2 2 . 3 . 1 2 . . 1 Max Kills in Single Turn 3 | . 1 2 2 3 1 1 . 3 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 2 1 . . 2 . . 1 . . 1 Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Hostile Shots Fired 1030 | . 89 46 152 8 205 94 . 16 . 135 94 18 . 173 Missed 365 | . 20 12 55 3 73 28 . 6 . 55 33 12 . 68 Damage Taken 11786 | . 754 505 1662 51 2081 753 . 179 . 1649 1376 73 . 2703 Core 2708 | . 212 119 146 20 241 127 . 25 . 283 201 . . 1334 Absorbed by Shields 90 | . . . . . . 90 . . . . . . . . Redirected to Shielding 22 | . . . . . . 22 . . . . . . . . Ignored by Resistances 54 | . . . 14 . . . . . . . 40 . . . Regen/Repaired (Parts) 461 | . . . 461 . . . . . . . . . . . Core Remaining (%) 70 | 100 15 70 73 97 . . . 53 . 71 . . 82 . Volleys Fired 351 | . 75 45 65 6 65 26 4 18 . 10 32 . . 5 Largest 3 | . 2 1 2 1 2 1 1 3 . 2 3 . . 2 Hottest 174 | . 60 30 80 36 108 53 81 30 . 99 170 . . 174 Shots Fired 453 | . 77 45 81 6 99 26 4 24 . 15 69 . . 7 Gun 248 | . 18 31 34 . 89 4 4 17 . 10 37 . . 4 Cannon 116 | . 59 . . . . 22 . . . 3 32 . . . Launcher 80 | . . 14 47 6 10 . . . . . . . . 3 Special 9 | . . . . . . . . 7 . 2 . . . . Kinetic 184 | . 18 31 5 . 33 26 . 17 . 10 44 . . . Thermal 127 | . 59 . . . 50 . 4 . . . 10 . . 4 Explosive 59 | . . 14 36 . . . . 7 . 2 . . . . Electromagnetic 83 | . . . 40 6 16 . . . . 3 15 . . 3 Robot Hit Streak 12 | . 6 8 12 9 9 3 5 10 . 7 3 . . 4 Robot Miss Streak 5 | . 4 2 4 . 2 2 . 2 . 2 5 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 263 | . 41 26 57 4 60 14 4 14 . 10 29 . . 4 Core Hits 191 | . 17 23 50 8 29 4 2 12 . 10 23 . . 13 Critical Kills 5 | . 1 . 2 . 1 . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . Critical Strikes 14 | . 1 . 3 . 5 . . 3 . . 2 . . . Burn 3 | . . . . . 3 . . . . . . . . . Meltdown 2 | . 1 . . . . . . . . . 1 . . . Destroy 2 | . . . . . 2 . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . Smash 3 | . . . 3 . . . . . . . . . . . Sever 3 | . . . . . . . . 3 . . . . . . Melee Attacks 120 | . 12 2 34 6 24 2 . . 2 4 6 7 . 21 Impact 75 | . . . 34 6 24 2 . . 2 4 3 . . . Slashing 42 | . 12 2 . . . . . . . . 2 7 . 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . 1 . 2 1 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9893 | . 693 857 3281 445 1406 413 95 1029 . 558 950 . . 166 Guns 3051 | . 125 283 356 . 1163 44 95 355 . 144 417 . . 69 Cannons 1373 | . 524 . . . . 369 . . . 75 405 . . . Explosions 4826 | . . 574 2621 367 243 . . 534 . 262 128 . . 97 Melee 483 | . 44 . 304 78 . . . . . 57 . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2360 | . 125 283 22 . 330 413 . 355 . 144 688 . . . Thermal 1699 | . 524 . 64 . 828 . 95 . . . 119 . . 69 Explosive 3765 | . . 574 2310 . . . . 534 . 262 85 . . . Electromagnetic 1426 | . . . 581 367 248 . . . . 75 58 . . 97 Impact 439 | . . . 304 78 . . . . . 57 . . . . Slashing 204 | . 44 . . . . . . 140 . 20 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . 7 8 . 7 7 7 . . 1 8 8 8 14 Average Corruption 6 | . . 6 7 . 6 7 7 . . 1 5 8 8 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 163 | . . 6 61 . 31 25 2 . . . 14 18 1 5 Message Errors 37 | . . 2 14 . 2 8 . . . . 4 3 . 4 Matter Fused 46 | . . 2 13 . 12 6 1 . . . 5 5 1 1 Heat Flow Errors 18 | . . . 10 . 4 1 . . . . 2 1 . . Energy Discharges 17 | . . 1 8 . 3 3 . . . . . 2 . . Parts Rejected 3 | . . . 1 . 1 . . . . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 19 | . . 1 5 . 3 4 1 . . . 1 4 . . Data Loss (major) 5 | . . . 2 . . 1 . . . . . 2 . . Misfires 5 | . . . 3 . 2 . . . . . . . . . Alerts 8 | . . . 4 . 2 2 . . . . . . . . Weapon Failures 4 | . . . . . 2 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 248 | . 28 3 141 30 21 . . . . . 25 . . . Projectiles 50 | . 28 . . . . . . . . . 22 . . . Explosions 140 | . . 3 83 30 21 . . . . . 3 . . . Melee 58 | . . . 58 . . . . . . . . . . . Knockbacks 6 | . . . 1 . . 4 . . . . 1 . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic 5 | . . . . . . 4 . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . . 55 294 . 9 . . . . . 148 . . . Shots 22 | . . 2 16 . 1 . . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 429 | . 240 20 274 . 265 218 72 16 . 50 429 182 . 120 Average Temperature 74 | . 77 9 66 . 57 76 39 8 . 17 118 84 . 50 Received Heat Transfer 2122 | . 375 132 639 . 354 42 . 36 . 237 135 55 . 117 Effects 4 | . . . . . . . . . . . 4 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 4 . 1 . . . . . . . . . Combat Hostiles 4 | . . . 4 . . . . . . . . . . . Parts Fried 15 | . . . 12 . 3 . . . . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . 1 . . . Combat Hostiles 2 | . 1 . . . . . . . . . 1 . . . Parts Melted 12 | . 4 . . . 8 . . . . . . . . . Heat Transferred 3221 | . 1110 . 100 . 1678 . 148 . . . 111 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Peak Influence 383 | . 356 348 383 339 332 . . . 56 90 248 . . 25 Initial 142 | . . 90 142 98 67 . . . 52 39 34 . . . Average 122 | . 101 199 165 162 116 . . . 53 63 73 . . 8 Maximum Alert Level 1 | . 1 1 1 1 1 . . . . . 1 . . . Low Security (%) 77 | 100 67 50 68 70 89 . . . 100 100 94 . . 100 Level 1 22 | . 32 49 31 29 10 . . . . . 5 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 5 1 14 2 5 . . . . 2 3 . . 1 Investigation 11 | . 2 1 5 2 1 . . . . . . . . . Extermination 6 | . . . . . 2 . . . . . 3 . . 1 Reinforcement 10 | . 3 . 3 . 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses 2 | . . . . 1 1 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Distress Signals 5 | . 1 1 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 173 | . 19 19 32 8 23 15 . 7 . 9 17 11 . 13 Peak Tracking Total 8 | . 4 3 4 3 5 4 . 3 . 6 6 5 . 8 Tactical Retreats 30 | . . . 6 1 3 7 . . . . 3 7 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Traps Triggered 5 | . 1 . . 1 3 . . . . . . . . . Indirectly 3 | . . . . 1 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . 2 . . . . 4 . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Machines Disabled 30 | . 3 2 17 . 1 . . . . 1 6 . . . Max in Single Turn 4 | . 1 2 2 . 1 . . . . 1 4 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Machines Accessed 33 | . 5 3 13 2 2 . . . 2 . 3 1 1 1 Terminals 18 | . 5 2 7 1 1 . . . 1 . . . 1 . Fabricators 3 | . . . . . 1 . . . . . 2 . . . Repair Stations 3 | . . 1 2 . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . . 1 . 1 . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Total Hacks 126 | . 21 9 78 4 2 . . . 2 . 7 1 1 1 Successful 76 | . 9 4 51 2 1 . . . 2 . 4 1 1 1 Failed 50 | . 12 5 27 2 1 . . . . . 3 . . . Catastrophic 5 | . 1 1 2 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 5 . 5 . . . 3 . 2 . 5 . 2 8 Terminals 79 | . 21 6 46 3 1 . . . 1 . . . 1 . Fabricators 5 | . . . . . 1 . . . . . 4 . . . Repair Stations 22 | . . 3 19 . . . . . . . . . . . Recycling Units 10 | . . . 5 . . . . . 1 . 3 . . 1 Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 3 | . . . 2 1 . . . . . . . . . . Terminal Hacks 43 | . 9 3 27 1 . . . . 1 . . 1 1 . Record 7 | . . 2 4 . . . . . . . . . 1 . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Alert Level 4 | . 1 . 3 . . . . . . . . . . . Unreport Threat 5 | . . . 5 . . . . . . . . . . . Locate Traps 6 | . 1 . 5 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 5 | . 2 . 3 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . . 1 14 . . . . . . . . . . . Scan Component 9 | . . 1 8 . . . . . . . . . . . Repair 6 | . . . 6 . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 5 . . . . . 1 . 3 . . 1 Process 2 | . . . 1 . . . . . . . 1 . . . Report Inventory 6 | . . . 3 . . . . . 1 . 1 . . 1 Retrieve Matter 2 | . . . 1 . . . . . . . 1 . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 3 11 1 1 . . . 1 . 1 . 1 1 Full Trace Events 9 | . 1 1 7 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . . Parts Repaired 6 | . . . 6 . . . . . . . . . . . Time 186 | . . . 186 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 196 | . . . 163 . . . . . . . 33 . . . Retrieved Matter 353 | . . . 320 . . . . . . . 33 . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . 1 parse_system 2 | . . . . . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Total Allies 7 | . . . . . . . 4 . . . . . . 3 Largest Group 4 | . . . . . . . 4 4 . . . . . 2 Highest-Rated Group 206 | . . . . . . . 154 154 . . . . . 206 Highest-Rated Ally 103 | . . . . . . . 40 40 . . . . . 103 Zionite Dispatches 3 | . . . . . . . . . . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . 3 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . RETURN 2 | . . . . . . . . . . . . 2 . . Ally Attacks 23 | . . . . . . . . 16 . . . . . 7 Total Damage 808 | . . . . . . . . 417 . . . . . 391 Kills 4 | . . . . . . . . 3 . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 1 . . . 1 1 . Drone Launches 5 | . . . . . . . . . . . 3 2 . . Drone Recoveries 5 | . . . . . . . . . . . 3 2 . . Decoded 0b10 Intel 36 | . . . . . . . . . 5 4 27 . . . Traps 4 | . . . . . . . . . . 1 3 . . . Emergency Access 3 | . . . . . . . . . . . 3 . . . Items 25 | . . . . . . . . . 4 3 18 . . . Machines 3 | . . . . . . . . . 1 . 2 . . . Guards 1 | . . . . . . . . . . . 1 . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Turns Passed 16309 | 76 946 528 2579 455 1041 939 4839 2245 155 159 1115 650 84 498 Spaces Moved 9809 | 47 445 247 1483 258 514 1131 1746 1176 118 75 732 1096 172 569 Core 2371 | 7 . . . . . 1009 1345 . . . . . . 10 Treads 862 | 40 445 247 130 . . . . . . . . . . . Legs 4594 | . . . 1353 258 514 122 401 1176 118 75 577 . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1982 | . . . . . . . . . . . 155 1096 172 559 Fastest Speed 35 | 50 160 160 123 130 120 50 50 120 120 120 47 47 47 35 Average Speed 140 | 143 160 160 128 130 128 67 274 185 120 134 115 47 47 44 Slowest Speed 650 | 160 160 160 160 130 200 550 650 260 120 190 190 47 47 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 68 26 82 14 15 82 92 99 3 61 12 92 16 18 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . 1 . . . Scrap Searched 16 | . . . . . . 4 4 3 . . . 3 2 . Spaces Dug 73 | . 7 . 17 2 9 2 . . 2 3 8 7 . 16 Terrain Destroyed 576 | . 7 124 210 2 12 11 . 94 2 24 67 7 . 16 Melee 68 | . 7 . 17 2 7 2 . . 2 3 5 7 . 16 Projectile 37 | . . . . . 3 9 . 3 . 1 21 . . . AOE 471 | . . 124 193 . 2 . . 91 . 20 41 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac DSF Fac Upp Upp Res Total 11690 | 53 577 332 2012 361 748 1278 1787 1214 125 109 928 1220 174 772 Wait 1087 | . 31 21 330 87 105 94 24 9 . 10 108 105 . 163 Move 9785 | 46 444 246 1482 257 513 1130 1745 1175 118 74 731 1095 171 558 Hop 5 | . . . . . . . . . . . . . . 5 Pick Up 81 | 1 6 4 27 3 7 8 1 5 . 1 11 3 1 3 Fast Attach 81 | 6 2 4 18 . 11 6 11 3 1 5 8 1 1 4 Attach 51 | . 1 3 6 1 12 5 . 1 2 3 7 4 . 6 Detach 10 | . 1 . . . 1 1 . 1 . 1 1 3 . 1 Swap 50 | . 4 3 20 . 5 1 . 1 2 1 12 . . 1 Drop 66 | . 1 4 30 1 2 5 2 1 . . 12 2 1 5 Fire 351 | . 75 45 65 6 65 26 4 18 . 10 32 . . 5 Melee 120 | . 12 2 34 6 24 2 . . 2 4 6 7 . 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 10) 728 | -10/Materials | Discovered new exit (range 7) 804 | -10/Materials | Core integrity fell below 50% 818 | -10/Materials | Core integrity fell below 20% 953 | -10/Materials | Discovered new exit (range 10) 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -9/Materials | Discovered new exit (range 10) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1843 | -8/Materials | Lost 3 parts (1u2w) 2034 | -8/Materials | Repaired Med. Armor Plating 2088 | -8/Materials | Met 7R-MNS 2220 | -8/Materials | Repaired Sml. Storage Unit 2334 | -8/Materials | Repaired Titanium Leg 2450 | -8/Materials | Garrison activated, responded to threat 2553 | -8/Materials | Discovered new exit (range 10) 2573 | -8/Materials | Build established: Hacker-Mutant 2583 | -8/Materials | Found Prototype Device 2889 | -8/Materials | Repaired Med. Storage Unit 2936 | -8/Materials | Repaired Hammer 2976 | -8/Materials | Repaired Titanium Leg 3226 | -8/Materials | Identified exit to Factory 3580 | -8/Materials | Identified Active Sensor Suite 3637 | -8/Materials | Discovered exit to Factory (range 18) 3991 | -8/Materials | Discovered exit to Factory (range 13) 4130 | -8/Materials | Entered Factory 4130 | -7/Factory | Evolved 2 slots: Utility x2 4131 | -7/Factory | Caught up to 7R-MNS 4449 | -7/Factory | Build established: Hacker-Assassin 4567 | -7/Factory | Discovered new exit (range 14) 4585 | -7/Factory | Entered another Factory area 4585 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4586 | -6/Factory | Caught up to 7R-MNS 5111 | -6/Factory | Lost 4 parts (1p2n1u) 5204 | -6/Factory | Lost 4 parts (1p1n2u) 5412 | -6/Factory | Lost 4 parts (1p2n1w) 5502 | -6/Factory | Discovered new exit (range 7) 5532 | -6/Factory | Build established: Scavenger-Assassin 5626 | -6/Factory | Entered Lower Caves 5791 | -6/Lower Caves | Lost 7 parts (1p1n2u3w) 5879 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5953 | -6/Lower Caves | Spotted B-75 Beast 5960 | -6/Lower Caves | Released all parts (7) 6053 | -6/Lower Caves | Build established: Mutant 6295 | -6/Lower Caves | Learned Factory trap positions 6561 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6565 | -6/Lower Caves | Entered Zion 6595 | -6/Zion | System corruption cleaned by Quarantine Array 6606 | -6/Zion | Learned Factory scanalyzer intel 6657 | -6/Zion | Found Prototype Processor 6657 | -6/Zion | Identified Exp. Core Analyzer 6690 | -6/Zion | Received a hallucinogenic algorithm 6832 | -6/Zion | Learned Factory emergency access door positions 6900 | -6/Zion | Given the Hacking Drone Bay 6901 | -6/Zion | Found Prototype Device 7906 | -6/Zion | Imprinted 7909 | -6/Zion | Declared Zion's savior 8994 | -6/Zion | Found Prototype Special Weapon 8994 | -6/Zion | Identified RU-N14's Throwing Claymores 8999 | -6/Zion | Found RU-N14's Throwing Claymores 9005 | -6/Zion | Found RU-N14's Throwing Claymores 9292 | -6/Zion | Build established: Gunner 10337 | -6/Zion | Discovered new exit (range 9) 11404 | -6/Zion | Entered Proximity Caves 11404 | -5/Proximity Caves | Accompanied by 4 allies 11993 | -5/Proximity Caves | Learned location of 1 exit from Factory 12027 | -5/Proximity Caves | Build established: Derelict-Gunner 12183 | -5/Proximity Caves | Discovered new exit (range 8) 12329 | -5/Proximity Caves | Spotted B-75 Beast 12334 | -5/Proximity Caves | Destroyed B-75 Beast 13400 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13649 | -5/Proximity Caves | Entered Factory 13649 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13650 | -5/Factory | Identified exit to Upper Caves 13651 | -5/Factory | Loaded intel: 112 trap records 13653 | -5/Factory | Loaded intel: 4 scanalyzer locations 13718 | -5/Factory | Build established: Derelict-Mutant 13804 | -5/Factory | Identified exit to DSF 13804 | -5/Factory | Entered DSF 13850 | -5/DSF | Additional patrols routed to DSF 13907 | -5/DSF | Lost 5 parts (2p1n1u1w) 13942 | -5/DSF | Discovered new exit (range 14) 13963 | -5/DSF | Entered Factory 13963 | -4/Factory | Evolved 2 slots: Utility x2 14177 | -4/Factory | Zion Recon squad teleported in 14397 | -4/Factory | Lost 3 parts (1p1u1w) 14562 | -4/Factory | Fabricated Enh. Nova Cannon? 14667 | -4/Factory | Build established: Derelict-Gunner 15012 | -4/Factory | Discovered new exit (range 4) 15078 | -4/Factory | Entered Upper Caves 15168 | -4/Upper Caves | Spotted B-86 Titan 15382 | -4/Upper Caves | Build established: Infiltrator-Mutant 15453 | -4/Upper Caves | Discovered new exit (range 10) 15459 | -4/Upper Caves | Learned Research emergency access door positions 15728 | -4/Upper Caves | Identified exit to Upper Caves 15728 | -4/Upper Caves | Entered another Upper Caves area 15742 | -4/Upper Caves | Discovered new exit (range 12) 15772 | -4/Upper Caves | Identified exit to Research 15796 | -4/Upper Caves | Learned 4 Research zone layouts 15812 | -4/Upper Caves | Entered Research 15812 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15813 | -3/Research | Identified exit to Research 16038 | -3/Research | Build established: Hacker-Mutant 16094 | -3/Research | Found Gamma Bomb Array 16197 | -3/Research | Spotted B-86 Titan 16219 | -3/Research | Identified Hacking Drone Bay 16243 | -3/Research | Spotted B-86 Titan 16253 | -3/Research | Retrieved Zion intel report: Active Terminals 16254 | -3/Research | Zion Heavy squad teleported in 16267 | -3/Research | P-80 Master assimilated allied 09-YCR(Z) 16269 | -3/Research | System corruption reached 10% 16280 | -3/Research | Core integrity fell below 50% 16287 | -3/Research | Zion Infowar Resupply teleported in 16290 | -3/Research | P-80 Master assimilated allied 4C-W4O(A) 16306 | -3/Research | Core integrity fell below 20% 16310 | -3/Research | Destroyed by 09-YCR(Z) with Zionite Laser-M Last Messages --------------- [ 2 : Defense Resupply ] [ 3 : Thermal Resupply ] [ 4 : QL-0G9(z)/Light(3) ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 16290_ P-80 Master hacks 4C-W4O(A), assimilated. 16297_ 4C-W4O(A) reactivates. 16297_ P-80 Master resets 4C-W4O(A), system corruption cleaned. 16299_ Power Sword destroyed. 16300_ Impulse Thruster Array destroyed. 16301_ Slug penetrates Wall. 16301_ Slug penetrates Earth. 16303_ Acquired 2 matter. 16305_ Core Analyzer destroyed. 16305_ Penetrated by Slug. 16306_ S6DCCVSHIJBIVIDMCQ9ZKKDI# 16310_ Imp. Coolant Injector destroyed. 16310_ Great Axe destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????? ???????????? | | ?????????????????? ########???? | | ??????????????????# #???? | | ??????????????????# #???? | | ??????????????????+ #???? | | ??????????????????# #???# | | ????????###???????# #???# | | ????#####"#???????# #???? | | ????# #???????# #???? | | ????# #???????# ##### | | ????# #???????# ## | | ????# #???????# ## | | ????# ! !#?????### ## | | ????###A####????# # | | ???#### ## #????# # | | ???#;;# ; #?????# + | | ??## ##??????# # | | ??#;ppZY##########+##### # | | ???# % #! !# =# # | | ???# @; # [ # #### | | ??#; # / ""# ?? | | ??#; # # ^""" Y"# | | ??#; # * # """ ""# | | ??## # # "" # | | ???# !#! #! # #### | | ???# [!/%[ !# #??? | | ???# [! * ###"###+### #??? | | ???# =! /###?#" +??? | | ???# %=#??## #??? | | ???#% #???# #??? | | ???# [* ##???# #??? | | ???# !!%!#????# #??? | | ???#### !" #????# #??? | | ??????# # "#???# #??? | | ??????#### ? #??? | | ?????????# ! #??? | | ?????????? "??? | | ?????????? """ """ ?? | | ?????????? """" """" #? | | ?????????? """" ""?? #??? | | ?????????? "?" ????? ????? | | ?????????? ?? ???????????? | | ?????????? ! *??? ???????????? | | ??????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 80 Energy Generation 46 Energy Capacity 480 Matter Stores 315 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Armor Coverage 375 Resistance: KI 30 Core Shielding 30 Phase Shifting 5 Evasion (%) 63 Core Analysis 11 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Imp. Force Field | -6/Zion | Archive Beamcaster | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just What I Needed Please Form A Line Power Corrupts Respectable Loadout Serviceable Loadout True Hacker Challenges ------------ None Game ------ Seed FocalMasterMatrix Manual? 0 Play Time 04:24:45 Cumulative 28.8 hours Start 2024.04.21 @ 19:05:11 End 2024.04.24 @ 00:12:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eb0daeb-9c67-4438-b6c9-943b6e6273ff